Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 5067:61d53410eb41
Fixed bug #859
CREATE_SUBDIRS helps a lot if browsing HTML documentation in a file browser.
ALWAYS_DETAILED_SEC makes sure everything has at least the automatic
documentation like function prototype and source references.
STRIP_FROM_PATH allows you to include only the relevant portions of the files'
paths, cleaning up both the file list and directory tree, though you need to
change the path listed here to match wherever you put SDL.
ALIASES avoids some warnings generated by
C:\source\svn.libsdl.org\trunk\SDL\src\joystick\darwin\10.3.9-FIX\IOHIDLib.h.
It seems Apple uses a few commands which are not normally supported by Doxygen.
BUILTIN_STL_SUPPORT adds support for parsing code which makes use of the
standard template library. There isn't a lot of C++ in SDL (some in bwindow at
least), but this still seems like a good idea.
TYPEDEF_HIDES_STRUCT means that for code like this:
typedef struct A {int B;} C;
C is documented as a structure containing B instead of a typedef mapped to A.
EXTRACT_ALL, EXTRACT_PRIVATE, EXTRACT_STATIC, EXTRACT_LOCAL_METHODS,
EXTRACT_ANON_NSPACES and INTERNAL_DOCS make sure that _everything_ is
documented.
CASE_SENSE_NAMES = NO avoids potential conflicts when building documentation on
case insensitive file systems like NTFS and FAT32.
WARN_NO_PARAMDOC lets you know when you have documented some, but not all, of
the parameters of a function. This is useful when you're working on adding
such documentation since it makes partially documented functions easier to
spot.
WARN_LOGFILE writes warnings to a seperate file instead of mixing them in with
stdout. When not running in quiet mode, these warnings can be hard to spot
without this flag.
I added *.h.in and *.h.default to FILE_PATTERNS to generate documentation for
config.h.in and config.h.default.
RECURSIVE tells doxygen to look not only in the input directory, but also in
subfolders.
EXCLUDE avoids documenting things like test programs, examples and templates
which need to be documented separately.
I've used EXCLUDE_PATTERNS to exclude non-source subdirectories that often find
their way into source folders (such as obj or .svn).
EXAMPLE_PATH lists directories doxygen will search to find included example
code. So far, SDL doesn't really use this feature, but I've listed some likely
locations.
SOURCE_BROWSER adds syntax highlighted source code to the HTML output.
USE_HTAGS is nice, but not available on Windows.
INLINE_SOURCES adds the body of a function to it's documentation so you can
quickly see exactly what it does.
ALPHABETICAL_INDEX generates an alphabetical list of all structures, functions,
etc., which makes it much easier to find what you're looking for.
IGNORE_PREFIX skips the SDL_ prefix when deciding which index page to place an
item on so you don't have everything show up under "S".
HTML_DYNAMIC_SECTIONS hides the includes/included by diagrams by default and
adds JavaScript to allow the user to show and hide them by clicking a link.
ENUM_VALUES_PER_LINE = 1 makes enums easier to read by placing each value on
it's own line.
GENERATE_TREEVIEW produces a two frame index page with a navigation tree on the
left.
I have LaTeX and man pages turned off to speed up doxygen, you may want to turn
them back on yourself.
I added _WIN32=1 to PREDEFINED to cause SDL to output documentation related to
Win32 builds of SDL. Normally, doxygen gets confused since there are multiple
definitions for various structures and formats that vary by platform. Without
this doxygen can produce broken documentation or, if you're lucky, output
documentation only for the dummy drivers, which isn't very useful. You need to
pick a platform.
GENERATE_TAGFILE produces a file which can be used to link other doxygen
documentation to the SDL documentation.
CLASS_DIAGRAMS turns on class diagrams even when dot is not available.
HAVE_DOT tells doxygen to try to use dot to generate diagrams.
TEMPLATE_RELATIONS and INCLUDE_GRAPH add additional diagrams to the
documentation.
DOT_MULTI_TARGETS speeds up dot.
OUTPUT_DIRECTORY, INPUT and other paths reflect the fact that this Doxyfile is
intended to process src as well as include and is being run from a separate
subdirectory. Doxygen produces several temporary files while it's running and
if interrupted, can leave those files behind. It's easier to clean up if there
aren't a hundred or so files in the same folder. I typically run doxygen in
SDL/doxy and set the output directory to '.'. Since doxygen puts it's output
in subfolders by type, this keeps things pretty well organised. You could use
'../doc' instead and get the same results.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 21 Jan 2011 12:57:01 -0800 |
parents | e8916fe9cfc8 |
children | c2539ff054c8 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
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27 #include "SDL_audio.h" |
0 | 28 #include "SDL_audio_c.h" |
29 #include "SDL_audiomem.h" | |
30 #include "SDL_sysaudio.h" | |
31 | |
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32 #define _THIS SDL_AudioDevice *_this |
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33 |
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34 static SDL_AudioDriver current_audio; |
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35 static SDL_AudioDevice *open_devices[16]; |
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36 |
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37 /* !!! FIXME: These are wordy and unlocalized... */ |
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38 #define DEFAULT_OUTPUT_DEVNAME "System audio output device" |
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39 #define DEFAULT_INPUT_DEVNAME "System audio capture device" |
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40 |
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41 |
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42 /* |
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43 * Not all of these will be compiled and linked in, but it's convenient |
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44 * to have a complete list here and saves yet-another block of #ifdefs... |
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45 * Please see bootstrap[], below, for the actual #ifdef mess. |
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46 */ |
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47 extern AudioBootStrap BSD_AUDIO_bootstrap; |
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48 extern AudioBootStrap DSP_bootstrap; |
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49 extern AudioBootStrap DMA_bootstrap; |
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50 extern AudioBootStrap ALSA_bootstrap; |
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51 extern AudioBootStrap PULSEAUDIO_bootstrap; |
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52 extern AudioBootStrap QSAAUDIO_bootstrap; |
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53 extern AudioBootStrap SUNAUDIO_bootstrap; |
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54 extern AudioBootStrap DMEDIA_bootstrap; |
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55 extern AudioBootStrap ARTS_bootstrap; |
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56 extern AudioBootStrap ESD_bootstrap; |
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57 extern AudioBootStrap NAS_bootstrap; |
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58 extern AudioBootStrap DSOUND_bootstrap; |
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59 extern AudioBootStrap WINWAVEOUT_bootstrap; |
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60 extern AudioBootStrap PAUDIO_bootstrap; |
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61 extern AudioBootStrap BEOSAUDIO_bootstrap; |
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62 extern AudioBootStrap COREAUDIO_bootstrap; |
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63 extern AudioBootStrap COREAUDIOIPHONE_bootstrap; |
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64 extern AudioBootStrap SNDMGR_bootstrap; |
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65 extern AudioBootStrap DISKAUD_bootstrap; |
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66 extern AudioBootStrap DUMMYAUD_bootstrap; |
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67 extern AudioBootStrap DCAUD_bootstrap; |
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68 extern AudioBootStrap MMEAUDIO_bootstrap; |
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69 extern AudioBootStrap DART_bootstrap; |
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70 extern AudioBootStrap NDSAUD_bootstrap; |
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71 extern AudioBootStrap FUSIONSOUND_bootstrap; |
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72 extern AudioBootStrap ANDROIDAUD_bootstrap; |
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73 |
1190 | 74 |
0 | 75 /* Available audio drivers */ |
3162 | 76 static const AudioBootStrap *const bootstrap[] = { |
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77 #if SDL_AUDIO_DRIVER_PULSEAUDIO |
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78 &PULSEAUDIO_bootstrap, |
0 | 79 #endif |
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80 #if SDL_AUDIO_DRIVER_ALSA |
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81 &ALSA_bootstrap, |
0 | 82 #endif |
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83 #if SDL_AUDIO_DRIVER_BSD |
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84 &BSD_AUDIO_bootstrap, |
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85 #endif |
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86 #if SDL_AUDIO_DRIVER_OSS |
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87 &DSP_bootstrap, |
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88 &DMA_bootstrap, |
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89 #endif |
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90 #if SDL_AUDIO_DRIVER_QSA |
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91 &QSAAUDIO_bootstrap, |
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92 #endif |
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93 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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94 &SUNAUDIO_bootstrap, |
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95 #endif |
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96 #if SDL_AUDIO_DRIVER_DMEDIA |
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97 &DMEDIA_bootstrap, |
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98 #endif |
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99 #if SDL_AUDIO_DRIVER_ARTS |
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100 &ARTS_bootstrap, |
0 | 101 #endif |
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102 #if SDL_AUDIO_DRIVER_ESD |
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103 &ESD_bootstrap, |
0 | 104 #endif |
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105 #if SDL_AUDIO_DRIVER_NAS |
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106 &NAS_bootstrap, |
0 | 107 #endif |
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108 #if SDL_AUDIO_DRIVER_DSOUND |
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109 &DSOUND_bootstrap, |
0 | 110 #endif |
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111 #if SDL_AUDIO_DRIVER_WINWAVEOUT |
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112 &WINWAVEOUT_bootstrap, |
0 | 113 #endif |
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114 #if SDL_AUDIO_DRIVER_PAUDIO |
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115 &PAUDIO_bootstrap, |
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116 #endif |
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117 #if SDL_AUDIO_DRIVER_BEOSAUDIO |
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118 &BEOSAUDIO_bootstrap, |
0 | 119 #endif |
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120 #if SDL_AUDIO_DRIVER_COREAUDIO |
