Mercurial > sdl-ios-xcode
annotate src/video/macdsp/SDL_dspvideo.c @ 4072:6930cd5ab933 SDL-1.2
Final fix for bug #373
------- Comment #13 From Christian Walther 2007-07-15 10:04:56 [reply] -------
Created an attachment (id=229) [details]
patch to reinstate the SDL cursor after an NSApplicationActivatedEvent
Oops, you're right. My testcursor.c has diverged so far from the original that
I missed that. In fact, now that I think about it, that issue isn't even
addressed by the cursor rectangle patch - it is only concerned with windowed
mode (and fixes the problem there as a side effect). The problem in fullscreen
is still the same as before. How about the attachment for a fix? (I can confirm
that [NSCursor set] doesn't seem to have any effect when called from
QZ_DoActivate().)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 15 Jul 2007 17:22:39 +0000 |
parents | 7cdb1d7fc93b |
children | a1b03ba2fcd0 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* | |
25 Written by Darrell Walisser <dwaliss1@purdue.edu> | |
26 | |
27 Implementation notes ---------------------------------------------------------------------- | |
28 | |
29 A bit on GWorlds in VRAM from technote 1182: | |
30 | |
31 There are two important things to note about GWorld's allocated in | |
32 VRAM. First, the base address retrieved through GetPixBaseAddr or | |
33 read directly from the PixMap structure can become invalid anytime | |
34 memory is allocated in VRAM. This can occur either by explicit | |
35 allocations, such as calls to NewGWorld, or by implicit ones, such as | |
36 those associated with the internal texture allocation of OpenGL. The | |
37 stored pixel images themselves will still be valid but may have been | |
38 moved in VRAM, thus rendering any stored base addresses invalid. | |
39 You should never store an image's base address for longer than is | |
40 necessary and especially never across calls to NewGWorld or | |
41 texture-creation routines. | |
42 | |
43 Secondly, an offscreen pixel image allocated in VRAM can be | |
44 purged at system task time by the display driver. This means any | |
45 time your application yields time such by calling WaitNextEvent or | |
46 SystemTask you can lose your VRAM GWorld contents. While this | |
47 happens infrequently, usually associated with display resolution or | |
48 pixel depth changes you must code for this eventuality. This purge | |
49 can occur whether or not the GWorld is locked or not. A return value | |
50 of false from LockPixels, a NULL return value from GetPixBaseAddr | |
51 or NULL in the baseAddr field of the PixMap mean that the pixel | |
52 image has been purged. To reallocate it you can either call | |
53 UpdateGWorld or Dispose your current GWorld through | |
54 DisposeGWorld and reallocate it via NewGWorld. Either way you must | |
55 then rebuild the pixel image. | |
56 | |
57 ------------------------------------------------------------------------------------ | |
58 | |
59 Currently, I don't account for (1). In my testing, NewGWorld never invalidated | |
60 other existing GWorlds in VRAM. However, I do have protection for (2). | |
61 Namely, I am using GetOSEvent() instead of WaitNextEvent() so that there are no | |
62 context switches (the app hogs the CPU). Eventually a book-keeping system should | |
63 be coded to take care of (1) and (2). | |
64 | |
65 ------------------------------------------------------------------------------------ | |
66 | |
67 System requirements (* denotes optional): | |
68 | |
69 1. DrawSprocket 1.7.3 | |
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70 2. *MacOS 9 or later (but *not* Mac OS X) for hardware accelerated blit / fill |
0 | 71 3. *May also require certain graphics hardware for (2). I trust that all Apple OEM |
72 hardware will work. Third party accelerators may work if they have QuickDraw | |
73 acceleration in the drivers and the drivers have been updated for OS 9. The current | |
74 Voodoo 3 drivers (1.0b12) do not work. | |
75 | |
76 Coding suggestions: | |
77 | |
78 1. Use SDL_UpdateRects ! | |
79 | |
80 If no QuickDraw acceleration is present, double-buffered surfaces will use a back buffer | |
81 in System memory. I recommend you use SDL_UpdateRects with double-buffered surfaces | |
82 for best performance on these cards, since the overhead is nearly zero for VRAM back buffer. | |
83 | |
84 2. Load most-resident surfaces first. | |
85 | |
86 If you fill up VRAM or AGP memory, there is no contingency for purging to make room for the next one. | |
87 Therefore, you should load the surfaces you plan to use the most frequently first. | |
88 Sooner or later, I will code LRU replacement to help this. | |
89 | |
90 TODO: | |
91 Some kind of posterized mode for resolutions < 640x480. | |
92 Window support / fullscreen toggle. | |
93 Figure out how much VRAM is available. Put in video->info->video_mem. | |
94 Track VRAM usage. | |
95 | |
96 BUGS: | |
97 I can't create a hardware surface the same size as the screen?! How to fix? | |
98 | |
99 | |
100 | |
101 COMPILE OPTIONS: | |
102 | |
103 DSP_TRY_CC_AND_AA - Define if you want to try HWA color-key and alpha blitters | |
104 HW color-key blitting gives substantial improvements, | |
105 but hw alpha is neck-and-neck with SDL's soft bitter. | |
106 | |
107 DSP_NO_SYNC_VBL - Define for HWA double-buffered surfaces: don't sync | |
108 pseudo-flip to monitor redraw. | |
109 | |
110 DSP_NO_SYNC_OPENGL - Define for OpenGL surfaces: don't sync buffer swap. Synching buffer | |
111 swap may result in reduced performance, but can eliminate some | |
112 tearing artifacts. | |
113 CHANGELOG: | |
114 09/17/00 Lots of little tweaks. Build modelist in reverse order so largest contexts | |
115 list first. Compared various methods with ROM methods and fixed rez switch | |
116 crashing bug in GL Tron. (Woohoo!) | |
117 */ | |
118 | |
119 #define DSP_TRY_CC_AND_AA | |
120 | |
121 /* #define DSP_NO_SYNC_VBL */ | |
122 | |
123 #define DSP_NO_SYNC_OPENGL | |
124 | |
125 | |
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126 #if defined(__APPLE__) && defined(__MACH__) |
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127 #include <Carbon/Carbon.h> |
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128 #include <DrawSprocket/DrawSprocket.h> |
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129 #elif TARGET_API_MAC_CARBON && (UNIVERSAL_INTERFACES_VERSION > 0x0335) |
0 | 130 #include <Carbon.h> |
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131 #include <DrawSprocket.h> |
0 | 132 #else |
133 #include <LowMem.h> | |
134 #include <Gestalt.h> | |
135 #include <Devices.h> | |
136 #include <DiskInit.h> | |
137 #include <QDOffscreen.h> | |
