Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 1924:69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Added OpenGL renderer error checking.
Use fast-path texture formats in the OpenGL renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 22 Jul 2006 21:02:57 +0000 |
parents | 8f1ab2f7c722 |
children | 542c78b6fb12 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
27 #include "SDL_audio_c.h" | |
28 #include "SDL_audiomem.h" | |
29 #include "SDL_sysaudio.h" | |
30 | |
1190 | 31 #ifdef __OS2__ |
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32 /* We'll need the DosSetPriority() API! */ |
1190 | 33 #define INCL_DOSPROCESS |
34 #include <os2.h> | |
35 #endif | |
36 | |
0 | 37 /* Available audio drivers */ |
38 static AudioBootStrap *bootstrap[] = { | |
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39 #if SDL_AUDIO_DRIVER_BSD |
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40 &BSD_AUDIO_bootstrap, |
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41 #endif |
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42 #if SDL_AUDIO_DRIVER_OSS |
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43 &DSP_bootstrap, |
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44 &DMA_bootstrap, |
0 | 45 #endif |
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46 #if SDL_AUDIO_DRIVER_ALSA |
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47 &ALSA_bootstrap, |
0 | 48 #endif |
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49 #if SDL_AUDIO_DRIVER_QNXNTO |
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50 &QNXNTOAUDIO_bootstrap, |
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51 #endif |
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52 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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53 &SUNAUDIO_bootstrap, |
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54 #endif |
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55 #if SDL_AUDIO_DRIVER_DMEDIA |
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56 &DMEDIA_bootstrap, |
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57 #endif |
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58 #if SDL_AUDIO_DRIVER_ARTS |
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59 &ARTS_bootstrap, |
0 | 60 #endif |
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61 #if SDL_AUDIO_DRIVER_ESD |
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62 &ESD_bootstrap, |
0 | 63 #endif |
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64 #if SDL_AUDIO_DRIVER_NAS |
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65 &NAS_bootstrap, |
0 | 66 #endif |
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67 #if SDL_AUDIO_DRIVER_DSOUND |
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68 &DSOUND_bootstrap, |
0 | 69 #endif |
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70 #if SDL_AUDIO_DRIVER_WAVEOUT |
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71 &WAVEOUT_bootstrap, |
0 | 72 #endif |
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73 #if SDL_AUDIO_DRIVER_PAUD |
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74 &Paud_bootstrap, |
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75 #endif |
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76 #if SDL_AUDIO_DRIVER_BAUDIO |
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77 &BAUDIO_bootstrap, |
0 | 78 #endif |
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79 #if SDL_AUDIO_DRIVER_COREAUDIO |
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80 &COREAUDIO_bootstrap, |
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81 #endif |
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82 #if SDL_AUDIO_DRIVER_SNDMGR |
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83 &SNDMGR_bootstrap, |
0 | 84 #endif |
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85 #if SDL_AUDIO_DRIVER_AHI |
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86 &AHI_bootstrap, |
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87 #endif |
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88 #if SDL_AUDIO_DRIVER_MINT |
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89 &MINTAUDIO_GSXB_bootstrap, |
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90 &MINTAUDIO_MCSN_bootstrap, |
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91 &MINTAUDIO_STFA_bootstrap, |
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92 &MINTAUDIO_XBIOS_bootstrap, |
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93 &MINTAUDIO_DMA8_bootstrap, |
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94 #endif |
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95 #if SDL_AUDIO_DRIVER_DISK |
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96 &DISKAUD_bootstrap, |
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97 #endif |
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98 #if SDL_AUDIO_DRIVER_DUMMY |
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99 &DUMMYAUD_bootstrap, |
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100 #endif |
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101 #if SDL_AUDIO_DRIVER_DC |
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102 &DCAUD_bootstrap, |
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103 #endif |
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104 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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105 &MMEAUDIO_bootstrap, |
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106 #endif |
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107 #if SDL_AUDIO_DRIVER_DART |
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108 &DART_bootstrap, |
1190 | 109 #endif |
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110 NULL |
0 | 111 }; |
112 SDL_AudioDevice *current_audio = NULL; | |
113 | |
114 /* Various local functions */ | |
115 int SDL_AudioInit(const char *driver_name); | |
116 void SDL_AudioQuit(void); | |
117 | |
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118 #if SDL_AUDIO_DRIVER_AHI |
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119 static int audio_configured = 0; |
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120 #endif |
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122 /* The general mixing thread function */ | |
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123 int SDLCALL |
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124 SDL_RunAudio(void *audiop) |
0 | 125 { |
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126 SDL_AudioDevice *audio = (SDL_AudioDevice *) audiop; |
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127 Uint8 *stream; |
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128 int stream_len; |
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129 void *udata; |
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130 void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); |
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131 int silence; |
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132 #if SDL_AUDIO_DRIVER_AHI |
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133 int started = 0; |
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134 |
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135 /* AmigaOS NEEDS that the audio driver is opened in the thread that uses it! */ |
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136 |
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137 D(bug("Task audio started audio struct:<%lx>...\n", audiop)); |
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138 |
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139 D(bug("Before Openaudio...")); |
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140 if (audio->OpenAudio(audio, &audio->spec) == -1) { |
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141 D(bug("Open audio failed...\n")); |
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142 return (-1); |
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143 } |
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144 D(bug("OpenAudio...OK\n")); |
