Mercurial > sdl-ios-xcode
annotate src/video/fbcon/SDL_fbvideo.c @ 1837:6987e947c77a
Date: Mon, 15 May 2006 17:18:34 +0300
From: Vassilis Virvilis
Subject: Re: [SDL] SDL + fbcon = weird colors (resolved)
> I am getting weird colors in 16/32 bpp in an VIA custom
> board with savagefb and in qemu (cirrusfb).
Ok looks that nowadays if you follow compiler warnings closely
all bugs will be resolved by you. This one was that a non void
function (do_mmap) was not returning anything.
I also silenced a warning since I was in janitor mode.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 16 May 2006 03:58:08 +0000 |
parents | 49b4b8413734 |
children | c121d94672cb 8a3a0f1179f3 |
rev | line source |
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0 | 1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Framebuffer console based SDL video driver implementation. | |
25 */ | |
26 | |
27 #include <stdio.h> | |
28 #include <fcntl.h> | |
29 #include <unistd.h> | |
30 #include <sys/ioctl.h> | |
31 #include <sys/mman.h> | |
32 #include <asm/page.h> /* For definition of PAGE_SIZE */ | |
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33 #include <linux/vt.h> |
0 | 34 |
35 #include "SDL_video.h" | |
36 #include "SDL_mouse.h" | |
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37 #include "../SDL_sysvideo.h" |
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38 #include "../SDL_pixels_c.h" |
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39 #include "../../events/SDL_events_c.h" |
0 | 40 #include "SDL_fbvideo.h" |
41 #include "SDL_fbmouse_c.h" | |
42 #include "SDL_fbevents_c.h" | |
43 #include "SDL_fb3dfx.h" | |
44 #include "SDL_fbmatrox.h" | |
133
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45 #include "SDL_fbriva.h" |
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46 |
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47 /*#define FBCON_DEBUG*/ |
0 | 48 |
49 #if defined(i386) && defined(FB_TYPE_VGA_PLANES) | |
50 #define VGA16_FBCON_SUPPORT | |
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51 #include <sys/io.h> /* For ioperm() */ |
0 | 52 #ifndef FB_AUX_VGA_PLANES_VGA4 |
53 #define FB_AUX_VGA_PLANES_VGA4 0 | |
54 #endif | |
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55 /* |
0 | 56 static inline void outb (unsigned char value, unsigned short port) |
57 { | |
58 __asm__ __volatile__ ("outb %b0,%w1"::"a" (value), "Nd" (port)); | |
59 } | |
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60 */ |
0 | 61 #endif /* FB_TYPE_VGA_PLANES */ |
62 | |
63 /* A list of video resolutions that we query for (sorted largest to smallest) */ | |
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64 static const SDL_Rect checkres[] = { |
0 | 65 { 0, 0, 1600, 1200 }, /* 16 bpp: 0x11E, or 286 */ |
66 { 0, 0, 1408, 1056 }, /* 16 bpp: 0x19A, or 410 */ | |
67 { 0, 0, 1280, 1024 }, /* 16 bpp: 0x11A, or 282 */ | |
68 { 0, 0, 1152, 864 }, /* 16 bpp: 0x192, or 402 */ | |
69 { 0, 0, 1024, 768 }, /* 16 bpp: 0x117, or 279 */ | |
70 { 0, 0, 960, 720 }, /* 16 bpp: 0x18A, or 394 */ | |
71 { 0, 0, 800, 600 }, /* 16 bpp: 0x114, or 276 */ | |
72 { 0, 0, 768, 576 }, /* 16 bpp: 0x182, or 386 */ | |
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73 { 0, 0, 720, 576 }, /* PAL */ |
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74 { 0, 0, 720, 480 }, /* NTSC */ |
0 | 75 { 0, 0, 640, 480 }, /* 16 bpp: 0x111, or 273 */ |
76 { 0, 0, 640, 400 }, /* 8 bpp: 0x100, or 256 */ | |
77 { 0, 0, 512, 384 }, | |
78 { 0, 0, 320, 240 }, | |
79 { 0, 0, 320, 200 } | |
80 }; | |
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81 static const struct { |
0 | 82 int xres; |
83 int yres; | |
84 int pixclock; | |
85 int left; | |
86 int right; | |
87 int upper; | |
88 int lower; | |
89 int hslen; | |
90 int vslen; | |
91 int sync; | |
92 int vmode; | |
93 } vesa_timings[] = { | |
94 #ifdef USE_VESA_TIMINGS /* Only tested on Matrox Millenium I */ | |
95 { 640, 400, 39771, 48, 16, 39, 8, 96, 2, 2, 0 }, /* 70 Hz */ | |
96 { 640, 480, 39683, 48, 16, 33, 10, 96, 2, 0, 0 }, /* 60 Hz */ | |
97 { 768, 576, 26101, 144, 16, 28, 6, 112, 4, 0, 0 }, /* 60 Hz */ | |
98 { 800, 600, 24038, 144, 24, 28, 8, 112, 6, 0, 0 }, /* 60 Hz */ | |
99 { 960, 720, 17686, 144, 24, 28, 8, 112, 4, 0, 0 }, /* 60 Hz */ | |
100 { 1024, 768, 15386, 160, 32, 30, 4, 128, 4, 0, 0 }, /* 60 Hz */ | |
101 { 1152, 864, 12286, 192, 32, 30, 4, 128, 4, 0, 0 }, /* 60 Hz */ | |
102 { 1280, 1024, 9369, 224, 32, 32, 4, 136, 4, 0, 0 }, /* 60 Hz */ | |
103 { 1408, 1056, 8214, 256, 40, 32, 5, 144, 5, 0, 0 }, /* 60 Hz */ | |
104 { 1600, 1200,/*?*/0, 272, 48, 32, 5, 152, 5, 0, 0 }, /* 60 Hz */ | |
105 #else | |
106 /* You can generate these timings from your XF86Config file using | |
107 the 'modeline2fb' perl script included with the fbset package. | |
108 These timings were generated for Matrox Millenium I, 15" monitor. | |
109 */ | |
110 { 320, 200, 79440, 16, 16, 20, 4, 48, 1, 0, 2 }, /* 70 Hz */ | |
111 { 320, 240, 63492, 16, 16, 16, 4, 48, 2, 0, 2 }, /* 72 Hz */ | |
112 { 512, 384, 49603, 48, 16, 16, 1, 64, 3, 0, 0 }, /* 78 Hz */ | |
113 { 640, 400, 31746, 96, 32, 41, 1, 64, 3, 2, 0 }, /* 85 Hz */ | |
114 { 640, 480, 31746, 120, 16, 16, 1, 64, 3, 0, 0 }, /* 75 Hz */ | |
115 { 768, 576, 26101, 144, 16, 28, 6, 112, 4, 0, 0 }, /* 60 Hz */ | |
116 { 800, 600, 20000, 64, 56, 23, 37, 120, 6, 3, 0 }, /* 72 Hz */ | |
117 { 960, 720, 17686, 144, 24, 28, 8, 112, 4, 0, 0 }, /* 60 Hz */ | |
118 { 1024, 768, 13333, 144, 24, 29, 3, 136, 6, 0, 0 }, /* 70 Hz */ | |
119 { 1152, 864, 12286, 192, 32, 30, 4, 128, 4, 0, 0 }, /* 60 Hz */ | |
120 { 1280, 1024, 9369, 224, 32, 32, 4, 136, 4, 0, 0 }, /* 60 Hz */ | |
121 { 1408, 1056, 8214, 256, 40, 32, 5, 144, 5, 0, 0 }, /* 60 Hz */ | |
122 { 1600, 1200,/*?*/0, 272, 48, 32, 5, 152, 5, 0, 0 }, /* 60 Hz */ | |
123 #endif | |
124 }; | |
125 | |
126 /* Initialization/Query functions */ | |
127 static int FB_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
128 static SDL_Rect **FB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
129 static SDL_Surface *FB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
130 #ifdef VGA16_FBCON_SUPPORT | |
131 static SDL_Surface *FB_SetVGA16Mode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
132 #endif | |
133 static int FB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); | |
134 static void FB_VideoQuit(_THIS); | |
135 | |
136 /* Hardware surface functions */ | |
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137 static int FB_InitHWSurfaces(_THIS, SDL_Surface *screen, char *base, int size); |
0 | 138 static void FB_FreeHWSurfaces(_THIS); |
139 static int FB_AllocHWSurface(_THIS, SDL_Surface *surface); | |
140 static int FB_LockHWSurface(_THIS, SDL_Surface *surface); | |
141 static void FB_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
142 static void FB_FreeHWSurface(_THIS, SDL_Surface *surface); | |
143 static void FB_WaitVBL(_THIS); | |
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144 static void FB_WaitIdle(_THIS); |
0 | 145 static int FB_FlipHWSurface(_THIS, SDL_Surface *surface); |
146 | |
147 /* Internal palette functions */ | |
148 static void FB_SavePalette(_THIS, struct fb_fix_screeninfo *finfo, | |
149 struct fb_var_screeninfo *vinfo); | |
150 static void FB_RestorePalette(_THIS); | |
151 | |
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152 /* Small wrapper for mmap() so we can play nicely with no-mmu hosts |
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153 * (non-mmu hosts disallow the MAP_SHARED flag) */ |
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154 |
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155 static void *do_mmap(void *start, size_t length, int prot, int flags, int fd, off_t offset) |
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156 { |
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157 void *ret; |
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158 ret = mmap(start, length, prot, flags, fd, offset); |
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159 if ( ret == (char *)-1 && (flags & MAP_SHARED) ) { |
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160 ret = mmap(start, length, prot, |
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161 (flags & ~MAP_SHARED) | MAP_PRIVATE, fd, offset); |
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162 } |
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163 return ret; |
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164 } |
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165 |
0 | 166 /* FB driver bootstrap functions */ |
167 | |
168 static int FB_Available(void) | |
169 { | |
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170 int console = -1; |
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171 /* Added check for /fb/0 (devfs) */ |
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172 /* but - use environment variable first... if it fails, still check defaults */ |
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173 int idx = 0; |
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174 const char *SDL_fbdevs[4] = { NULL, "/dev/fb0", "/dev/fb/0", NULL }; |
0 | 175 |
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176 SDL_fbdevs[0] = SDL_getenv("SDL_FBDEV"); |
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177 if( !SDL_fbdevs[0] ) |
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178 idx++; |
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179 for( ; SDL_fbdevs[idx]; idx++ ) |
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180 { |
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181 console = open(SDL_fbdevs[idx], O_RDWR, 0); |
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182 if ( console >= 0 ) { |
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183 close(console); |
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184 break; |
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185 } |
0 | 186 } |
187 return(console >= 0); | |
188 } | |
189 | |
190 static void FB_DeleteDevice(SDL_VideoDevice *device) | |
191 { | |
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192 SDL_free(device->hidden); |
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193 SDL_free(device); |
0 | 194 } |
195 | |