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138 #include <DrawSprocket.h> |
0 | 139 #endif |
140 | |
141 #include "SDL_video.h" | |
142 #include "SDL_syswm.h" | |
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143 #include "../SDL_sysvideo.h" |
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144 #include "../SDL_blit.h" |
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145 #include "../SDL_pixels_c.h" |
0 | 146 #include "SDL_dspvideo.h" |
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147 #include "../maccommon/SDL_macgl_c.h" |
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148 #include "../maccommon/SDL_macwm_c.h" |
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149 #include "../maccommon/SDL_macmouse_c.h" |
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150 #include "../maccommon/SDL_macevents_c.h" |
0 | 151 |
152 /* Initialization/Query functions */ | |
153 static int DSp_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
154 static SDL_Rect **DSp_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
155 static SDL_Surface *DSp_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
156 static int DSp_SetColors(_THIS, int firstcolor, int ncolors, | |
157 SDL_Color *colors); | |
158 static int DSp_CreatePalette(_THIS); | |
159 static int DSp_DestroyPalette(_THIS); | |
160 static void DSp_VideoQuit(_THIS); | |
161 | |
162 static int DSp_GetMainDevice (_THIS, GDHandle *device); | |
163 static void DSp_IsHWAvailable (_THIS, SDL_PixelFormat *vformat); | |
164 static void DSp_DSpUpdate(_THIS, int numrects, SDL_Rect *sdl_rects); | |
165 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *sdl_rects); | |
166 | |
167 /* Hardware surface functions */ | |
168 static int DSp_SetHWAlpha(_THIS, SDL_Surface *surface, UInt8 alpha); | |
169 static int DSp_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key); | |
170 static int DSp_NewHWSurface(_THIS, CGrafPtr *port, int depth, int width, int height); | |
171 static int DSp_AllocHWSurface(_THIS, SDL_Surface *surface); | |
172 static int DSp_LockHWSurface(_THIS, SDL_Surface *surface); | |
173 static void DSp_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
174 static void DSp_FreeHWSurface(_THIS, SDL_Surface *surface); | |
175 static int DSp_FlipHWSurface(_THIS, SDL_Surface *surface); | |
176 static int DSp_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dest); | |
177 static int DSp_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, | |
178 SDL_Surface *dst, SDL_Rect *dstrect); | |
179 static int DSp_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color); | |
180 | |
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181 #if SDL_VIDEO_OPENGL |
0 | 182 static void DSp_GL_SwapBuffers (_THIS); |
183 #endif | |
184 | |
185 #if ! TARGET_API_MAC_CARBON | |
186 | |
187 #define GetPortPixRowBytes(x) ( (*(x->portPixMap))->rowBytes ) | |
188 #define GetGDevPixMap(x) ((**(x)).gdPMap) | |
189 #define GetPortPixMap(x) ((*(x)).portPixMap) | |
190 | |
191 #define GetPixDepth(y) ((**(y)).pixelSize) | |
192 //#define GetPixRowBytes(y) ((**(y)).rowBytes) | |
193 //#define GetPixBaseAddr(y) ((**(y)).baseAddr) | |
194 #define GetPixCTab(y) ((**(y)).pmTable) | |
195 #define GetPortBitMapForCopyBits(x) (&(((GrafPtr)(x))->portBits)) | |
196 | |
197 #else | |
198 #define GetPortPixRowBytes(x) (GetPixRowBytes(GetPortPixMap(x)) ) | |
199 #define GetGDevPixMap(x) ((**(x)).gdPMap) | |
200 | |
201 #endif | |
202 | |
203 typedef struct private_hwdata { | |
204 | |
205 GWorldPtr offscreen; // offscreen gworld in VRAM or AGP | |
206 | |
207 #ifdef DSP_TRY_CC_AND_AA | |
208 GWorldPtr mask; // transparent mask | |
209 RGBColor alpha; // alpha color | |
210 RGBColor trans; // transparent color | |
211 #endif | |
212 | |
213 } private_hwdata; | |
214 | |
215 typedef private_hwdata private_swdata ; /* have same fields */ | |
216 | |
217 /* Macintosh toolbox driver bootstrap functions */ | |
218 | |
219 static int DSp_Available(void) | |
220 { | |
221 /* Check for DrawSprocket */ | |
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222 #if ! TARGET_API_MAC_OSX |
0 | 223 /* This check is only meaningful if you weak-link DrawSprocketLib */ |
224 return ((Ptr)DSpStartup != (Ptr)kUnresolvedCFragSymbolAddress); | |
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225 #else |
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226 return 1; // DrawSprocket.framework doesn't have it all, but it's there |
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227 #endif |
0 | 228 } |
229 | |
230 static void DSp_DeleteDevice(SDL_VideoDevice *device) | |
231 { | |
232 /* -dw- taking no chances with null pointers */ | |
233 if (device) { | |
234 | |
235 if (device->hidden) { | |
236 | |
237 if (device->hidden->dspinfo) | |
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238 SDL_free(device->hidden->dspinfo); |
0 | 239 |
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240 SDL_free(device->hidden); |
0 | 241 } |
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242 SDL_free(device); |
0 | 243 } |
244 } | |
245 | |
246 static SDL_VideoDevice *DSp_CreateDevice(int devindex) | |
247 { | |
248 SDL_VideoDevice *device; | |
249 | |
250 /* Initialize all variables that we clean on shutdown */ | |
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251 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
0 | 252 if ( device ) { |
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253 SDL_memset(device, 0, sizeof (*device)); |
0 | 254 device->hidden = (struct SDL_PrivateVideoData *) |
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255 SDL_malloc((sizeof *device->hidden)); |
0 | 256 if (device->hidden) |
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257 SDL_memset(device->hidden, 0, sizeof ( *(device->hidden) ) ); |
0 | 258 } |
259 if ( (device == NULL) || (device->hidden == NULL) ) { | |
260 SDL_OutOfMemory(); | |
261 | |
262 if ( device ) { | |
263 | |
264 if (device->hidden) | |
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265 SDL_free(device->hidden); |
0 | 266 |
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267 SDL_free(device); |
0 | 268 } |
269 | |
270 return(NULL); | |
271 } | |
272 | |
273 /* Allocate DrawSprocket information */ | |
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274 device->hidden->dspinfo = (struct DSpInfo *)SDL_malloc( |
0 | 275 (sizeof *device->hidden->dspinfo)); |
276 if ( device->hidden->dspinfo == NULL ) { | |
277 SDL_OutOfMemory(); | |
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278 SDL_free(device->hidden); |
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279 SDL_free(device); |
0 | 280 return(0); |
281 } | |