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121 &COREAUDIO_bootstrap, |
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122 #endif |
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123 #if SDL_AUDIO_DRIVER_COREAUDIOIPHONE |
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124 &COREAUDIOIPHONE_bootstrap, |
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125 #endif |
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126 #if SDL_AUDIO_DRIVER_DISK |
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127 &DISKAUD_bootstrap, |
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128 #endif |
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129 #if SDL_AUDIO_DRIVER_DUMMY |
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130 &DUMMYAUD_bootstrap, |
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131 #endif |
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132 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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133 &MMEAUDIO_bootstrap, |
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134 #endif |
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135 #if SDL_AUDIO_DRIVER_NDS |
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136 &NDSAUD_bootstrap, |
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137 #endif |
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138 #if SDL_AUDIO_DRIVER_FUSIONSOUND |
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139 &FUSIONSOUND_bootstrap, |
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140 #endif |
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141 #if SDL_AUDIO_DRIVER_ANDROID |
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142 &ANDROIDAUD_bootstrap, |
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143 #endif |
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144 NULL |
0 | 145 }; |
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146 |
2060 | 147 static SDL_AudioDevice * |
148 get_audio_device(SDL_AudioDeviceID id) | |
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149 { |
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150 id--; |
2060 | 151 if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) { |
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152 SDL_SetError("Invalid audio device ID"); |
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153 return NULL; |
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154 } |
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155 |
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156 return open_devices[id]; |
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157 } |
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158 |
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159 |
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160 /* stubs for audio drivers that don't need a specific entry point... */ |
2060 | 161 static int |
162 SDL_AudioDetectDevices_Default(int iscapture) | |
163 { | |
164 return -1; | |
165 } | |
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166 |
2060 | 167 static void |
168 SDL_AudioThreadInit_Default(_THIS) | |
169 { /* no-op. */ | |
170 } | |
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171 |
2060 | 172 static void |
173 SDL_AudioWaitDevice_Default(_THIS) | |
174 { /* no-op. */ | |
175 } | |
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176 |
2060 | 177 static void |
178 SDL_AudioPlayDevice_Default(_THIS) | |
179 { /* no-op. */ | |
180 } | |
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181 |
2060 | 182 static Uint8 * |
183 SDL_AudioGetDeviceBuf_Default(_THIS) | |
184 { | |
185 return NULL; | |
186 } | |
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187 |
2060 | 188 static void |
189 SDL_AudioWaitDone_Default(_THIS) | |
190 { /* no-op. */ | |
191 } | |
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192 |
2060 | 193 static void |
194 SDL_AudioCloseDevice_Default(_THIS) | |
195 { /* no-op. */ | |
196 } | |
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197 |
2060 | 198 static void |
199 SDL_AudioDeinitialize_Default(void) | |
200 { /* no-op. */ | |
201 } | |
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202 |
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203 static int |
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204 SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture) |
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205 { |
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206 return 0; |
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207 } |
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208 |
2060 | 209 static const char * |
210 SDL_AudioGetDeviceName_Default(int index, int iscapture) | |
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211 { |
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212 SDL_SetError("No such device"); |
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213 return NULL; |
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214 } |
0 | 215 |
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216 static void |
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217 SDL_AudioLockDevice_Default(SDL_AudioDevice * device) |
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218 { |
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219 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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220 return; |
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221 } |
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222 SDL_mutexP(device->mixer_lock); |
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223 } |
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224 |
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225 static void |
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226 SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device) |
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227 { |
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228 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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229 return; |
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230 } |
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231 SDL_mutexV(device->mixer_lock); |
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232 } |
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233 |
0 | 234 |
2060 | 235 static void |
236 finalize_audio_entry_points(void) | |
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237 { |
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238 /* |
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239 * Fill in stub functions for unused driver entry points. This lets us |
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240 * blindly call them without having to check for validity first. |
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241 */ |
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242 |
2060 | 243 #define FILL_STUB(x) \ |
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244 if (current_audio.impl.x == NULL) { \ |
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245 current_audio.impl.x = SDL_Audio##x##_Default; \ |
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246 } |
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247 FILL_STUB(DetectDevices); |
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248 FILL_STUB(GetDeviceName); |
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249 FILL_STUB(OpenDevice); |
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250 FILL_STUB(ThreadInit); |
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251 FILL_STUB(WaitDevice); |
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252 FILL_STUB(PlayDevice); |
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253 FILL_STUB(GetDeviceBuf); |
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254 FILL_STUB(WaitDone); |
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255 FILL_STUB(CloseDevice); |
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256 FILL_STUB(LockDevice); |
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257 FILL_STUB(UnlockDevice); |
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258 FILL_STUB(Deinitialize); |
2060 | 259 #undef FILL_STUB |
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260 } |
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261 |
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262 /* Streaming functions (for when the input and output buffer sizes are different) */ |
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263 /* Write [length] bytes from buf into the streamer */ |
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264 static void |
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265 SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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266 { |
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267 int i; |
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268 |
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269 for (i = 0; i < length; ++i) { |
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270 stream->buffer[stream->write_pos] = buf[i]; |
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271 ++stream->write_pos; |
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272 } |
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273 } |
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274 |
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275 /* Read [length] bytes out of the streamer into buf */ |
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276 static void |
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277 SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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278 { |
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279 int i; |
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280 |
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281 for (i = 0; i < length; ++i) { |
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282 buf[i] = stream->buffer[stream->read_pos]; |
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283 ++stream->read_pos; |
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284 } |
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285 } |
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286 |
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287 static int |
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288 SDL_StreamLength(SDL_AudioStreamer * stream) |
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289 { |
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290 return (stream->write_pos - stream->read_pos) % stream->max_len; |
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291 } |
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292 |
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293 /* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */ |
4507 | 294 #if 0 |
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295 static int |
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296 SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence) |
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297 { |
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298 /* First try to allocate the buffer */ |
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299 stream->buffer = (Uint8 *) SDL_malloc(max_len); |
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300 if (stream->buffer == NULL) { |
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301 return -1; |
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302 } |
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303 |
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304 stream->max_len = max_len; |
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305 stream->read_pos = 0; |
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306 stream->write_pos = 0; |
