Mercurial > sdl-ios-xcode
annotate src/video/dga/SDL_dgavideo.c @ 1786:473abd216edb
Fixed bug #106
Wait for any pending operations to complete before freeing a hardware surface.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 09 May 2006 06:44:47 +0000 |
parents | dcec47a019e2 |
children | cc6bea4bb90d |
rev | line source |
---|---|
0 | 1 /* |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1306
diff
changeset
|
2 SDL - Simple DirectMedia Layer |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1306
diff
changeset
|
3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1306
diff
changeset
|
5 This library is free software; you can redistribute it and/or |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1306
diff
changeset
|
6 modify it under the terms of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1306
diff
changeset
|
7 License as published by the Free Software Foundation; either |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1306
diff
changeset
|
8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1306
diff
changeset
|
10 This library is distributed in the hope that it will be useful, |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1306
diff
changeset
|
11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1306
diff
changeset
|
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1306
diff
changeset
|
13 Lesser General Public License for more details. |
0 | 14 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1306
diff
changeset
|
15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1306
diff
changeset
|
16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1306
diff
changeset
|
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1306
diff
changeset
|
19 Sam Lantinga |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1306
diff
changeset
|
20 slouken@libsdl.org |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1306
diff
changeset
|
21 */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
|
22 #include "SDL_config.h" |
0 | 23 |
24 /* DGA 2.0 based SDL video driver implementation. | |
25 */ | |
26 | |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
27 #include <stdio.h> |
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
28 |
0 | 29 #include <X11/Xlib.h> |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
30 #include "../Xext/extensions/xf86dga.h" |
0 | 31 |
32 #include "SDL_video.h" | |
33 #include "SDL_mouse.h" | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
34 #include "../SDL_sysvideo.h" |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
35 #include "../SDL_pixels_c.h" |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
36 #include "../../events/SDL_events_c.h" |
0 | 37 #include "SDL_dgavideo.h" |
38 #include "SDL_dgamouse_c.h" | |
39 #include "SDL_dgaevents_c.h" | |
40 | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
41 /* get function pointers... */ |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
42 #include "../x11/SDL_x11dyn.h" |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
43 |
1785
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
44 /*#define DGA_DEBUG*/ |
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
45 |
1784
45669d4efd02
Disable the screensaver in DGA mode, which is even more important than X11...
Sam Lantinga <slouken@libsdl.org>
parents:
1575
diff
changeset
|
46 /* Heheh we're using X11 event code */ |
45669d4efd02
Disable the screensaver in DGA mode, which is even more important than X11...
Sam Lantinga <slouken@libsdl.org>
parents:
1575
diff
changeset
|
47 extern void X11_SaveScreenSaver(Display *display, int *saved_timeout, BOOL *dpms); |
45669d4efd02
Disable the screensaver in DGA mode, which is even more important than X11...
Sam Lantinga <slouken@libsdl.org>
parents:
1575
diff
changeset
|
48 extern void X11_DisableScreenSaver(Display *display); |
45669d4efd02
Disable the screensaver in DGA mode, which is even more important than X11...
Sam Lantinga <slouken@libsdl.org>
parents:
1575
diff
changeset
|
49 extern void X11_RestoreScreenSaver(Display *display, int saved_timeout, BOOL dpms); |
45669d4efd02
Disable the screensaver in DGA mode, which is even more important than X11...