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282 SDL_memset(device->hidden->dspinfo, 0, (sizeof *device->hidden->dspinfo)); |
0 | 283 |
284 /* Set the function pointers */ | |
285 device->VideoInit = DSp_VideoInit; | |
286 device->ListModes = DSp_ListModes; | |
287 device->SetVideoMode = DSp_SetVideoMode; | |
288 device->SetColors = DSp_SetColors; | |
289 device->UpdateRects = NULL; | |
290 device->VideoQuit = DSp_VideoQuit; | |
291 device->AllocHWSurface = DSp_AllocHWSurface; | |
292 device->CheckHWBlit = NULL; | |
293 device->FillHWRect = NULL; | |
294 device->SetHWColorKey = NULL; | |
295 device->SetHWAlpha = NULL; | |
296 device->LockHWSurface = DSp_LockHWSurface; | |
297 device->UnlockHWSurface = DSp_UnlockHWSurface; | |
298 device->FlipHWSurface = DSp_FlipHWSurface; | |
299 device->FreeHWSurface = DSp_FreeHWSurface; | |
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300 #if SDL_MACCLASSIC_GAMMA_SUPPORT |
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301 device->SetGammaRamp = Mac_SetGammaRamp; |
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302 device->GetGammaRamp = Mac_GetGammaRamp; |
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303 #endif |
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304 #if SDL_VIDEO_OPENGL |
0 | 305 device->GL_MakeCurrent = Mac_GL_MakeCurrent; |
306 device->GL_SwapBuffers = DSp_GL_SwapBuffers; | |
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307 device->GL_LoadLibrary = Mac_GL_LoadLibrary; |
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308 device->GL_GetProcAddress = Mac_GL_GetProcAddress; |
0 | 309 #endif |
310 device->SetCaption = NULL; | |
311 device->SetIcon = NULL; | |
312 device->IconifyWindow = NULL; | |
313 device->GrabInput = NULL; | |
314 device->GetWMInfo = NULL; | |
315 device->FreeWMCursor = Mac_FreeWMCursor; | |
316 device->CreateWMCursor = Mac_CreateWMCursor; | |
317 device->ShowWMCursor = Mac_ShowWMCursor; | |
318 device->WarpWMCursor = Mac_WarpWMCursor; | |
319 device->InitOSKeymap = Mac_InitOSKeymap; | |
320 device->PumpEvents = Mac_PumpEvents; | |
321 | |
322 device->GrabInput = NULL; | |
323 device->CheckMouseMode = NULL; | |
324 | |
325 device->free = DSp_DeleteDevice; | |
326 | |
327 return device; | |
328 } | |
329 | |
330 VideoBootStrap DSp_bootstrap = { | |
331 "DSp", "MacOS DrawSprocket", | |
332 DSp_Available, DSp_CreateDevice | |
333 }; | |
334 | |
335 /* Use DSp/Display Manager to build mode list for given screen */ | |
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336 static SDL_Rect** DSp_BuildModeList (const GDHandle gDevice, int *displayWidth, int *displayHeight) |
0 | 337 { |
338 DSpContextAttributes attributes; | |
339 DSpContextReference context; | |
340 DisplayIDType displayID; | |
341 SDL_Rect temp_list [16]; | |
342 SDL_Rect **mode_list; | |
343 int width, height, i, j; | |
344 | |
345 #if TARGET_API_MAC_OSX | |
346 | |
347 displayID = 0; | |
348 | |
349 #else | |
350 /* Ask Display Manager for integer id of screen device */ | |
351 if ( DMGetDisplayIDByGDevice (gDevice, &displayID, SDL_TRUE) != noErr ) { | |
352 return NULL; | |
353 } | |
354 #endif | |
355 /* Get the first possible DSp context on this device */ | |
356 if ( DSpGetFirstContext (displayID, &context) != noErr ) { | |
357 return NULL; | |
358 } | |
359 | |
360 if ( DSpContext_GetAttributes (context, &attributes) != noErr ) | |
361 return NULL; | |
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362 |
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363 *displayWidth = attributes.displayWidth; |
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364 *displayHeight = attributes.displayHeight; |
0 | 365 |
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366 for ( i = 0; i < SDL_arraysize(temp_list); i++ ) { |
0 | 367 width = attributes.displayWidth; |
368 height = attributes.displayHeight; | |
369 | |
370 temp_list [i].x = 0 | attributes.displayBestDepth; | |
371 temp_list [i].y = 0; | |
372 temp_list [i].w = width; | |
373 temp_list [i].h = height; | |
374 | |
375 /* DSp will report many different contexts with the same width and height. */ | |
376 /* They will differ in bit depth and refresh rate. */ | |
377 /* We will ignore them until we reach one with a different width/height */ | |
378 /* When there are no more contexts to look at, we will quit building the list*/ | |
379 while ( width == attributes.displayWidth && height == attributes.displayHeight ) { | |
380 | |
381 OSStatus err = DSpGetNextContext (context, &context); | |
382 if (err != noErr) | |
383 if (err == kDSpContextNotFoundErr) | |
384 goto done; | |
385 else | |
386 return NULL; | |
387 | |
388 if ( DSpContext_GetAttributes (context, &attributes) != noErr ) | |
389 return NULL; | |
390 | |
391 temp_list [i].x |= attributes.displayBestDepth; | |
392 } | |
393 } | |
394 done: | |
395 i++; /* i was not incremented before kicking out of the loop */ | |
396 | |
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397 mode_list = (SDL_Rect**) SDL_malloc (sizeof (SDL_Rect*) * (i+1)); |
0 | 398 if (mode_list) { |
399 | |
400 /* -dw- new stuff: build in reverse order so largest sizes list first */ | |
401 for (j = i-1; j >= 0; j--) { | |
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402 mode_list [j] = (SDL_Rect*) SDL_malloc (sizeof (SDL_Rect)); |
0 | 403 if (mode_list [j]) |
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404 SDL_memcpy (mode_list [j], &(temp_list [j]), sizeof (SDL_Rect)); |
0 | 405 else { |
406 SDL_OutOfMemory (); | |
407 return NULL; | |
408 } | |
409 } | |
410 mode_list [i] = NULL; /* append null to the end */ | |
411 } | |
412 else { | |
413 SDL_OutOfMemory (); | |
414 return NULL; | |
415 } | |
416 | |
417 return mode_list; | |
418 } | |
419 | |
420 static void DSp_IsHWAvailable (_THIS, SDL_PixelFormat *vformat) | |
421 { | |
422 /* | |
423 VRAM GWorlds are only available on OS 9 or later. | |
424 Even with OS 9, some display drivers won't support it, | |
425 so we create a test GWorld and check for errors. | |
426 */ | |
427 | |
428 long versionSystem; | |
429 | |
430 dsp_vram_available = SDL_FALSE; | |
431 dsp_agp_available = SDL_FALSE; | |
432 | |
433 Gestalt ('sysv', &versionSystem); | |
434 if (0x00000860 < (versionSystem & 0x0000FFFF)) { | |
435 | |
436 GWorldPtr offscreen; | |
437 OSStatus err; | |
438 Rect bounds; | |
439 | |
440 SetRect (&bounds, 0, 0, 320, 240); | |
441 | |
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442 #if useDistantHdwrMem && useLocalHdwrMem |
0 | 443 err = NewGWorld (&offscreen, vformat->BitsPerPixel, &bounds, NULL, SDL_Display, useDistantHdwrMem | noNewDevice); |
444 if (err == noErr) { | |
445 dsp_vram_available = SDL_TRUE; | |
446 DisposeGWorld (offscreen); | |
447 } | |
448 | |