196 static SDL_VideoDevice *FB_CreateDevice(int devindex) | |
197 { | |
198 SDL_VideoDevice *this; | |
199 | |
200 /* Initialize all variables that we clean on shutdown */ | |
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201 this = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
0 | 202 if ( this ) { |
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203 SDL_memset(this, 0, (sizeof *this)); |
0 | 204 this->hidden = (struct SDL_PrivateVideoData *) |
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205 SDL_malloc((sizeof *this->hidden)); |
0 | 206 } |
207 if ( (this == NULL) || (this->hidden == NULL) ) { | |
208 SDL_OutOfMemory(); | |
209 if ( this ) { | |
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210 SDL_free(this); |
0 | 211 } |
212 return(0); | |
213 } | |
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214 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
0 | 215 wait_vbl = FB_WaitVBL; |
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216 wait_idle = FB_WaitIdle; |
0 | 217 mouse_fd = -1; |
218 keyboard_fd = -1; | |
219 | |
220 /* Set the function pointers */ | |
221 this->VideoInit = FB_VideoInit; | |
222 this->ListModes = FB_ListModes; | |
223 this->SetVideoMode = FB_SetVideoMode; | |
224 this->SetColors = FB_SetColors; | |
225 this->UpdateRects = NULL; | |
226 this->VideoQuit = FB_VideoQuit; | |
227 this->AllocHWSurface = FB_AllocHWSurface; | |
228 this->CheckHWBlit = NULL; | |
229 this->FillHWRect = NULL; | |
230 this->SetHWColorKey = NULL; | |
231 this->SetHWAlpha = NULL; | |
232 this->LockHWSurface = FB_LockHWSurface; | |
233 this->UnlockHWSurface = FB_UnlockHWSurface; | |
234 this->FlipHWSurface = FB_FlipHWSurface; | |
235 this->FreeHWSurface = FB_FreeHWSurface; | |
236 this->SetCaption = NULL; | |
237 this->SetIcon = NULL; | |
238 this->IconifyWindow = NULL; | |
239 this->GrabInput = NULL; | |
240 this->GetWMInfo = NULL; | |
241 this->InitOSKeymap = FB_InitOSKeymap; | |
242 this->PumpEvents = FB_PumpEvents; | |
243 | |
244 this->free = FB_DeleteDevice; | |
245 | |
246 return this; | |
247 } | |
248 | |
249 VideoBootStrap FBCON_bootstrap = { | |
250 "fbcon", "Linux Framebuffer Console", | |
251 FB_Available, FB_CreateDevice | |
252 }; | |
253 | |
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254 #define FB_MODES_DB "/etc/fb.modes" |
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255 |
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256 static int read_fbmodes_line(FILE*f, char* line, int length) |
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257 { |
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258 int blank; |
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259 char* c; |
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260 int i; |
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261 |
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262 blank=0; |
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263 /* find a relevant line */ |
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264 do |
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265 { |
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266 if (fgets(line,length,f)<=0) |
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267 return 0; |
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268 c=line; |
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269 while(((*c=='\t')||(*c==' '))&&(*c!=0)) |
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270 c++; |
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271 |
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272 if ((*c=='\n')||(*c=='#')||(*c==0)) |
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273 blank=1; |
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274 else |
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275 blank=0; |
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276 } |
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277 while(blank); |
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278 /* remove whitespace at the begining of the string */ |
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279 i=0; |
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280 do |
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281 { |
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282 line[i]=c[i]; |
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283 i++; |
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284 } |
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285 while(c[i]!=0); |
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286 return 1; |
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287 } |
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288 |
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289 static int read_fbmodes_mode(FILE *f, struct fb_var_screeninfo *vinfo) |
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290 { |
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291 char line[1024]; |
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292 char option[256]; |
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293 |
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294 /* Find a "geometry" */ |
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295 do { |
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296 if (read_fbmodes_line(f, line, sizeof(line))==0) |
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297 return 0; |
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298 if (SDL_strncmp(line,"geometry",8)==0) |
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299 break; |
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300 } |
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301 while(1); |
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302 |
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303 SDL_sscanf(line, "geometry %d %d %d %d %d", &vinfo->xres, &vinfo->yres, |
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304 &vinfo->xres_virtual, &vinfo->yres_virtual, &vinfo->bits_per_pixel); |
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305 if (read_fbmodes_line(f, line, sizeof(line))==0) |
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306 return 0; |
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307 |
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308 SDL_sscanf(line, "timings %d %d %d %d %d %d %d", &vinfo->pixclock, |
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309 &vinfo->left_margin, &vinfo->right_margin, &vinfo->upper_margin, |
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310 &vinfo->lower_margin, &vinfo->hsync_len, &vinfo->vsync_len); |
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311 |
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312 vinfo->sync=0; |
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313 vinfo->vmode=FB_VMODE_NONINTERLACED; |
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314 |
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315 /* Parse misc options */ |
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316 do { |
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317 if (read_fbmodes_line(f, line, sizeof(line))==0) |
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318 return 0; |
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319 |
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320 if (SDL_strncmp(line,"hsync",5)==0) { |
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321 SDL_sscanf(line,"hsync %s",option); |
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322 if (SDL_strncmp(option,"high",4)==0) |
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323 vinfo->sync |= FB_SYNC_HOR_HIGH_ACT; |
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324 } |
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325 else if (SDL_strncmp(line,"vsync",5)==0) { |
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326 SDL_sscanf(line,"vsync %s",option); |
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327 if (SDL_strncmp(option,"high",4)==0) |
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328 vinfo->sync |= FB_SYNC_VERT_HIGH_ACT; |
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329 } |
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330 else if (SDL_strncmp(line,"csync",5)==0) { |
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331 SDL_sscanf(line,"csync %s",option); |
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332 if (SDL_strncmp(option,"high",4)==0) |
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333 vinfo->sync |= FB_SYNC_COMP_HIGH_ACT; |
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334 } |
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335 else if (SDL_strncmp(line,"extsync",5)==0) { |
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336 SDL_sscanf(line,"extsync %s",option); |
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337 if (SDL_strncmp(option,"true",4)==0) |
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338 vinfo->sync |= FB_SYNC_EXT; |
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339 } |
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340 else if (SDL_strncmp(line,"laced",5)==0) { |
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341 SDL_sscanf(line,"laced %s",option); |
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342 if (SDL_strncmp(option,"true",4)==0) |
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343 vinfo->vmode |= FB_VMODE_INTERLACED; |
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344 } |
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345 else if (SDL_strncmp(line,"double",6)==0) { |
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346 SDL_sscanf(line,"double %s",option); |
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347 if (SDL_strncmp(option,"true",4)==0) |
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348 vinfo->vmode |= FB_VMODE_DOUBLE; |
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349 } |
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350 } |
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351 while(SDL_strncmp(line,"endmode",7)!=0); |
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352 |