Sam Lantinga <slouken@libsdl.org>
parents:
1575
diff
changeset
|
50 |
0 | 51 /* Initialization/Query functions */ |
52 static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
53 static SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
54 static SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
55 static int DGA_SetColors(_THIS, int firstcolor, int ncolors, | |
56 SDL_Color *colors); | |
57 static int DGA_SetGammaRamp(_THIS, Uint16 *ramp); | |
58 static void DGA_VideoQuit(_THIS); | |
59 | |
60 /* Hardware surface functions */ | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
61 static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size); |
0 | 62 static void DGA_FreeHWSurfaces(_THIS); |
63 static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface); | |
64 static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color); | |
65 static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst); | |
66 static int DGA_LockHWSurface(_THIS, SDL_Surface *surface); | |
67 static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
68 static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface); | |
69 static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface); | |
70 | |
71 /* DGA driver bootstrap functions */ | |
72 | |
73 static int DGA_Available(void) | |
74 { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
75 const char *display = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
76 Display *dpy = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
77 int available = 0; |
0 | 78 |
79 /* The driver is available is available if the display is local | |
80 and the DGA 2.0+ extension is available, and we can map mem. | |
81 */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
82 if ( SDL_X11_LoadSymbols() ) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
83 if ( (SDL_strncmp(XDisplayName(display), ":", 1) == 0) || |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
84 (SDL_strncmp(XDisplayName(display), "unix:", 5) == 0) ) { |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
85 dpy = XOpenDisplay(display); |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
86 if ( dpy ) { |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
87 int events, errors, major, minor; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
88 |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
89 if ( SDL_NAME(XDGAQueryExtension)(dpy, &events, &errors) && |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
90 SDL_NAME(XDGAQueryVersion)(dpy, &major, &minor) ) { |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
91 int screen; |
0 | 92 |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
93 screen = DefaultScreen(dpy); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
94 if ( (major >= 2) && |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
95 SDL_NAME(XDGAOpenFramebuffer)(dpy, screen) ) { |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
96 available = 1; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
97 SDL_NAME(XDGACloseFramebuffer)(dpy, screen); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
98 } |
0 | 99 } |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
100 XCloseDisplay(dpy); |
0 | 101 } |
102 } | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
103 SDL_X11_UnloadSymbols(); |
0 | 104 } |
105 return(available); | |
106 } | |
107 | |
108 static void DGA_DeleteDevice(SDL_VideoDevice *device) | |
109 { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
110 if (device != NULL) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
111 SDL_free(device->hidden); |
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
112 SDL_free(device); |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
113 SDL_X11_UnloadSymbols(); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
114 } |
0 | 115 } |
116 | |
117 static SDL_VideoDevice *DGA_CreateDevice(int devindex) | |
118 { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
119 SDL_VideoDevice *device = NULL; |
0 | 120 |
121 /* Initialize all variables that we clean on shutdown */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
122 if (SDL_X11_LoadSymbols()) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
123 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
0 | 124 if ( device ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
125 SDL_memset(device, 0, (sizeof *device)); |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
126 device->hidden = (struct SDL_PrivateVideoData *) |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
127 SDL_malloc((sizeof *device->hidden)); |
0 | 128 } |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