449 err = NewGWorld (&offscreen, vformat->BitsPerPixel, &bounds, NULL, SDL_Display, useLocalHdwrMem | noNewDevice); | |
450 if (err == noErr) { | |
451 DisposeGWorld (offscreen); | |
452 dsp_agp_available = SDL_TRUE; | |
453 } | |
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454 #endif |
0 | 455 } |
456 } | |
457 | |
458 static int DSp_GetMainDevice (_THIS, GDHandle *device) | |
459 { | |
460 | |
461 #if TARGET_API_MAC_OSX | |
462 /* DSpUserSelectContext not available on OS X */ | |
463 *device = GetMainDevice(); | |
464 return 0; | |
465 #else | |
466 | |
467 DSpContextAttributes attrib; | |
468 DSpContextReference context; | |
469 DisplayIDType display_id; | |
470 GDHandle main_device; | |
471 GDHandle device_list; | |
472 | |
473 device_list = GetDeviceList (); | |
474 main_device = GetMainDevice (); | |
475 | |
476 /* Quick check to avoid slower method when only one display exists */ | |
477 if ( (**device_list).gdNextGD == NULL ) { | |
478 *device = main_device; | |
479 return 0; | |
480 } | |
481 | |
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482 SDL_memset (&attrib, 0, sizeof (DSpContextAttributes)); |
0 | 483 |
484 /* These attributes are hopefully supported on all devices...*/ | |
485 attrib.displayWidth = 640; | |
486 attrib.displayHeight = 480; | |
487 attrib.displayBestDepth = 8; | |
488 attrib.backBufferBestDepth = 8; | |
489 attrib.displayDepthMask = kDSpDepthMask_All; | |
490 attrib.backBufferDepthMask = kDSpDepthMask_All; | |
491 attrib.colorNeeds = kDSpColorNeeds_Require; | |
492 attrib.pageCount = 1; | |
493 | |
494 if (noErr != DMGetDisplayIDByGDevice (main_device, &display_id, SDL_FALSE)) { | |
495 SDL_SetError ("Display Manager couldn't associate GDevice with a Display ID"); | |
496 return (-1); | |
497 } | |
498 | |
499 /* Put up dialog on main display to select which display to use */ | |
500 if (noErr != DSpUserSelectContext (&attrib, display_id, NULL, &context)) { | |
501 SDL_SetError ("DrawSprocket couldn't create a context"); | |
502 return (-1); | |
503 } | |
504 | |
505 if (noErr != DSpContext_GetDisplayID (context, &display_id)) { | |
506 SDL_SetError ("DrawSprocket couldn't get display ID"); | |
507 return (-1); | |
508 } | |
509 | |
510 if (noErr != DMGetGDeviceByDisplayID (display_id, &main_device, SDL_FALSE)) { | |
511 SDL_SetError ("Display Manager couldn't associate Display ID with GDevice"); | |
512 return (-1); | |
513 } | |
514 | |
515 *device = main_device; | |
516 return (0); | |
517 #endif | |
518 } | |
519 | |
520 static int DSp_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
521 { | |
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522 NumVersion dsp_version = { 0x01, 0x00, 0x00, 0x00 }; |
0 | 523 |
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524 #if UNIVERSAL_INTERFACES_VERSION > 0x0320 |
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525 dsp_version = DSpGetVersion (); |
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526 #endif |
0 | 527 |
528 if ( (dsp_version.majorRev == 1 && dsp_version.minorAndBugRev < 0x73) || | |
529 (dsp_version.majorRev < 1) ) { | |
530 | |
531 /* StandardAlert (kAlertStopAlert, "\pError!", | |
532 "\pI need DrawSprocket 1.7.3 or later!\n" | |
533 "You can find a newer version at http://www.apple.com/swupdates.", | |
534 NULL, NULL); | |
535 */ | |
536 SDL_SetError ("DrawSprocket version is too old. Need 1.7.3 or later."); | |
537 return (-1); | |
538 } | |
539 | |
540 if ( DSpStartup () != noErr ) { | |
541 SDL_SetError ("DrawSprocket couldn't startup"); | |
542 return(-1); | |
543 } | |
544 | |
545 /* Start DSpintosh events */ | |
546 Mac_InitEvents(this); | |
547 | |
548 /* Get a handle to the main monitor, or choose one on multiple monitor setups */ | |
549 if ( DSp_GetMainDevice(this, &SDL_Display) < 0) | |
550 return (-1); | |
551 | |
552 /* Determine pixel format */ | |
553 vformat->BitsPerPixel = GetPixDepth ( (**SDL_Display).gdPMap ); | |
554 dsp_old_depth = vformat->BitsPerPixel; | |
555 | |
556 switch (vformat->BitsPerPixel) { | |
557 case 16: | |
558 vformat->Rmask = 0x00007c00; | |
559 vformat->Gmask = 0x000003e0; | |
560 vformat->Bmask = 0x0000001f; | |
561 break; | |
562 default: | |
563 break; | |
564 } | |
565 | |
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566 if ( DSp_CreatePalette (this) < 0 ) { |
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567 SDL_SetError ("Could not create palette"); |
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568 return (-1); |
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569 } |
0 | 570 |
571 /* Get a list of available fullscreen modes */ | |
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572 SDL_modelist = DSp_BuildModeList (SDL_Display, |
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573 &this->info.current_w, &this->info.current_h); |
0 | 574 if (SDL_modelist == NULL) { |
575 SDL_SetError ("DrawSprocket could not build a mode list"); | |
576 return (-1); | |
577 } | |
578 | |
579 /* Check for VRAM and AGP GWorlds for HW Blitting */ | |
580 DSp_IsHWAvailable (this, vformat); | |
581 | |
582 this->info.wm_available = 0; | |
583 | |
584 if (dsp_vram_available || dsp_agp_available) { | |
585 | |
586 this->info.hw_available = SDL_TRUE; | |
587 | |
588 this->CheckHWBlit = DSp_CheckHWBlit; | |
589 this->info.blit_hw = SDL_TRUE; | |
590 | |
591 this->FillHWRect = DSp_FillHWRect; | |
592 this->info.blit_fill = SDL_TRUE; | |
593 | |
594 #ifdef DSP_TRY_CC_AND_AA | |
595 this->SetHWColorKey = DSp_SetHWColorKey; | |
596 this->info.blit_hw_CC = SDL_TRUE; | |
597 | |
598 this->SetHWAlpha = DSp_SetHWAlpha; | |
599 this->info.blit_hw_A = SDL_TRUE; | |
600 #endif | |
601 | |
602 } | |
603 | |
604 return(0); | |
605 } | |
606 | |
607 static SDL_Rect **DSp_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
608 { | |
609 static SDL_Rect *dsp_modes[16]; | |
610 int i = 0, j = 0; | |
611 | |
612 if ( format->BitsPerPixel == 0 ) | |
613 return ( (SDL_Rect**) NULL ); | |
614 | |
615 while (SDL_modelist[i] != NULL) { | |
616 | |
617 if (SDL_modelist[i]->x & format->BitsPerPixel) { | |
618 dsp_modes[j] = SDL_modelist[i]; | |
619 j++; | |
620 } | |
621 i++; | |
622 } | |
623 | |
624 dsp_modes[j] = NULL; | |
625 | |
626 return dsp_modes; | |
627 } | |
628 | |
629 /* Various screen update functions available */ | |
630 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); | |
631 | |
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632 #if ! TARGET_API_MAC_OSX |
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633 |
0 | 634 static volatile unsigned int retrace_count = 0; /* -dw- need volatile because it updates asychronously */ |
635 | |
636 Boolean DSp_VBLProc ( DSpContextReference context, void *ref_con ) | |