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353 return 1; |
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354 } |
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355 |
0 | 356 static int FB_CheckMode(_THIS, struct fb_var_screeninfo *vinfo, |
357 int index, unsigned int *w, unsigned int *h) | |
358 { | |
359 int mode_okay; | |
360 | |
361 mode_okay = 0; | |
362 vinfo->bits_per_pixel = (index+1)*8; | |
363 vinfo->xres = *w; | |
364 vinfo->xres_virtual = *w; | |
365 vinfo->yres = *h; | |
366 vinfo->yres_virtual = *h; | |
367 vinfo->activate = FB_ACTIVATE_TEST; | |
368 if ( ioctl(console_fd, FBIOPUT_VSCREENINFO, vinfo) == 0 ) { | |
369 #ifdef FBCON_DEBUG | |
370 fprintf(stderr, "Checked mode %dx%d at %d bpp, got mode %dx%d at %d bpp\n", *w, *h, (index+1)*8, vinfo->xres, vinfo->yres, vinfo->bits_per_pixel); | |
371 #endif | |
372 if ( (((vinfo->bits_per_pixel+7)/8)-1) == index ) { | |
373 *w = vinfo->xres; | |
374 *h = vinfo->yres; | |
375 mode_okay = 1; | |
376 } | |
377 } | |
378 return mode_okay; | |
379 } | |
380 | |
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381 static int FB_AddMode(_THIS, int index, unsigned int w, unsigned int h, int check_timings) |
0 | 382 { |
383 SDL_Rect *mode; | |
384 int i; | |
385 int next_mode; | |
386 | |
387 /* Check to see if we already have this mode */ | |
388 if ( SDL_nummodes[index] > 0 ) { | |
389 mode = SDL_modelist[index][SDL_nummodes[index]-1]; | |
390 if ( (mode->w == w) && (mode->h == h) ) { | |
391 #ifdef FBCON_DEBUG | |
392 fprintf(stderr, "We already have mode %dx%d at %d bytes per pixel\n", w, h, index+1); | |
393 #endif | |
394 return(0); | |
395 } | |
396 } | |
397 | |
398 /* Only allow a mode if we have a valid timing for it */ | |
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399 if ( check_timings ) { |
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400 int found_timing = 0; |
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401 for ( i=0; i<(sizeof(vesa_timings)/sizeof(vesa_timings[0])); ++i ) { |
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402 if ( (w == vesa_timings[i].xres) && |
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403 (h == vesa_timings[i].yres) && vesa_timings[i].pixclock ) { |
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404 found_timing = 1; |
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405 break; |
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406 } |
0 | 407 } |
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408 if ( !found_timing ) { |
0 | 409 #ifdef FBCON_DEBUG |
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410 fprintf(stderr, "No valid timing line for mode %dx%d\n", w, h); |
0 | 411 #endif |
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412 return(0); |
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413 } |
0 | 414 } |
415 | |
416 /* Set up the new video mode rectangle */ | |
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417 mode = (SDL_Rect *)SDL_malloc(sizeof *mode); |
0 | 418 if ( mode == NULL ) { |
419 SDL_OutOfMemory(); | |
420 return(-1); | |
421 } | |
422 mode->x = 0; | |
423 mode->y = 0; | |
424 mode->w = w; | |
425 mode->h = h; | |
426 #ifdef FBCON_DEBUG | |
427 fprintf(stderr, "Adding mode %dx%d at %d bytes per pixel\n", w, h, index+1); | |
428 #endif | |
429 | |
430 /* Allocate the new list of modes, and fill in the new mode */ | |
431 next_mode = SDL_nummodes[index]; | |
432 SDL_modelist[index] = (SDL_Rect **) | |
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433 SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); |
0 | 434 if ( SDL_modelist[index] == NULL ) { |
435 SDL_OutOfMemory(); | |
436 SDL_nummodes[index] = 0; | |
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437 SDL_free(mode); |
0 | 438 return(-1); |
439 } | |
440 SDL_modelist[index][next_mode] = mode; | |
441 SDL_modelist[index][next_mode+1] = NULL; | |
442 SDL_nummodes[index]++; | |
443 | |
444 return(0); | |
445 } | |
446 | |
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447 static int cmpmodes(const void *va, const void *vb) |
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448 { |
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449 const SDL_Rect *a = *(const SDL_Rect**)va; |
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450 const SDL_Rect *b = *(const SDL_Rect**)vb; |
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451 if ( a->h == b->h ) |
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452 return b->w - a->w; |
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453 else |
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454 return b->h - a->h; |
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455 } |
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456 |
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457 static void FB_SortModes(_THIS) |
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458 { |
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459 int i; |
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460 for ( i=0; i<NUM_MODELISTS; ++i ) { |
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461 if ( SDL_nummodes[i] > 0 ) { |
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462 SDL_qsort(SDL_modelist[i], SDL_nummodes[i], sizeof *SDL_modelist[i], cmpmodes); |
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463 } |
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464 } |
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465 } |
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466 |
0 | 467 static int FB_VideoInit(_THIS, SDL_PixelFormat *vformat) |
468 { | |
469 struct fb_fix_screeninfo finfo; | |
470 struct fb_var_screeninfo vinfo; | |
471 int i, j; | |
472 int current_index; | |
473 unsigned int current_w; | |
474 unsigned int current_h; | |
475 const char *SDL_fbdev; | |
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476 FILE *modesdb; |
0 | 477 |
478 /* Initialize the library */ | |
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479 SDL_fbdev = SDL_getenv("SDL_FBDEV"); |
0 | 480 if ( SDL_fbdev == NULL ) { |
481 SDL_fbdev = "/dev/fb0"; | |
482 } | |
483 console_fd = open(SDL_fbdev, O_RDWR, 0); | |
484 if ( console_fd < 0 ) { | |
485 SDL_SetError("Unable to open %s", SDL_fbdev); | |
486 return(-1); | |
487 } | |
488 | |
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489 #if !SDL_THREADS_DISABLED |
0 | 490 /* Create the hardware surface lock mutex */ |
491 hw_lock = SDL_CreateMutex(); | |
492 if ( hw_lock == NULL ) { | |
493 SDL_SetError("Unable to create lock mutex"); | |
494 FB_VideoQuit(this); | |
495 return(-1); | |
496 } | |
497 #endif | |
498 | |
499 /* Get the type of video hardware */ | |
500 if ( ioctl(console_fd, FBIOGET_FSCREENINFO, &finfo) < 0 ) { | |
501 SDL_SetError("Couldn't get console hardware info"); | |
502 FB_VideoQuit(this); | |
503 return(-1); | |
504 } | |
505 switch (finfo.type) { | |
506 case FB_TYPE_PACKED_PIXELS: | |
507 /* Supported, no worries.. */ | |
508 break; | |
509 #ifdef VGA16_FBCON_SUPPORT | |
510 case FB_TYPE_VGA_PLANES: | |
511 /* VGA16 is supported, but that's it */ | |
512 if ( finfo.type_aux == FB_AUX_VGA_PLANES_VGA4 ) { | |
513 if ( ioperm(0x3b4, 0x3df - 0x3b4 + 1, 1) < 0 ) { | |
514 SDL_SetError("No I/O port permissions"); | |
515 FB_VideoQuit(this); | |
516 return(-1); | |
517 } | |
518 this->SetVideoMode = FB_SetVGA16Mode; | |
519 break; | |
520 } | |
521 /* Fall through to unsupported case */ | |
522 #endif /* VGA16_FBCON_SUPPORT */ | |
523 default: | |
524 SDL_SetError("Unsupported console hardware"); | |
525 FB_VideoQuit(this); | |
526 return(-1); | |
527 } | |
528 switch (finfo.visual) { | |
529 case FB_VISUAL_TRUECOLOR: | |
530 case FB_VISUAL_PSEUDOCOLOR: | |
531 case FB_VISUAL_STATIC_PSEUDOCOLOR: | |
532 case FB_VISUAL_DIRECTCOLOR: | |
533 break; | |
534 default: | |
535 SDL_SetError("Unsupported console hardware"); | |
536 FB_VideoQuit(this); | |
537 return(-1); | |
538 } | |
539 | |
540 /* Check if the user wants to disable hardware acceleration */ | |
541 { const char *fb_accel; | |
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542 fb_accel = SDL_getenv("SDL_FBACCEL"); |
0 | 543 if ( fb_accel ) { |
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544 finfo.accel = SDL_atoi(fb_accel); |
0 | 545 } |
546 } | |
547 | |
548 /* Memory map the device, compensating for buggy PPC mmap() */ | |
549 mapped_offset = (((long)finfo.smem_start) - | |
550 (((long)finfo.smem_start)&~(PAGE_SIZE-1))); | |
551 mapped_memlen = finfo.smem_len+mapped_offset; | |
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552 mapped_mem = do_mmap(NULL, mapped_memlen, |
0 | 553 PROT_READ|PROT_WRITE, MAP_SHARED, console_fd, 0); |
554 if ( mapped_mem == (char *)-1 ) { | |
555 SDL_SetError("Unable to memory map the video hardware"); | |
556 mapped_mem = NULL; | |
557 FB_VideoQuit(this); | |
558 return(-1); | |
559 } | |
560 | |
561 /* Determine the current screen depth */ | |
562 if ( ioctl(console_fd, FBIOGET_VSCREENINFO, &vinfo) < 0 ) { | |
563 SDL_SetError("Couldn't get console pixel format"); | |
564 FB_VideoQuit(this); | |
565 return(-1); | |
566 } | |
567 vformat->BitsPerPixel = vinfo.bits_per_pixel; | |
568 if ( vformat->BitsPerPixel < 8 ) { | |
569 /* Assuming VGA16, we handle this via a shadow framebuffer */ | |
570 vformat->BitsPerPixel = 8; | |
571 } | |
572 for ( i=0; i<vinfo.red.length; ++i ) { | |
573 vformat->Rmask <<= 1; | |
574 vformat->Rmask |= (0x00000001<<vinfo.red.offset); | |
575 } | |
576 for ( i=0; i<vinfo.green.length; ++i ) { | |
577 vformat->Gmask <<= 1; | |
578 vformat->Gmask |= (0x00000001<<vinfo.green.offset); | |
579 } | |
580 for ( i=0; i<vinfo.blue.length; ++i ) { | |
581 vformat->Bmask <<= 1; | |
582 vformat->Bmask |= (0x00000001<<vinfo.blue.offset); | |
583 } | |
584 saved_vinfo = vinfo; | |
585 | |
586 /* Save hardware palette, if needed */ | |
587 FB_SavePalette(this, &finfo, &vinfo); | |
588 | |
589 /* If the I/O registers are available, memory map them so we | |
590 can take advantage of any supported hardware acceleration. | |
591 */ | |
592 vinfo.accel_flags = 0; /* Temporarily reserve registers */ | |
593 ioctl(console_fd, FBIOPUT_VSCREENINFO, &vinfo); | |
594 if ( finfo.accel && finfo.mmio_len ) { | |
