Mercurial > sdl-ios-xcode
annotate src/video/quartz/SDL_QuartzWM.m @ 779:68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
From: Max Horn
Subject: Auto hide mouse & other changes
the attached bug adds the auto-hide-mouse feature I talked about
earlier. Turned out it was a lot simpler than I thought, simply by
using our existing code :-). I actually spent much more time on fixing
various bugs in the code and correcting (IMO) some behavior (although,
due to the lack of real specs for SDL, it's probably arguable what
'correct' means...).
* adds auto (un)hiding of mouse depending on whether it is in- or
outside the game window
* computation of course coordinates is correct now (it often and
reproducible got out of sync with the old code, since the NSEvent
window was in some cases *not* our window anymore, so locationInWindow
returned wrong results)
* added a method which at any time returns the mouse coords, relative
to our window
* fixed handling of lost/gain input/mouse/app focus "events"
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 07 Jan 2004 15:01:51 +0000 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2003 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #include "SDL_QuartzVideo.h" |
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24 |
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25 |
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26 struct WMcursor { |
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27 Cursor curs; |
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28 }; |
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29 |
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30 void QZ_FreeWMCursor (_THIS, WMcursor *cursor) { |
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31 |
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32 if ( cursor != NULL ) |
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33 free (cursor); |
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34 } |
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35 |
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36 /* Use the Carbon cursor routines for now */ |
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37 WMcursor* QZ_CreateWMCursor (_THIS, Uint8 *data, Uint8 *mask, |
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38 int w, int h, int hot_x, int hot_y) { |
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39 WMcursor *cursor; |
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40 int row, bytes; |
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41 |
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42 /* Allocate the cursor memory */ |
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43 cursor = (WMcursor *)malloc(sizeof(WMcursor)); |
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44 if ( cursor == NULL ) { |
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45 SDL_OutOfMemory(); |
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46 return(NULL); |
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47 } |
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48 memset(cursor, 0, sizeof(*cursor)); |
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49 |
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50 if (w > 16) |
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51 w = 16; |
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52 |
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53 if (h > 16) |
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54 h = 16; |
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55 |
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56 bytes = (w+7)/8; |
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57 |
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58 for ( row=0; row<h; ++row ) { |
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59 memcpy(&cursor->curs.data[row], data, bytes); |
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60 data += bytes; |
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61 } |
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62 for ( row=0; row<h; ++row ) { |
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63 memcpy(&cursor->curs.mask[row], mask, bytes); |
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64 mask += bytes; |
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65 } |
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66 cursor->curs.hotSpot.h = hot_x; |
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67 cursor->curs.hotSpot.v = hot_y; |
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68 |
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69 return(cursor); |
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70 } |
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71 |
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72 void QZ_ShowMouse (_THIS) { |
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73 if (!cursor_visible) { |
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74 [ NSCursor unhide ]; |
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75 cursor_visible = YES; |
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76 } |
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77 } |
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78 |
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79 void QZ_HideMouse (_THIS) { |
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80 BOOL isInGameWin = QZ_IsMouseInWindow (this); |
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81 if (isInGameWin && cursor_visible) { |
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82 [ NSCursor hide ]; |
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83 cursor_visible = NO; |
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84 } |
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85 } |
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86 |
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87 BOOL QZ_IsMouseInWindow (_THIS) { |
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88 return (mode_flags & SDL_FULLSCREEN) ? true : NSPointInRect([ qz_window mouseLocationOutsideOfEventStream ], [ window_view frame ]); |
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89 } |
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90 |
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91 int QZ_ShowWMCursor (_THIS, WMcursor *cursor) { |
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92 |
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93 if ( cursor == NULL) { |
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94 if ( cursor_should_be_visible ) { |
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95 QZ_HideMouse (this); |
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96 cursor_should_be_visible = NO; |
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97 QZ_ChangeGrabState (this, QZ_HIDECURSOR); |
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98 } |
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99 } |
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100 else { |
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101 SetCursor(&cursor->curs); |
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102 if ( ! cursor_should_be_visible ) { |
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103 QZ_ShowMouse (this); |
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104 cursor_should_be_visible = YES; |
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105 QZ_ChangeGrabState (this, QZ_SHOWCURSOR); |
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106 } |
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107 } |
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108 |
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109 return 1; |
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110 } |
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111 |
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112 /* |
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113 Coordinate conversion functions, for convenience |
