annotate src/audio/arts/SDL_artsaudio.c @ 3168:6338b7f2d024

Hi, I have prepared a set of patches to readd WindowsCE support to SDL 1.3. I've created a new GAPI/Rawframebuffer and a DirectDraw renderer. Both renderers are work in progress and there are several unimplemented cases. (Notably RenderLine/RenderPoint/RenderFill/QueryTexturePixels/UpdateTexture and texture blending ) Nevertheless I am successfully using these renderers together with the SDL software renderer. (On most devices the SDL software renderer will be much faster as there are only badly optimized vendor drivers available) I send these patches now in this unpolished state because there seems to be some interest in win ce and someone has to start supporting SDL 1.3 Now on to the patches: wince_events_window_fixes.patch fixes some wince incompatibilities and adds fullscreen support via SHFullScreen. NOTE: This patch shouldn't have any side effects on Windows, but I have NOT tested it on Windows, so please double-check. This patch doesn't dependent on the following ones. wince_renderers_system.patch This patch does all necessary modifications to the SDL system. - it adds the renderers to the configure system - it adds the renderers to win32video SDL_ceddrawrender.c SDL_ceddrawrender.h SDL_gapirender_c.h SDL_gapirender.c SDL_gapirender.h these files add the new render drivers and should be placed in src/video/win32 Some notes to people who want to test this: - I have only compiled sdl with ming32ce, so the VisualC files are not up to date - As mingw32ce has no ddraw.h this file must be taken from the MS SDK and modified to work with gcc - I had to modify line 2611 in configure.in to EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lcoredll -lcommctrl -lmmtimer -Wl,--image-base -Wl,0x10000" otherwise GetCPinfo wouldn't link. If someone knows whats causing this I'd be happy to hear about it. It would be great if these patches could make their way into SVN as this would make collaboration much much easier. I'm out of office for the next week and therefore will be unavailable via email. Regards Stefan
author Sam Lantinga <slouken@libsdl.org>
date Sun, 07 Jun 2009 02:44:46 +0000
parents b21348d47cab
children f7b03b6838cb
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Allow access to a raw mixing buffer */
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25
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26 #ifdef HAVE_SIGNAL_H
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27 #include <signal.h>
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28 #endif
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29 #include <unistd.h>
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30 #include <errno.h>
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31
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32 #include "SDL_timer.h"
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33 #include "SDL_audio.h"
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34 #include "../SDL_audiomem.h"
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35 #include "../SDL_audio_c.h"
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36 #include "SDL_artsaudio.h"
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37
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38 #ifdef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
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39 #include "SDL_name.h"
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40 #include "SDL_loadso.h"
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41 #else
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42 #define SDL_NAME(X) X
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43 #endif
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44
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45 /* The tag name used by artsc audio */
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46 #define ARTS_DRIVER_NAME "arts"
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47
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48 #ifdef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
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49
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50 static const char *arts_library = SDL_AUDIO_DRIVER_ARTS_DYNAMIC;
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51 static void *arts_handle = NULL;
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52
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53 /* !!! FIXME: I hate this SDL_NAME clutter...it makes everything so messy! */
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54 static int (*SDL_NAME(arts_init)) (void);
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55 static void (*SDL_NAME(arts_free)) (void);
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56 static arts_stream_t(*SDL_NAME(arts_play_stream)) (int rate, int bits,
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57 int channels,
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58 const char *name);
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59 static int (*SDL_NAME(arts_stream_set)) (arts_stream_t s,
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60 arts_parameter_t param, int value);
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61 static int (*SDL_NAME(arts_stream_get)) (arts_stream_t s,
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62 arts_parameter_t param);
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63 static int (*SDL_NAME(arts_write)) (arts_stream_t s, const void *buffer,
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64 int count);
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65 static void (*SDL_NAME(arts_close_stream)) (arts_stream_t s);
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66 static int (*SDL_NAME(arts_suspended)) (void);
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67 static const char *(*SDL_NAME(arts_error_text)) (int errorcode);
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68
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69 #define SDL_ARTS_SYM(x) { #x, (void **) (char *) &SDL_NAME(x) }
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70 static struct
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71 {
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72 const char *name;
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73 void **func;
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74 } arts_functions[] = {
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75 /* *INDENT-OFF* */
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76 SDL_ARTS_SYM(arts_init),
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77 SDL_ARTS_SYM(arts_free),
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78 SDL_ARTS_SYM(arts_play_stream),
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79 SDL_ARTS_SYM(arts_stream_set),
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80 SDL_ARTS_SYM(arts_stream_get),
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81 SDL_ARTS_SYM(arts_write),
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82 SDL_ARTS_SYM(arts_close_stream),
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83 SDL_ARTS_SYM(arts_suspended),
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84 SDL_ARTS_SYM(arts_error_text),
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85 /* *INDENT-ON* */
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86 };
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87
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88 #undef SDL_ARTS_SYM
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89
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90 static void
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91 UnloadARTSLibrary()
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92 {
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93 if (arts_handle != NULL) {