595 mapped_iolen = finfo.mmio_len; | |
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596 mapped_io = do_mmap(NULL, mapped_iolen, PROT_READ|PROT_WRITE, |
0 | 597 MAP_SHARED, console_fd, mapped_memlen); |
598 if ( mapped_io == (char *)-1 ) { | |
599 /* Hmm, failed to memory map I/O registers */ | |
600 mapped_io = NULL; | |
601 } | |
602 } | |
603 | |
604 /* Query for the list of available video modes */ | |
605 current_w = vinfo.xres; | |
606 current_h = vinfo.yres; | |
607 current_index = ((vinfo.bits_per_pixel+7)/8)-1; | |
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608 modesdb = fopen(FB_MODES_DB, "r"); |
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609 for ( i=0; i<NUM_MODELISTS; ++i ) { |
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610 SDL_nummodes[i] = 0; |
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611 SDL_modelist[i] = NULL; |
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612 } |
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613 if ( SDL_getenv("SDL_FB_BROKEN_MODES") != NULL ) { |
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614 FB_AddMode(this, current_index, current_w, current_h, 0); |
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615 } else if(modesdb) { |
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616 while ( read_fbmodes_mode(modesdb, &vinfo) ) { |
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617 for ( i=0; i<NUM_MODELISTS; ++i ) { |
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618 unsigned int w, h; |
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619 |
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620 /* See if we are querying for the current mode */ |
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621 w = vinfo.xres; |
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622 h = vinfo.yres; |
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623 if ( i == current_index ) { |
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624 if ( (current_w > w) || (current_h > h) ) { |
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625 /* Only check once */ |
d082d2d66ec8
Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
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|
626 FB_AddMode(this, i, current_w, current_h, 0); |
d082d2d66ec8
Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
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|
627 current_index = -1; |
d082d2d66ec8
Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
628 } |
d082d2d66ec8
Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
629 } |
d082d2d66ec8
Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
630 if ( FB_CheckMode(this, &vinfo, i, &w, &h) ) { |
d082d2d66ec8
Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
631 FB_AddMode(this, i, w, h, 0); |
d082d2d66ec8
Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
632 } |
d082d2d66ec8
Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
633 } |
d082d2d66ec8
Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
634 } |
d082d2d66ec8
Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
635 fclose(modesdb); |
d082d2d66ec8
Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
Sam Lantinga <slouken@libsdl.org>
parents:
1036
diff
changeset
|
636 FB_SortModes(this); |
941
5095c4a264aa
Date: Mon, 12 Jul 2004 14:17:47 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
637 } else { |
5095c4a264aa
Date: Mon, 12 Jul 2004 14:17:47 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
638 for ( i=0; i<NUM_MODELISTS; ++i ) { |
5095c4a264aa
Date: Mon, 12 Jul 2004 14:17:47 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
639 for ( j=0; j<(sizeof(checkres)/sizeof(checkres[0])); ++j ) { |
5095c4a264aa
Date: Mon, 12 Jul 2004 14:17:47 -0500
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
640 unsigned int w, h; |
0 | 641 |
941
5095c4a264aa
Date: Mon, 12 Jul 2004 14:17:47 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
642 /* See if we are querying for the current mode */ |
5095c4a264aa
Date: Mon, 12 Jul 2004 14:17:47 -0500
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
643 w = checkres[j].w; |
5095c4a264aa
Date: Mon, 12 Jul 2004 14:17:47 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
644 h = checkres[j].h; |
5095c4a264aa
Date: Mon, 12 Jul 2004 14:17:47 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
645 if ( i == current_index ) { |
5095c4a264aa
Date: Mon, 12 Jul 2004 14:17:47 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
646 if ( (current_w > w) || (current_h > h) ) { |
5095c4a264aa
Date: Mon, 12 Jul 2004 14:17:47 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
647 /* Only check once */ |
1215
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Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
Sam Lantinga <slouken@libsdl.org>
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diff
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|
648 FB_AddMode(this, i, current_w, current_h, 0); |
941
5095c4a264aa
Date: Mon, 12 Jul 2004 14:17:47 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
649 current_index = -1; |
5095c4a264aa
Date: Mon, 12 Jul 2004 14:17:47 -0500
Sam Lantinga <slouken@libsdl.org>
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769
diff
changeset
|
650 } |
0 | 651 } |
941
5095c4a264aa
Date: Mon, 12 Jul 2004 14:17:47 -0500
Sam Lantinga <slouken@libsdl.org>
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769
diff
changeset
|
652 if ( FB_CheckMode(this, &vinfo, i, &w, &h) ) { |
1215
d082d2d66ec8
Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
Sam Lantinga <slouken@libsdl.org>
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1036
diff
changeset
|
653 FB_AddMode(this, i, w, h, 1); |
941
5095c4a264aa
Date: Mon, 12 Jul 2004 14:17:47 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
654 } |
0 | 655 } |
656 } | |
657 } | |
658 | |
659 /* Fill in our hardware acceleration capabilities */ | |
1545
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
660 this->info.current_w = current_w; |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
661 this->info.current_h = current_h; |
0 | 662 this->info.wm_available = 0; |
663 this->info.hw_available = 1; | |
664 this->info.video_mem = finfo.smem_len/1024; | |
665 if ( mapped_io ) { | |
666 switch (finfo.accel) { | |
667 case FB_ACCEL_MATROX_MGA2064W: | |
668 case FB_ACCEL_MATROX_MGA1064SG: | |
669 case FB_ACCEL_MATROX_MGA2164W: | |
670 case FB_ACCEL_MATROX_MGA2164W_AGP: | |
671 case FB_ACCEL_MATROX_MGAG100: | |
672 /*case FB_ACCEL_MATROX_MGAG200: G200 acceleration broken! */ | |
673 case FB_ACCEL_MATROX_MGAG400: | |
674 #ifdef FBACCEL_DEBUG | |
675 printf("Matrox hardware accelerator!\n"); | |
676 #endif | |
677 FB_MatroxAccel(this, finfo.accel); | |
678 break; | |
679 case FB_ACCEL_3DFX_BANSHEE: | |
680 #ifdef FBACCEL_DEBUG | |
681 printf("3DFX hardware accelerator!\n"); | |
682 #endif | |
683 FB_3DfxAccel(this, finfo.accel); | |
684 break; | |
133
5d4bafca35cd
Added support for hardware accelerated NVidia driver on framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents:
106
diff
changeset
|
685 case FB_ACCEL_NV3: |
5d4bafca35cd
Added support for hardware accelerated NVidia driver on framebuffer console
Sam Lantinga <slouken@libsdl.org>
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106
diff
changeset
|
686 case FB_ACCEL_NV4: |
5d4bafca35cd
Added support for hardware accelerated NVidia driver on framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents:
106
diff
changeset
|
687 #ifdef FBACCEL_DEBUG |
5d4bafca35cd
Added support for hardware accelerated NVidia driver on framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents:
106
diff
changeset
|
688 printf("NVidia hardware accelerator!\n"); |
5d4bafca35cd
Added support for hardware accelerated NVidia driver on framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents:
106
diff
changeset
|
689 #endif |
5d4bafca35cd
Added support for hardware accelerated NVidia driver on framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents:
106
diff
changeset
|
690 FB_RivaAccel(this, finfo.accel); |
5d4bafca35cd
Added support for hardware accelerated NVidia driver on framebuffer console
Sam Lantinga <slouken@libsdl.org>
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diff
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|
691 break; |
0 | 692 default: |
693 #ifdef FBACCEL_DEBUG | |
694 printf("Unknown hardware accelerator.\n"); | |
695 #endif | |
696 break; | |
697 } | |
698 } | |
699 | |
700 /* Enable mouse and keyboard support */ | |
701 if ( FB_OpenKeyboard(this) < 0 ) { | |
702 FB_VideoQuit(this); | |
703 return(-1); | |
704 } | |
705 if ( FB_OpenMouse(this) < 0 ) { | |
706 const char *sdl_nomouse; | |
707 | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
708 sdl_nomouse = SDL_getenv("SDL_NOMOUSE"); |
0 | 709 if ( ! sdl_nomouse ) { |
710 SDL_SetError("Unable to open mouse"); | |
711 FB_VideoQuit(this); | |
712 return(-1); | |
713 } | |
714 } | |
715 | |
716 /* We're done! */ | |
717 return(0); | |
718 } | |
719 | |
720 static SDL_Rect **FB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
721 { | |
722 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]); | |
723 } | |
724 | |
725 /* Various screen update functions available */ | |
726 static void FB_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); | |
727 #ifdef VGA16_FBCON_SUPPORT | |
728 static void FB_VGA16Update(_THIS, int numrects, SDL_Rect *rects); | |
729 #endif | |
730 | |
731 #ifdef FBCON_DEBUG | |
732 static void print_vinfo(struct fb_var_screeninfo *vinfo) | |
733 { | |
734 fprintf(stderr, "Printing vinfo:\n"); | |
735 fprintf(stderr, "\txres: %d\n", vinfo->xres); | |
736 fprintf(stderr, "\tyres: %d\n", vinfo->yres); | |
737 fprintf(stderr, "\txres_virtual: %d\n", vinfo->xres_virtual); | |
738 fprintf(stderr, "\tyres_virtual: %d\n", vinfo->yres_virtual); | |
739 fprintf(stderr, "\txoffset: %d\n", vinfo->xoffset); | |
740 fprintf(stderr, "\tyoffset: %d\n", vinfo->yoffset); | |
741 fprintf(stderr, "\tbits_per_pixel: %d\n", vinfo->bits_per_pixel); | |
742 fprintf(stderr, "\tgrayscale: %d\n", vinfo->grayscale); | |
743 fprintf(stderr, "\tnonstd: %d\n", vinfo->nonstd); | |
744 fprintf(stderr, "\tactivate: %d\n", vinfo->activate); | |
