Mercurial > sdl-ios-xcode
annotate src/video/SDL_blit.c @ 2824:4dba7aa7ea77
Added slow but complete blit fallback
Don't try to RLE encode surfaces that have alpha channel and alpha modulation
Don't turn on blending when converting an RGB surface to RGBA format
Do turn on blending when converting colorkey to alpha channel
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 02 Dec 2008 17:14:04 +0000 |
parents | 2ed5ff5373d8 |
children | ff8db79a3cc9 |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #include "SDL_video.h" | |
25 #include "SDL_sysvideo.h" | |
26 #include "SDL_blit.h" | |
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27 #include "SDL_blit_auto.h" |
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28 #include "SDL_blit_copy.h" |
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29 #include "SDL_blit_slow.h" |
0 | 30 #include "SDL_RLEaccel_c.h" |
31 #include "SDL_pixels_c.h" | |
32 | |
33 /* The general purpose software blit routine */ | |
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34 static int |
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35 SDL_SoftBlit(SDL_Surface * src, SDL_Rect * srcrect, |
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36 SDL_Surface * dst, SDL_Rect * dstrect) |
0 | 37 { |
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38 int okay; |
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39 int src_locked; |
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40 int dst_locked; |
0 | 41 |
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42 /* Everything is okay at the beginning... */ |
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43 okay = 1; |
0 | 44 |
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45 /* Lock the destination if it's in hardware */ |
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46 dst_locked = 0; |
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47 if (SDL_MUSTLOCK(dst)) { |
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48 if (SDL_LockSurface(dst) < 0) { |
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49 okay = 0; |
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50 } else { |
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51 dst_locked = 1; |
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52 } |
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53 } |
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54 /* Lock the source if it's in hardware */ |
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55 src_locked = 0; |
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56 if (SDL_MUSTLOCK(src)) { |
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57 if (SDL_LockSurface(src) < 0) { |
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58 okay = 0; |
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59 } else { |
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60 src_locked = 1; |
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61 } |
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62 } |
0 | 63 |
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64 /* Set up source and destination buffer pointers, and BLIT! */ |
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65 if (okay && srcrect->w && srcrect->h) { |
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66 SDL_BlitFunc RunBlit; |
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67 SDL_BlitInfo *info = &src->map->info; |
0 | 68 |
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69 /* Set up the blit information */ |
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70 info->src = (Uint8 *) src->pixels + |
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71 (Uint16) srcrect->y * src->pitch + |
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72 (Uint16) srcrect->x * info->src_fmt->BytesPerPixel; |
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73 info->src_w = srcrect->w; |
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74 info->src_h = srcrect->h; |
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75 info->src_skip = |
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76 info->src_pitch - info->src_w * info->src_fmt->BytesPerPixel; |
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77 info->dst = |
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78 (Uint8 *) dst->pixels + (Uint16) dstrect->y * dst->pitch + |
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79 (Uint16) dstrect->x * info->dst_fmt->BytesPerPixel; |
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80 info->dst_w = dstrect->w; |
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81 info->dst_h = dstrect->h; |
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82 info->dst_skip = |
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83 info->dst_pitch - info->dst_w * info->dst_fmt->BytesPerPixel; |
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84 RunBlit = (SDL_BlitFunc) src->map->data; |
0 | 85 |
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86 /* Run the actual software blit */ |
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87 RunBlit(info); |
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88 } |
0 | 89 |
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90 /* We need to unlock the surfaces if they're locked */ |
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91 if (dst_locked) { |
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92 SDL_UnlockSurface(dst); |
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93 } |
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94 if (src_locked) { |
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95 SDL_UnlockSurface(src); |
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96 } |
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97 /* Blit is done! */ |
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98 return (okay ? 0 : -1); |
0 | 99 } |
100 | |
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101 #ifdef __MACOSX__ |
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102 #include <sys/sysctl.h> |
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103 |
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104 static SDL_bool |
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105 SDL_UseAltivecPrefetch() |
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106 { |
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107 const char key[] = "hw.l3cachesize"; |
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108 u_int64_t result = 0; |
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109 size_t typeSize = sizeof(result); |
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110 |
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111 if (sysctlbyname(key, &result, &typeSize, NULL, 0) == 0 && result > 0) { |
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112 return SDL_TRUE; |
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113 } else { |
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114 return SDL_FALSE; |
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115 } |
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116 } |
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117 #else |
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118 static SDL_bool |
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119 SDL_UseAltivecPrefetch() |
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120 { |
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121 /* Just guess G4 */ |
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122 return SDL_TRUE; |
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123 } |
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124 #endif /* __MACOSX__ */ |
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125 |
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126 static SDL_BlitFunc |
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127 SDL_ChooseBlitFunc(Uint32 src_format, Uint32 dst_format, int flags, |
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128 SDL_BlitFuncEntry * entries) |
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129 { |
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130 int i, flagcheck; |
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131 static Uint32 features = 0xffffffff; |
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132 |
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133 /* Get the available CPU features */ |
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134 if (features == 0xffffffff) { |
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135 const char *override = SDL_getenv("SDL_BLIT_CPU_FEATURES"); |
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136 |
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137 features = SDL_CPU_ANY; |
0 | 138 |
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139 /* Allow an override for testing .. */ |
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140 if (override) { |
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141 SDL_sscanf(override, "%u", &features); |
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142 } else { |
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143 if (SDL_HasMMX()) { |
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144 features |= SDL_CPU_MMX; |
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145 } |
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146 if (SDL_Has3DNow()) { |
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147 features |= SDL_CPU_3DNOW; |
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148 } |
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149 if (SDL_HasSSE()) { |
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150 features |= SDL_CPU_SSE; |
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151 } |
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152 if (SDL_HasSSE2()) { |
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153 features |= SDL_CPU_SSE2; |
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154 } |
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155 if (SDL_HasAltiVec()) { |
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156 if (SDL_UseAltivecPrefetch()) { |
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157 features |= SDL_CPU_ALTIVEC_PREFETCH; |
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158 } else { |
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159 features |= SDL_CPU_ALTIVEC_NOPREFETCH; |
