Mercurial > sdl-ios-xcode
annotate test/testaudioinfo.c @ 2824:4dba7aa7ea77
Added slow but complete blit fallback
Don't try to RLE encode surfaces that have alpha channel and alpha modulation
Don't turn on blending when converting an RGB surface to RGBA format
Do turn on blending when converting colorkey to alpha channel
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 02 Dec 2008 17:14:04 +0000 |
parents | 866052b01ee5 |
children | 9de326b3099c |
rev | line source |
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2049
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1 #include "SDL.h" |
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2 |
2060 | 3 static void |
4 print_devices(int iscapture) | |
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5 { |
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6 const char *typestr = ((iscapture) ? "capture" : "output"); |
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7 int n = SDL_GetNumAudioDevices(iscapture); |
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8 |
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9 printf("%s devices:\n", typestr); |
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10 |
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11 if (n == -1) |
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12 printf(" Driver can't detect specific devices.\n\n", typestr); |
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13 else if (n == 0) |
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14 printf(" No %s devices found.\n\n", typestr); |
2060 | 15 else { |
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16 int i; |
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17 for (i = 0; i < n; i++) { |
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18 printf(" %s\n", SDL_GetAudioDeviceName(i, iscapture)); |
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19 } |
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20 printf("\n"); |
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21 } |
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22 } |
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23 |
2060 | 24 int |
25 main(int argc, char **argv) | |
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26 { |
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27 /* Print available audio drivers */ |
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28 int n = SDL_GetNumAudioDrivers(); |
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29 if (n == 0) { |
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30 printf("No built-in audio drivers\n\n"); |
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31 } else { |
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32 int i; |
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33 printf("Built-in audio drivers:\n"); |
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34 for (i = 0; i < n; ++i) { |
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35 printf(" %s\n", SDL_GetAudioDriver(i)); |
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36 } |
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37 printf("\n"); |
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38 } |
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39 |
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40 /* Load the SDL library */ |
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41 if (SDL_Init(SDL_INIT_AUDIO) < 0) { |
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42 fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); |
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43 return (1); |
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44 } |
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45 |
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46 printf("Using audio driver: %s\n\n", SDL_GetCurrentAudioDriver()); |
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47 |
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48 print_devices(0); |
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49 print_devices(1); |
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50 |
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51 SDL_Quit(); |
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52 return 0; |
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53 } |