129 if ( (device == NULL) || (device->hidden == NULL) ) { |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
130 SDL_OutOfMemory(); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
131 if ( device ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
132 SDL_free(device); |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
133 } |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
134 SDL_X11_UnloadSymbols(); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
135 return(0); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
136 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
137 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
0 | 138 |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
139 /* Set the function pointers */ |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
140 device->VideoInit = DGA_VideoInit; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
141 device->ListModes = DGA_ListModes; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
142 device->SetVideoMode = DGA_SetVideoMode; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
143 device->SetColors = DGA_SetColors; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
144 device->UpdateRects = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
145 device->VideoQuit = DGA_VideoQuit; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
146 device->AllocHWSurface = DGA_AllocHWSurface; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
147 device->CheckHWBlit = DGA_CheckHWBlit; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
148 device->FillHWRect = DGA_FillHWRect; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
149 device->SetHWColorKey = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
150 device->SetHWAlpha = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
151 device->LockHWSurface = DGA_LockHWSurface; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
152 device->UnlockHWSurface = DGA_UnlockHWSurface; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
153 device->FlipHWSurface = DGA_FlipHWSurface; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
154 device->FreeHWSurface = DGA_FreeHWSurface; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
155 device->SetGammaRamp = DGA_SetGammaRamp; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
156 device->GetGammaRamp = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
157 device->SetCaption = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
158 device->SetIcon = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
159 device->IconifyWindow = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
160 device->GrabInput = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
161 device->GetWMInfo = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
162 device->InitOSKeymap = DGA_InitOSKeymap; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
163 device->PumpEvents = DGA_PumpEvents; |
0 | 164 |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
165 device->free = DGA_DeleteDevice; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
966
diff
changeset
|
166 } |
0 | 167 |
168 return device; | |
169 } | |
170 | |
171 VideoBootStrap DGA_bootstrap = { | |
172 "dga", "XFree86 DGA 2.0", | |
173 DGA_Available, DGA_CreateDevice | |
174 }; | |
175 | |
176 static int DGA_AddMode(_THIS, int bpp, int w, int h) | |
177 { | |
178 SDL_Rect *mode; | |
179 int i, index; | |
180 int next_mode; | |
181 | |
182 /* Check to see if we already have this mode */ | |
183 if ( bpp < 8 ) { /* Not supported */ | |
184 return(0); | |
185 } | |
186 index = ((bpp+7)/8)-1; | |
1785
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
187 if ( SDL_nummodes[index] > 0 ) { |
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
188 mode = SDL_modelist[index][SDL_nummodes[index]-1]; |
0 | 189 if ( (mode->w == w) && (mode->h == h) ) { |
190 return(0); | |
191 } | |
192 } | |
193 | |
194 /* Set up the new video mode rectangle */ | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
195 mode = (SDL_Rect *)SDL_malloc(sizeof *mode); |
0 | 196 if ( mode == NULL ) { |
197 SDL_OutOfMemory(); | |
198 return(-1); | |
199 } | |
200 mode->x = 0; | |
201 mode->y = 0; | |
202 mode->w = w; | |
203 mode->h = h; | |
204 | |
205 /* Allocate the new list of modes, and fill in the new mode */ | |
206 next_mode = SDL_nummodes[index]; | |
207 SDL_modelist[index] = (SDL_Rect **) | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
208 SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); |
0 | 209 if ( SDL_modelist[index] == NULL ) { |
210 SDL_OutOfMemory(); | |
211 SDL_nummodes[index] = 0; | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
212 SDL_free(mode); |
0 | 213 return(-1); |
214 } | |