745 fprintf(stderr, "\theight: %d\n", vinfo->height); | |
746 fprintf(stderr, "\twidth: %d\n", vinfo->width); | |
747 fprintf(stderr, "\taccel_flags: %d\n", vinfo->accel_flags); | |
748 fprintf(stderr, "\tpixclock: %d\n", vinfo->pixclock); | |
749 fprintf(stderr, "\tleft_margin: %d\n", vinfo->left_margin); | |
750 fprintf(stderr, "\tright_margin: %d\n", vinfo->right_margin); | |
751 fprintf(stderr, "\tupper_margin: %d\n", vinfo->upper_margin); | |
752 fprintf(stderr, "\tlower_margin: %d\n", vinfo->lower_margin); | |
753 fprintf(stderr, "\thsync_len: %d\n", vinfo->hsync_len); | |
754 fprintf(stderr, "\tvsync_len: %d\n", vinfo->vsync_len); | |
755 fprintf(stderr, "\tsync: %d\n", vinfo->sync); | |
756 fprintf(stderr, "\tvmode: %d\n", vinfo->vmode); | |
757 fprintf(stderr, "\tred: %d/%d\n", vinfo->red.length, vinfo->red.offset); | |
758 fprintf(stderr, "\tgreen: %d/%d\n", vinfo->green.length, vinfo->green.offset); | |
759 fprintf(stderr, "\tblue: %d/%d\n", vinfo->blue.length, vinfo->blue.offset); | |
760 fprintf(stderr, "\talpha: %d/%d\n", vinfo->transp.length, vinfo->transp.offset); | |
761 } | |
762 static void print_finfo(struct fb_fix_screeninfo *finfo) | |
763 { | |
764 fprintf(stderr, "Printing finfo:\n"); | |
765 fprintf(stderr, "\tsmem_start = %p\n", (char *)finfo->smem_start); | |
766 fprintf(stderr, "\tsmem_len = %d\n", finfo->smem_len); | |
767 fprintf(stderr, "\ttype = %d\n", finfo->type); | |
768 fprintf(stderr, "\ttype_aux = %d\n", finfo->type_aux); | |
769 fprintf(stderr, "\tvisual = %d\n", finfo->visual); | |
770 fprintf(stderr, "\txpanstep = %d\n", finfo->xpanstep); | |
771 fprintf(stderr, "\typanstep = %d\n", finfo->ypanstep); | |
772 fprintf(stderr, "\tywrapstep = %d\n", finfo->ywrapstep); | |
773 fprintf(stderr, "\tline_length = %d\n", finfo->line_length); | |
774 fprintf(stderr, "\tmmio_start = %p\n", (char *)finfo->mmio_start); | |
775 fprintf(stderr, "\tmmio_len = %d\n", finfo->mmio_len); | |
776 fprintf(stderr, "\taccel = %d\n", finfo->accel); | |
777 } | |
778 #endif | |
779 | |
780 static int choose_fbmodes_mode(struct fb_var_screeninfo *vinfo) | |
781 { | |
782 int matched; | |
1215
d082d2d66ec8
Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
Sam Lantinga <slouken@libsdl.org>
parents:
1036
diff
changeset
|
783 FILE *modesdb; |
d082d2d66ec8
Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
Sam Lantinga <slouken@libsdl.org>
parents:
1036
diff
changeset
|
784 struct fb_var_screeninfo cinfo; |
0 | 785 |
786 matched = 0; | |
1215
d082d2d66ec8
Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
Sam Lantinga <slouken@libsdl.org>
parents:
1036
diff
changeset
|
787 modesdb = fopen(FB_MODES_DB, "r"); |
d082d2d66ec8
Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
Sam Lantinga <slouken@libsdl.org>
parents:
1036
diff
changeset
|
788 if ( modesdb ) { |
d082d2d66ec8
Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
Sam Lantinga <slouken@libsdl.org>
parents:
1036
diff
changeset
|
789 /* Parse the mode definition file */ |
d082d2d66ec8
Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
Sam Lantinga <slouken@libsdl.org>
parents:
1036
diff
changeset
|
790 while ( read_fbmodes_mode(modesdb, &cinfo) ) { |
1217
ae9981987c2f
Oops, actually use the timings in the modes db. :)
Sam Lantinga <slouken@libsdl.org>
parents:
1215
diff
changeset
|
791 if ( (vinfo->xres == cinfo.xres && vinfo->yres == cinfo.yres) && |
ae9981987c2f
Oops, actually use the timings in the modes db. :)
Sam Lantinga <slouken@libsdl.org>
parents:
1215
diff
changeset
|
792 (!matched || (vinfo->bits_per_pixel == cinfo.bits_per_pixel)) ) { |
ae9981987c2f
Oops, actually use the timings in the modes db. :)
Sam Lantinga <slouken@libsdl.org>
parents:
1215
diff
changeset
|
793 vinfo->pixclock = cinfo.pixclock; |
ae9981987c2f
Oops, actually use the timings in the modes db. :)
Sam Lantinga <slouken@libsdl.org>
parents:
1215
diff
changeset
|
794 vinfo->left_margin = cinfo.left_margin; |
ae9981987c2f
Oops, actually use the timings in the modes db. :)
Sam Lantinga <slouken@libsdl.org>
parents:
1215
diff
changeset
|
795 vinfo->right_margin = cinfo.right_margin; |
ae9981987c2f
Oops, actually use the timings in the modes db. :)
Sam Lantinga <slouken@libsdl.org>
parents:
1215
diff
changeset
|
796 vinfo->upper_margin = cinfo.upper_margin; |
ae9981987c2f
Oops, actually use the timings in the modes db. :)
Sam Lantinga <slouken@libsdl.org>
parents:
1215
diff
changeset
|
797 vinfo->lower_margin = cinfo.lower_margin; |
ae9981987c2f
Oops, actually use the timings in the modes db. :)
Sam Lantinga <slouken@libsdl.org>
parents:
1215
diff
changeset
|
798 vinfo->hsync_len = cinfo.hsync_len; |
ae9981987c2f
Oops, actually use the timings in the modes db. :)
Sam Lantinga <slouken@libsdl.org>
parents:
1215
diff
changeset
|
799 vinfo->vsync_len = cinfo.vsync_len; |
ae9981987c2f
Oops, actually use the timings in the modes db. :)
Sam Lantinga <slouken@libsdl.org>
parents:
1215
diff
changeset
|
800 if ( matched ) { |
ae9981987c2f
Oops, actually use the timings in the modes db. :)
Sam Lantinga <slouken@libsdl.org>
parents:
1215
diff
changeset
|
801 break; |
ae9981987c2f
Oops, actually use the timings in the modes db. :)
Sam Lantinga <slouken@libsdl.org>
parents:
1215
diff
changeset
|
802 } |
1215
d082d2d66ec8
Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
Sam Lantinga <slouken@libsdl.org>
parents:
1036
diff
changeset
|
803 matched = 1; |
d082d2d66ec8
Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
Sam Lantinga <slouken@libsdl.org>
parents:
1036
diff
changeset
|
804 } |
d082d2d66ec8
Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
Sam Lantinga <slouken@libsdl.org>
parents:
1036
diff
changeset
|
805 } |
d082d2d66ec8
Added support for parsing /etc/fb.modes, based on Stephane Marchesin's patch
Sam Lantinga <slouken@libsdl.org>
parents:
1036
diff
changeset
|
806 fclose(modesdb); |
0 | 807 } |
808 return(matched); | |
809 } | |
810 | |
811 static int choose_vesa_mode(struct fb_var_screeninfo *vinfo) | |
812 { | |
813 int matched; | |
814 int i; | |
815 | |
816 /* Check for VESA timings */ | |
817 matched = 0; | |
818 for ( i=0; i<(sizeof(vesa_timings)/sizeof(vesa_timings[0])); ++i ) { | |
819 if ( (vinfo->xres == vesa_timings[i].xres) && | |
820 (vinfo->yres == vesa_timings[i].yres) ) { | |
821 #ifdef FBCON_DEBUG | |
822 fprintf(stderr, "Using VESA timings for %dx%d\n", | |
823 vinfo->xres, vinfo->yres); | |
824 #endif | |
825 if ( vesa_timings[i].pixclock ) { | |
826 vinfo->pixclock = vesa_timings[i].pixclock; | |
827 } | |
828 vinfo->left_margin = vesa_timings[i].left; | |
829 vinfo->right_margin = vesa_timings[i].right; | |
830 vinfo->upper_margin = vesa_timings[i].upper; | |
831 vinfo->lower_margin = vesa_timings[i].lower; | |
832 vinfo->hsync_len = vesa_timings[i].hslen; | |
833 vinfo->vsync_len = vesa_timings[i].vslen; | |
834 vinfo->sync = vesa_timings[i].sync; | |
835 vinfo->vmode = vesa_timings[i].vmode; | |
836 matched = 1; | |
837 break; | |
838 } | |
839 } | |
840 return(matched); | |
841 } | |
842 | |
843 #ifdef VGA16_FBCON_SUPPORT | |
844 static SDL_Surface *FB_SetVGA16Mode(_THIS, SDL_Surface *current, | |
845 int width, int height, int bpp, Uint32 flags) | |
846 { | |
847 struct fb_fix_screeninfo finfo; | |
848 struct fb_var_screeninfo vinfo; | |
849 | |
850 /* Set the terminal into graphics mode */ | |
851 if ( FB_EnterGraphicsMode(this) < 0 ) { | |
852 return(NULL); | |
853 } | |
854 | |
855 /* Restore the original palette */ | |
856 FB_RestorePalette(this); | |
857 | |
858 /* Set the video mode and get the final screen format */ | |
859 if ( ioctl(console_fd, FBIOGET_VSCREENINFO, &vinfo) < 0 ) { | |
860 SDL_SetError("Couldn't get console screen info"); | |
861 return(NULL); | |
862 } | |
863 cache_vinfo = vinfo; | |
864 #ifdef FBCON_DEBUG | |
865 fprintf(stderr, "Printing actual vinfo:\n"); | |
866 print_vinfo(&vinfo); | |
867 #endif | |
868 if ( ! SDL_ReallocFormat(current, bpp, 0, 0, 0, 0) ) { | |
869 return(NULL); | |
870 } | |
106
63ec24e0575f
Merged DGA video surface handling improvements, unified locking code.
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
871 current->format->palette->ncolors = 16; |
0 | 872 |
873 /* Get the fixed information about the console hardware. | |
874 This is necessary since finfo.line_length changes. | |
875 */ | |
876 if ( ioctl(console_fd, FBIOGET_FSCREENINFO, &finfo) < 0 ) { | |
877 SDL_SetError("Couldn't get console hardware info"); | |
878 return(NULL); | |
879 } | |
880 #ifdef FBCON_DEBUG | |
881 fprintf(stderr, "Printing actual finfo:\n"); | |
882 print_finfo(&finfo); | |
883 #endif | |
884 | |
885 /* Save hardware palette, if needed */ | |
886 FB_SavePalette(this, &finfo, &vinfo); | |
887 | |
888 /* Set up the new mode framebuffer */ | |
889 current->flags = SDL_FULLSCREEN; | |
890 current->w = vinfo.xres; | |
891 current->h = vinfo.yres; | |
892 current->pitch = current->w; | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
893 current->pixels = SDL_malloc(current->h*current->pitch); |
0 | 894 |
895 /* Set the update rectangle function */ | |
896 this->UpdateRects = FB_VGA16Update; | |
897 | |
898 /* We're done */ | |
899 return(current); | |
900 } | |
901 #endif /* VGA16_FBCON_SUPPORT */ | |
902 | |
903 static SDL_Surface *FB_SetVideoMode(_THIS, SDL_Surface *current, | |
904 int width, int height, int bpp, Uint32 flags) | |
905 { | |
906 struct fb_fix_screeninfo finfo; | |
907 struct fb_var_screeninfo vinfo; | |
908 int i; | |
909 Uint32 Rmask; | |
910 Uint32 Gmask; | |
911 Uint32 Bmask; | |
912 char *surfaces_mem; | |
913 int surfaces_len; | |
914 | |
915 /* Set the terminal into graphics mode */ | |
916 if ( FB_EnterGraphicsMode(this) < 0 ) { | |
917 return(NULL); | |
918 } | |
919 | |
920 /* Restore the original palette */ | |
921 FB_RestorePalette(this); | |
922 | |
923 /* Set the video mode and get the final screen format */ | |
924 if ( ioctl(console_fd, FBIOGET_VSCREENINFO, &vinfo) < 0 ) { | |
925 SDL_SetError("Couldn't get console screen info"); | |
926 return(NULL); | |
927 } | |
928 #ifdef FBCON_DEBUG | |
929 fprintf(stderr, "Printing original vinfo:\n"); | |
930 print_vinfo(&vinfo); | |
931 #endif | |
932 if ( (vinfo.xres != width) || (vinfo.yres != height) || | |
933 (vinfo.bits_per_pixel != bpp) || (flags & SDL_DOUBLEBUF) ) { | |