637 { | |
638 retrace_count++; | |
639 | |
640 return 1; /* Darrell, is this right? */ | |
641 } | |
642 | |
643 static void DSp_SetHWError (OSStatus err, int is_agp) | |
644 { | |
645 char message[1024]; | |
646 const char *fmt, *mem; | |
647 | |
648 if ( is_agp ) { | |
649 mem = "AGP Memory"; | |
650 } else { | |
651 mem = "VRAM"; | |
652 } | |
653 switch(err) { | |
654 case memFullErr: | |
655 fmt = "Hardware surface possible but not enough %s available"; | |
656 break; | |
657 case cDepthErr: | |
658 fmt = "Hardware surface possible but invalid color depth"; | |
659 break; | |
660 default: | |
661 fmt = "Hardware surface could not be allocated in %s - unknown error"; | |
662 break; | |
663 } | |
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664 SDL_snprintf(message, SDL_arraysize(message), fmt, mem); |
0 | 665 SDL_SetError(message); |
666 } | |
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667 #endif // TARGET_API_MAC_OSX |
0 | 668 |
669 /* put up a dialog to verify display change */ | |
670 static int DSp_ConfirmSwitch () { | |
671 | |
672 /* resource id's for dialog */ | |
673 const int rDialog = 1002; | |
674 const int bCancel = 1; | |
675 const int bOK = 2; | |
676 | |
677 DialogPtr dialog; | |
678 OSStatus err; | |
679 SInt32 response; | |
680 DialogItemIndex item = 0; | |
681 GrafPtr savePort; | |
682 | |
683 GetPort (&savePort); | |
684 | |
685 dialog = GetNewDialog (rDialog, NULL, (WindowPtr) -1); | |
686 if (dialog == NULL) | |
687 return (0); | |
688 | |
1811 | 689 #if TARGET_API_MAC_CARBON |
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690 SetPort (GetDialogPort(dialog)); |
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691 #else |
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692 SetPort ((WindowPtr) dialog); |
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693 #endif |
0 | 694 |
695 SetDialogDefaultItem (dialog, bCancel); | |
696 SetDialogCancelItem (dialog, bCancel); | |
697 | |
698 SetEventMask (everyEvent); | |
699 FlushEvents (everyEvent, 0); | |
700 | |
701 /* On MacOS 8.5 or later, we can make the dialog go away after 15 seconds */ | |
702 /* This is good since it's possible user can't even see the dialog! */ | |
703 /* Requires linking to DialogsLib */ | |
704 err = Gestalt(gestaltSystemVersion,&response); | |
705 if (err == noErr && response >= 0x00000850) { | |
706 SetDialogTimeout(dialog, bCancel, 15); | |
707 } | |
708 | |
709 do { | |
710 | |
711 ModalDialog ( NULL, &item ); | |
712 | |
713 } while ( item != bCancel && item != bOK && err != noErr); | |
714 | |
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715 |
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716 DisposeDialog (dialog); |
0 | 717 SetPort (savePort); |
718 | |
719 SetEventMask(everyEvent - autoKeyMask); | |
720 FlushEvents(everyEvent, 0); | |
721 | |
722 return (item - 1); | |
723 } | |
724 | |
725 static void DSp_UnsetVideoMode(_THIS, SDL_Surface *current) | |
726 { | |
727 | |
728 | |
729 if ( current->flags & SDL_OPENGL ) { | |
730 Mac_GL_Quit (this); | |
731 } | |
732 | |
733 if (dsp_context != NULL) { | |
734 | |
735 GWorldPtr front; | |
736 DSpContext_GetFrontBuffer (dsp_context, &front); | |
737 | |
738 if (front != dsp_back_buffer) | |
739 DisposeGWorld (dsp_back_buffer); | |
740 | |
741 if (current->hwdata) | |
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742 SDL_free(current->hwdata); |
0 | 743 |
744 DSpContext_SetState (dsp_context, kDSpContextState_Inactive ); | |
745 DSpContext_Release (dsp_context); | |
746 | |
747 dsp_context = NULL; | |
748 } | |
749 | |
750 if (SDL_Window != NULL) { | |
751 DisposeWindow (SDL_Window); | |
752 SDL_Window = NULL; | |
753 } | |
754 | |
755 current->pixels = NULL; | |
756 current->flags = 0; | |
757 } | |
758 | |
759 static SDL_Surface *DSp_SetVideoMode(_THIS, | |
760 SDL_Surface *current, int width, int height, int bpp, Uint32 flags) | |
761 { | |
762 | |
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763 #if !TARGET_API_MAC_OSX |
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764 DisplayIDType display_id; |
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765 Fixed freq; |
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766 #endif |
0 | 767 DSpContextAttributes attrib; |
768 OSStatus err; | |
769 UInt32 rmask = 0, gmask = 0, bmask = 0; | |
770 | |
771 int page_count; | |
772 int double_buf; | |
773 int hw_surface; | |
774 int use_dsp_back_buffer; | |
775 | |
776 DSp_UnsetVideoMode (this, current); | |
777 | |
778 if (bpp != dsp_old_depth) | |
779 DSp_DestroyPalette (this); | |
780 | |
781 double_buf = (flags & SDL_DOUBLEBUF) != 0; | |
782 hw_surface = (flags & SDL_HWSURFACE) != 0; | |
783 use_dsp_back_buffer = !dsp_vram_available || !hw_surface ; | |
784 | |
785 current->flags |= SDL_FULLSCREEN; | |
786 | |
787 rebuild: | |
788 | |
789 if ( double_buf && use_dsp_back_buffer ) { | |
790 page_count = 2; | |
791 } else { | |
792 page_count = 1; | |
793 } | |
794 | |
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795 SDL_memset (&attrib, 0, sizeof (DSpContextAttributes)); |
0 | 796 attrib.displayWidth = width; |
797 attrib.displayHeight = height; | |
798 attrib.displayBestDepth = bpp; | |
799 attrib.backBufferBestDepth = bpp; | |
800 attrib.displayDepthMask = kDSpDepthMask_All; | |
801 attrib.backBufferDepthMask = kDSpDepthMask_All; | |
802 attrib.colorNeeds = kDSpColorNeeds_Require; | |
803 attrib.colorTable = 0; | |
804 attrib.pageCount = page_count; | |
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805 #if TARGET_API_MAC_OSX || UNIVERSAL_INTERFACES_VERSION == 0x0320 |
0 | 806 |
807 if ( DSpFindBestContext (&attrib, &dsp_context) != noErr ) { | |
808 SDL_SetError ("DrawSprocket couldn't find a context"); | |
809 return NULL; | |
810 } | |
811 | |
812 #else | |
813 if ( noErr != DMGetDisplayIDByGDevice (SDL_Display, &display_id, SDL_FALSE) ) { | |
814 SDL_SetError ("Display Manager couldn't associate GDevice with display_id"); | |
815 return NULL; | |
816 } | |
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817 if ( DSpFindBestContextOnDisplayID(&attrib, &dsp_context, display_id) != noErr ) { |
0 | 818 SDL_SetError ("DrawSprocket couldn't find a suitable context on given display"); |
819 return NULL; | |
820 } | |
821 | |
822 #endif | |
823 if ( DSpContext_Reserve (dsp_context, &attrib) != noErr ) { | |
824 SDL_SetError ("DrawSprocket couldn't get the needed resources to build the display"); | |
825 return NULL; | |
826 } | |
827 | |
828 if ( (err = DSpContext_SetState (dsp_context, kDSpContextState_Active)) != noErr ) { | |
829 | |
830 if (err == kDSpConfirmSwitchWarning) { | |
831 | |
832 if ( ! DSp_ConfirmSwitch () ) { | |
833 | |
834 DSpContext_Release (dsp_context); | |