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145 #endif |
0 | 146 |
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147 /* Perform any thread setup */ |
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148 if (audio->ThreadInit) { |
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149 audio->ThreadInit(audio); |
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150 } |
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151 audio->threadid = SDL_ThreadID(); |
0 | 152 |
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153 /* Set up the mixing function */ |
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154 fill = audio->spec.callback; |
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155 udata = audio->spec.userdata; |
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156 |
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157 #if SDL_AUDIO_DRIVER_AHI |
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158 audio_configured = 1; |
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159 |
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160 D(bug("Audio configured... Checking for conversion\n")); |
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161 SDL_mutexP(audio->mixer_lock); |
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162 D(bug("Semaphore obtained...\n")); |
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163 #endif |
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164 |
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165 if (audio->convert.needed) { |
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166 if (audio->convert.src_format == AUDIO_U8) { |
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167 silence = 0x80; |
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168 } else { |
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169 silence = 0; |
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170 } |
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171 stream_len = audio->convert.len; |
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172 } else { |
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173 silence = audio->spec.silence; |
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174 stream_len = audio->spec.size; |
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175 } |
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176 |
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177 #if SDL_AUDIO_DRIVER_AHI |
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178 SDL_mutexV(audio->mixer_lock); |
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179 D(bug("Entering audio loop...\n")); |
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180 #endif |
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181 |
1190 | 182 #ifdef __OS2__ |
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183 /* Increase the priority of this thread to make sure that |
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184 the audio will be continuous all the time! */ |
1190 | 185 #ifdef USE_DOSSETPRIORITY |
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186 if (SDL_getenv("SDL_USE_TIMECRITICAL_AUDIO")) { |
1190 | 187 #ifdef DEBUG_BUILD |
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188 printf |
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189 ("[SDL_RunAudio] : Setting priority to TimeCritical+0! (TID%d)\n", |
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190 SDL_ThreadID()); |
1190 | 191 #endif |
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192 DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0); |
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193 } else { |
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194 #ifdef DEBUG_BUILD |
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195 printf |
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196 ("[SDL_RunAudio] : Setting priority to ForegroundServer+0! (TID%d)\n", |
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197 SDL_ThreadID()); |
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198 #endif |
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199 DosSetPriority(PRTYS_THREAD, PRTYC_FOREGROUNDSERVER, 0, 0); |
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200 } |
1190 | 201 #endif |
202 #endif | |
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203 |
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204 /* Loop, filling the audio buffers */ |
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205 while (audio->enabled) { |
0 | 206 |
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207 /* Fill the current buffer with sound */ |
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208 if (audio->convert.needed) { |
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209 if (audio->convert.buf) { |
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210 stream = audio->convert.buf; |
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211 } else { |
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212 continue; |
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213 } |
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214 } else { |
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215 stream = audio->GetAudioBuf(audio); |
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216 if (stream == NULL) { |
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217 stream = audio->fake_stream; |
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218 } |
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219 } |
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220 SDL_memset(stream, silence, stream_len); |
0 | 221 |
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222 if (!audio->paused) { |
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223 SDL_mutexP(audio->mixer_lock); |
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224 (*fill) (udata, stream, stream_len); |
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225 SDL_mutexV(audio->mixer_lock); |
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226 } |
0 | 227 |
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228 /* Convert the audio if necessary */ |
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229 if (audio->convert.needed) { |
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230 SDL_ConvertAudio(&audio->convert); |
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231 stream = audio->GetAudioBuf(audio); |
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232 if (stream == NULL) { |
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233 stream = audio->fake_stream; |
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234 } |
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235 SDL_memcpy(stream, audio->convert.buf, audio->convert.len_cvt); |
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236 } |
0 | 237 |
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238 /* Ready current buffer for play and change current buffer */ |
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239 if (stream != audio->fake_stream) { |
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240 audio->PlayAudio(audio); |
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241 } |
1562 | 242 |
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243 /* Wait for an audio buffer to become available */ |
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244 if (stream == audio->fake_stream) { |
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245 SDL_Delay((audio->spec.samples * 1000) / audio->spec.freq); |
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246 } else { |
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247 audio->WaitAudio(audio); |
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248 } |
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249 } |
1562 | 250 |
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251 /* Wait for the audio to drain.. */ |
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252 if (audio->WaitDone) { |
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253 audio->WaitDone(audio); |
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254 } |