934 vinfo.activate = FB_ACTIVATE_NOW; | |
935 vinfo.accel_flags = 0; | |
936 vinfo.bits_per_pixel = bpp; | |
937 vinfo.xres = width; | |
938 vinfo.xres_virtual = width; | |
939 vinfo.yres = height; | |
940 if ( flags & SDL_DOUBLEBUF ) { | |
941 vinfo.yres_virtual = height*2; | |
942 } else { | |
943 vinfo.yres_virtual = height; | |
944 } | |
945 vinfo.xoffset = 0; | |
946 vinfo.yoffset = 0; | |
947 vinfo.red.length = vinfo.red.offset = 0; | |
948 vinfo.green.length = vinfo.green.offset = 0; | |
949 vinfo.blue.length = vinfo.blue.offset = 0; | |
950 vinfo.transp.length = vinfo.transp.offset = 0; | |
951 if ( ! choose_fbmodes_mode(&vinfo) ) { | |
952 choose_vesa_mode(&vinfo); | |
953 } | |
954 #ifdef FBCON_DEBUG | |
955 fprintf(stderr, "Printing wanted vinfo:\n"); | |
956 print_vinfo(&vinfo); | |
957 #endif | |
958 if ( ioctl(console_fd, FBIOPUT_VSCREENINFO, &vinfo) < 0 ) { | |
959 vinfo.yres_virtual = height; | |
960 if ( ioctl(console_fd, FBIOPUT_VSCREENINFO, &vinfo) < 0 ) { | |
961 SDL_SetError("Couldn't set console screen info"); | |
962 return(NULL); | |
963 } | |
964 } | |
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965 } else { |
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966 int maxheight; |
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967 |
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968 /* Figure out how much video memory is available */ |
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969 if ( flags & SDL_DOUBLEBUF ) { |
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970 maxheight = height*2; |
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971 } else { |
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972 maxheight = height; |
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973 } |
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974 if ( vinfo.yres_virtual > maxheight ) { |
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975 vinfo.yres_virtual = maxheight; |
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976 } |
0 | 977 } |
978 cache_vinfo = vinfo; | |
979 #ifdef FBCON_DEBUG | |
980 fprintf(stderr, "Printing actual vinfo:\n"); | |
981 print_vinfo(&vinfo); | |
982 #endif | |
983 Rmask = 0; | |
984 for ( i=0; i<vinfo.red.length; ++i ) { | |
985 Rmask <<= 1; | |
986 Rmask |= (0x00000001<<vinfo.red.offset); | |
987 } | |
988 Gmask = 0; | |
989 for ( i=0; i<vinfo.green.length; ++i ) { | |
990 Gmask <<= 1; | |
991 Gmask |= (0x00000001<<vinfo.green.offset); | |
992 } | |
993 Bmask = 0; | |
994 for ( i=0; i<vinfo.blue.length; ++i ) { | |
995 Bmask <<= 1; | |
996 Bmask |= (0x00000001<<vinfo.blue.offset); | |
997 } | |
998 if ( ! SDL_ReallocFormat(current, vinfo.bits_per_pixel, | |
999 Rmask, Gmask, Bmask, 0) ) { | |
1000 return(NULL); | |
1001 } | |
1002 | |
1003 /* Get the fixed information about the console hardware. | |
1004 This is necessary since finfo.line_length changes. | |
1005 */ | |
1006 if ( ioctl(console_fd, FBIOGET_FSCREENINFO, &finfo) < 0 ) { | |
1007 SDL_SetError("Couldn't get console hardware info"); | |
1008 return(NULL); | |
1009 } | |
1010 | |
1011 /* Save hardware palette, if needed */ | |
1012 FB_SavePalette(this, &finfo, &vinfo); | |
1013 | |
1014 /* Set up the new mode framebuffer */ | |
1015 current->flags = (SDL_FULLSCREEN|SDL_HWSURFACE); | |
1016 current->w = vinfo.xres; | |
1017 current->h = vinfo.yres; | |
1018 current->pitch = finfo.line_length; | |
1019 current->pixels = mapped_mem+mapped_offset; | |
1020 | |
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1021 /* Set up the information for hardware surfaces */ |
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1022 surfaces_mem = (char *)current->pixels + |
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1023 vinfo.yres_virtual*current->pitch; |
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1024 surfaces_len = (mapped_memlen-(surfaces_mem-mapped_mem)); |
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1025 FB_FreeHWSurfaces(this); |
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1026 FB_InitHWSurfaces(this, current, surfaces_mem, surfaces_len); |
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1027 |
0 | 1028 /* Let the application know we have a hardware palette */ |
1029 switch (finfo.visual) { | |
1030 case FB_VISUAL_PSEUDOCOLOR: | |
1031 current->flags |= SDL_HWPALETTE; | |
1032 break; | |
1033 default: | |
1034 break; | |
1035 } | |
1036 | |
1037 /* Update for double-buffering, if we can */ | |
1038 if ( flags & SDL_DOUBLEBUF ) { | |
1039 if ( vinfo.yres_virtual == (height*2) ) { | |
1040 current->flags |= SDL_DOUBLEBUF; | |
1041 flip_page = 0; | |
1042 flip_address[0] = (char *)current->pixels; | |
1043 flip_address[1] = (char *)current->pixels+ | |
1044 current->h*current->pitch; | |
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1045 this->screen = current; |
0 | 1046 FB_FlipHWSurface(this, current); |
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1047 this->screen = NULL; |
0 | 1048 } |
1049 } | |
1050 | |
1051 /* Set the update rectangle function */ | |
1052 this->UpdateRects = FB_DirectUpdate; | |
1053 | |
1054 /* We're done */ | |
1055 return(current); | |
1056 } | |
1057 | |
1058 #ifdef FBCON_DEBUG | |
1059 void FB_DumpHWSurfaces(_THIS) | |
1060 { | |
1061 vidmem_bucket *bucket; | |
1062 | |
1063 printf("Memory left: %d (%d total)\n", surfaces_memleft, surfaces_memtotal); | |
1064 printf("\n"); | |
1065 printf(" Base Size\n"); | |
1066 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { | |
1067 printf("Bucket: %p, %d (%s)\n", bucket->base, bucket->size, bucket->used ? "used" : "free"); | |
1068 if ( bucket->prev ) { | |
1069 if ( bucket->base != bucket->prev->base+bucket->prev->size ) { | |
1070 printf("Warning, corrupt bucket list! (prev)\n"); | |
1071 } | |
1072 } else { | |
1073 if ( bucket != &surfaces ) { | |
1074 printf("Warning, corrupt bucket list! (!prev)\n"); | |
1075 } | |
1076 } | |
1077 if ( bucket->next ) { | |
1078 if ( bucket->next->base != bucket->base+bucket->size ) { | |
1079 printf("Warning, corrupt bucket list! (next)\n"); | |
1080 } | |
1081 } | |
1082 } | |
1083 printf("\n"); | |
1084 } | |
1085 #endif | |
1086 | |
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1087 static int FB_InitHWSurfaces(_THIS, SDL_Surface *screen, char *base, int size) |
0 | 1088 { |
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1089 vidmem_bucket *bucket; |
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1090 |
0 | 1091 surfaces_memtotal = size; |
1092 surfaces_memleft = size; | |
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1093 |
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1094 if ( surfaces_memleft > 0 ) { |
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1095 bucket = (vidmem_bucket *)SDL_malloc(sizeof(*bucket)); |
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1096 if ( bucket == NULL ) { |
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1097 SDL_OutOfMemory(); |
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1098 return(-1); |
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1099 } |
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1100 bucket->prev = &surfaces; |
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1101 bucket->used = 0; |
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1102 bucket->dirty = 0; |
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1103 bucket->base = base; |
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1104 bucket->size = size; |
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1105 bucket->next = NULL; |
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1106 } else { |
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1107 bucket = NULL; |
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1108 } |
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1109 |
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1110 surfaces.prev = NULL; |
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1111 surfaces.used = 1; |
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1112 surfaces.dirty = 0; |
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1113 surfaces.base = screen->pixels; |
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1114 surfaces.size = (unsigned int)((long)base - (long)surfaces.base); |
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1115 surfaces.next = bucket; |
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1116 screen->hwdata = (struct private_hwdata *)&surfaces; |
0 | 1117 return(0); |
1118 } | |
1119 static void FB_FreeHWSurfaces(_THIS) | |
1120 { | |
1121 vidmem_bucket *bucket, *freeable; | |
1122 | |
1123 bucket = surfaces.next; | |
1124 while ( bucket ) { | |
1125 freeable = bucket; | |
1126 bucket = bucket->next; | |
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1127 SDL_free(freeable); |
0 | 1128 } |
1129 surfaces.next = NULL; | |
1130 } | |
1131 | |
1132 static int FB_AllocHWSurface(_THIS, SDL_Surface *surface) | |
1133 { | |
1134 vidmem_bucket *bucket; | |
1135 int size; | |
1136 int extra; | |
1137 | |
1138 /* Temporarily, we only allow surfaces the same width as display. | |
1139 Some blitters require the pitch between two hardware surfaces | |
1140 to be the same. Others have interesting alignment restrictions. | |
1141 Until someone who knows these details looks at the code... | |
1142 */ | |
1143 if ( surface->pitch > SDL_VideoSurface->pitch ) { | |
1144 SDL_SetError("Surface requested wider than screen"); | |
1145 return(-1); | |
1146 } | |
1147 surface->pitch = SDL_VideoSurface->pitch; | |
1148 size = surface->h * surface->pitch; | |
1149 #ifdef FBCON_DEBUG | |
1150 fprintf(stderr, "Allocating bucket of %d bytes\n", size); | |
1151 #endif | |
1152 | |
1153 /* Quick check for available mem */ | |
1154 if ( size > surfaces_memleft ) { | |
1155 SDL_SetError("Not enough video memory"); | |
1156 return(-1); | |
1157 } | |
1158 | |
1159 /* Search for an empty bucket big enough */ | |
1160 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { | |
1161 if ( ! bucket->used && (size <= bucket->size) ) { | |
1162 break; | |
1163 } | |
1164 } | |
1165 if ( bucket == NULL ) { | |
1166 SDL_SetError("Video memory too fragmented"); | |
1167 return(-1); | |
1168 } | |
1169 | |