215 SDL_modelist[index][next_mode] = mode; | |
216 SDL_modelist[index][next_mode+1] = NULL; | |
217 SDL_nummodes[index]++; | |
218 | |
219 return(0); | |
220 } | |
221 | |
222 /* This whole function is a hack. :) */ | |
223 static Uint32 get_video_size(_THIS) | |
224 { | |
225 /* This is a non-exported function from libXxf86dga.a */ | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
226 extern unsigned char *SDL_NAME(XDGAGetMappedMemory)(int screen); |
0 | 227 FILE *proc; |
228 unsigned long mem; | |
229 unsigned start, stop; | |
230 char line[BUFSIZ]; | |
231 Uint32 size; | |
232 | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
233 mem = (unsigned long)SDL_NAME(XDGAGetMappedMemory)(DGA_Screen); |
0 | 234 size = 0; |
235 proc = fopen("/proc/self/maps", "r"); | |
236 if ( proc ) { | |
237 while ( fgets(line, sizeof(line)-1, proc) ) { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
238 SDL_sscanf(line, "%x-%x", &start, &stop); |
0 | 239 if ( start == mem ) { |
240 size = (Uint32)((stop-start)/1024); | |
241 break; | |
242 } | |
243 } | |
244 fclose(proc); | |
245 } | |
246 return(size); | |
247 } | |
248 | |
249 #ifdef DGA_DEBUG | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
250 static void PrintMode(SDL_NAME(XDGAMode) *mode) |
0 | 251 { |
252 printf("Mode: %s (%dx%d) at %d bpp (%f refresh, %d pitch) num: %d\n", | |
253 mode->name, | |
254 mode->viewportWidth, mode->viewportHeight, | |
255 mode->depth == 24 ? mode->bitsPerPixel : mode->depth, | |
256 mode->verticalRefresh, mode->bytesPerScanline, mode->num); | |
257 printf("\tRGB: 0x%8.8x 0x%8.8x 0x%8.8x (%d - %s)\n", | |
258 mode->redMask, mode->greenMask, mode->blueMask, | |
259 mode->visualClass, | |
260 mode->visualClass == TrueColor ? "truecolor" : | |
261 mode->visualClass == DirectColor ? "directcolor" : | |
262 mode->visualClass == PseudoColor ? "pseudocolor" : "unknown"); | |
263 printf("\tFlags: "); | |
264 if ( mode->flags & XDGAConcurrentAccess ) | |
265 printf(" XDGAConcurrentAccess"); | |
266 if ( mode->flags & XDGASolidFillRect ) | |
267 printf(" XDGASolidFillRect"); | |
268 if ( mode->flags & XDGABlitRect ) | |
269 printf(" XDGABlitRect"); | |
270 if ( mode->flags & XDGABlitTransRect ) | |
271 printf(" XDGABlitTransRect"); | |
272 if ( mode->flags & XDGAPixmap ) | |
273 printf(" XDGAPixmap"); | |
274 if ( mode->flags & XDGAInterlaced ) | |
275 printf(" XDGAInterlaced"); | |
276 if ( mode->flags & XDGADoublescan ) | |
277 printf(" XDGADoublescan"); | |
278 if ( mode->viewportFlags & XDGAFlipRetrace ) | |
279 printf(" XDGAFlipRetrace"); | |
280 if ( mode->viewportFlags & XDGAFlipImmediate ) | |
281 printf(" XDGAFlipImmediate"); | |
282 printf("\n"); | |
283 } | |
284 #endif /* DGA_DEBUG */ | |
285 | |
286 static int cmpmodes(const void *va, const void *vb) | |
287 { | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
288 const SDL_NAME(XDGAMode) *a = (const SDL_NAME(XDGAMode) *)va; |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
289 const SDL_NAME(XDGAMode) *b = (const SDL_NAME(XDGAMode) *)vb; |
0 | 290 |
291 if ( (a->viewportWidth == b->viewportWidth) && | |
292 (b->viewportHeight == a->viewportHeight) ) { | |
1785
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
293 /* Prefer 32 bpp over 24 bpp, 16 bpp over 15 bpp */ |
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
294 int a_bpp = a->depth == 24 ? a->bitsPerPixel : a->depth; |
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
295 int b_bpp = b->depth == 24 ? b->bitsPerPixel : b->depth; |
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
296 if ( a_bpp != b_bpp ) { |
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
297 return b_bpp - a_bpp; |
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
298 } |
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
299 /* Prefer DirectColor visuals, for gamma support */ |
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
300 if ( a->visualClass == DirectColor && b->visualClass != DirectColor ) |
966
f72cc0c7305f
Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
301 return -1; |
1785
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
302 if ( b->visualClass == DirectColor && a->visualClass != DirectColor ) |
966
f72cc0c7305f
Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
303 return 1; |
1785
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
304 /* Maintain server refresh rate sorting */ |
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
305 return a->num - b->num; |
966
f72cc0c7305f
Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
306 } else if ( a->viewportWidth == b->viewportWidth ) { |
f72cc0c7305f
Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
307 return b->viewportHeight - a->viewportHeight; |