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255 #if SDL_AUDIO_DRIVER_AHI |
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256 D(bug("WaitAudio...Done\n")); |
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257 |
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258 audio->CloseAudio(audio); |
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259 |
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260 D(bug("CloseAudio..Done, subtask exiting...\n")); |
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261 audio_configured = 0; |
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262 #endif |
1190 | 263 #ifdef __OS2__ |
264 #ifdef DEBUG_BUILD | |
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265 printf("[SDL_RunAudio] : Task exiting. (TID%d)\n", SDL_ThreadID()); |
1190 | 266 #endif |
267 #endif | |
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268 return (0); |
0 | 269 } |
270 | |
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271 static void |
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272 SDL_LockAudio_Default(SDL_AudioDevice * audio) |
322
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273 { |
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274 if (audio->thread && (SDL_ThreadID() == audio->threadid)) { |
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275 return; |
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276 } |
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277 SDL_mutexP(audio->mixer_lock); |
322
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278 } |
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279 |
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280 static void |
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281 SDL_UnlockAudio_Default(SDL_AudioDevice * audio) |
322
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282 { |
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283 if (audio->thread && (SDL_ThreadID() == audio->threadid)) { |
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284 return; |
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285 } |
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286 SDL_mutexV(audio->mixer_lock); |
322
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287 } |
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288 |
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289 static Uint16 |
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290 SDL_ParseAudioFormat(const char *string) |
1794 | 291 { |
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292 Uint16 format = 0; |
1794 | 293 |
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294 switch (*string) { |
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295 case 'U': |
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296 ++string; |
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297 format |= 0x0000; |
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298 break; |
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299 case 'S': |
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300 ++string; |
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301 format |= 0x8000; |
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302 break; |
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303 default: |
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304 return 0; |
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305 } |
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306 switch (SDL_atoi(string)) { |
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307 case 8: |
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308 string += 1; |
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309 format |= 8; |
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310 break; |
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311 case 16: |
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312 string += 2; |
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313 format |= 16; |
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314 if (SDL_strcmp(string, "LSB") == 0 |
1794 | 315 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
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316 || SDL_strcmp(string, "SYS") == 0 |
1794 | 317 #endif |
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318 ) { |
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319 format |= 0x0000; |
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320 } |
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321 if (SDL_strcmp(string, "MSB") == 0 |
1794 | 322 #if SDL_BYTEORDER == SDL_BIG_ENDIAN |
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323 || SDL_strcmp(string, "SYS") == 0 |
1794 | 324 #endif |
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325 ) { |
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326 format |= 0x1000; |
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327 } |
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328 break; |
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329 default: |
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330 return 0; |
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331 } |
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332 return format; |
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333 } |
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334 |
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335 int |
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336 SDL_GetNumAudioDrivers(void) |
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337 { |
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338 return (SDL_arraysize(bootstrap) - 1); |
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339 } |
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340 |
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341 const char * |
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342 SDL_GetAudioDriver(int index) |
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343 { |
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344 if (index >= 0 && index < SDL_GetNumAudioDrivers()) { |
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345 return (bootstrap[index]->name); |
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346 } |
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347 return (NULL); |
1794 | 348 } |
349 | |
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350 int |
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351 SDL_AudioInit(const char *driver_name) |
0 | 352 { |
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353 SDL_AudioDevice *audio; |
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354 int i = 0, idx; |
0 | 355 |
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356 /* Check to make sure we don't overwrite 'current_audio' */ |
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357 if (current_audio != NULL) { |
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358 SDL_AudioQuit(); |
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359 } |
0 | 360 |
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361 /* Select the proper audio driver */ |
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362 audio = NULL; |
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363 idx = 0; |
1909
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Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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364 if (driver_name == NULL) { |
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365 driver_name = SDL_getenv("SDL_AUDIODRIVER"); |
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366 } |
1361
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367 #if SDL_AUDIO_DRIVER_ESD |
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368 if ((driver_name == NULL) && (SDL_getenv("ESPEAKER") != NULL)) { |
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369 /* Ahem, we know that if ESPEAKER is set, user probably wants |
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370 to use ESD, but don't start it if it's not already running. |