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160 } |
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161 } |
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162 } |
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163 } |
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164 |
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165 for (i = 0; entries[i].func; ++i) { |
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166 /* Check for matching pixel formats */ |
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167 if (src_format != entries[i].src_format) { |
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168 continue; |
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169 } |
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170 if (dst_format != entries[i].dst_format) { |
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171 continue; |
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172 } |
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173 |
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174 /* Check modulation flags */ |
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175 flagcheck = |
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176 (flags & (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_COLOR)); |
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177 if ((flagcheck & entries[i].flags) != flagcheck) { |
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178 continue; |
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179 } |
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180 |
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181 /* Check blend flags */ |
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182 flagcheck = |
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183 (flags & |
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184 (SDL_COPY_MASK | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD)); |
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185 if ((flagcheck & entries[i].flags) != flagcheck) { |
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186 continue; |
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187 } |
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188 |
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189 /* Check colorkey flag */ |
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190 flagcheck = (flags & SDL_COPY_COLORKEY); |
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191 if ((flagcheck & entries[i].flags) != flagcheck) { |
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192 continue; |
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193 } |
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194 |
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195 /* Check scaling flags */ |
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196 flagcheck = (flags & SDL_COPY_NEAREST); |
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197 if ((flagcheck & entries[i].flags) != flagcheck) { |
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198 continue; |
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199 } |
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200 |
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201 /* Check CPU features */ |
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202 flagcheck = entries[i].cpu; |
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203 if ((flagcheck & features) != flagcheck) { |
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204 continue; |
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205 } |
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206 |
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207 /* We found the best one! */ |
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208 return entries[i].func; |
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209 } |
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210 return NULL; |
0 | 211 } |
212 | |
213 /* Figure out which of many blit routines to set up on a surface */ | |
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214 int |
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215 SDL_CalculateBlit(SDL_Surface * surface) |
0 | 216 { |
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217 SDL_BlitFunc blit = NULL; |
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218 SDL_BlitMap *map = surface->map; |
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219 SDL_Surface *dst = map->dst; |
0 | 220 |
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221 /* Clean everything out to start */ |
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222 if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) { |
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223 SDL_UnRLESurface(surface, 1); |
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224 } |
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225 map->blit = SDL_SoftBlit; |
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226 map->info.src_fmt = surface->format; |
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227 map->info.src_pitch = surface->pitch; |
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228 map->info.dst_fmt = dst->format; |
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229 map->info.dst_pitch = dst->pitch; |
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231 /* See if we can do RLE acceleration */ |
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232 if (map->info.flags & SDL_COPY_RLE_DESIRED) { |
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233 if (SDL_RLESurface(surface) == 0) { |
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234 return 0; |
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235 } |
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236 } |
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237 |
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238 /* Choose a standard blit function */ |
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239 if (map->identity && !(map->info.flags & ~SDL_COPY_RLE_DESIRED)) { |
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240 /* Handle overlapping blits on the same surface */ |
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241 if (surface == dst) { |
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242 blit = SDL_BlitCopyOverlap; |
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243 } else { |
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244 blit = SDL_BlitCopy; |
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245 } |
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246 } else if (surface->format->BitsPerPixel < 8) { |
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247 blit = SDL_CalculateBlit0(surface); |
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248 } else if (surface->format->BytesPerPixel == 1) { |
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249 blit = SDL_CalculateBlit1(surface); |
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250 } else if (map->info.flags & SDL_COPY_BLEND) { |
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251 blit = SDL_CalculateBlitA(surface); |
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252 } else { |
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253 blit = SDL_CalculateBlitN(surface); |
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254 } |
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255 if (blit == NULL) { |
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|
256 Uint32 src_format = |
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257 SDL_MasksToPixelFormatEnum(surface->format->BitsPerPixel, |
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258 surface->format->Rmask, |
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259 surface->format->Gmask, |
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260 surface->format->Bmask, |
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261 surface->format->Amask); |
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262 Uint32 dst_format = |
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263 SDL_MasksToPixelFormatEnum(dst->format->BitsPerPixel, |
2329 | 264 dst->format->Rmask, |
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re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
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265 dst->format->Gmask, |
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266 dst->format->Bmask, |
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267 dst->format->Amask); |
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268 |
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269 blit = |
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270 SDL_ChooseBlitFunc(src_format, dst_format, map->info.flags, |
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271 SDL_GeneratedBlitFuncTable); |
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272 } |
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273 #ifndef TEST_SLOW_BLIT |
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274 if (blit == NULL) |
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275 #endif |
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276 { |
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277 if (surface->format->BytesPerPixel > 1 |
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278 && dst->format->BytesPerPixel > 1) { |
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279 blit = SDL_Blit_Slow; |
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280 } |
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281 } |
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282 map->data = blit; |
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283 |
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284 /* Make sure we have a blit function */ |
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285 if (blit == NULL) { |
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286 SDL_InvalidateMap(map); |
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287 SDL_SetError("Blit combination not supported"); |
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288 return (-1); |
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289 } |
0 | 290 |
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291 return (0); |
0 | 292 } |
293 | |
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294 /* vi: set ts=4 sw=4 expandtab: */ |