1170 /* Create a new bucket for left-over memory */ | |
1171 extra = (bucket->size - size); | |
1172 if ( extra ) { | |
1173 vidmem_bucket *newbucket; | |
1174 | |
1175 #ifdef FBCON_DEBUG | |
1176 fprintf(stderr, "Adding new free bucket of %d bytes\n", extra); | |
1177 #endif | |
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1178 newbucket = (vidmem_bucket *)SDL_malloc(sizeof(*newbucket)); |
0 | 1179 if ( newbucket == NULL ) { |
1180 SDL_OutOfMemory(); | |
1181 return(-1); | |
1182 } | |
1183 newbucket->prev = bucket; | |
1184 newbucket->used = 0; | |
1185 newbucket->base = bucket->base+size; | |
1186 newbucket->size = extra; | |
1187 newbucket->next = bucket->next; | |
1188 if ( bucket->next ) { | |
1189 bucket->next->prev = newbucket; | |
1190 } | |
1191 bucket->next = newbucket; | |
1192 } | |
1193 | |
1194 /* Set the current bucket values and return it! */ | |
1195 bucket->used = 1; | |
1196 bucket->size = size; | |
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1197 bucket->dirty = 0; |
0 | 1198 #ifdef FBCON_DEBUG |
1199 fprintf(stderr, "Allocated %d bytes at %p\n", bucket->size, bucket->base); | |
1200 #endif | |
1201 surfaces_memleft -= size; | |
1202 surface->flags |= SDL_HWSURFACE; | |
1203 surface->pixels = bucket->base; | |
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1204 surface->hwdata = (struct private_hwdata *)bucket; |
0 | 1205 return(0); |
1206 } | |
1207 static void FB_FreeHWSurface(_THIS, SDL_Surface *surface) | |
1208 { | |
1209 vidmem_bucket *bucket, *freeable; | |
1210 | |
1211 /* Look for the bucket in the current list */ | |
1212 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { | |
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1213 if ( bucket == (vidmem_bucket *)surface->hwdata ) { |
0 | 1214 break; |
1215 } | |
1216 } | |
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1217 if ( bucket && bucket->used ) { |
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1218 /* Add the memory back to the total */ |
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1219 #ifdef DGA_DEBUG |
0 | 1220 printf("Freeing bucket of %d bytes\n", bucket->size); |
1221 #endif | |
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1222 surfaces_memleft += bucket->size; |
0 | 1223 |
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1224 /* Can we merge the space with surrounding buckets? */ |
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1225 bucket->used = 0; |
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1226 if ( bucket->next && ! bucket->next->used ) { |
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1227 #ifdef DGA_DEBUG |
0 | 1228 printf("Merging with next bucket, for %d total bytes\n", bucket->size+bucket->next->size); |
1229 #endif | |
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1230 freeable = bucket->next; |
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1231 bucket->size += bucket->next->size; |
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1232 bucket->next = bucket->next->next; |
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1233 if ( bucket->next ) { |
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1234 bucket->next->prev = bucket; |
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1235 } |
1336
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1236 SDL_free(freeable); |
0 | 1237 } |
106
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1238 if ( bucket->prev && ! bucket->prev->used ) { |
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1239 #ifdef DGA_DEBUG |
0 | 1240 printf("Merging with previous bucket, for %d total bytes\n", bucket->prev->size+bucket->size); |
1241 #endif | |
106
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1242 freeable = bucket; |
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1243 bucket->prev->size += bucket->size; |
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1244 bucket->prev->next = bucket->next; |
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1245 if ( bucket->next ) { |
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1246 bucket->next->prev = bucket->prev; |
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1247 } |
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1248 SDL_free(freeable); |
0 | 1249 } |
1250 } | |
1251 surface->pixels = NULL; | |
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1252 surface->hwdata = NULL; |
0 | 1253 } |
1585
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1254 |
0 | 1255 static int FB_LockHWSurface(_THIS, SDL_Surface *surface) |
1256 { | |
1780 | 1257 if ( switched_away ) { |
1258 return -2; /* no hardware access */ | |
1585
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1259 } |
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1260 if ( surface == this->screen ) { |
0 | 1261 SDL_mutexP(hw_lock); |
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1262 if ( FB_IsSurfaceBusy(surface) ) { |
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1263 FB_WaitBusySurfaces(this); |
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1264 } |
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1265 } else { |
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1266 if ( FB_IsSurfaceBusy(surface) ) { |
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1267 FB_WaitBusySurfaces(this); |
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1268 } |
0 | 1269 } |
1270 return(0); | |
1271 } | |
1272 static void FB_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
1273 { | |
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1274 if ( surface == this->screen ) { |
0 | 1275 SDL_mutexV(hw_lock); |
1276 } | |
1277 } | |
1278 | |
1279 static void FB_WaitVBL(_THIS) | |
1280 { | |
1281 #ifdef FBIOWAITRETRACE /* Heheh, this didn't make it into the main kernel */ | |
1282 ioctl(console_fd, FBIOWAITRETRACE, 0); | |
1283 #endif | |
1284 return; | |
1285 } | |
1286 | |
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1287 static void FB_WaitIdle(_THIS) |
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1288 { |
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1289 return; |
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1290 } |
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1291 |
0 | 1292 static int FB_FlipHWSurface(_THIS, SDL_Surface *surface) |
1293 { | |
1780 | 1294 if ( switched_away ) { |
1295 return -2; /* no hardware access */ | |
1296 } | |
1297 | |
0 | 1298 /* Wait for vertical retrace and then flip display */ |
1299 cache_vinfo.yoffset = flip_page*surface->h; | |
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1300 if ( FB_IsSurfaceBusy(this->screen) ) { |
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1301 FB_WaitBusySurfaces(this); |
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1302 } |
0 | 1303 wait_vbl(this); |
1304 if ( ioctl(console_fd, FBIOPAN_DISPLAY, &cache_vinfo) < 0 ) { | |
1305 SDL_SetError("ioctl(FBIOPAN_DISPLAY) failed"); | |
1306 return(-1); | |
1307 } | |
1308 flip_page = !flip_page; | |
1309 | |
1310 surface->pixels = flip_address[flip_page]; | |
1311 return(0); | |
1312 } | |
1313 | |
1314 static void FB_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) | |
1315 { | |
1316 /* The application is already updating the visible video memory */ | |
1317 return; | |
1318 } | |
1319 | |
1320 #ifdef VGA16_FBCON_SUPPORT | |
1321 /* Code adapted with thanks from the XFree86 VGA16 driver! :) */ | |
1322 #define writeGr(index, value) \ | |
1323 outb(index, 0x3CE); \ | |
1324 outb(value, 0x3CF); | |
1325 #define writeSeq(index, value) \ | |
1326 outb(index, 0x3C4); \ | |
1327 outb(value, 0x3C5); | |
1328 | |
1329 static void FB_VGA16Update(_THIS, int numrects, SDL_Rect *rects) | |
1330 { | |
1331 SDL_Surface *screen; | |
1332 int width, height, FBPitch, left, i, j, SRCPitch, phase; | |
1333 register Uint32 m; | |
1334 Uint8 s1, s2, s3, s4; | |
1335 Uint32 *src, *srcPtr; | |
1336 Uint8 *dst, *dstPtr; | |
1337 | |
1780 | 1338 if ( switched_away ) { |
1339 return; /* no hardware access */ | |
1340 } | |
1341 | |
0 | 1342 screen = this->screen; |
1343 FBPitch = screen->w >> 3; | |
1344 SRCPitch = screen->pitch >> 2; | |
1345 | |
1346 writeGr(0x03, 0x00); | |
1347 writeGr(0x05, 0x00); | |
1348 writeGr(0x01, 0x00); | |
1349 writeGr(0x08, 0xFF); | |
1350 | |
1351 while(numrects--) { | |
1352 left = rects->x & ~7; | |
1353 width = (rects->w + 7) >> 3; | |
1354 height = rects->h; | |
1355 src = (Uint32*)screen->pixels + (rects->y * SRCPitch) + (left >> 2); | |
1356 dst = (Uint8*)mapped_mem + (rects->y * FBPitch) + (left >> 3); | |
1357 | |
1358 if((phase = (long)dst & 3L)) { | |
1359 phase = 4 - phase; | |
1360 if(phase > width) phase = width; | |
1361 width -= phase; | |
1362 } | |
1363 | |
1364 while(height--) { | |
1365 writeSeq(0x02, 1 << 0); | |
1366 dstPtr = dst; | |
1367 srcPtr = src; | |
1368 i = width; | |
1369 j = phase; | |
1370 while(j--) { | |
1371 m = (srcPtr[1] & 0x01010101) | ((srcPtr[0] & 0x01010101) << 4); | |
1372 *dstPtr++ = (m >> 24) | (m >> 15) | (m >> 6) | (m << 3); | |
1373 srcPtr += 2; | |
1374 } | |
1375 while(i >= 4) { | |
1376 m = (srcPtr[1] & 0x01010101) | ((srcPtr[0] & 0x01010101) << 4); | |
1377 s1 = (m >> 24) | (m >> 15) | (m >> 6) | (m << 3); | |
1378 m = (srcPtr[3] & 0x01010101) | ((srcPtr[2] & 0x01010101) << 4); | |
1379 s2 = (m >> 24) | (m >> 15) | (m >> 6) | (m << 3); | |
1380 m = (srcPtr[5] & 0x01010101) | ((srcPtr[4] & 0x01010101) << 4); | |
1381 s3 = (m >> 24) | (m >> 15) | (m >> 6) | (m << 3); | |
1382 m = (srcPtr[7] & 0x01010101) | ((srcPtr[6] & 0x01010101) << 4); | |
1383 s4 = (m >> 24) | (m >> 15) | (m >> 6) | (m << 3); | |
1384 *((Uint32*)dstPtr) = s1 | (s2 << 8) | (s3 << 16) | (s4 << 24); | |
1385 srcPtr += 8; | |
1386 dstPtr += 4; | |
1387 i -= 4; | |
1388 } | |
1389 while(i--) { | |
1390 m = (srcPtr[1] & 0x01010101) | ((srcPtr[0] & 0x01010101) << 4); | |
1391 *dstPtr++ = (m >> 24) | (m >> 15) | (m >> 6) | (m << 3); | |
1392 srcPtr += 2; | |
1393 } | |
1394 | |
1395 writeSeq(0x02, 1 << 1); | |
1396 dstPtr = dst; | |
1397 srcPtr = src; | |
1398 i = width; | |
1399 j = phase; | |
1400 while(j--) { | |
1401 m = (srcPtr[1] & 0x02020202) | ((srcPtr[0] & 0x02020202) << 4); | |
1402 *dstPtr++ = (m >> 25) | (m >> 16) | (m >> 7) | (m << 2); | |
1403 srcPtr += 2; | |