835 dsp_context = NULL; | |
836 SDL_SetError ("User cancelled display switch"); | |
837 return NULL; | |
838 } | |
839 else | |
840 /* Have to reactivate context. Why? */ | |
841 DSpContext_SetState (dsp_context, kDSpContextState_Active); | |
842 | |
843 } | |
844 else { | |
845 SDL_SetError ("DrawSprocket couldn't activate the context"); | |
846 return NULL; | |
847 } | |
848 } | |
849 | |
850 | |
851 if (bpp != dsp_old_depth) { | |
852 | |
853 DSp_CreatePalette (this); | |
854 | |
855 /* update format if display depth changed */ | |
856 if (bpp == 16) { | |
857 | |
858 rmask = 0x00007c00; | |
859 gmask = 0x000003e0; | |
860 bmask = 0x0000001f; | |
861 } | |
862 if ( ! SDL_ReallocFormat (current, bpp, rmask, gmask, bmask, 0 ) ) { | |
863 | |
864 SDL_SetError ("Could not reallocate video format."); | |
865 return(NULL); | |
866 } | |
867 } | |
868 | |
869 if (!double_buf) { | |
870 | |
871 /* single-buffer context */ | |
872 DSpContext_GetFrontBuffer (dsp_context, &dsp_back_buffer); | |
873 | |
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874 current->hwdata = (private_hwdata*) SDL_malloc (sizeof (private_hwdata)); |
0 | 875 if (current ->hwdata == NULL) { |
876 SDL_OutOfMemory (); | |
877 return NULL; | |
878 } | |
879 current->hwdata->offscreen = dsp_back_buffer; | |
880 current->flags |= SDL_HWSURFACE; | |
881 this->UpdateRects = DSp_DirectUpdate; | |
882 } | |
883 else if ( use_dsp_back_buffer ) { | |
884 | |
885 DSpContext_GetBackBuffer (dsp_context, kDSpBufferKind_Normal, &dsp_back_buffer); | |
886 | |
887 current->flags |= SDL_DOUBLEBUF | SDL_SWSURFACE; /* only front buffer is in VRAM */ | |
888 this->UpdateRects = DSp_DSpUpdate; | |
889 } | |
890 else if ( DSp_NewHWSurface(this, &dsp_back_buffer, bpp, width-1, height-1) == 0 ) { | |
891 | |
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892 current->hwdata = (private_hwdata*) SDL_malloc (sizeof (private_hwdata)); |
0 | 893 if (current ->hwdata == NULL) { |
894 SDL_OutOfMemory (); | |
895 return NULL; | |
896 } | |
897 | |
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898 SDL_memset (current->hwdata, 0, sizeof (private_hwdata)); |
0 | 899 current->hwdata->offscreen = dsp_back_buffer; |
900 current->flags |= SDL_DOUBLEBUF | SDL_HWSURFACE; | |
901 this->UpdateRects = DSp_DirectUpdate; /* hardware doesn't do update rects, must be page-flipped */ | |
902 } | |
903 else { | |
904 | |
905 DSpContext_Release (dsp_context); | |
906 use_dsp_back_buffer = SDL_TRUE; | |
907 goto rebuild; | |
908 } | |
909 | |
910 current->pitch = GetPortPixRowBytes(dsp_back_buffer) & 0x3FFF; | |
911 current->pixels = GetPixBaseAddr(GetPortPixMap(dsp_back_buffer)); | |
912 | |
913 current->w = width; | |
914 current->h = height; | |
915 | |
916 #if ! TARGET_API_MAC_OSX | |
917 | |
918 if (use_dsp_back_buffer) { | |
919 | |
920 DSpContext_GetMonitorFrequency (dsp_context, &freq); | |
921 DSpContext_SetMaxFrameRate (dsp_context, freq >> 16); | |
922 } | |
923 | |
924 | |
925 if ( (current->flags & SDL_HWSURFACE) || (current->flags & SDL_OPENGL) ) | |
926 DSpContext_SetVBLProc (dsp_context, DSp_VBLProc, NULL); | |
927 #endif | |
928 | |
929 if (bpp == 8) | |
930 current->flags |= SDL_HWPALETTE; | |
931 | |
932 if (flags & SDL_OPENGL) { | |
933 | |
934 Rect rect; | |
935 RGBColor rgb = { 0.0, 0.0, 0.0 }; | |
936 GrafPtr save_port; | |
937 | |
938 SetRect (&rect, 0, 0, width, height); | |
939 SDL_Window = NewCWindow(nil, &( (**SDL_Display).gdRect), "\p", SDL_TRUE, plainDBox, (WindowPtr)-1, SDL_FALSE, 0); | |
940 | |
941 if (SDL_Window == NULL) { | |
942 | |
943 SDL_SetError ("DSp_SetVideoMode : OpenGL window could not be created."); | |
944 return NULL; | |
945 } | |
946 | |
947 /* Set window color to black to avoid white flash*/ | |
948 GetPort (&save_port); | |
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949 #if TARGET_API_MAC_CARBON |
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950 SetPort (GetWindowPort(SDL_Window)); |
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951 #else |
0 | 952 SetPort (SDL_Window); |
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953 #endif |
0 | 954 RGBForeColor (&rgb); |
955 PaintRect (&rect); | |
956 SetPort (save_port); | |
957 | |
958 SetPortWindowPort (SDL_Window); | |
959 SelectWindow (SDL_Window); | |
960 | |
961 if ( Mac_GL_Init (this) < 0 ) { | |
962 | |
963 SDL_SetError ("DSp_SetVideoMode : could not create OpenGL context."); | |
964 return NULL; | |
965 } | |
966 | |
967 current->flags |= SDL_OPENGL; | |
968 } | |
969 | |
970 return current; | |
971 } | |
972 | |
973 #ifdef DSP_TRY_CC_AND_AA | |
974 | |
975 static int DSp_MakeHWMask (_THIS, SDL_Surface *surface) | |
976 { | |
977 GDHandle save_device; | |
978 CGrafPtr save_port; | |
979 GWorldPtr temp; | |
980 RGBColor black = { 0, 0, 0 }; | |
981 RGBColor white = { 0xFFFF, 0xFFFF, 0xFFFF }; | |
982 Rect rect; | |
983 | |
984 Uint32 depth = GetPixDepth ( GetGDevPixMap (SDL_Display) ); | |
985 | |
986 SetRect (&rect, 0, 0, surface->w, surface->h); | |
987 | |
988 if ( noErr != NewGWorld (&(surface->hwdata->mask), depth, &rect, 0, SDL_Display, 0 ) < 0 ) { | |
989 | |
990 SDL_OutOfMemory (); | |
991 return (-1); | |
992 } | |
993 | |
994 if ( noErr != NewGWorld (&temp, depth, &rect, 0 , SDL_Display, 0 ) ) { | |
995 | |
996 SDL_OutOfMemory (); | |
997 return (-1); | |
998 } | |
999 | |
1000 | |
1001 GetGWorld (&save_port, &save_device); | |
1002 SetGWorld (surface->hwdata->mask, SDL_Display); | |
1003 | |
1004 RGBForeColor (&white); | |
1005 PaintRect (&rect); | |
1006 | |
1007 RGBBackColor (&(surface->hwdata->trans)); | |
1008 | |
1009 CopyBits ( GetPortBitMapForCopyBits(surface->hwdata->offscreen), | |
1010 GetPortBitMapForCopyBits(surface->hwdata->mask), | |
1011 &rect, &rect, transparent, NULL ); | |
1012 | |
1013 SetGWorld (surface->hwdata->mask, SDL_Display); | |
1014 SetGWorld (save_port, save_device); | |
1015 return (0); | |
1016 } | |
1017 | |
1018 static int DSp_SetHWAlpha(_THIS, SDL_Surface *surface, UInt8 alpha) | |
1019 { | |
1020 surface->hwdata->alpha.red = (alpha / 255.0) * 65535; | |
1021 surface->hwdata->alpha.blue = (alpha / 255.0) * 65535; | |
1022 surface->hwdata->alpha.green = (alpha / 255.0) * 65535; | |
1023 | |
1024 surface->flags |= SDL_SRCALPHA; | |
1025 | |
1026 if (surface->flags & SDL_SRCCOLORKEY) { | |
1027 return(DSp_MakeHWMask (this, surface)); | |
1028 } | |
1029 return(0); | |
1030 } | |
1031 | |
1032 static int DSp_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key) | |
1033 { | |
1034 CGrafPtr save_port; | |
1035 GDHandle save_device; | |
1036 | |
1037 GetGWorld (&save_port, &save_device); | |
1038 SetGWorld (surface->hwdata->offscreen, NULL); | |
1039 | |