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371 This probably isn't the place to do this, but... Shh! :) |
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372 */ |
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373 for (i = 0; bootstrap[i]; ++i) { |
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374 if (SDL_strcmp(bootstrap[i]->name, "esd") == 0) { |
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Configure dynamically generates SDL_config.h
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375 #ifdef HAVE_PUTENV |
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376 const char *esd_no_spawn; |
0 | 377 |
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378 /* Don't start ESD if it's not running */ |
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379 esd_no_spawn = getenv("ESD_NO_SPAWN"); |
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380 if (esd_no_spawn == NULL) { |
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381 putenv("ESD_NO_SPAWN=1"); |
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382 } |
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383 #endif |
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384 if (bootstrap[i]->available()) { |
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385 audio = bootstrap[i]->create(0); |
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386 break; |
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387 } |
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388 #ifdef HAVE_UNSETENV |
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389 if (esd_no_spawn == NULL) { |
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390 unsetenv("ESD_NO_SPAWN"); |
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391 } |
0 | 392 #endif |
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393 } |
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394 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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395 } |
1361
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New configure-based build system. Still work in progress, but much improved
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396 #endif /* SDL_AUDIO_DRIVER_ESD */ |
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397 if (audio == NULL) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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398 if (driver_name != NULL) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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399 for (i = 0; bootstrap[i]; ++i) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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400 if (SDL_strncmp(bootstrap[i]->name, driver_name, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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401 SDL_strlen(bootstrap[i]->name)) == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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402 if (bootstrap[i]->available()) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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403 audio = bootstrap[i]->create(idx); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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404 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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405 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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406 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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407 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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408 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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409 for (i = 0; bootstrap[i]; ++i) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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410 if (bootstrap[i]->available()) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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411 audio = bootstrap[i]->create(idx); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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412 if (audio != NULL) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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413 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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414 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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415 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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416 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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417 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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418 if (audio == NULL) { |
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419 if (driver_name) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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420 SDL_SetError("%s not available", driver_name); |
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421 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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422 SDL_SetError("No available audio device"); |
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423 } |
1909
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Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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424 #if 0 |
8f1ab2f7c722
Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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425 /* Don't fail SDL_Init() if audio isn't available. |
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Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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426 SDL_OpenAudio() will handle it at that point. *sigh* |
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Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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427 */ |
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428 return (-1); |
0 | 429 #endif |
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430 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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431 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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432 current_audio = audio; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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433 if (current_audio) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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434 current_audio->name = bootstrap[i]->name; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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435 if (!current_audio->LockAudio && !current_audio->UnlockAudio) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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436 current_audio->LockAudio = SDL_LockAudio_Default; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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437 current_audio->UnlockAudio = SDL_UnlockAudio_Default; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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438 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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439 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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440 return (0); |
0 | 441 } |
442 | |
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443 /* |
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444 * Get the current audio driver name |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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445 */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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446 const char * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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447 SDL_GetCurrentAudioDriver() |