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307 |
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308 /* Zero out the buffer */ |
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309 SDL_memset(stream->buffer, silence, max_len); |
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310 |
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311 return 0; |
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312 } |
4507 | 313 #endif |
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314 |
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315 /* Deinitialize the stream simply by freeing the buffer */ |
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316 static void |
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317 SDL_StreamDeinit(SDL_AudioStreamer * stream) |
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318 { |
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319 if (stream->buffer != NULL) { |
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320 SDL_free(stream->buffer); |
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321 } |
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322 } |
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323 |
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324 #if defined(ANDROID) |
4722 | 325 #include <android/log.h> |
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326 #endif |
4722 | 327 |
0 | 328 /* The general mixing thread function */ |
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329 int SDLCALL |
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330 SDL_RunAudio(void *devicep) |
0 | 331 { |
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332 SDL_AudioDevice *device = (SDL_AudioDevice *) devicep; |
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333 Uint8 *stream; |
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334 int stream_len; |
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335 void *udata; |
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336 void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); |
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337 int silence; |
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338 Uint32 delay; |
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339 |
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340 /* For streaming when the buffer sizes don't match up */ |
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341 Uint8 *istream; |
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342 int istream_len = 0; |
0 | 343 |
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344 /* Perform any thread setup */ |
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345 device->threadid = SDL_ThreadID(); |
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346 current_audio.impl.ThreadInit(device); |
0 | 347 |
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348 /* Set up the mixing function */ |
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349 fill = device->spec.callback; |
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350 udata = device->spec.userdata; |
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351 |
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352 /* By default do not stream */ |
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353 device->use_streamer = 0; |
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354 |
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355 if (device->convert.needed) { |
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356 if (device->convert.src_format == AUDIO_U8) { |
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357 silence = 0x80; |
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358 } else { |
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359 silence = 0; |
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360 } |
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361 |
3040 | 362 #if 0 /* !!! FIXME: I took len_div out of the structure. Use rate_incr instead? */ |
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363 /* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */ |
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364 if (device->convert.len_mult != 1 || device->convert.len_div != 1) { |
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365 /* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */ |
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366 stream_max_len = 2 * device->spec.size; |
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367 if (device->convert.len_mult > device->convert.len_div) { |
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368 stream_max_len *= device->convert.len_mult; |
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369 stream_max_len /= device->convert.len_div; |
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370 } |
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371 if (SDL_StreamInit(&device->streamer, stream_max_len, silence) < |
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372 0) |
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373 return -1; |
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374 device->use_streamer = 1; |
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375 |
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376 /* istream_len should be the length of what we grab from the callback and feed to conversion, |
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377 so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d |
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378 */ |
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379 istream_len = |
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380 device->spec.size * device->convert.len_div / |
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381 device->convert.len_mult; |
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382 } |
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383 #endif |
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384 |
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385 /* stream_len = device->convert.len; */ |
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386 stream_len = device->spec.size; |
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387 } else { |
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388 silence = device->spec.silence; |
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389 stream_len = device->spec.size; |
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390 } |
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391 |
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392 /* Calculate the delay while paused */ |
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393 delay = ((device->spec.samples * 1000) / device->spec.freq); |
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394 |
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395 /* Determine if the streamer is necessary here */ |
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396 if (device->use_streamer == 1) { |
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397 /* This code is almost the same as the old code. The difference is, instead of reading |
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398 directly from the callback into "stream", then converting and sending the audio off, |
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399 we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device. |
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400 However, reading and writing with streamer are done separately: |
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401 - We only call the callback and write to the streamer when the streamer does not |
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402 contain enough samples to output to the device. |
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403 - We only read from the streamer and tell the device to play when the streamer |
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404 does have enough samples to output. |
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405 This allows us to perform resampling in the conversion step, where the output of the |
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406 resampling process can be any number. We will have to see what a good size for the |
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407 stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure. |
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408 */ |
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409 while (device->enabled) { |
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410 |
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411 if (device->paused) { |
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412 SDL_Delay(delay); |
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413 continue; |
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414 } |
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415 |
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416 /* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */ |
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417 if (SDL_StreamLength(&device->streamer) < stream_len) { |
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418 /* Set up istream */ |
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419 if (device->convert.needed) { |
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420 if (device->convert.buf) { |
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421 istream = device->convert.buf; |
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422 } else { |
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423 continue; |
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424 } |
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425 } else { |
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426 /* FIXME: Ryan, this is probably wrong. I imagine we don't want to get |
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427 * a device buffer both here and below in the stream output. |
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428 */ |
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429 istream = current_audio.impl.GetDeviceBuf(device); |
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430 if (istream == NULL) { |
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431 istream = device->fake_stream; |
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432 } |
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433 } |
0 | 434 |
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435 /* Read from the callback into the _input_ stream */ |
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436 SDL_mutexP(device->mixer_lock); |
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437 (*fill) (udata, istream, istream_len); |
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438 SDL_mutexV(device->mixer_lock); |
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439 |
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440 /* Convert the audio if necessary and write to the streamer */ |
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441 if (device->convert.needed) { |
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442 SDL_ConvertAudio(&device->convert); |
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443 if (istream == NULL) { |
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444 istream = device->fake_stream; |
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445 } |
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446 /*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */ |
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447 SDL_StreamWrite(&device->streamer, device->convert.buf, |
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448 device->convert.len_cvt); |
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449 } else { |
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450 SDL_StreamWrite(&device->streamer, istream, istream_len); |