1040 Index2Color (key, &(surface->hwdata->trans)); | |
1041 surface->flags |= SDL_SRCCOLORKEY; | |
1042 | |
1043 SetGWorld (save_port, save_device); | |
1044 | |
1045 if ( surface->flags & SDL_SRCALPHA ) { | |
1046 return(DSp_MakeHWMask (this, surface)); | |
1047 } | |
1048 return(0); | |
1049 } | |
1050 | |
1051 #endif /* DSP_TRY_CC_AND_AA */ | |
1052 | |
1053 static int DSp_NewHWSurface(_THIS, CGrafPtr *port, int depth, int width, int height) { | |
1054 | |
1055 OSStatus err; | |
1056 Rect bounds; | |
1057 | |
1058 SetRect (&bounds, 0, 0, width, height); | |
1059 | |
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1060 #if useDistantHdwrMem && useLocalHdwrMem |
0 | 1061 if (dsp_vram_available) { |
1062 /* try VRAM */ | |
1063 err = NewGWorld (port, depth, &bounds, 0 , SDL_Display, useDistantHdwrMem | noNewDevice ); | |
1064 if (err != noErr) | |
1065 DSp_SetHWError (err, SDL_FALSE); | |
1066 else | |
1067 return (0); | |
1068 } | |
1069 | |
1070 if (dsp_agp_available) { | |
1071 /* try AGP */ | |
1072 err = NewGWorld (port, depth, &bounds, 0 , SDL_Display, useLocalHdwrMem | noNewDevice ); | |
1073 | |
1074 if (err != noErr) | |
1075 DSp_SetHWError (err, SDL_TRUE); | |
1076 else | |
1077 return (0); | |
1078 } | |
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1079 #endif |
0 | 1080 |
1081 return (-1); | |
1082 } | |
1083 | |
1084 static int DSp_AllocHWSurface(_THIS, SDL_Surface *surface) | |
1085 { | |
1086 GWorldPtr temp; | |
1087 | |
1088 if ( DSp_NewHWSurface (this, &temp, surface->format->BitsPerPixel, surface->w, surface->h) < 0 ) | |
1089 return (-1); | |
1090 | |
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1091 surface->hwdata = (private_hwdata*) SDL_malloc (sizeof (private_hwdata)); |
0 | 1092 if (surface->hwdata == NULL) { |
1093 SDL_OutOfMemory (); | |
1094 return -1; | |
1095 } | |
1096 | |
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1097 SDL_memset (surface->hwdata, 0, sizeof(private_hwdata)); |
0 | 1098 surface->hwdata->offscreen = temp; |
1099 surface->pitch = GetPixRowBytes (GetPortPixMap (temp)) & 0x3FFF; | |
1100 surface->pixels = GetPixBaseAddr (GetPortPixMap (temp)); | |
1101 surface->flags |= SDL_HWSURFACE; | |
1102 #ifdef DSP_TRY_CC_AND_AA | |
1103 surface->flags |= SDL_HWACCEL; | |
1104 #endif | |
1105 return 0; | |
1106 } | |
1107 | |
1108 static void DSp_FreeHWSurface(_THIS, SDL_Surface *surface) | |
1109 { | |
1110 if (surface->hwdata->offscreen != NULL) | |
1111 DisposeGWorld (surface->hwdata->offscreen); | |
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1112 SDL_free(surface->hwdata); |
0 | 1113 |
1114 surface->pixels = NULL; | |
1115 } | |
1116 | |
1117 static int DSp_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dest) | |
1118 { | |
1119 int accelerated; | |
1120 | |
1121 /* Set initial acceleration on */ | |
1122 src->flags |= SDL_HWACCEL; | |
1123 | |
1124 /* Set the surface attributes */ | |
1125 if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { | |
1126 if ( ! this->info.blit_hw_A ) { | |
1127 src->flags &= ~SDL_HWACCEL; | |
1128 } | |
1129 } | |
1130 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | |
1131 if ( ! this->info.blit_hw_CC ) { | |
1132 src->flags &= ~SDL_HWACCEL; | |
1133 } | |
1134 } | |
1135 | |
1136 /* Check to see if final surface blit is accelerated */ | |
1137 accelerated = !!(src->flags & SDL_HWACCEL); | |
1138 if ( accelerated ) { | |
1139 src->map->hw_blit = DSp_HWAccelBlit; | |
1140 } | |
1141 return(accelerated); | |
1142 } | |
1143 | |
1144 static int DSp_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, | |
1145 SDL_Surface *dst, SDL_Rect *dstrect) | |
1146 { | |
1147 CGrafPtr save_port; | |
1148 GDHandle save_device; | |
1149 Rect src_rect, dst_rect; | |
1150 RGBColor black = { 0, 0, 0 }; | |
1151 RGBColor white = { 0xFFFF, 0xFFFF, 0xFFFF }; | |
1152 | |
1153 #ifdef DSP_TRY_CC_AND_AA | |
1154 UInt32 mode; | |
1155 #endif | |
1156 | |
1157 SetRect (&src_rect, srcrect->x, srcrect->y, srcrect->x + srcrect->w, srcrect->y + srcrect->h); | |
1158 SetRect (&dst_rect, dstrect->x, dstrect->y, dstrect->x + dstrect->w, dstrect->y + dstrect->h); | |
1159 | |
1160 GetGWorld (&save_port, &save_device); | |
1161 SetGWorld (dst->hwdata->offscreen, NULL); | |
1162 | |
1163 RGBForeColor (&black); | |
1164 RGBBackColor (&white); | |
1165 | |
1166 #ifdef DSP_TRY_CC_AND_AA | |
1167 | |
1168 if ( (src->flags & SDL_SRCCOLORKEY) && | |
1169 (src->flags & SDL_SRCALPHA) ) { | |
1170 | |
1171 OpColor (&(src->hwdata->alpha)); | |
1172 | |
1173 CopyDeepMask ( GetPortBitMapForCopyBits(src->hwdata->offscreen), | |
1174 GetPortBitMapForCopyBits(src->hwdata->mask), | |
1175 GetPortBitMapForCopyBits(dst->hwdata->offscreen), | |
1176 &src_rect, &src_rect, &dst_rect, | |
1177 blend, | |
1178 NULL ); | |
1179 } | |
1180 else { | |
1181 | |
1182 if ( src->flags & SDL_SRCCOLORKEY) { | |
1183 RGBBackColor (&(src->hwdata->trans) ); | |
1184 mode = transparent; | |
1185 } | |
1186 else if (src->flags & SDL_SRCALPHA) { | |
1187 | |
1188 OpColor (&(src->hwdata->alpha)); | |
1189 mode = blend; | |
1190 } | |
1191 else { | |
1192 | |
1193 mode = srcCopy; | |
1194 } | |
1195 | |
1196 CopyBits ( GetPortBitMapForCopyBits(src->hwdata->offscreen), | |
1197 GetPortBitMapForCopyBits(dst->hwdata->offscreen), | |
1198 &src_rect, &dst_rect, mode, NULL ); | |
1199 } | |
1200 #else | |
1201 | |
1202 CopyBits ( &(((GrafPtr)(src->hwdata->offscreen))->portBits), | |
1203 &(((GrafPtr)(dst->hwdata->offscreen))->portBits), | |
1204 &src_rect, &dst_rect, srcCopy, NULL ); | |
1205 | |
1206 #endif /* DSP_TRY_CC_AND_AA */ | |
1207 | |
1208 SetGWorld (save_port, save_device); | |
1209 | |
1210 return(0); | |
1211 } | |
1212 | |
1213 static int DSp_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) | |
1214 { | |
1215 CGrafPtr save_port; | |
1216 GDHandle save_device; | |
1217 Rect fill_rect; | |
1218 RGBColor rgb; | |
1219 | |
1220 SetRect (&fill_rect, rect->x, rect->y, rect->x + rect->w, rect->y + rect->h); | |
1221 | |
1222 GetGWorld (&save_port, &save_device); | |
1223 SetGWorld (dst->hwdata->offscreen, NULL); | |
1224 | |
1225 Index2Color (color, &rgb); | |
1226 | |
1227 RGBForeColor (&rgb); | |
1228 PaintRect (&fill_rect); | |
1229 | |
1230 SetGWorld (save_port, save_device); | |
1231 | |
1232 return(0); | |
1233 } | |
1234 | |
1235 static int DSp_FlipHWSurface(_THIS, SDL_Surface *surface) | |
1236 { | |
1237 if ( (surface->flags & SDL_HWSURFACE) ) { | |
1238 CGrafPtr dsp_front_buffer, save_port; | |
1239 Rect rect; | |
1240 | |
1133
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parents:
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1241 #if ! TARGET_API_MAC_OSX |
0 | 1242 unsigned int old_count; |
1133