0 | 448 { |
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449 if (current_audio) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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450 return current_audio->name; |
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451 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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452 return (NULL); |
0 | 453 } |
454 | |
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455 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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456 SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
0 | 457 { |
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458 SDL_AudioDevice *audio; |
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459 const char *env; |
0 | 460 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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461 /* Start up the audio driver, if necessary */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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462 if (!current_audio) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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463 if ((SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) || |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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464 (current_audio == NULL)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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465 return (-1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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466 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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467 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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468 audio = current_audio; |
0 | 469 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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470 if (audio->opened) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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471 SDL_SetError("Audio device is already opened"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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472 return (-1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
473 } |
262
ba5363e21df8
Don't allow multiple audio opens to succeed (until SDL 1.3)
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diff
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|
474 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
475 /* Verify some parameters */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
476 if (desired->freq == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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477 env = SDL_getenv("SDL_AUDIO_FREQUENCY"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
478 if (env) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
479 desired->freq = SDL_atoi(env); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
480 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
481 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
482 if (desired->freq == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
483 /* Pick some default audio frequency */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
484 desired->freq = 22050; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
485 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
486 if (desired->format == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
487 env = SDL_getenv("SDL_AUDIO_FORMAT"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
488 if (env) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
489 desired->format = SDL_ParseAudioFormat(env); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
490 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
491 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
492 if (desired->format == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
493 /* Pick some default audio format */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
494 desired->format = AUDIO_S16; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
495 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
496 if (desired->channels == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
497 env = SDL_getenv("SDL_AUDIO_CHANNELS"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
498 if (env) { |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
499 desired->channels = (Uint8) SDL_atoi(env); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
500 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
501 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
502 if (desired->channels == 0) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
503 /* Pick a default number of channels */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
504 desired->channels = 2; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
505 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
506 switch (desired->channels) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
507 case 1: /* Mono */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
508 case 2: /* Stereo */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
509 case 4: /* surround */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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510 case 6: /* surround with center and lfe */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
511 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
512 default: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
513 SDL_SetError("1 (mono) and 2 (stereo) channels supported"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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514 return (-1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
515 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
516 if (desired->samples == 0) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
517 env = SDL_getenv("SDL_AUDIO_SAMPLES"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
518 if (env) { |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
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1901
diff
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|
519 desired->samples = (Uint16) SDL_atoi(env); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
520 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
521 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
522 if (desired->samples == 0) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
523 /* Pick a default of ~46 ms at desired frequency */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
524 int samples = (desired->freq / 1000) * 46; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
525 int power2 = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
526 while (power2 < samples) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
527 power2 *= 2; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
528 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
529 desired->samples = power2; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
530 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
531 if (desired->callback == NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
532 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
533 return (-1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
534 } |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
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|
535 #if defined(__MACOS__) || (defined(__RISCOS__) && SDL_THREADS_DISABLED) |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
536 /* FIXME: Need to implement PPC interrupt asm for SDL_LockAudio() */ |
0 | 537 #else |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
538 #if defined(__MINT__) && SDL_THREADS_DISABLED |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
539 /* Uses interrupt driven audio, without thread */ |
398
d219b0e02f5f
Added Atari audio support (thanks Patrice!)