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94 SDL_UnloadObject(arts_handle);
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95 arts_handle = NULL;
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96 }
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97 }
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98
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99 static int
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100 LoadARTSLibrary(void)
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101 {
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102 int i, retval = -1;
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103
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104 if (arts_handle == NULL) {
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105 arts_handle = SDL_LoadObject(arts_library);
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106 if (arts_handle != NULL) {
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107 retval = 0;
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108 for (i = 0; i < SDL_arraysize(arts_functions); ++i) {
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109 *arts_functions[i].func =
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110 SDL_LoadFunction(arts_handle, arts_functions[i].name);
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111 if (!*arts_functions[i].func) {
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112 retval = -1;
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113 UnloadARTSLibrary();
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114 break;
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115 }
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116 }
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117 }
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118 }
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119
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120 return retval;
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121 }
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122
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123 #else
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124
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125 static void
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126 UnloadARTSLibrary()
294
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127 {
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128 return;
294
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129 }
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130
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131 static int
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132 LoadARTSLibrary(void)
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133 {
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134 return 0;
294
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135 }
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136
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137 #endif /* SDL_AUDIO_DRIVER_ARTS_DYNAMIC */
294
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138
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139 /* This function waits until it is possible to write a full sound buffer */
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140 static void
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141 ARTS_WaitDevice(_THIS)
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142 {
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143 Sint32 ticks;
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144
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145 /* Check to see if the thread-parent process is still alive */
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146 {
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147 static int cnt = 0;
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148 /* Note that this only works with thread implementations
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149 that use a different process id for each thread.
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150 */
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151 /* Check every 10 loops */
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152 if (this->hidden->parent && (((++cnt) % 10) == 0)) {
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153 if (kill(this->hidden->parent, 0) < 0 && errno == ESRCH) {
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154 this->enabled = 0;
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155 }
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156 }
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157 }
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158
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159 /* Use timer for general audio synchronization */
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160 ticks =
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161 ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
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162 if (ticks > 0) {
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163 SDL_Delay(ticks);
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164 }
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165 }
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166
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167 static void
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168 ARTS_PlayDevice(_THIS)
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169 {
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170 /* Write the audio data */
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171 int written = SDL_NAME(arts_write) (this->hidden->stream,
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172 this->hidden->mixbuf,
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173 this->hidden->mixlen);
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174
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175 /* If timer synchronization is enabled, set the next write frame */
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176 if (this->hidden->frame_ticks) {
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177 this->hidden->next_frame += this->hidden->frame_ticks;
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178 }
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179
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180 /* If we couldn't write, assume fatal error for now */
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181 if (written < 0) {
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182 this->enabled = 0;
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183 }
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184 #ifdef DEBUG_AUDIO
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185 fprintf(stderr, "Wrote %d bytes of audio data\n", written);
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186 #endif
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187 }
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188
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189 static void
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190 ARTS_WaitDone(_THIS)
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191 {
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192 /* !!! FIXME: camp here until buffer drains... SDL_Delay(???); */
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193 }
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194
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195
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diff changeset
196 static Uint8 *
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diff changeset
197 ARTS_GetDeviceBuf(_THIS)
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198 {
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diff changeset
199 return (this->hidden->mixbuf);
