Mercurial > sdl-ios-xcode
annotate README.DC @ 2824:4dba7aa7ea77
Added slow but complete blit fallback
Don't try to RLE encode surfaces that have alpha channel and alpha modulation
Don't turn on blending when converting an RGB surface to RGBA format
Do turn on blending when converting colorkey to alpha channel
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 02 Dec 2008 17:14:04 +0000 |
parents | c17d82103614 |
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Added initial support for Dreamcast (thanks HERO!)
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1 SDL for Dreamcast (beta2) |
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2 |
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3 BERO |
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4 berobero@users.sourceforge.net |
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5 |
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6 http://www.geocities.co.jp/Playtown/2004/ |
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7 |
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8 this work with kos-newlib |
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9 http://sourceforge.net/projects/dcquake/ |
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10 |
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11 compile |
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12 - source environ.sh (from the KOS distribution) |
509
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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13 - make -f Makefile.dc |
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14 |
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15 compile with gl support |
dad72daf44b3
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16 - install latest libgl from http://sourceforge.net/projects/dcquake/ |
dad72daf44b3
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17 - uncomment GL=1 in Makefile.dc |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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18 - make -f Makefile.dc clean |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
parents:
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19 - make -f Makefile.dc |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
parents:
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20 |
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21 install |
dad72daf44b3
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22 - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment |
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23 |
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24 changelog: |
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25 |
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26 beta2 |
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27 - OpenGL support |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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28 - Hardware page flip support |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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29 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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30 beta |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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31 - thread, timer don't tested so much. |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
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32 - not support OpenGL |