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parents:
322
diff
changeset
|
540 #else |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
541 /* Create a semaphore for locking the sound buffers */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
542 audio->mixer_lock = SDL_CreateMutex(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
543 if (audio->mixer_lock == NULL) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
544 SDL_SetError("Couldn't create mixer lock"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
545 SDL_CloseAudio(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
546 return (-1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
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|
547 } |
398
d219b0e02f5f
Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents:
322
diff
changeset
|
548 #endif /* __MINT__ */ |
1402
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Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
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|
549 #endif /* __MACOS__ */ |
0 | 550 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
551 /* Calculate the silence and size of the audio specification */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
552 SDL_CalculateAudioSpec(desired); |
0 | 553 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
554 /* Open the audio subsystem */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
555 SDL_memcpy(&audio->spec, desired, sizeof(audio->spec)); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
556 audio->convert.needed = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
557 audio->enabled = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
558 audio->paused = 1; |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
559 |
1406
39ca9a4b22f3
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
560 #if !SDL_AUDIO_DRIVER_AHI |
21
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Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
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|
561 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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|
562 /* AmigaOS opens audio inside the main loop */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
563 audio->opened = audio->OpenAudio(audio, &audio->spec) + 1; |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
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|
564 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
565 if (!audio->opened) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
566 SDL_CloseAudio(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
567 return (-1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
568 } |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
569 #else |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
570 D(bug("Locking semaphore...")); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
571 SDL_mutexP(audio->mixer_lock); |
1408
ceb5c2fec4f1
Fixed some preprocessor mangling
Sam Lantinga <slouken@libsdl.org>
parents:
1406
diff
changeset
|
572 |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
573 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
574 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
575 D(bug("Created thread...\n")); |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
576 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
577 if (audio->thread == NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
578 SDL_mutexV(audio->mixer_lock); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
579 SDL_CloseAudio(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
580 SDL_SetError("Couldn't create audio thread"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
581 return (-1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
582 } |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
583 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
584 while (!audio_configured) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
585 SDL_Delay(100); |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
586 #endif |
0 | 587 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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changeset
|
588 /* If the audio driver changes the buffer size, accept it */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
589 if (audio->spec.samples != desired->samples) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
changeset
|
590 desired->samples = audio->spec.samples; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
591 SDL_CalculateAudioSpec(desired); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
592 } |
0 | 593 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
594 /* Allocate a fake audio memory buffer */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
595 audio->fake_stream = SDL_AllocAudioMem(audio->spec.size); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
596 if (audio->fake_stream == NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
597 SDL_CloseAudio(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
598 SDL_OutOfMemory(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
599 return (-1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
600 } |
0 | 601 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
602 /* See if we need to do any conversion */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
603 if (obtained != NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
604 SDL_memcpy(obtained, &audio->spec, sizeof(audio->spec)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
changeset
|
605 } else if (desired->freq != audio->spec.freq || |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
606 desired->format != audio->spec.format || |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
607 desired->channels != audio->spec.channels) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
608 /* Build an audio conversion block */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
609 if (SDL_BuildAudioCVT(&audio->convert, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
610 desired->format, desired->channels, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
611 desired->freq, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
changeset
|
612 audio->spec.format, audio->spec.channels, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
613 audio->spec.freq) < 0) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
614 SDL_CloseAudio(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
615 return (-1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
616 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
617 if (audio->convert.needed) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
618 audio->convert.len = desired->size; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
changeset
|
619 audio->convert.buf = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
620 (Uint8 *) SDL_AllocAudioMem(audio->convert.len * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
621 audio->convert.len_mult); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
622 if (audio->convert.buf == NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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changeset
|
623 SDL_CloseAudio(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
624 SDL_OutOfMemory(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
625 return (-1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
626 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
627 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
628 } |
1406
39ca9a4b22f3
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
629 #if !SDL_AUDIO_DRIVER_AHI |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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changeset
|
630 /* Start the audio thread if necessary */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
631 switch (audio->opened) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
632 case 1: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
633 /* Start the audio thread */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
634 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
635 #undef SDL_CreateThread |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
636 audio->thread = SDL_CreateThread(SDL_RunAudio, audio, NULL, NULL); |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
637 #else |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
638 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); |
1330
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It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
639 #endif |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
640 if (audio->thread == NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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changeset
|
641 SDL_CloseAudio(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
642 SDL_SetError("Couldn't create audio thread"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
643 return (-1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
644 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
645 break; |
0 | 646 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
647 default: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
648 /* The audio is now playing */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
649 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
650 } |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
651 #else |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
652 SDL_mutexV(audio->mixer_lock); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
653 D(bug("SDL_OpenAudio USCITA...\n")); |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
654 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
655 #endif |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
656 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
657 return (0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
658 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
659 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
660 SDL_audiostatus |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
