Mercurial > sdl-ios-xcode
annotate src/video/android/SDL_androidgl.c @ 4981:55b82067815b
Fill in the video mode with the correct screen format
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 12 Jan 2011 14:29:01 -0800 |
parents | d9fdff945ec9 |
children | 58b6bb4a45e9 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* Android SDL video driver implementation */ |
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25 |
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26 #include "SDL_video.h" |
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27 |
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28 #include "SDL_androidvideo.h" |
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29 |
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30 #include <android/log.h> |
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31 |
4709 | 32 #include <pthread.h> |
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33 |
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34 /* |
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35 These things are in the JNI android support |
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36 */ |
4722 | 37 extern void Android_CreateContext(); |
38 extern void Android_Render(); | |
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39 |
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40 /* GL functions */ |
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41 int Android_GL_LoadLibrary(_THIS, const char *path){ |
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42 __android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_LoadLibrary\n"); |
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43 return 0; |
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44 } |
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45 |
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46 void *Android_GL_GetProcAddress(_THIS, const char *proc){ |
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47 __android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_GetProcAddress\n"); |
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48 return 0; |
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49 } |
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50 |
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51 void Android_GL_UnloadLibrary(_THIS){ |
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52 __android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_UnloadLibrary\n"); |
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53 } |
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54 |
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55 SDL_GLContext Android_GL_CreateContext(_THIS, SDL_Window * window){ |
4722 | 56 Android_CreateContext(); |
4709 | 57 return 1; |
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58 } |
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59 |
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60 int Android_GL_MakeCurrent(_THIS, SDL_Window * window, |
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61 SDL_GLContext context){ |
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62 //__android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_MakeCurrent\n"); |
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63 return 0; |
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64 } |
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65 |
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66 int Android_GL_SetSwapInterval(_THIS, int interval){ |
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67 __android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_SetSwapInterval\n"); |
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68 return 0; |
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69 } |
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70 |
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71 int Android_GL_GetSwapInterval(_THIS){ |
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72 __android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_GetSwapInterval\n"); |
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73 return 0; |
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74 } |
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75 |
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76 void Android_GL_SwapWindow(_THIS, SDL_Window * window){ |
4722 | 77 Android_Render(); |
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78 } |
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79 |
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80 void Android_GL_DeleteContext(_THIS, SDL_GLContext context){ |
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81 __android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_DeleteContext\n"); |
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82 } |