annotate src/video/bwindow/SDL_sysvideo.cc @ 765:4c2ba6161939

Editors Note: The original patch was modified to use SDL_Delay() instead of nanosleep because nanosleep may not be portable to all systems using SDL with the ALSA backend. This may be a moot point with the switch to blocking writes anyway... Date: Sat, 27 Dec 2003 21:47:36 +0100 From: Michel Daenzer To: Debian Bug Tracking System Subject: [SDL] Bug#225252: [PATCH] ALSA fixes Package: libsdl1.2debian-all Version: 1.2.6-2 Severity: normal Tags: patch For SDL 1.2.6, the ALSA backend was changed to call snd_pcm_open() with SND_PCM_NONBLOCK. That's a good idea per se, however, it causes high CPU usage, interrupted sound and stuttering in some games here. Taking a nanosleep whenever snd_pcm_writei() returns -EAGAIN fixes this, but I think it's more efficient to use blocking mode for the actual sound playback. Feedback from the SDL and ALSA lists appreciated. The patch also fixes the default ALSA device to be used.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 04 Jan 2004 15:40:50 +0000
parents 10332c6fad2e
children b8d311d90021
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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f6ffac90895c Updated copyright information for 2002
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* BWindow based framebuffer implementation */
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29
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30 #include <stdlib.h>
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31 #include <string.h>
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32
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33 #include <stdio.h>
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34 #include <unistd.h>
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35
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36 #include "SDL.h"
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37 #include "SDL_BeApp.h"
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38 #include "SDL_BWin.h"
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39 #include "SDL_timer.h"
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40 #include "blank_cursor.h"
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41
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42 extern "C" {
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43
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44 #include "SDL_sysvideo.h"
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45 #include "SDL_sysmouse_c.h"
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46 #include "SDL_sysevents_c.h"
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47 #include "SDL_events_c.h"
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48 #include "SDL_syswm_c.h"
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49 #include "SDL_lowvideo.h"
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50 #include "SDL_yuvfuncs.h"
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51 #include "SDL_sysyuv.h"
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52
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53 #define BEOS_HIDDEN_SIZE 32 /* starting hidden window size */
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54
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55 /* Initialization/Query functions */
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56 static int BE_VideoInit(_THIS, SDL_PixelFormat *vformat);
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57 static SDL_Rect **BE_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
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58 static SDL_Surface *BE_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
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59 static void BE_UpdateMouse(_THIS);
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60 static int BE_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors);
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61 static void BE_VideoQuit(_THIS);
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62
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63 /* Hardware surface functions */
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64 static int BE_AllocHWSurface(_THIS, SDL_Surface *surface);
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65 static int BE_LockHWSurface(_THIS, SDL_Surface *surface);
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66 static void BE_UnlockHWSurface(_THIS, SDL_Surface *surface);
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67 static void BE_FreeHWSurface(_THIS, SDL_Surface *surface);
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68
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69 static int BE_ToggleFullScreen(_THIS, int fullscreen);
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70 static SDL_Overlay *BE_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display);
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71
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72 /* OpenGL functions */
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73 #ifdef HAVE_OPENGL
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74 static void BE_GL_SwapBuffers(_THIS);
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75 #endif
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76
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77 /* FB driver bootstrap functions */
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78
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79 static int BE_Available(void)
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80 {
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81 return(1);
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82 }
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83
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84 static void BE_DeleteDevice(SDL_VideoDevice *device)
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85 {
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86 free(device->hidden);
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87 free(device);
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88 }
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89
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90 static SDL_VideoDevice *BE_CreateDevice(int devindex)
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91 {
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92 SDL_VideoDevice *device;
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93
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94 /* Initialize all variables that we clean on shutdown */
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95 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
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96 if ( device ) {
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97 memset(device, 0, (sizeof *device));
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98 device->hidden = (struct SDL_PrivateVideoData *)
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99 malloc((sizeof *device->hidden));
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100 }
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101 if ( (device == NULL) || (device->hidden == NULL) ) {