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|
661 SDL_GetAudioStatus(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
662 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
663 SDL_AudioDevice *audio = current_audio; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
664 SDL_audiostatus status; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
665 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
666 status = SDL_AUDIO_STOPPED; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
667 if (audio && audio->enabled) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
668 if (audio->paused) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
669 status = SDL_AUDIO_PAUSED; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
670 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
671 status = SDL_AUDIO_PLAYING; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
672 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
673 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
674 return (status); |
0 | 675 } |
676 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
677 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
678 SDL_PauseAudio(int pause_on) |
0 | 679 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
680 SDL_AudioDevice *audio = current_audio; |
0 | 681 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
682 if (audio) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
683 audio->paused = pause_on; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
684 } |
0 | 685 } |
686 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
687 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
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|
688 SDL_LockAudio(void) |
0 | 689 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
690 SDL_AudioDevice *audio = current_audio; |
0 | 691 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
692 /* Obtain a lock on the mixing buffers */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
693 if (audio && audio->LockAudio) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
694 audio->LockAudio(audio); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
1794
diff
changeset
|
695 } |
0 | 696 } |
697 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
698 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
699 SDL_UnlockAudio(void) |
0 | 700 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
701 SDL_AudioDevice *audio = current_audio; |
0 | 702 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
703 /* Release lock on the mixing buffers */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
704 if (audio && audio->UnlockAudio) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
705 audio->UnlockAudio(audio); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
706 } |
0 | 707 } |
708 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
709 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
710 SDL_CloseAudio(void) |
0 | 711 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
712 SDL_QuitSubSystem(SDL_INIT_AUDIO); |
0 | 713 } |
714 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
changeset
|
715 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
716 SDL_AudioQuit(void) |
0 | 717 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
718 SDL_AudioDevice *audio = current_audio; |
0 | 719 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
720 if (audio) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
721 audio->enabled = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
722 if (audio->thread != NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
723 SDL_WaitThread(audio->thread, NULL); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
724 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
725 if (audio->mixer_lock != NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
726 SDL_DestroyMutex(audio->mixer_lock); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
727 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
728 if (audio->fake_stream != NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
729 SDL_FreeAudioMem(audio->fake_stream); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
730 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
731 if (audio->convert.needed) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
732 SDL_FreeAudioMem(audio->convert.buf); |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
733 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
734 } |
1406
39ca9a4b22f3
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
735 #if !SDL_AUDIO_DRIVER_AHI |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
736 if (audio->opened) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
737 audio->CloseAudio(audio); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
738 audio->opened = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
739 } |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
740 #endif |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
741 /* Free the driver data */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
742 audio->free(audio); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
743 current_audio = NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
744 } |
0 | 745 } |
746 | |
747 #define NUM_FORMATS 6 | |
748 static int format_idx; | |
749 static int format_idx_sub; | |
750 static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = { | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
751 {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
752 AUDIO_U16MSB}, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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753 {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
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754 AUDIO_U16MSB}, |
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755 {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, |
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756 AUDIO_S8}, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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757 {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, |
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758 AUDIO_S8}, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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759 {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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760 AUDIO_S8}, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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761 {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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762 AUDIO_S8}, |
0 | 763 }; |
764 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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765 Uint16 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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766 SDL_FirstAudioFormat(Uint16 format) |
0 | 767 { |
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768 for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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769 if (format_list[format_idx][0] == format) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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770 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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771 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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772 } |
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773 format_idx_sub = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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774 return (SDL_NextAudioFormat()); |
0 | 775 } |
776 | |
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777 Uint16 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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778 SDL_NextAudioFormat(void) |
0 | 779 { |
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780 if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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781 return (0); |
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782 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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783 return (format_list[format_idx][format_idx_sub++]); |
0 | 784 } |
785 | |
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786 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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787 SDL_CalculateAudioSpec(SDL_AudioSpec * spec) |
0 | 788 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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789 switch (spec->format) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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790 case AUDIO_U8: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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791 spec->silence = 0x80; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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792 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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793 default: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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794 spec->silence = 0x00; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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795 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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796 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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797 spec->size = (spec->format & 0xFF) / 8; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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798 spec->size *= spec->channels; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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799 spec->size *= spec->samples; |
0 | 800 } |
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801 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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802 /* vi: set ts=4 sw=4 expandtab: */ |