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451 } |
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452 } |
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453 |
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454 /* Only output audio if the streamer has enough to output */ |
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455 if (SDL_StreamLength(&device->streamer) >= stream_len) { |
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456 /* Set up the output stream */ |
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457 if (device->convert.needed) { |
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458 if (device->convert.buf) { |
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459 stream = device->convert.buf; |
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460 } else { |
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461 continue; |
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462 } |
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463 } else { |
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464 stream = current_audio.impl.GetDeviceBuf(device); |
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465 if (stream == NULL) { |
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466 stream = device->fake_stream; |
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467 } |
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468 } |
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469 |
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470 /* Now read from the streamer */ |
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471 SDL_StreamRead(&device->streamer, stream, stream_len); |
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472 |
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473 /* Ready current buffer for play and change current buffer */ |
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474 if (stream != device->fake_stream) { |
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475 current_audio.impl.PlayDevice(device); |
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476 /* Wait for an audio buffer to become available */ |
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477 current_audio.impl.WaitDevice(device); |
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478 } else { |
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479 SDL_Delay(delay); |
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480 } |
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481 } |
0 | 482 |
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483 } |
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484 } else { |
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485 /* Otherwise, do not use the streamer. This is the old code. */ |
0 | 486 |
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487 /* Loop, filling the audio buffers */ |
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488 while (device->enabled) { |
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489 |
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490 if (device->paused) { |
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491 SDL_Delay(delay); |
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492 continue; |
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493 } |
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494 |
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495 /* Fill the current buffer with sound */ |
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496 if (device->convert.needed) { |
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497 if (device->convert.buf) { |
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498 stream = device->convert.buf; |
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499 } else { |
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500 continue; |
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501 } |
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502 } else { |
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503 stream = current_audio.impl.GetDeviceBuf(device); |
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504 if (stream == NULL) { |
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505 stream = device->fake_stream; |
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506 } |
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507 } |
0 | 508 |
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509 SDL_mutexP(device->mixer_lock); |
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510 (*fill) (udata, stream, stream_len); |
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511 SDL_mutexV(device->mixer_lock); |
1562 | 512 |
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513 /* Convert the audio if necessary */ |
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514 if (device->convert.needed) { |
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515 SDL_ConvertAudio(&device->convert); |
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516 stream = current_audio.impl.GetDeviceBuf(device); |
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517 if (stream == NULL) { |
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518 stream = device->fake_stream; |
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519 } |
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520 SDL_memcpy(stream, device->convert.buf, |
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521 device->convert.len_cvt); |
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522 } |
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523 |
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524 /* Ready current buffer for play and change current buffer */ |
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525 if (stream != device->fake_stream) { |
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526 current_audio.impl.PlayDevice(device); |
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527 /* Wait for an audio buffer to become available */ |
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528 current_audio.impl.WaitDevice(device); |
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529 } else { |
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530 SDL_Delay(delay); |
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531 } |
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532 } |
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533 } |
1562 | 534 |
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535 /* Wait for the audio to drain.. */ |
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536 current_audio.impl.WaitDone(device); |
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537 |
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538 /* If necessary, deinit the streamer */ |
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539 if (device->use_streamer == 1) |
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540 SDL_StreamDeinit(&device->streamer); |
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541 |
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542 return (0); |
0 | 543 } |
544 | |
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545 |
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546 static SDL_AudioFormat |
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547 SDL_ParseAudioFormat(const char *string) |
1794 | 548 { |
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549 #define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x |
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550 CHECK_FMT_STRING(U8); |
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551 CHECK_FMT_STRING(S8); |
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552 CHECK_FMT_STRING(U16LSB); |
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553 CHECK_FMT_STRING(S16LSB); |
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554 CHECK_FMT_STRING(U16MSB); |
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555 CHECK_FMT_STRING(S16MSB); |
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556 CHECK_FMT_STRING(U16SYS); |
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557 CHECK_FMT_STRING(S16SYS); |
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558 CHECK_FMT_STRING(U16); |
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559 CHECK_FMT_STRING(S16); |
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560 CHECK_FMT_STRING(S32LSB); |
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561 CHECK_FMT_STRING(S32MSB); |
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562 CHECK_FMT_STRING(S32SYS); |
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563 CHECK_FMT_STRING(S32); |
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564 CHECK_FMT_STRING(F32LSB); |
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565 CHECK_FMT_STRING(F32MSB); |
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566 CHECK_FMT_STRING(F32SYS); |
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|
567 CHECK_FMT_STRING(F32); |
2060 | 568 #undef CHECK_FMT_STRING |
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|
569 return 0; |
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570 } |
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571 |
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572 int |
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|
573 SDL_GetNumAudioDrivers(void) |
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574 { |
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|
575 return (SDL_arraysize(bootstrap) - 1); |
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576 } |
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577 |
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578 const char * |
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|
579 SDL_GetAudioDriver(int index) |
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580 { |
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581 if (index >= 0 && index < SDL_GetNumAudioDrivers()) { |
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582 return (bootstrap[index]->name); |
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583 } |
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584 return (NULL); |
1794 | 585 } |
586 | |
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587 int |
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588 SDL_AudioInit(const char *driver_name) |
0 | 589 { |
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590 int i = 0; |
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591 int initialized = 0; |
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592 int tried_to_init = 0; |
0 | 593 |
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594 if (SDL_WasInit(SDL_INIT_AUDIO)) { |
2060 | 595 SDL_AudioQuit(); /* shutdown driver if already running. */ |
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596 } |
0 | 597 |
2060 | 598 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
599 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
2049
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600 |
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601 /* Select the proper audio driver */ |
1909
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Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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602 if (driver_name == NULL) { |
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603 driver_name = SDL_getenv("SDL_AUDIODRIVER"); |
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604 } |
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605 |
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606 for (i = 0; (!initialized) && (bootstrap[i]); ++i) { |
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607 /* make sure we should even try this driver before doing so... */ |
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608 const AudioBootStrap *backend = bootstrap[i]; |
2060 | 609 if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) || |
