Mercurial > sdl-ios-xcode
annotate src/video/bwindow/SDL_lowvideo.h @ 4328:4abf24b03b1d SDL-1.2
Only show the dynamic audio libraries if we'll be dynamically loading them
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 13 Oct 2009 06:45:02 +0000 |
parents | a1b03ba2fcd0 |
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rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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Use consistent identifiers for the various platforms we support.
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22 #include "SDL_config.h" |
0 | 23 |
24 #ifndef _SDL_lowvideo_h | |
25 #define _SDL_lowvideo_h | |
26 | |
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27 #include "SDL_BWin.h" |
0 | 28 #include "SDL_mouse.h" |
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29 #include "../SDL_sysvideo.h" |
0 | 30 |
31 /* Hidden "this" pointer for the video functions */ | |
32 #define _THIS SDL_VideoDevice *_this | |
33 | |
34 /* Private display data */ | |
35 struct SDL_PrivateVideoData { | |
36 /* The main window */ | |
37 SDL_BWin *SDL_Win; | |
38 | |
39 /* The fullscreen mode list */ | |
40 display_mode saved_mode; | |
41 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ | |
42 int SDL_nummodes[NUM_MODELISTS]; | |
43 SDL_Rect **SDL_modelist[NUM_MODELISTS]; | |
44 | |
45 /* A completely clear cursor */ | |
46 WMcursor *BlankCursor; | |
47 | |
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48 SDL_Overlay *overlay; |
0 | 49 }; |
50 /* Old variable names */ | |
51 #define SDL_Win (_this->hidden->SDL_Win) | |
52 #define saved_mode (_this->hidden->saved_mode) | |
53 #define SDL_nummodes (_this->hidden->SDL_nummodes) | |
54 #define SDL_modelist (_this->hidden->SDL_modelist) | |
55 #define SDL_BlankCursor (_this->hidden->BlankCursor) | |
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56 #define current_overlay (_this->hidden->overlay) |
0 | 57 |
58 #endif /* _SDL_lowvideo_h */ |