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102 SDL_OutOfMemory();
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103 if ( device ) {
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104 free(device);
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105 }
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106 return(0);
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107 }
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108 memset(device->hidden, 0, (sizeof *device->hidden));
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109
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110 /* Set the function pointers */
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111 device->VideoInit = BE_VideoInit;
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112 device->ListModes = BE_ListModes;
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113 device->SetVideoMode = BE_SetVideoMode;
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114 device->UpdateMouse = BE_UpdateMouse;
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115 device->SetColors = BE_SetColors;
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116 device->UpdateRects = NULL;
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117 device->VideoQuit = BE_VideoQuit;
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118 device->AllocHWSurface = BE_AllocHWSurface;
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119 device->CheckHWBlit = NULL;
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120 device->FillHWRect = NULL;
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121 device->SetHWColorKey = NULL;
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122 device->SetHWAlpha = NULL;
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123 device->LockHWSurface = BE_LockHWSurface;
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124 device->UnlockHWSurface = BE_UnlockHWSurface;
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125 device->FlipHWSurface = NULL;
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126 device->FreeHWSurface = BE_FreeHWSurface;
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127 #ifdef HAVE_OPENGL
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128 device->GL_SwapBuffers = BE_GL_SwapBuffers;
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129 #endif
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130 device->SetIcon = NULL;
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131 device->SetCaption = BE_SetWMCaption;
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132 device->GetWMInfo = NULL;
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133 device->FreeWMCursor = BE_FreeWMCursor;
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134 device->CreateWMCursor = BE_CreateWMCursor;
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135 device->ShowWMCursor = BE_ShowWMCursor;
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136 device->WarpWMCursor = BE_WarpWMCursor;
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137 device->InitOSKeymap = BE_InitOSKeymap;
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138 device->PumpEvents = BE_PumpEvents;
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139
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140 device->free = BE_DeleteDevice;
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141 device->ToggleFullScreen = BE_ToggleFullScreen;
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142 device->CreateYUVOverlay = BE_CreateYUVOverlay;
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143
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144 /* Set the driver flags */
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145 device->handles_any_size = 1;
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146
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147 return device;
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148 }
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149
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150 VideoBootStrap BWINDOW_bootstrap = {
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151 "bwindow", "BDirectWindow graphics",
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152 BE_Available, BE_CreateDevice
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153 };
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154
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155 static inline int ColorSpaceToBitsPerPixel(uint32 colorspace)
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156 {
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157 int bitsperpixel;
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158
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159 bitsperpixel = 0;
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160 switch (colorspace) {
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161 case B_CMAP8:
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parents:
diff changeset
162 bitsperpixel = 8;
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parents:
diff changeset
163 break;
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parents:
diff changeset
164 case B_RGB15:
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parents:
diff changeset
165 case B_RGBA15:
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parents:
diff changeset
166 case B_RGB15_BIG:
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parents:
diff changeset
167 case B_RGBA15_BIG:
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parents:
diff changeset
168 bitsperpixel = 15;
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parents:
diff changeset
169 break;
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parents:
diff changeset
170 case B_RGB16:
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parents:
diff changeset
171 case B_RGB16_BIG:
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parents:
diff changeset
172 bitsperpixel = 16;
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parents:
diff changeset
173 break;
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parents:
diff changeset
174 case B_RGB32:
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
175 case B_RGBA32:
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
176 case B_RGB32_BIG:
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parents:
diff changeset
177 case B_RGBA32_BIG:
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parents:
diff changeset
178 bitsperpixel = 32;
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parents:
diff changeset
179 break;
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parents:
diff changeset
180 default:
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parents:
diff changeset
181 break;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
182 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
183 return(bitsperpixel);
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parents:
diff changeset
184 }
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parents:
diff changeset
185
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parents:
diff changeset
186 /* Function to sort the display_list in bscreen */
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parents:
diff changeset