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114 Cocoa sets the origin at the lower left corner of the window/screen |
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115 SDL, CoreGraphics/WindowServer, and QuickDraw use the origin at the upper left corner |
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116 The routines were written so they could be called before SetVideoMode() has finished; |
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117 this might have limited usefulness at the moment, but the extra cost is trivial. |
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118 */ |
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119 |
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120 /* Convert Cocoa screen coordinate to Cocoa window coordinate */ |
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121 void QZ_PrivateGlobalToLocal (_THIS, NSPoint *p) { |
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122 |
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123 *p = [ qz_window convertScreenToBase:*p ]; |
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124 } |
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125 |
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126 |
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127 /* Convert Cocoa window coordinate to Cocoa screen coordinate */ |
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128 void QZ_PrivateLocalToGlobal (_THIS, NSPoint *p) { |
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129 |
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130 *p = [ qz_window convertBaseToScreen:*p ]; |
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131 } |
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132 |
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133 /* Convert SDL coordinate to Cocoa coordinate */ |
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134 void QZ_PrivateSDLToCocoa (_THIS, NSPoint *p) { |
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135 |
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136 if ( CGDisplayIsCaptured (display_id) ) { /* capture signals fullscreen */ |
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137 |
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138 p->y = CGDisplayPixelsHigh (display_id) - p->y - 1; |
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139 } |
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140 else { |
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141 |
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142 NSPoint newPoint; |
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143 |
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144 newPoint = [ window_view convertPoint:*p toView:[ qz_window contentView ] ]; |
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145 |
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146 *p = newPoint; |
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147 } |
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148 } |
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149 |
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150 /* Convert Cocoa coordinate to SDL coordinate */ |
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151 void QZ_PrivateCocoaToSDL (_THIS, NSPoint *p) { |
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152 |
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153 if ( CGDisplayIsCaptured (display_id) ) { /* capture signals fullscreen */ |
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154 |
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155 p->y = CGDisplayPixelsHigh (display_id) - p->y - 1; |
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156 } |
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157 else { |
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158 |
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159 NSPoint newPoint; |
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160 |
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161 newPoint = [ window_view convertPoint:*p fromView:[ qz_window contentView ] ]; |
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162 |
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163 *p = newPoint; |
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164 } |
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165 } |
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166 |
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167 /* Convert SDL coordinate to window server (CoreGraphics) coordinate */ |
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168 CGPoint QZ_PrivateSDLToCG (_THIS, NSPoint *p) { |
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169 |
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170 CGPoint cgp; |
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171 |
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172 if ( ! CGDisplayIsCaptured (display_id) ) { /* not captured => not fullscreen => local coord */ |
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173 |
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174 int height; |
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175 |
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176 QZ_PrivateSDLToCocoa (this, p); |
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177 QZ_PrivateLocalToGlobal (this, p); |
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178 |
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179 height = CGDisplayPixelsHigh (display_id); |
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180 p->y = height - p->y; |
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181 } |
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182 |
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183 cgp.x = p->x; |
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184 cgp.y = p->y; |
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185 |
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186 return cgp; |
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187 } |
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188 |
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189 #if 0 /* Dead code */ |
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190 /* Convert window server (CoreGraphics) coordinate to SDL coordinate */ |
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191 void QZ_PrivateCGToSDL (_THIS, NSPoint *p) { |
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192 |
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193 if ( ! CGDisplayIsCaptured (display_id) ) { /* not captured => not fullscreen => local coord */ |
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194 |
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195 int height; |
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196 |
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197 /* Convert CG Global to Cocoa Global */ |
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198 height = CGDisplayPixelsHigh (display_id); |
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199 p->y = height - p->y; |
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200 |
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201 QZ_PrivateGlobalToLocal (this, p); |
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202 QZ_PrivateCocoaToSDL (this, p); |
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203 } |
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204 } |
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205 #endif /* Dead code */ |
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206 |
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207 void QZ_PrivateWarpCursor (_THIS, int x, int y) { |
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208 |
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209 NSPoint p; |
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210 CGPoint cgp; |
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211 |
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212 p = NSMakePoint (x, y); |
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213 cgp = QZ_PrivateSDLToCG (this, &p); |