610 ((!driver_name) && (backend->demand_only))) { | |
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611 continue; |
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612 } |
0 | 613 |
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614 tried_to_init = 1; |
2060 | 615 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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616 current_audio.name = backend->name; |
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617 current_audio.desc = backend->desc; |
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618 initialized = backend->init(¤t_audio.impl); |
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619 } |
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620 |
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621 if (!initialized) { |
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622 /* specific drivers will set the error message if they fail... */ |
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623 if (!tried_to_init) { |
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624 if (driver_name) { |
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625 SDL_SetError("Audio target '%s' not available", driver_name); |
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626 } else { |
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627 SDL_SetError("No available audio device"); |
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628 } |
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629 } |
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630 |
2060 | 631 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
632 return (-1); /* No driver was available, so fail. */ | |
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633 } |
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634 |
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635 finalize_audio_entry_points(); |
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636 |
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637 return (0); |
0 | 638 } |
639 | |
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640 /* |
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641 * Get the current audio driver name |
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642 */ |
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643 const char * |
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644 SDL_GetCurrentAudioDriver() |
0 | 645 { |
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646 return current_audio.name; |
0 | 647 } |
648 | |
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649 |
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650 int |
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651 SDL_GetNumAudioDevices(int iscapture) |
0 | 652 { |
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653 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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654 return -1; |
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655 } |
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656 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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657 return 0; |
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658 } |
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659 |
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660 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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661 return 1; |
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662 } |
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663 |
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664 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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665 return 1; |
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666 } |
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667 |
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668 return current_audio.impl.DetectDevices(iscapture); |
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669 } |
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670 |
0 | 671 |
2049
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672 const char * |
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673 SDL_GetAudioDeviceName(int index, int iscapture) |
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674 { |
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675 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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676 SDL_SetError("Audio subsystem is not initialized"); |
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677 return NULL; |
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678 } |
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679 |
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680 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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681 SDL_SetError("No capture support"); |
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682 return NULL; |
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683 } |
2049
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684 |
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685 if (index < 0) { |
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686 SDL_SetError("No such device"); |
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687 return NULL; |
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688 } |
0 | 689 |
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690 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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691 return DEFAULT_INPUT_DEVNAME; |
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692 } |
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693 |
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694 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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695 return DEFAULT_OUTPUT_DEVNAME; |
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696 } |
262
ba5363e21df8
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|
697 |
2049
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698 return current_audio.impl.GetDeviceName(index, iscapture); |
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699 } |
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|
700 |
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|
701 |
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|
702 static void |
2060 | 703 close_audio_device(SDL_AudioDevice * device) |
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|
704 { |
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|
705 device->enabled = 0; |
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|
706 if (device->thread != NULL) { |
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707 SDL_WaitThread(device->thread, NULL); |
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|
708 } |
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709 if (device->mixer_lock != NULL) { |
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710 SDL_DestroyMutex(device->mixer_lock); |
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711 } |
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changeset
|
712 if (device->fake_stream != NULL) { |
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713 SDL_FreeAudioMem(device->fake_stream); |
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714 } |
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|
715 if (device->convert.needed) { |
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716 SDL_FreeAudioMem(device->convert.buf); |
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|
717 } |
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718 if (device->opened) { |
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719 current_audio.impl.CloseDevice(device); |
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|
720 device->opened = 0; |
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|
721 } |
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722 SDL_FreeAudioMem(device); |
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723 } |
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|
724 |
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725 |
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|
726 /* |
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727 * Sanity check desired AudioSpec for SDL_OpenAudio() in (orig). |
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728 * Fills in a sanitized copy in (prepared). |
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729 * Returns non-zero if okay, zero on fatal parameters in (orig). |
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730 */ |
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731 static int |
2060 | 732 prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared) |
2049
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733 { |
2060 | 734 SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec)); |
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735 |
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736 if (orig->callback == NULL) { |
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737 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); |
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738 return 0; |
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739 } |
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740 |
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741 if (orig->freq == 0) { |
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|
742 const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY"); |
2060 | 743 if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) { |
744 prepared->freq = 22050; /* a reasonable default */ | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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745 } |
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|
746 } |
2049
5f6550e5184f
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diff
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|
747 |
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Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
changeset
|
748 if (orig->format == 0) { |
5f6550e5184f
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diff
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|
749 const char *env = SDL_getenv("SDL_AUDIO_FORMAT"); |
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Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
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diff
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|
750 if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) { |
2060 | 751 prepared->format = AUDIO_S16; /* a reasonable default */ |
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|
752 } |
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diff
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|
753 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
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diff
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|
754 |
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parents:
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diff
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|
755 switch (orig->channels) { |
2060 | 756 case 0:{ |
757 const char *env = SDL_getenv("SDL_AUDIO_CHANNELS"); | |
2141 | 758 if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) { |
2060 | 759 prepared->channels = 2; /* a reasonable default */ |
760 } | |
761 break; | |
2049
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|
762 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
763 case 1: /* Mono */ |
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|
764 case 2: /* Stereo */ |
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|
765 case 4: /* surround */ |
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|