187 static int CompareModes(const void *A, const void *B)
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parents:
diff changeset
188 {
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parents:
diff changeset
189 const display_mode *a = (display_mode *)A;
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parents:
diff changeset
190 const display_mode *b = (display_mode *)B;
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parents:
diff changeset
191
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parents:
diff changeset
192 if ( a->space == b->space ) {
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parents:
diff changeset
193 return((b->virtual_width*b->virtual_height)-
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
194 (a->virtual_width*a->virtual_height));
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parents:
diff changeset
195 } else {
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parents:
diff changeset
196 return(ColorSpaceToBitsPerPixel(b->space)-
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
197 ColorSpaceToBitsPerPixel(a->space));
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
198 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
199 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
200
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parents:
diff changeset
201 /* Yes, this isn't the fastest it could be, but it works nicely */
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parents:
diff changeset
202 static int BE_AddMode(_THIS, int index, unsigned int w, unsigned int h)
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parents:
diff changeset
203 {
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parents:
diff changeset
204 SDL_Rect *mode;
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parents:
diff changeset
205 int i;
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parents:
diff changeset
206 int next_mode;
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parents:
diff changeset
207
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parents:
diff changeset
208 /* Check to see if we already have this mode */
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parents:
diff changeset
209 if ( SDL_nummodes[index] > 0 ) {
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parents:
diff changeset
210 for ( i=SDL_nummodes[index]-1; i >= 0; --i ) {
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parents:
diff changeset
211 mode = SDL_modelist[index][i];
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
212 if ( (mode->w == w) && (mode->h == h) ) {
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parents:
diff changeset
213 #ifdef BWINDOW_DEBUG
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parents:
diff changeset
214 fprintf(stderr, "We already have mode %dx%d at %d bytes per pixel\n", w, h, index+1);
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parents:
diff changeset
215 #endif
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parents:
diff changeset
216 return(0);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
217 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
218 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
220
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parents:
diff changeset
221 /* Set up the new video mode rectangle */
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parents:
diff changeset
222 mode = (SDL_Rect *)malloc(sizeof *mode);
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parents:
diff changeset
223 if ( mode == NULL ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 SDL_OutOfMemory();
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parents:
diff changeset
225 return(-1);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 mode->x = 0;
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parents:
diff changeset
228 mode->y = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
229 mode->w = w;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
230 mode->h = h;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231 #ifdef BWINDOW_DEBUG
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parents:
diff changeset
232 fprintf(stderr, "Adding mode %dx%d at %d bytes per pixel\n", w, h, index+1);
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parents:
diff changeset
233 #endif
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parents:
diff changeset
234
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 /* Allocate the new list of modes, and fill in the new mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 next_mode = SDL_nummodes[index];
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 SDL_modelist[index] = (SDL_Rect **)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 if ( SDL_modelist[index] == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 SDL_nummodes[index] = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 free(mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 SDL_modelist[index][next_mode] = mode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 SDL_modelist[index][next_mode+1] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 SDL_nummodes[index]++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 int BE_VideoInit(_THIS, SDL_PixelFormat *vformat)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 display_mode *modes;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 uint32 i, nmodes;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 int bpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 BRect bounds;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 /* Initialize the Be Application for appserver interaction */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 if ( SDL_InitBeApp() < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 /* It is important that this be created after SDL_InitBeApp() */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 BScreen bscreen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 /* Save the current display mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 bscreen.GetMode(&saved_mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 /* Determine the screen depth */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 vformat->BitsPerPixel = ColorSpaceToBitsPerPixel(bscreen.ColorSpace());
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 if ( vformat->BitsPerPixel == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 SDL_SetError("Unknown BScreen colorspace: 0x%x",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 bscreen.ColorSpace());
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 /* Get the video modes we can switch to in fullscreen mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 bscreen.GetModeList(&modes, &nmodes);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 qsort(modes, nmodes, sizeof *modes, CompareModes);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 for ( i=0; i<nmodes; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 bpp = ColorSpaceToBitsPerPixel(modes[i].space);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 //if ( bpp != 0 ) { // There are bugs in changing colorspace