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200 }
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201
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202
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203 static void
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204 ARTS_CloseDevice(_THIS)
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205 {
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206 if (this->hidden != NULL) {
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207 if (this->hidden->mixbuf != NULL) {
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diff changeset
208 SDL_FreeAudioMem(this->hidden->mixbuf);
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diff changeset
209 this->hidden->mixbuf = NULL;
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210 }
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diff changeset
211 if (this->hidden->stream) {
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diff changeset
212 SDL_NAME(arts_close_stream) (this->hidden->stream);
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diff changeset
213 this->hidden->stream = 0;
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214 }
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215 SDL_NAME(arts_free) ();
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diff changeset
216 SDL_free(this->hidden);
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diff changeset
217 this->hidden = NULL;
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218 }
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219 }
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220
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diff changeset
221
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222 static int
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223 ARTS_OpenDevice(_THIS, const char *devname, int iscapture)
0
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224 {
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diff changeset
225 int rc = 0;
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diff changeset
226 int bits = 0, frag_spec = 0;
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diff changeset
227 SDL_AudioFormat test_format = 0, format = 0;
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228
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diff changeset
229 /* Initialize all variables that we clean on shutdown */
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diff changeset
230 this->hidden = (struct SDL_PrivateAudioData *)
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231 SDL_malloc((sizeof *this->hidden));
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232 if (this->hidden == NULL) {
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diff changeset
233 SDL_OutOfMemory();
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diff changeset
234 return 0;
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diff changeset
235 }
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diff changeset
236 SDL_memset(this->hidden, 0, (sizeof *this->hidden));
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237
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238 /* Try for a closest match on audio format */
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diff changeset
239 for (test_format = SDL_FirstAudioFormat(this->spec.format);
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240 !format && test_format;) {
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241 #ifdef DEBUG_AUDIO
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242 fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
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243 #endif
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244 switch (test_format) {
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245 case AUDIO_U8:
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246 bits = 8;
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247 format = 1;
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248 break;
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diff changeset
249 case AUDIO_S16LSB:
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250 bits = 16;
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251 format = 1;
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252 break;
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diff changeset
253 default:
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254 format = 0;
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255 break;
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256 }
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257 if (!format) {
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258 test_format = SDL_NextAudioFormat();
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259 }
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260 }
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261 if (format == 0) {
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262 ARTS_CloseDevice(this);
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263 SDL_SetError("Couldn't find any hardware audio formats");
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diff changeset
264 return 0;
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265 }
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266 this->spec.format = test_format;
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267
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diff changeset
268 if ((rc = SDL_NAME(arts_init) ()) != 0) {
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diff changeset
269 ARTS_CloseDevice(this);
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270 SDL_SetError("Unable to initialize ARTS: %s",
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271 SDL_NAME(arts_error_text) (rc));
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272 return 0;
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273 }
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274
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275 if (!SDL_NAME(arts_suspended) ()) {
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276 ARTS_CloseDevice(this);
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277 SDL_SetError("ARTS can not open audio device");
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278 return 0;
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279 }
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280
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281 this->hidden->stream = SDL_NAME(arts_play_stream) (this->spec.freq,
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diff changeset
282 bits,
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283 this->spec.channels,
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284 "SDL");
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285
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286 /* Play nothing so we have at least one write (server bug workaround). */
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287 SDL_NAME(arts_write) (this->hidden->stream, "", 0);
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288
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diff changeset
289 /* Calculate the final parameters for this audio specification */
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290 SDL_CalculateAudioSpec(&this->spec);
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291
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292 /* Determine the power of two of the fragment size */
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diff changeset
293 for (frag_spec = 0; (0x01 << frag_spec) < this->spec.size; ++frag_spec);
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diff changeset
294 if ((0x01 << frag_spec) != this->spec.size) {
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diff changeset