766 case 6: /* surround with center and lfe */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
767 break; |
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|
768 default: |
2049
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|
769 SDL_SetError("Unsupported number of audio channels."); |
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|
770 return 0; |
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Sam Lantinga <slouken@libsdl.org>
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|
771 } |
2049
5f6550e5184f
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diff
changeset
|
772 |
5f6550e5184f
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|
773 if (orig->samples == 0) { |
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|
774 const char *env = SDL_getenv("SDL_AUDIO_SAMPLES"); |
2060 | 775 if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) { |
2049
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|
776 /* Pick a default of ~46 ms at desired frequency */ |
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diff
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|
777 /* !!! FIXME: remove this when the non-Po2 resampling is in. */ |
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|
778 const int samples = (prepared->freq / 1000) * 46; |
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|
779 int power2 = 1; |
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|
780 while (power2 < samples) { |
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|
781 power2 *= 2; |
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|
782 } |
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|
783 prepared->samples = power2; |
1895
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|
784 } |
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|
785 } |
0 | 786 |
1895
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|
787 /* Calculate the silence and size of the audio specification */ |
2049
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|
788 SDL_CalculateAudioSpec(prepared); |
21
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Sam Lantinga <slouken@lokigames.com>
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|
789 |
2049
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|
790 return 1; |
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Ryan C. Gordon <icculus@icculus.org>
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|
791 } |
1408
ceb5c2fec4f1
Fixed some preprocessor mangling
Sam Lantinga <slouken@libsdl.org>
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1406
diff
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|
792 |
21
75a95f82bc1f
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|
793 |
2049
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changeset
|
794 static SDL_AudioDeviceID |
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|
795 open_audio_device(const char *devname, int iscapture, |
2866
e532417a6977
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Sam Lantinga <slouken@libsdl.org>
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|
796 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
e532417a6977
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|
797 int allowed_changes, int min_id) |
2049
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parents:
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|
798 { |
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|
799 SDL_AudioDeviceID id = 0; |
2866
e532417a6977
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|
800 SDL_AudioSpec _obtained; |
2049
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|
801 SDL_AudioDevice *device; |
2866
e532417a6977
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|
802 SDL_bool build_cvt; |
2049
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|
803 int i = 0; |
21
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Sam Lantinga <slouken@lokigames.com>
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diff
changeset
|
804 |
2049
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|
805 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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|
806 SDL_SetError("Audio subsystem is not initialized"); |
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diff
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|
807 return 0; |
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Ryan C. Gordon <icculus@icculus.org>
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|
808 } |
5f6550e5184f
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|
809 |
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|
810 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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|
811 SDL_SetError("No capture support"); |
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|
812 return 0; |
5f6550e5184f
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changeset
|
813 } |
5f6550e5184f
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|
814 |
2866
e532417a6977
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diff
changeset
|
815 if (!obtained) { |
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Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
816 obtained = &_obtained; |
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diff
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|
817 } |
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Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
818 if (!prepare_audiospec(desired, obtained)) { |
2049
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|
819 return 0; |
5f6550e5184f
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|
820 } |
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|
821 |
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|
822 /* If app doesn't care about a specific device, let the user override. */ |
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|
823 if (devname == NULL) { |
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|
824 devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME"); |
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changeset
|
825 } |
21
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diff
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|
826 |
2049
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|
827 /* |
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|
828 * Catch device names at the high level for the simple case... |
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|
829 * This lets us have a basic "device enumeration" for systems that |
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|
830 * don't have multiple devices, but makes sure the device name is |
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|
831 * always NULL when it hits the low level. |
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|
832 * |
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|
833 * Also make sure that the simple case prevents multiple simultaneous |
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|
834 * opens of the default system device. |
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|
835 */ |
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|
836 |
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|
837 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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|
838 if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) { |
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|
839 SDL_SetError("No such device"); |
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|
840 return 0; |
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changeset
|
841 } |
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changeset
|
842 devname = NULL; |
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changeset
|
843 |
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|
844 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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|
845 if ((open_devices[i]) && (open_devices[i]->iscapture)) { |
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|
846 SDL_SetError("Audio device already open"); |
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changeset
|
847 return 0; |
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|
848 } |
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|
849 } |
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changeset
|
850 } |
5f6550e5184f
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changeset
|
851 |
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changeset
|
852 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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changeset
|
853 if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) { |
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|
854 SDL_SetError("No such device"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
855 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
856 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
857 devname = NULL; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
858 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
859 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
860 if ((open_devices[i]) && (!open_devices[i]->iscapture)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
861 SDL_SetError("Audio device already open"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
862 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
863 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
864 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
865 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
866 |
2060 | 867 device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice)); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
868 if (device == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
869 SDL_OutOfMemory(); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
870 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
871 } |
2060 | 872 SDL_memset(device, '\0', sizeof(SDL_AudioDevice)); |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
873 device->spec = *obtained; |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
874 device->enabled = 1; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
875 device->paused = 1; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
876 device->iscapture = iscapture; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
877 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
878 /* Create a semaphore for locking the sound buffers */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
879 if (!current_audio.impl.SkipMixerLock) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
880 device->mixer_lock = SDL_CreateMutex(); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
881 if (device->mixer_lock == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
882 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
883 SDL_SetError("Couldn't create mixer lock"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
884 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
885 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
886 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
887 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
888 if (!current_audio.impl.OpenDevice(device, devname, iscapture)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
889 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
890 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
891 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
892 device->opened = 1; |
0 | 893 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
894 /* Allocate a fake audio memory buffer */ |
4865
fff50e86c891
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents:
4729
diff
changeset
|
895 device->fake_stream = (Uint8 *)SDL_AllocAudioMem(device->spec.size); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
896 if (device->fake_stream == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