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 if ( modes[i].space == saved_mode.space ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 BE_AddMode(_this, ((bpp+7)/8)-1,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 modes[i].virtual_width,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 modes[i].virtual_height);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 /* Create the window and view */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 bounds.top = 0; bounds.left = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 bounds.right = BEOS_HIDDEN_SIZE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 bounds.bottom = BEOS_HIDDEN_SIZE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 SDL_Win = new SDL_BWin(bounds);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 /* Create the clear cursor */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 SDL_BlankCursor = BE_CreateWMCursor(_this, blank_cdata, blank_cmask,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 BLANK_CWIDTH, BLANK_CHEIGHT, BLANK_CHOTX, BLANK_CHOTY);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 /* Fill in some window manager capabilities */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 _this->info.wm_available = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 /* We're done! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 /* We support any dimension at our bit-depth */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 SDL_Rect **BE_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 SDL_Rect **modes;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 modes = ((SDL_Rect **)0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 modes = SDL_modelist[((format->BitsPerPixel+7)/8)-1];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 if ( format->BitsPerPixel ==
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 _this->screen->format->BitsPerPixel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 modes = ((SDL_Rect **)-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 return(modes);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 /* Various screen update functions available */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 static void BE_NormalUpdate(_THIS, int numrects, SDL_Rect *rects);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 /* Find the closest display mode for fullscreen */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 static bool BE_FindClosestFSMode(_THIS, int width, int height, int bpp,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 display_mode *mode)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 {
74212992fb08 Initial revision
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parents:
diff changeset
333 BScreen bscreen;
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parents:
diff changeset
334 uint32 i, nmodes;
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parents:
diff changeset
335 SDL_Rect **modes;
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parents:
diff changeset
336 display_mode *dmodes;
756
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parents: 297
diff changeset
337 display_mode current;
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diff changeset
338 float current_refresh;
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diff changeset
339 bscreen.GetMode(&current);
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diff changeset
340 current_refresh = (1000 * current.timing.pixel_clock) /
10332c6fad2e te: Mon, 15 Dec 2003 08:25:14 -0800 PST
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diff changeset
341 (current.timing.h_total * current.timing.v_total);
0
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parents:
diff changeset
342
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parents:
diff changeset
343 modes = SDL_modelist[((bpp+7)/8)-1];
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parents:
diff changeset
344 for ( i=0; modes[i] && (modes[i]->w > width) &&
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parents:
diff changeset
345 (modes[i]->h > height); ++i ) {
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parents:
diff changeset
346 /* still looking */
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parents:
diff changeset
347 }
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parents:
diff changeset
348 if ( ! modes[i] || (modes[i]->w < width) || (modes[i]->h < width) ) {
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parents:
diff changeset
349 --i; /* We went too far */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 width = modes[i]->w;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 height = modes[i]->h;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 bscreen.GetModeList(&dmodes, &nmodes);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 for ( i = 0; i < nmodes; ++i ) {
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parents:
diff changeset
355 if ( (bpp == ColorSpaceToBitsPerPixel(dmodes[i].space)) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 (width == dmodes[i].virtual_width) &&
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 (height == dmodes[i].virtual_height) ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 break;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 if ( i != nmodes ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 *mode = dmodes[i];
756
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Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
363 if ((mode->virtual_width <= current.virtual_width) &&
10332c6fad2e te: Mon, 15 Dec 2003 08:25:14 -0800 PST
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
364 (mode->virtual_height <= current.virtual_height)) {
10332c6fad2e te: Mon, 15 Dec 2003 08:25:14 -0800 PST
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
365 float new_refresh = (1000 * mode->timing.pixel_clock) /
10332c6fad2e te: Mon, 15 Dec 2003 08:25:14 -0800 PST
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
366 (mode->timing.h_total * mode->timing.v_total);
10332c6fad2e te: Mon, 15 Dec 2003 08:25:14 -0800 PST
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
367 if (new_refresh < current_refresh) {
10332c6fad2e te: Mon, 15 Dec 2003 08:25:14 -0800 PST
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
368 mode->timing.pixel_clock = (uint32)((mode->timing.h_total * mode->timing.v_total)
10332c6fad2e te: Mon, 15 Dec 2003 08:25:14 -0800 PST
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parents: 297
diff changeset
369 * current_refresh / 1000);
10332c6fad2e te: Mon, 15 Dec 2003 08:25:14 -0800 PST
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
370 }
10332c6fad2e te: Mon, 15 Dec 2003 08:25:14 -0800 PST
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
371 }
0
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372 return true;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 } else {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374 return false;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
378 static int BE_SetFullScreen(_THIS, SDL_Surface *screen, int fullscreen)
0
74212992fb08 Initial revision
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parents:
diff changeset
379 {
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
380 int was_fullscreen;
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
381 bool needs_unlock;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 BScreen bscreen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 BRect bounds;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 display_mode mode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 int width, height, bpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
