diff src/thread/SDL_systhread.h @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
parents
children e8157fcb3114
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/thread/SDL_systhread.h	Thu Apr 26 16:45:43 2001 +0000
@@ -0,0 +1,48 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@devolution.com
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+/* These are functions that need to be implemented by a port of SDL */
+
+#include "SDL_thread_c.h"
+
+/* This function creates a thread, passing args to SDL_RunThread(),
+   saves a system-dependent thread id in thread->id, and returns 0
+   on success.
+*/
+extern int SDL_SYS_CreateThread(SDL_Thread *thread, void *args);
+
+/* This function does any necessary setup in the child thread */
+extern void SDL_SYS_SetupThread(void);
+
+/* This function waits for the thread to finish and frees any data
+   allocated by SDL_SYS_CreateThread()
+ */
+extern void SDL_SYS_WaitThread(SDL_Thread *thread);
+
+/* This function kills the thread and returns */
+extern void SDL_SYS_KillThread(SDL_Thread *thread);
+