1404 } | |
1405 while(i >= 4) { | |
1406 m = (srcPtr[1] & 0x02020202) | ((srcPtr[0] & 0x02020202) << 4); | |
1407 s1 = (m >> 25) | (m >> 16) | (m >> 7) | (m << 2); | |
1408 m = (srcPtr[3] & 0x02020202) | ((srcPtr[2] & 0x02020202) << 4); | |
1409 s2 = (m >> 25) | (m >> 16) | (m >> 7) | (m << 2); | |
1410 m = (srcPtr[5] & 0x02020202) | ((srcPtr[4] & 0x02020202) << 4); | |
1411 s3 = (m >> 25) | (m >> 16) | (m >> 7) | (m << 2); | |
1412 m = (srcPtr[7] & 0x02020202) | ((srcPtr[6] & 0x02020202) << 4); | |
1413 s4 = (m >> 25) | (m >> 16) | (m >> 7) | (m << 2); | |
1414 *((Uint32*)dstPtr) = s1 | (s2 << 8) | (s3 << 16) | (s4 << 24); | |
1415 srcPtr += 8; | |
1416 dstPtr += 4; | |
1417 i -= 4; | |
1418 } | |
1419 while(i--) { | |
1420 m = (srcPtr[1] & 0x02020202) | ((srcPtr[0] & 0x02020202) << 4); | |
1421 *dstPtr++ = (m >> 25) | (m >> 16) | (m >> 7) | (m << 2); | |
1422 srcPtr += 2; | |
1423 } | |
1424 | |
1425 writeSeq(0x02, 1 << 2); | |
1426 dstPtr = dst; | |
1427 srcPtr = src; | |
1428 i = width; | |
1429 j = phase; | |
1430 while(j--) { | |
1431 m = (srcPtr[1] & 0x04040404) | ((srcPtr[0] & 0x04040404) << 4); | |
1432 *dstPtr++ = (m >> 26) | (m >> 17) | (m >> 8) | (m << 1); | |
1433 srcPtr += 2; | |
1434 } | |
1435 while(i >= 4) { | |
1436 m = (srcPtr[1] & 0x04040404) | ((srcPtr[0] & 0x04040404) << 4); | |
1437 s1 = (m >> 26) | (m >> 17) | (m >> 8) | (m << 1); | |
1438 m = (srcPtr[3] & 0x04040404) | ((srcPtr[2] & 0x04040404) << 4); | |
1439 s2 = (m >> 26) | (m >> 17) | (m >> 8) | (m << 1); | |
1440 m = (srcPtr[5] & 0x04040404) | ((srcPtr[4] & 0x04040404) << 4); | |
1441 s3 = (m >> 26) | (m >> 17) | (m >> 8) | (m << 1); | |
1442 m = (srcPtr[7] & 0x04040404) | ((srcPtr[6] & 0x04040404) << 4); | |
1443 s4 = (m >> 26) | (m >> 17) | (m >> 8) | (m << 1); | |
1444 *((Uint32*)dstPtr) = s1 | (s2 << 8) | (s3 << 16) | (s4 << 24); | |
1445 srcPtr += 8; | |
1446 dstPtr += 4; | |
1447 i -= 4; | |
1448 } | |
1449 while(i--) { | |
1450 m = (srcPtr[1] & 0x04040404) | ((srcPtr[0] & 0x04040404) << 4); | |
1451 *dstPtr++ = (m >> 26) | (m >> 17) | (m >> 8) | (m << 1); | |
1452 srcPtr += 2; | |
1453 } | |
1454 | |
1455 writeSeq(0x02, 1 << 3); | |
1456 dstPtr = dst; | |
1457 srcPtr = src; | |
1458 i = width; | |
1459 j = phase; | |
1460 while(j--) { | |
1461 m = (srcPtr[1] & 0x08080808) | ((srcPtr[0] & 0x08080808) << 4); | |
1462 *dstPtr++ = (m >> 27) | (m >> 18) | (m >> 9) | m; | |
1463 srcPtr += 2; | |
1464 } | |
1465 while(i >= 4) { | |
1466 m = (srcPtr[1] & 0x08080808) | ((srcPtr[0] & 0x08080808) << 4); | |
1467 s1 = (m >> 27) | (m >> 18) | (m >> 9) | m; | |
1468 m = (srcPtr[3] & 0x08080808) | ((srcPtr[2] & 0x08080808) << 4); | |
1469 s2 = (m >> 27) | (m >> 18) | (m >> 9) | m; | |
1470 m = (srcPtr[5] & 0x08080808) | ((srcPtr[4] & 0x08080808) << 4); | |
1471 s3 = (m >> 27) | (m >> 18) | (m >> 9) | m; | |
1472 m = (srcPtr[7] & 0x08080808) | ((srcPtr[6] & 0x08080808) << 4); | |
1473 s4 = (m >> 27) | (m >> 18) | (m >> 9) | m; | |
1474 *((Uint32*)dstPtr) = s1 | (s2 << 8) | (s3 << 16) | (s4 << 24); | |
1475 srcPtr += 8; | |
1476 dstPtr += 4; | |
1477 i -= 4; | |
1478 } | |
1479 while(i--) { | |
1480 m = (srcPtr[1] & 0x08080808) | ((srcPtr[0] & 0x08080808) << 4); | |
1481 *dstPtr++ = (m >> 27) | (m >> 18) | (m >> 9) | m; | |
1482 srcPtr += 2; | |
1483 } | |
1484 | |
1485 dst += FBPitch; | |
1486 src += SRCPitch; | |
1487 } | |
1488 rects++; | |
1489 } | |
1490 } | |
1491 #endif /* VGA16_FBCON_SUPPORT */ | |
1492 | |
1493 void FB_SavePaletteTo(_THIS, int palette_len, __u16 *area) | |
1494 { | |
1495 struct fb_cmap cmap; | |
1496 | |
1497 cmap.start = 0; | |
1498 cmap.len = palette_len; | |
1499 cmap.red = &area[0*palette_len]; | |
1500 cmap.green = &area[1*palette_len]; | |
1501 cmap.blue = &area[2*palette_len]; | |
1502 cmap.transp = NULL; | |
1503 ioctl(console_fd, FBIOGETCMAP, &cmap); | |
1504 } | |
1505 | |
1506 void FB_RestorePaletteFrom(_THIS, int palette_len, __u16 *area) | |
1507 { | |
1508 struct fb_cmap cmap; | |
1509 | |
1510 cmap.start = 0; | |
1511 cmap.len = palette_len; | |
1512 cmap.red = &area[0*palette_len]; | |
1513 cmap.green = &area[1*palette_len]; | |
1514 cmap.blue = &area[2*palette_len]; | |
1515 cmap.transp = NULL; | |
1516 ioctl(console_fd, FBIOPUTCMAP, &cmap); | |
1517 } | |
1518 | |
1519 static void FB_SavePalette(_THIS, struct fb_fix_screeninfo *finfo, | |
1520 struct fb_var_screeninfo *vinfo) | |
1521 { | |
1522 int i; | |
1523 | |
1524 /* Save hardware palette, if needed */ | |
1525 if ( finfo->visual == FB_VISUAL_PSEUDOCOLOR ) { | |
1526 saved_cmaplen = 1<<vinfo->bits_per_pixel; | |
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1527 saved_cmap=(__u16 *)SDL_malloc(3*saved_cmaplen*sizeof(*saved_cmap)); |
0 | 1528 if ( saved_cmap != NULL ) { |
1529 FB_SavePaletteTo(this, saved_cmaplen, saved_cmap); | |
1530 } | |
1531 } | |
1532 | |
1533 /* Added support for FB_VISUAL_DIRECTCOLOR. | |
1534 With this mode pixel information is passed through the palette... | |
1535 Neat fading and gamma correction effects can be had by simply | |
1536 fooling around with the palette instead of changing the pixel | |
1537 values themselves... Very neat! | |
1538 | |
1539 Adam Meyerowitz 1/19/2000 | |
1540 ameyerow@optonline.com | |
1541 */ | |
1542 if ( finfo->visual == FB_VISUAL_DIRECTCOLOR ) { | |
1543 __u16 new_entries[3*256]; | |
1544 | |
1545 /* Save the colormap */ | |
1546 saved_cmaplen = 256; | |
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1547 saved_cmap=(__u16 *)SDL_malloc(3*saved_cmaplen*sizeof(*saved_cmap)); |
0 | 1548 if ( saved_cmap != NULL ) { |
1549 FB_SavePaletteTo(this, saved_cmaplen, saved_cmap); | |
1550 } | |
1551 | |
1552 /* Allocate new identity colormap */ | |
1553 for ( i=0; i<256; ++i ) { | |
1554 new_entries[(0*256)+i] = | |
1555 new_entries[(1*256)+i] = | |
1556 new_entries[(2*256)+i] = (i<<8)|i; | |
1557 } | |
1558 FB_RestorePaletteFrom(this, 256, new_entries); | |
1559 } | |
1560 } | |
1561 | |
1562 static void FB_RestorePalette(_THIS) | |
1563 { | |
1564 /* Restore the original palette */ | |
1565 if ( saved_cmap ) { | |
1566 FB_RestorePaletteFrom(this, saved_cmaplen, saved_cmap); | |
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1567 SDL_free(saved_cmap); |
0 | 1568 saved_cmap = NULL; |
1569 } | |
1570 } | |
1571 | |
1572 static int FB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
1573 { | |
1574 int i; | |
1575 __u16 r[256]; | |
1576 __u16 g[256]; | |
1577 __u16 b[256]; | |
1578 struct fb_cmap cmap; | |
1579 | |
1580 /* Set up the colormap */ | |
1581 for (i = 0; i < ncolors; i++) { | |
1582 r[i] = colors[i].r << 8; | |
1583 g[i] = colors[i].g << 8; | |
1584 b[i] = colors[i].b << 8; | |
1585 } | |
1586 cmap.start = firstcolor; | |
1587 cmap.len = ncolors; | |
1588 cmap.red = r; | |
1589 cmap.green = g; | |
1590 cmap.blue = b; | |
1591 cmap.transp = NULL; | |
1592 | |
1593 if( (ioctl(console_fd, FBIOPUTCMAP, &cmap) < 0) || | |
1594 !(this->screen->flags & SDL_HWPALETTE) ) { | |
1595 colors = this->screen->format->palette->colors; | |
1596 ncolors = this->screen->format->palette->ncolors; | |
1597 cmap.start = 0; | |
1598 cmap.len = ncolors; | |
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1599 SDL_memset(r, 0, sizeof(r)); |
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1600 SDL_memset(g, 0, sizeof(g)); |
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1601 SDL_memset(b, 0, sizeof(b)); |
0 | 1602 if ( ioctl(console_fd, FBIOGETCMAP, &cmap) == 0 ) { |
1603 for ( i=ncolors-1; i>=0; --i ) { | |
1604 colors[i].r = (r[i]>>8); | |
1605 colors[i].g = (g[i]>>8); | |
1606 colors[i].b = (b[i]>>8); | |
1607 } | |
1608 } | |
1609 return(0); | |
1610 } | |
1611 return(1); | |
1612 } | |
1613 | |
1614 /* Note: If we are terminated, this could be called in the middle of | |
1615 another SDL video routine -- notably UpdateRects. | |
1616 */ | |
1617 static void FB_VideoQuit(_THIS) | |
1618 { | |
1619 int i, j; | |
1620 | |
1621 if ( this->screen ) { | |
1622 /* Clear screen and tell SDL not to free the pixels */ | |
1623 if ( this->screen->pixels && FB_InGraphicsMode(this) ) { | |
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1624 #if defined(__powerpc__) || defined(__ia64__) /* SIGBUS when using SDL_memset() ?? */ |
0 | 1625 Uint8 *rowp = (Uint8 *)this->screen->pixels; |
1626 int left = this->screen->pitch*this->screen->h; | |
1627 while ( left-- ) { *rowp++ = 0; } | |
1628 #else | |
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1629 SDL_memset(this->screen->pixels,0,this->screen->h*this->screen->pitch); |
0 | 1630 #endif |
1631 } | |
1632 /* This test fails when using the VGA16 shadow memory */ | |
1633 if ( ((char *)this->screen->pixels >= mapped_mem) && | |
1634 ((char *)this->screen->pixels < (mapped_mem+mapped_memlen)) ) { | |
1635 this->screen->pixels = NULL; | |
1636 } | |
1637 } | |
1638 | |
1639 /* Clear the lock mutex */ | |
1640 if ( hw_lock ) { | |
1641 SDL_DestroyMutex(hw_lock); | |
1642 hw_lock = NULL; | |
1643 } | |
1644 | |
1645 /* Clean up defined video modes */ | |
1646 for ( i=0; i<NUM_MODELISTS; ++i ) { | |
1647 if ( SDL_modelist[i] != NULL ) { | |
1648 for ( j=0; SDL_modelist[i][j]; ++j ) { | |
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1649 SDL_free(SDL_modelist[i][j]); |
0 | 1650 } |
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1651 SDL_free(SDL_modelist[i]); |
0 | 1652 SDL_modelist[i] = NULL; |
1653 } | |
1654 } | |
1655 | |
1656 /* Clean up the memory bucket list */ | |
1657 FB_FreeHWSurfaces(this); | |
1658 | |
1659 /* Close console and input file descriptors */ | |
1660 if ( console_fd > 0 ) { | |
1661 /* Unmap the video framebuffer and I/O registers */ | |
1662 if ( mapped_mem ) { | |
1663 munmap(mapped_mem, mapped_memlen); | |
1664 mapped_mem = NULL; | |
1665 } | |
1666 if ( mapped_io ) { | |
1667 munmap(mapped_io, mapped_iolen); | |
1668 mapped_io = NULL; | |
1669 } | |
1670 | |
1671 /* Restore the original video mode and palette */ | |
1672 if ( FB_InGraphicsMode(this) ) { | |
1673 FB_RestorePalette(this); | |
1674 ioctl(console_fd, FBIOPUT_VSCREENINFO, &saved_vinfo); | |
1675 } | |
1676 | |
1677 /* We're all done with the framebuffer */ | |
1678 close(console_fd); | |
1679 console_fd = -1; | |
1680 } | |
1681 FB_CloseMouse(this); | |
1682 FB_CloseKeyboard(this); | |
1683 } |