387 /* Set the fullscreen mode */
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
388 was_fullscreen = SDL_Win->IsFullScreen();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 SDL_Win->SetFullScreen(fullscreen);
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
390 fullscreen = SDL_Win->IsFullScreen();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
392 width = screen->w;
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
393 height = screen->h;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 /* Set the appropriate video mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 if ( fullscreen ) {
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
397 bpp = screen->format->BitsPerPixel;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 bscreen.GetMode(&mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 if ( (bpp != ColorSpaceToBitsPerPixel(mode.space)) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 (width != mode.virtual_width) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 (height != mode.virtual_height)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 if(BE_FindClosestFSMode(_this, width, height, bpp, &mode)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 bscreen.SetMode(&mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 /* This simply stops the next resize event from being
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 * sent to the SDL handler.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 SDL_Win->InhibitResize();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 } else {
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
409 fullscreen = 0;
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
410 SDL_Win->SetFullScreen(fullscreen);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 }
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
413 }
206
b69bb2a368a0 Fixed flashing the screen when creating a window on BeOS
Sam Lantinga <slouken@libsdl.org>
parents: 115
diff changeset
414 if ( was_fullscreen && ! fullscreen ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 bscreen.SetMode(&saved_mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 }
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
417
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 if ( SDL_Win->Lock() ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 int xoff, yoff;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 if ( SDL_Win->Shown() ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 needs_unlock = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 SDL_Win->Hide();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 needs_unlock = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 }
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
426 /* This resizes the window and view area, but inhibits resizing
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
427 * of the BBitmap due to the InhibitResize call above. Thus the
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
428 * bitmap (pixel data) never changes.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 SDL_Win->ResizeTo(width, height);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 bounds = bscreen.Frame();
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
432 /* Calculate offsets - used either to center window
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
433 * (windowed mode) or to set drawing offsets (fullscreen mode)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 */
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
435 xoff = (bounds.IntegerWidth() - width)/2;
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
436 yoff = (bounds.IntegerHeight() - height)/2;
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
437 if ( fullscreen ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 /* Set offset for drawing */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 SDL_Win->SetXYOffset(xoff, yoff);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 /* Center window and reset the drawing offset */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 SDL_Win->SetXYOffset(0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 }
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
444 if ( ! needs_unlock || was_fullscreen ) {
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
445 /* Center the window the first time */
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
446 SDL_Win->MoveTo(xoff > 0 ? (float)xoff : 0.0f,
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
447 yoff > 0 ? (float)yoff : 0.0f);
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
448 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 SDL_Win->Show();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 /* Unlock the window manually after the first Show() */
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
452 if ( needs_unlock ) {
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
453 SDL_Win->Unlock();
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
454 }
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
455 }
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
456
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
457 /* Set the fullscreen flag in the screen surface */
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
458 if ( fullscreen ) {
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
459 screen->flags |= SDL_FULLSCREEN;
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
460 } else {
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
461 screen->flags &= ~SDL_FULLSCREEN;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
466 static int BE_ToggleFullScreen(_THIS, int fullscreen)
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
467 {
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
468 return BE_SetFullScreen(_this, _this->screen, fullscreen);
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
469 }
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
470
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 /* FIXME: check return values and cleanup here */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 SDL_Surface *BE_SetVideoMode(_THIS, SDL_Surface *current,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 int width, int height, int bpp, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 BScreen bscreen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 BBitmap *bbitmap;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 BRect bounds;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 /* Create the view for this window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 if ( SDL_Win->CreateView(flags) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 current->flags = 0; /* Clear flags */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 current->w = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 current->h = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 SDL_Win->SetType(B_TITLED_WINDOW);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 if ( flags & SDL_NOFRAME ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 current->flags |= SDL_NOFRAME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 SDL_Win->SetLook(B_NO_BORDER_WINDOW_LOOK);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 if ( (flags & SDL_RESIZABLE) && !