897 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
898 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
899 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
900 } |
0 | 901 |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
902 /* If the audio driver changes the buffer size, accept it */ |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
903 if (device->spec.samples != obtained->samples) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
904 obtained->samples = device->spec.samples; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
905 SDL_CalculateAudioSpec(obtained); |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
906 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
907 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
908 /* See if we need to do any conversion */ |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
909 build_cvt = SDL_FALSE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
910 if (obtained->freq != device->spec.freq) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
911 if (allowed_changes & SDL_AUDIO_ALLOW_FREQUENCY_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
912 obtained->freq = device->spec.freq; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
913 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
914 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
915 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
916 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
917 if (obtained->format != device->spec.format) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
918 if (allowed_changes & SDL_AUDIO_ALLOW_FORMAT_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
919 obtained->format = device->spec.format; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
920 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
921 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
922 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
923 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
924 if (obtained->channels != device->spec.channels) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
925 if (allowed_changes & SDL_AUDIO_ALLOW_CHANNELS_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
926 obtained->channels = device->spec.channels; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
927 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
928 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
929 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
930 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
931 if (build_cvt) { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
932 /* Build an audio conversion block */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
933 if (SDL_BuildAudioCVT(&device->convert, |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
934 obtained->format, obtained->channels, |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
935 obtained->freq, |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
936 device->spec.format, device->spec.channels, |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
937 device->spec.freq) < 0) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
938 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
939 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
940 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
941 if (device->convert.needed) { |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
942 device->convert.len = (int) (((double) obtained->size) / |
2060 | 943 device->convert.len_ratio); |
2053
716cf90f24a0
1.3 branch version of revision 2878.
Ryan C. Gordon <icculus@icculus.org>
parents:
2049
diff
changeset
|
944 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
945 device->convert.buf = |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
946 (Uint8 *) SDL_AllocAudioMem(device->convert.len * |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
947 device->convert.len_mult); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
948 if (device->convert.buf == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
949 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
950 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
951 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
952 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
953 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
954 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
955 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
956 /* Find an available device ID and store the structure... */ |
2060 | 957 for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
958 if (open_devices[id] == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
959 open_devices[id] = device; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
960 break; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
961 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
962 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
963 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
964 if (id == SDL_arraysize(open_devices)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
965 SDL_SetError("Too many open audio devices"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
966 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
967 return 0; |
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968 } |
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969 |
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|
970 /* Start the audio thread if necessary */ |
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971 if (!current_audio.impl.ProvidesOwnCallbackThread) { |
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|
972 /* Start the audio thread */ |
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|
973 /* !!! FIXME: this is nasty. */ |
5062 | 974 #if (defined(__WINDOWS__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
1330
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975 #undef SDL_CreateThread |
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976 device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL); |
1330
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977 #else |
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978 device->thread = SDL_CreateThread(SDL_RunAudio, device); |
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979 #endif |
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980 if (device->thread == NULL) { |
2060 | 981 SDL_CloseAudioDevice(id + 1); |
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982 SDL_SetError("Couldn't create audio thread"); |
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|
983 return 0; |
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984 } |
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985 } |
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986 |
2060 | 987 return id + 1; |
2049
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|
988 } |
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989 |
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990 |
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|
991 int |
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992 SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
2049
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993 { |
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994 SDL_AudioDeviceID id = 0; |
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995 |
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|
996 /* Start up the audio driver, if necessary. This is legacy behaviour! */ |
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997 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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998 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { |
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999 return (-1); |
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1000 } |
2049
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|
1001 } |
0 | 1002 |
2049
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|
1003 /* SDL_OpenAudio() is legacy and can only act on Device ID #1. */ |
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1004 if (open_devices[0] != NULL) { |
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|
1005 SDL_SetError("Audio device is already opened"); |
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1006 return (-1); |
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|
1007 } |
2049
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1008 |
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1009 if (obtained) { |
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|
1010 id = open_audio_device(NULL, 0, desired, obtained, |
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|
1011 SDL_AUDIO_ALLOW_ANY_CHANGE, 1); |
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|
1012 } else { |
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|
1013 id = open_audio_device(NULL, 0, desired, desired, 0, 1); |
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1014 } |
2060 | 1015 if (id > 1) { /* this should never happen in theory... */ |
2049
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|
1016 SDL_CloseAudioDevice(id); |
2060 | 1017 SDL_SetError("Internal error"); /* MUST be Device ID #1! */ |
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|
1018 return (-1); |
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|
1019 } |
21
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|
1020 |
2049
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1021 return ((id == 0) ? -1 : 0); |
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|
1022 } |
21
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|
1023 |
2049
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1024 SDL_AudioDeviceID |
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|
1025 SDL_OpenAudioDevice(const char *device, int iscapture, |
2866
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1026 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
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|
1027 int allowed_changes) |
2049
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1028 { |
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|
1029 return open_audio_device(device, iscapture, desired, obtained, |
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|
1030 allowed_changes, 2); |
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1031 } |
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|
1032 |
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Sam Lantinga <slouken@libsdl.org>
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1033 SDL_AudioStatus |
2049
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|
1034 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid) |
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|
1035 { |
2049
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|
1036 SDL_AudioDevice *device = get_audio_device(devid); |
3537
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1037 SDL_AudioStatus status = SDL_AUDIO_STOPPED; |
2049
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|
1038 if (device && device->enabled) { |
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1039 if (device->paused) { |
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1040 status = SDL_AUDIO_PAUSED; |
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|
1041 } else { |
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|
1042 status = SDL_AUDIO_PLAYING; |
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1043 } |
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1044 } |
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|
1045 return (status); |
0 | 1046 } |
1047 | |
2049
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|
1048 |
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|
1049 SDL_AudioStatus |
2049
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|
1050 SDL_GetAudioStatus(void) |
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|