295 ARTS_CloseDevice(this);
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296 SDL_SetError("Fragment size must be a power of two");
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diff changeset
297 return 0;
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298 }
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diff changeset
299 frag_spec |= 0x00020000; /* two fragments, for low latency */
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300
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301 #ifdef ARTS_P_PACKET_SETTINGS
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diff changeset
302 SDL_NAME(arts_stream_set) (this->hidden->stream,
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diff changeset
303 ARTS_P_PACKET_SETTINGS, frag_spec);
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diff changeset
304 #else
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diff changeset
305 SDL_NAME(arts_stream_set) (this->hidden->stream, ARTS_P_PACKET_SIZE,
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diff changeset
306 frag_spec & 0xffff);
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diff changeset
307 SDL_NAME(arts_stream_set) (this->hidden->stream, ARTS_P_PACKET_COUNT,
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diff changeset
308 frag_spec >> 16);
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diff changeset
309 #endif
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diff changeset
310 this->spec.size = SDL_NAME(arts_stream_get) (this->hidden->stream,
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diff changeset
311 ARTS_P_PACKET_SIZE);
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312
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diff changeset
313 /* Allocate mixing buffer */
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diff changeset
314 this->hidden->mixlen = this->spec.size;
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diff changeset
315 this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
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parents: 1982
diff changeset
316 if (this->hidden->mixbuf == NULL) {
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diff changeset
317 ARTS_CloseDevice(this);
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diff changeset
318 SDL_OutOfMemory();
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diff changeset
319 return 0;
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320 }
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diff changeset
321 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
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diff changeset
322
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diff changeset
323 /* Get the parent process id (we're the parent of the audio thread) */
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diff changeset
324 this->hidden->parent = getpid();
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325
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diff changeset
326 /* We're ready to rock and roll. :-) */
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diff changeset
327 return 1;
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diff changeset
328 }
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diff changeset
329
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diff changeset
330
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff changeset
331 static void
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diff changeset
332 ARTS_Deinitialize(void)
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff changeset
333 {
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diff changeset
334 UnloadARTSLibrary();
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diff changeset
335 }
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diff changeset
336
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diff changeset
337
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diff changeset
338 static int
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diff changeset
339 ARTS_Init(SDL_AudioDriverImpl * impl)
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diff changeset
340 {
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diff changeset
341 if (LoadARTSLibrary() < 0) {
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diff changeset
342 return 0;
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diff changeset
343 } else {
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diff changeset
344 if (SDL_NAME(arts_init) () != 0) {
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diff changeset
345 UnloadARTSLibrary();
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diff changeset
346 SDL_SetError("ARTS: arts_init failed (no audio server?)");
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diff changeset
347 return 0;
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diff changeset
348 }
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diff changeset
349
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diff changeset
350 /* Play a stream so aRts doesn't crash */
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diff changeset
351 if (SDL_NAME(arts_suspended) ()) {
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diff changeset
352 arts_stream_t stream;
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diff changeset
353 stream = SDL_NAME(arts_play_stream) (44100, 16, 2, "SDL");
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diff changeset
354 SDL_NAME(arts_write) (stream, "", 0);
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diff changeset
355 SDL_NAME(arts_close_stream) (stream);
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diff changeset
356 }
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diff changeset
357
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diff changeset
358 SDL_NAME(arts_free) ();
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diff changeset
359 }
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diff changeset
360
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diff changeset
361 /* Set the function pointers */
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diff changeset
362 impl->OpenDevice = ARTS_OpenDevice;
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parents: 1982
diff changeset
363 impl->PlayDevice = ARTS_PlayDevice;
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parents: 1982
diff changeset
364 impl->WaitDevice = ARTS_WaitDevice;
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diff changeset
365 impl->GetDeviceBuf = ARTS_GetDeviceBuf;
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diff changeset
366 impl->CloseDevice = ARTS_CloseDevice;
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diff changeset
367 impl->WaitDone = ARTS_WaitDone;
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parents: 1982
diff changeset
368 impl->Deinitialize = ARTS_Deinitialize;
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diff changeset
369 impl->OnlyHasDefaultOutputDevice = 1;
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diff changeset
370
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diff changeset
371 return 1;
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parents: 1982
diff changeset
372 }
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diff changeset
373
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diff changeset
374
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parents: 1982
diff changeset
375 AudioBootStrap ARTS_bootstrap = {
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diff changeset
376 ARTS_DRIVER_NAME, "Analog RealTime Synthesizer", ARTS_Init, 0
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diff changeset
377 };
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1982
diff changeset
378
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
379 /* vi: set ts=4 sw=4 expandtab: */