(flags & SDL_OPENGL) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 current->flags |= SDL_RESIZABLE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 /* We don't want opaque resizing (TM). :-) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 SDL_Win->SetFlags(B_OUTLINE_RESIZE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 SDL_Win->SetFlags(B_NOT_RESIZABLE|B_NOT_ZOOMABLE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 if ( flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 current->flags |= SDL_OPENGL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 current->pitch = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 current->pixels = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 _this->UpdateRects = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 /* Create the BBitmap framebuffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 bounds.top = 0; bounds.left = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 bounds.right = width-1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 bounds.bottom = height-1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 bbitmap = new BBitmap(bounds, bscreen.ColorSpace());
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 if ( ! bbitmap->IsValid() ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 SDL_SetError("Couldn't create screen bitmap");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 delete bbitmap;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 current->pitch = bbitmap->BytesPerRow();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 current->pixels = (void *)bbitmap->Bits();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 SDL_Win->SetBitmap(bbitmap);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 _this->UpdateRects = BE_NormalUpdate;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
523 /* Set the correct fullscreen mode */
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
524 BE_SetFullScreen(_this, current, flags & SDL_FULLSCREEN ? 1 : 0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 /* We're done */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 return(current);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 /* Update the current mouse state and position */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 void BE_UpdateMouse(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 BPoint point;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 uint32 buttons;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 if ( SDL_Win->Lock() ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 /* Get new input state, if still active */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 if ( SDL_Win->IsActive() ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 (SDL_Win->View())->GetMouse(&point, &buttons, true);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 point.x = -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 point.y = -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 SDL_Win->Unlock();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 if ( (point.x >= 0) && (point.x < SDL_VideoSurface->w) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 (point.y >= 0) && (point.y < SDL_VideoSurface->h) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 SDL_PrivateMouseMotion(0, 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 (Sint16)point.x, (Sint16)point.y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 /* We don't actually allow hardware surfaces other than the main one */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 static int BE_AllocHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 static void BE_FreeHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 static int BE_LockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 static void BE_UnlockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 static void BE_NormalUpdate(_THIS, int numrects, SDL_Rect *rects)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 if ( SDL_Win->BeginDraw() ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 for ( i=0; i<numrects; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 BRect rect;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 rect.top = rects[i].y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 rect.left = rects[i].x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 rect.bottom = rect.top+rects[i].h-1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 rect.right = rect.left+rects[i].w-1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 SDL_Win->DrawAsync(rect);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 SDL_Win->EndDraw();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 #ifdef HAVE_OPENGL
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 void BE_GL_SwapBuffers(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 SDL_Win->SwapBuffers();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 /* Is the system palette settable? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 int BE_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 SDL_Palette *palette;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 const color_map *cmap = BScreen().ColorMap();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 /* Get the screen colormap */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 palette = _this->screen->format->palette;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 for ( i=0; i<256; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 palette->colors[i].r = cmap->color_list[i].red;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 palette->colors[i].g = cmap->color_list[i].green;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 palette->colors[i].b = cmap->color_list[i].blue;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 void BE_VideoQuit(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 int i, j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 if ( SDL_BlankCursor != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 BE_FreeWMCursor(_this, SDL_BlankCursor);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 SDL_BlankCursor = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 for ( i=0; i<NUM_MODELISTS; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 if ( SDL_modelist[i] ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 for ( j=0; SDL_modelist[i][j]; ++j ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 free(SDL_modelist[i][j]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 free(SDL_modelist[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 SDL_modelist[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 /* Restore the original video mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 if ( _this->screen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 if ( (_this->screen->flags&SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 BScreen bscreen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 bscreen.SetMode(&saved_mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 _this->screen->pixels = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
642 SDL_QuitBeApp();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
644
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
645 }; /* Extern C */