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214 |
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215 /* this is the magic call that fixes cursor "freezing" after warp */ |
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216 CGSetLocalEventsSuppressionInterval (0.0); |
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217 CGWarpMouseCursorPosition (cgp); |
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218 } |
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219 |
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220 void QZ_WarpWMCursor (_THIS, Uint16 x, Uint16 y) { |
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221 |
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222 /* Only allow warping when in foreground */ |
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223 if ( ! [ NSApp isActive ] ) |
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224 return; |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
225 |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
226 /* Do the actual warp */ |
272
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
269
diff
changeset
|
227 QZ_PrivateWarpCursor (this, x, y); |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
228 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
229 /* Generate the mouse moved event */ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
230 SDL_PrivateMouseMotion (0, 0, x, y); |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
231 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
232 |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
233 void QZ_MoveWMCursor (_THIS, int x, int y) { } |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
234 void QZ_CheckMouseMode (_THIS) { } |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
235 |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
236 void QZ_SetCaption (_THIS, const char *title, const char *icon) { |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
237 |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
238 if ( qz_window != nil ) { |
58
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
239 NSString *string; |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
240 if ( title != NULL ) { |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
241 string = [ [ NSString alloc ] initWithCString:title ]; |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
242 [ qz_window setTitle:string ]; |
58
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
243 [ string release ]; |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
244 } |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
245 if ( icon != NULL ) { |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
246 string = [ [ NSString alloc ] initWithCString:icon ]; |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
247 [ qz_window setMiniwindowTitle:string ]; |
58
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
248 [ string release ]; |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
249 } |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
250 } |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
251 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
252 |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
253 void QZ_SetIcon (_THIS, SDL_Surface *icon, Uint8 *mask) |
269
4125b9859c71
Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
254 { |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
255 NSBitmapImageRep *imgrep; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
256 NSImage *img; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
257 SDL_Surface *mergedSurface; |
592
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
258 int i,j; |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
259 NSAutoreleasePool *pool; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
260 SDL_Rect rrect; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
261 NSSize imgSize = {icon->w, icon->h}; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
262 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
263 pool = [ [ NSAutoreleasePool alloc ] init ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
264 SDL_GetClipRect(icon, &rrect); |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
265 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
266 /* create a big endian RGBA surface */ |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
267 mergedSurface = SDL_CreateRGBSurface(SDL_SWSURFACE|SDL_SRCALPHA, |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
268 icon->w, icon->h, 32, 0xff<<24, 0xff<<16, 0xff<<8, 0xff<<0); |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
269 if (mergedSurface==NULL) { |
324
f25f666d609a
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
303
diff
changeset
|
270 NSLog(@"Error creating surface for merge"); |
f25f666d609a
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
303
diff
changeset
|
271 goto freePool; |
f25f666d609a
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
303
diff
changeset
|
272 } |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
273 |
592
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
274 if (mergedSurface->pitch != |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
275 mergedSurface->format->BytesPerPixel * mergedSurface->w) { |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
276 SDL_SetError ("merged surface has wrong format"); |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
277 SDL_FreeSurface (mergedSurface); |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
278 goto freePool; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
279 } |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
280 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
281 if (SDL_BlitSurface(icon,&rrect,mergedSurface,&rrect)) { |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
282 NSLog(@"Error blitting to mergedSurface"); |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
283 goto freePool; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
284 } |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
285 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
286 if (mask) { |
592
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
287 |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
288 Uint32 *pixels = mergedSurface->pixels; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
289 for (i = 0; i < mergedSurface->h; i++) { |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
290 for (j = 0; j < mergedSurface->w; j++) { |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
291 |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
292 int index = i * mergedSurface->w + j; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
293 int mindex = index >> 3; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
294 int bindex = 7 - (index & 0x7); |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
295 |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
296 if (mask[mindex] & (1 << bindex)) |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
297 pixels[index] |= 0x000000FF; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
298 else |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
299 pixels[index] &= 0xFFFFFF00; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
300 } |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
301 } |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
302 } |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
303 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
304 imgrep = [ [ NSBitmapImageRep alloc] |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
305 initWithBitmapDataPlanes:(unsigned char **)&mergedSurface->pixels |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
306 pixelsWide:icon->w pixelsHigh:icon->h bitsPerSample:8 samplesPerPixel:4 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
307 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
308 bytesPerRow:icon->w<<2 bitsPerPixel:32 ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
309 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
310 img = [ [ NSImage alloc ] initWithSize:imgSize ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
