Mercurial > sdl-ios-xcode
diff src/video/fbcon/SDL_fbvideo.c @ 91:e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Subject: SDL CVS patches
below you will find some small patches against the
current SDL CVS.
It adresses these things:
1) Use "&" instead of "%" in some cases. For negative
signed integers (x % 8) is not always (x & 7),
and the compiler can produce slightly faster
code when using "&" here.
2) Some const issues.
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Sat, 07 Jul 2001 20:20:17 +0000 |
parents | 332f458469f0 |
children | 63ec24e0575f |
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--- a/src/video/fbcon/SDL_fbvideo.c Sat Jul 07 08:08:42 2001 +0000 +++ b/src/video/fbcon/SDL_fbvideo.c Sat Jul 07 20:20:17 2001 +0000 @@ -62,7 +62,7 @@ #endif /* FB_TYPE_VGA_PLANES */ /* A list of video resolutions that we query for (sorted largest to smallest) */ -static SDL_Rect checkres[] = { +static const SDL_Rect checkres[] = { { 0, 0, 1600, 1200 }, /* 16 bpp: 0x11E, or 286 */ { 0, 0, 1408, 1056 }, /* 16 bpp: 0x19A, or 410 */ { 0, 0, 1280, 1024 }, /* 16 bpp: 0x11A, or 282 */ @@ -77,7 +77,7 @@ { 0, 0, 320, 240 }, { 0, 0, 320, 200 } }; -static struct { +static const struct { int xres; int yres; int pixclock;