1051 { |
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1052 return SDL_GetAudioDeviceStatus(1); |
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1053 } |
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|
1054 |
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|
1055 void |
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|
1056 SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on) |
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|
1057 { |
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|
1058 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1059 if (device) { |
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|
1060 device->paused = pause_on; |
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1061 } |
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1062 } |
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1063 |
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|
1064 void |
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|
1065 SDL_PauseAudio(int pause_on) |
0 | 1066 { |
2049
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|
1067 SDL_PauseAudioDevice(1, pause_on); |
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1068 } |
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|
1069 |
0 | 1070 |
2049
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|
1071 void |
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|
1072 SDL_LockAudioDevice(SDL_AudioDeviceID devid) |
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|
1073 { |
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|
1074 /* Obtain a lock on the mixing buffers */ |
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|
1075 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1076 if (device) { |
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|
1077 current_audio.impl.LockDevice(device); |
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1078 } |
0 | 1079 } |
1080 | |
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|
1081 void |
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|
1082 SDL_LockAudio(void) |
0 | 1083 { |
2049
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|
1084 SDL_LockAudioDevice(1); |
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|
1085 } |
0 | 1086 |
2049
5f6550e5184f
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changeset
|
1087 void |
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diff
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|
1088 SDL_UnlockAudioDevice(SDL_AudioDeviceID devid) |
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diff
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|
1089 { |
1895
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|
1090 /* Obtain a lock on the mixing buffers */ |
2049
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diff
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|
1091 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
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|
1092 if (device) { |
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diff
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|
1093 current_audio.impl.UnlockDevice(device); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1094 } |
0 | 1095 } |
1096 | |
1895
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|
1097 void |
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|
1098 SDL_UnlockAudio(void) |
0 | 1099 { |
2049
5f6550e5184f
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|
1100 SDL_UnlockAudioDevice(1); |
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|
1101 } |
0 | 1102 |
2049
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|
1103 void |
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|
1104 SDL_CloseAudioDevice(SDL_AudioDeviceID devid) |
5f6550e5184f
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|
1105 { |
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diff
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|
1106 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
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|
1107 if (device) { |
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|
1108 close_audio_device(device); |
2060 | 1109 open_devices[devid - 1] = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1110 } |
0 | 1111 } |
1112 | |
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|
1113 void |
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|
1114 SDL_CloseAudio(void) |
0 | 1115 { |
2049
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|
1116 SDL_CloseAudioDevice(1); |
0 | 1117 } |
1118 | |
1895
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|
1119 void |
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|
1120 SDL_AudioQuit(void) |
0 | 1121 { |
2049
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|
1122 SDL_AudioDeviceID i; |
5f6550e5184f
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|
1123 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
5f6550e5184f
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diff
changeset
|
1124 SDL_CloseAudioDevice(i); |
5f6550e5184f
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diff
changeset
|
1125 } |
0 | 1126 |
2049
5f6550e5184f
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changeset
|
1127 /* Free the driver data */ |
5f6550e5184f
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diff
changeset
|
1128 current_audio.impl.Deinitialize(); |
2060 | 1129 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
1130 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
0 | 1131 } |
1132 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1133 #define NUM_FORMATS 10 |
0 | 1134 static int format_idx; |
1135 static int format_idx_sub; | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1136 static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = { |
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|
1137 {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1138 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1139 {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1140 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1141 {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
changeset
|
1142 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1143 {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1144 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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diff
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|
1145 {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1146 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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diff
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|
1147 {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1148 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
1993
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1149 {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1150 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1151 {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1152 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1153 {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1154 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1155 {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB, |
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Reordered the favored audio format list a little.
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diff
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|
1156 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
0 | 1157 }; |
1158 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1159 SDL_AudioFormat |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
changeset
|
1160 SDL_FirstAudioFormat(SDL_AudioFormat format) |
0 | 1161 { |
1895
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|
1162 for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { |
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|
1163 if (format_list[format_idx][0] == format) { |
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|
1164 break; |
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|
1165 } |
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|
1166 } |
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|
1167 format_idx_sub = 0; |
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|
1168 return (SDL_NextAudioFormat()); |
0 | 1169 } |
1170 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
changeset
|
1171 SDL_AudioFormat |
1895
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|
1172 SDL_NextAudioFormat(void) |
0 | 1173 { |
1895
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|
1174 if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { |
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|
1175 return (0); |
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|
1176 } |
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|
1177 return (format_list[format_idx][format_idx_sub++]); |
0 | 1178 } |
1179 | |
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|
1180 void |
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|
1181 SDL_CalculateAudioSpec(SDL_AudioSpec * spec) |
0 | 1182 { |
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|
1183 switch (spec->format) { |
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|
1184 case AUDIO_U8: |
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|
1185 spec->silence = 0x80; |
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|
1186 break; |
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|
1187 default: |
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|
1188 spec->silence = 0x00; |
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|
1189 break; |
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|
1190 } |
2049
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|
1191 spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8; |
1895
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|
1192 spec->size *= spec->channels; |
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|
1193 spec->size *= spec->samples; |
0 | 1194 } |
1895
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|
1195 |
2049
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1196 |
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changeset
|
1197 /* |
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|
1198 * Moved here from SDL_mixer.c, since it relies on internals of an opened |
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changeset
|
1199 * audio device (and is deprecated, by the way!). |
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|
1200 */ |
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|
1201 void |
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|
1202 SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume) |
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|
1203 { |
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|
1204 /* Mix the user-level audio format */ |
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1205 SDL_AudioDevice *device = get_audio_device(1); |
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1206 if (device != NULL) { |
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1207 SDL_AudioFormat format; |
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1208 if (device->convert.needed) { |
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1209 format = device->convert.src_format; |
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1210 } else { |
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1211 format = device->spec.format; |
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1212 } |
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1213 SDL_MixAudioFormat(dst, src, format, len, volume); |
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1214 } |
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1215 } |
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1216 |
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1217 /* vi: set ts=4 sw=4 expandtab: */ |