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1243 #endif |
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|
1244 |
0 | 1245 /* pseudo page flipping for VRAM back buffer*/ |
1246 DSpContext_GetFrontBuffer (dsp_context, &dsp_front_buffer); | |
1247 SetRect (&rect, 0, 0, surface->w-1, surface->h-1); | |
1248 | |
1249 GetPort ((GrafPtr *)&save_port); | |
1250 SetPort ((GrafPtr)dsp_front_buffer); | |
1251 | |
1252 /* wait for retrace */ | |
1253 /* I have tried doing the swap in interrupt routine (VBL Proc) to do */ | |
1254 /* it asynchronously, but apparently CopyBits isn't interrupt safe */ | |
1255 | |
1256 #if ! TARGET_API_MAC_OSX | |
1257 #ifndef DSP_NO_SYNC_VBL | |
1258 old_count = retrace_count; | |
1259 while (old_count == retrace_count) | |
1260 ; | |
1261 #endif | |
1262 #endif | |
1263 | |
1264 CopyBits ( GetPortBitMapForCopyBits(dsp_back_buffer), | |
1265 GetPortBitMapForCopyBits(dsp_front_buffer), | |
1266 &rect, &rect, srcCopy, NULL ); | |
1267 | |
1268 SetPort ((GrafPtr)save_port); | |
1269 | |
1270 } else { | |
1271 /* not really page flipping at all: DSp just blits the dirty rectangles from DSp_UpdateRects */ | |
1272 Boolean busy_flag; | |
1273 DSpContext_SwapBuffers (dsp_context, NULL, &busy_flag); /* this waits for VBL */ | |
1274 DSpContext_GetBackBuffer (dsp_context, kDSpBufferKind_Normal, &dsp_back_buffer); | |
1275 surface->pixels = GetPixBaseAddr( GetPortPixMap(dsp_back_buffer) ); | |
1276 } | |
1277 return(0); | |
1278 } | |
1279 | |
1280 static int DSp_LockHWSurface(_THIS, SDL_Surface *surface) | |
1281 { | |
1282 if ( LockPixels (GetGWorldPixMap (surface->hwdata->offscreen)) ) | |
1283 return 0; | |
1284 else | |
1285 return -1; | |
1286 } | |
1287 | |
1288 static void DSp_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
1289 { | |
1290 UnlockPixels (GetGWorldPixMap (surface->hwdata->offscreen)); | |
1291 } | |
1292 | |
1293 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *sdl_rects) | |
1294 { | |
1295 return; | |
1296 } | |
1297 | |
1298 static void DSp_DSpUpdate(_THIS, int numrects, SDL_Rect *sdl_rects) | |
1299 { | |
1300 #if ! TARGET_API_MAC_OSX /* Unsupported DSp in here */ | |
1301 int i; | |
1302 Rect rect; | |
1303 | |
1304 for (i = 0; i < numrects; i++) { | |
1305 | |
1306 rect.top = sdl_rects[i].y; | |
1307 rect.left = sdl_rects[i].x; | |
1308 rect.bottom = sdl_rects[i].h + sdl_rects[i].y; | |
1309 rect.right = sdl_rects[i].w + sdl_rects[i].x; | |
1310 | |
1311 DSpContext_InvalBackBufferRect (dsp_context, &rect); | |
1312 } | |
1313 #endif | |
1314 } | |
1315 | |
1316 static int DSp_CreatePalette(_THIS) { | |
1317 | |
1318 | |
1319 /* Create our palette */ | |
1320 SDL_CTab = (CTabHandle)NewHandle(sizeof(ColorSpec)*256 + 8); | |
1321 if ( SDL_CTab == nil ) { | |
1322 SDL_OutOfMemory(); | |
1323 return(-1); | |
1324 } | |
1325 (**SDL_CTab).ctSeed = GetCTSeed(); | |
1326 (**SDL_CTab).ctFlags = 0; | |
1327 (**SDL_CTab).ctSize = 255; | |
1328 CTabChanged(SDL_CTab); | |
1329 SDL_CPal = NewPalette(256, SDL_CTab, pmExplicit+pmTolerant, 0); | |
1330 | |
1331 return 0; | |
1332 } | |
1333 | |
1334 static int DSp_DestroyPalette(_THIS) { | |
1335 | |
1336 /* Free palette and restore original one */ | |
1337 if ( SDL_CTab != nil ) { | |
1338 DisposeHandle((Handle)SDL_CTab); | |
1339 SDL_CTab = nil; | |
1340 } | |
1341 if ( SDL_CPal != nil ) { | |
1342 DisposePalette(SDL_CPal); | |
1343 SDL_CPal = nil; | |
1344 } | |
1345 RestoreDeviceClut(SDL_Display); | |
1346 | |
1347 return (0); | |
1348 } | |
1349 | |
1350 static int DSp_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
1351 { | |
1352 CTabHandle cTab; | |
1353 | |
1354 int i; | |
1355 | |
1356 cTab = SDL_CTab; | |
1357 | |
1358 /* Verify the range of colors */ | |
1359 if ( (firstcolor+ncolors) > ((**cTab).ctSize+1) ) { | |
1360 return(0); | |
1361 } | |
1362 | |
1363 /* Set the screen palette and update the display */ | |
1364 for(i = 0; i < ncolors; i++) { | |
1365 int j = firstcolor + i; | |
1366 (**cTab).ctTable[j].value = j; | |
1367 (**cTab).ctTable[j].rgb.red = colors[i].r << 8 | colors[i].r; | |
1368 (**cTab).ctTable[j].rgb.green = colors[i].g << 8 | colors[i].g; | |
1369 (**cTab).ctTable[j].rgb.blue = colors[i].b << 8 | colors[i].b; | |
1370 } | |
1371 | |
1372 SetGDevice(SDL_Display); | |
1373 SetEntries(0, (**cTab).ctSize, (ColorSpec *)&(**cTab).ctTable); | |
1374 | |
1375 return(1); | |
1376 } | |
1377 | |
1378 void DSp_VideoQuit(_THIS) | |
1379 { | |
1380 int i; | |
1381 | |
1382 /* Free current video mode */ | |
1383 DSp_UnsetVideoMode(this, this->screen); | |
1384 | |
3948
ab8297bf3768
Minor tab fix in mac drawsprocket code.
Ryan C. Gordon <icculus@icculus.org>
parents:
1811
diff
changeset
|
1385 /* Free Palette and restore original */ |
ab8297bf3768
Minor tab fix in mac drawsprocket code.
Ryan C. Gordon <icculus@icculus.org>
parents:
1811
diff
changeset
|
1386 DSp_DestroyPalette (this); |
0 | 1387 |
3962
7cdb1d7fc93b
Support for Gamma Ramps on Mac OS Classic in both the macrom and macdsp video
Ryan C. Gordon <icculus@icculus.org>
parents:
3948
diff
changeset
|
1388 #if SDL_MACCLASSIC_GAMMA_SUPPORT |
7cdb1d7fc93b
Support for Gamma Ramps on Mac OS Classic in both the macrom and macdsp video
Ryan C. Gordon <icculus@icculus.org>
parents:
3948
diff
changeset
|
1389 Mac_QuitGamma(this); |
7cdb1d7fc93b
Support for Gamma Ramps on Mac OS Classic in both the macrom and macdsp video
Ryan C. Gordon <icculus@icculus.org>
parents:
3948
diff
changeset
|
1390 #endif |
7cdb1d7fc93b
Support for Gamma Ramps on Mac OS Classic in both the macrom and macdsp video
Ryan C. Gordon <icculus@icculus.org>
parents:
3948
diff
changeset
|
1391 |
0 | 1392 /* Free list of video modes */ |
1393 if ( SDL_modelist != NULL ) { | |
1394 for ( i=0; SDL_modelist[i]; i++ ) { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
1395 SDL_free(SDL_modelist[i]); |
0 | 1396 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
1397 SDL_free(SDL_modelist); |
0 | 1398 SDL_modelist = NULL; |
1399 } | |
1400 | |
1401 /* Unload DrawSprocket */ | |
3948
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Minor tab fix in mac drawsprocket code.
Ryan C. Gordon <icculus@icculus.org>
parents:
1811
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changeset
|
1402 DSpShutdown (); |
0 | 1403 } |
1404 | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
1405 #if SDL_VIDEO_OPENGL |
0 | 1406 |
1407 /* swap buffers with v-sync */ | |
1408 static void DSp_GL_SwapBuffers (_THIS) { | |
1409 | |
1410 #ifndef DSP_NO_SYNC_OPENGL | |
1411 | |
1412 unsigned int old_count; | |
1413 | |
1414 old_count = retrace_count; | |
1415 while (old_count == retrace_count) | |
1416 ; | |
1417 #endif | |
1418 | |
1419 aglSwapBuffers (glContext); | |
1420 } | |
1421 | |
1422 #endif |