Mercurial > sdl-ios-xcode
annotate src/thread/SDL_systhread.h @ 4573:6399178be313
Completed work on X11_CreateTexture. Added lots of safety features.
These include support for drawing a texture using the core protocol
while other textures are drawn using Xrender if Xrender does not support
the color format of the said texture or any other fault with Xrender.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
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date | Fri, 28 May 2010 20:40:09 +0530 |
parents | f7b03b6838cb |
children | b530ef003506 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* These are functions that need to be implemented by a port of SDL */ | |
25 | |
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26 #ifndef _SDL_systhread_h |
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27 #define _SDL_systhread_h |
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28 |
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Sam Lantinga <slouken@libsdl.org>
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29 #include "SDL_thread.h" |
0 | 30 |
31 /* This function creates a thread, passing args to SDL_RunThread(), | |
32 saves a system-dependent thread id in thread->id, and returns 0 | |
33 on success. | |
34 */ | |
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Enabled libc support on Win32, so we don't break binary compatibility in 1.2
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35 #ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD |
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36 extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args, |
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37 pfnSDL_CurrentBeginThread pfnBeginThread, |
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38 pfnSDL_CurrentEndThread pfnEndThread); |
1190 | 39 #else |
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40 extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args); |
1190 | 41 #endif |
0 | 42 |
43 /* This function does any necessary setup in the child thread */ | |
44 extern void SDL_SYS_SetupThread(void); | |
45 | |
46 /* This function waits for the thread to finish and frees any data | |
47 allocated by SDL_SYS_CreateThread() | |
48 */ | |
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49 extern void SDL_SYS_WaitThread(SDL_Thread * thread); |
0 | 50 |
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51 #endif /* _SDL_systhread_h */ |
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Added SDL_GetCPUCount() to see how many cores are available.
Sam Lantinga <slouken@libsdl.org>
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52 |
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parents:
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53 /* vi: set ts=4 sw=4 expandtab: */ |