311 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
312 [ img addRepresentation: imgrep ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
313 [ NSApp setApplicationIconImage:img ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
314 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
315 [ img release ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
316 [ imgrep release ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
317 SDL_FreeSurface(mergedSurface); |
269
4125b9859c71
Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
318 freePool: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
319 [pool release]; |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
320 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
321 |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
322 int QZ_IconifyWindow (_THIS) { |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
323 |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
324 if ( ! [ qz_window isMiniaturized ] ) { |
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
325 [ qz_window miniaturize:nil ]; |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
326 return 1; |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
327 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
328 else { |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
329 SDL_SetError ("window already iconified"); |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
330 return 0; |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
331 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
332 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
333 |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
334 /* |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
335 int QZ_GetWMInfo (_THIS, SDL_SysWMinfo *info) { |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
336 info->nsWindowPtr = qz_window; |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
337 return 0; |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
338 }*/ |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
339 |
761
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340 void QZ_ChangeGrabState (_THIS, int action) { |
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341 |
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342 /* |
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343 Figure out what the next state should be based on the action. |
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344 Ignore actions that can't change the current state. |
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345 */ |
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346 if ( grab_state == QZ_UNGRABBED ) { |
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347 if ( action == QZ_ENABLE_GRAB ) { |
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348 if ( cursor_should_be_visible ) |
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349 grab_state = QZ_VISIBLE_GRAB; |
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350 else |
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351 grab_state = QZ_INVISIBLE_GRAB; |
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352 } |
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353 } |
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354 else if ( grab_state == QZ_VISIBLE_GRAB ) { |
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355 if ( action == QZ_DISABLE_GRAB ) |
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356 grab_state = QZ_UNGRABBED; |
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357 else if ( action == QZ_HIDECURSOR ) |
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358 grab_state = QZ_INVISIBLE_GRAB; |
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359 } |
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360 else { |
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361 assert( grab_state == QZ_INVISIBLE_GRAB ); |
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362 |
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363 if ( action == QZ_DISABLE_GRAB ) |
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364 grab_state = QZ_UNGRABBED; |
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365 else if ( action == QZ_SHOWCURSOR ) |
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366 grab_state = QZ_VISIBLE_GRAB; |
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367 } |
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368 |
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369 /* now apply the new state */ |
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370 if (grab_state == QZ_UNGRABBED) { |
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371 |
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372 CGAssociateMouseAndMouseCursorPosition (1); |
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373 } |
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374 else if (grab_state == QZ_VISIBLE_GRAB) { |
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375 |
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376 CGAssociateMouseAndMouseCursorPosition (1); |
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377 } |
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378 else { |
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379 assert( grab_state == QZ_INVISIBLE_GRAB ); |
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380 |
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381 QZ_PrivateWarpCursor (this, SDL_VideoSurface->w / 2, SDL_VideoSurface->h / 2); |
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382 CGAssociateMouseAndMouseCursorPosition (0); |
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383 } |
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384 } |
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385 |
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386 SDL_GrabMode QZ_GrabInput (_THIS, SDL_GrabMode grab_mode) { |
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387 |
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388 int doGrab = grab_mode & SDL_GRAB_ON; |
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389 /*int fullscreen = grab_mode & SDL_GRAB_FULLSCREEN;*/ |
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390 |
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391 if ( this->screen == NULL ) { |
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392 SDL_SetError ("QZ_GrabInput: screen is NULL"); |
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393 return SDL_GRAB_OFF; |
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394 } |
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395 |
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396 if ( ! video_set ) { |
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397 /*SDL_SetError ("QZ_GrabInput: video is not set, grab will take effect on mode switch"); */ |
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398 current_grab_mode = grab_mode; |
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399 return grab_mode; /* Will be set later on mode switch */ |
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400 } |
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401 |
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402 if ( grab_mode != SDL_GRAB_QUERY ) { |
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403 if ( doGrab ) |
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404 QZ_ChangeGrabState (this, QZ_ENABLE_GRAB); |
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405 else |
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406 QZ_ChangeGrabState (this, QZ_DISABLE_GRAB); |
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407 |
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408 current_grab_mode = doGrab ? SDL_GRAB_ON : SDL_GRAB_OFF; |
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409 } |
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410 |
501
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411 return current_grab_mode; |
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412 } |