0 | 308 } else { |
966
f72cc0c7305f
Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
309 return b->viewportWidth - a->viewportWidth; |
0 | 310 } |
311 } | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
312 static void UpdateHWInfo(_THIS, SDL_NAME(XDGAMode) *mode) |
0 | 313 { |
314 this->info.wm_available = 0; | |
315 this->info.hw_available = 1; | |
316 if ( mode->flags & XDGABlitRect ) { | |
317 this->info.blit_hw = 1; | |
318 } else { | |
319 this->info.blit_hw = 0; | |
320 } | |
321 if ( mode->flags & XDGABlitTransRect ) { | |
322 this->info.blit_hw_CC = 1; | |
323 } else { | |
324 this->info.blit_hw_CC = 0; | |
325 } | |
326 if ( mode->flags & XDGASolidFillRect ) { | |
327 this->info.blit_fill = 1; | |
328 } else { | |
329 this->info.blit_fill = 0; | |
330 } | |
331 this->info.video_mem = get_video_size(this); | |
332 } | |
333 | |
334 static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
335 { | |
336 const char *display; | |
337 int event_base, error_base; | |
338 int major_version, minor_version; | |
339 Visual *visual; | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
340 SDL_NAME(XDGAMode) *modes; |
0 | 341 int i, num_modes; |
342 | |
343 /* Open the X11 display */ | |
344 display = NULL; /* Get it from DISPLAY environment variable */ | |
345 | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
346 DGA_Display = XOpenDisplay(display); |
0 | 347 if ( DGA_Display == NULL ) { |
348 SDL_SetError("Couldn't open X11 display"); | |
349 return(-1); | |
350 } | |
351 | |
352 /* Check for the DGA extension */ | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
353 if ( ! SDL_NAME(XDGAQueryExtension)(DGA_Display, &event_base, &error_base) || |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
354 ! SDL_NAME(XDGAQueryVersion)(DGA_Display, &major_version, &minor_version) ) { |
0 | 355 SDL_SetError("DGA extension not available"); |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
356 XCloseDisplay(DGA_Display); |
0 | 357 return(-1); |
358 } | |
359 if ( major_version < 2 ) { | |
360 SDL_SetError("DGA driver requires DGA 2.0 or newer"); | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
361 XCloseDisplay(DGA_Display); |
0 | 362 return(-1); |
363 } | |
364 DGA_event_base = event_base; | |
365 | |
1545
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
366 /* Determine the current screen size */ |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
367 this->info.current_w = DisplayWidth(DGA_Display, DGA_Screen); |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
368 this->info.current_h = DisplayHeight(DGA_Display, DGA_Screen); |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
369 |
0 | 370 /* Determine the current screen depth */ |
371 visual = DefaultVisual(DGA_Display, DGA_Screen); | |
372 { | |
373 XPixmapFormatValues *pix_format; | |
374 int i, num_formats; | |
375 | |
376 vformat->BitsPerPixel = DefaultDepth(DGA_Display, DGA_Screen); | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
377 pix_format = XListPixmapFormats(DGA_Display, &num_formats); |
0 | 378 if ( pix_format == NULL ) { |
379 SDL_SetError("Couldn't determine screen formats"); | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
380 XCloseDisplay(DGA_Display); |
0 | 381 return(-1); |
382 } | |
383 for ( i=0; i<num_formats; ++i ) { | |
384 if ( vformat->BitsPerPixel == pix_format[i].depth ) | |
385 break; | |
386 } | |
387 if ( i != num_formats ) | |
388 vformat->BitsPerPixel = pix_format[i].bits_per_pixel; | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
389 XFree((char *)pix_format); |
0 | 390 } |
391 if ( vformat->BitsPerPixel > 8 ) { | |
392 vformat->Rmask = visual->red_mask; | |
393 vformat->Gmask = visual->green_mask; | |
394 vformat->Bmask = visual->blue_mask; | |
395 } | |
396 | |
397 /* Open access to the framebuffer */ | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
398 if ( ! SDL_NAME(XDGAOpenFramebuffer)(DGA_Display, DGA_Screen) ) { |
0 | 399 SDL_SetError("Unable to map the video memory"); |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
400 XCloseDisplay(DGA_Display); |
0 | 401 return(-1); |
402 } | |
403 | |
1784
45669d4efd02
Disable the screensaver in DGA mode, which is even more important than X11...
Sam Lantinga <slouken@libsdl.org>
parents:
1575
diff
changeset
|
404 /* Save DPMS and screensaver settings */ |
45669d4efd02
Disable the screensaver in DGA mode, which is even more important than X11...
Sam Lantinga <slouken@libsdl.org>
parents:
1575
diff
changeset
|
405 X11_SaveScreenSaver(DGA_Display, &screensaver_timeout, &dpms_enabled); |
45669d4efd02
Disable the screensaver in DGA mode, which is even more important than X11...
Sam Lantinga <slouken@libsdl.org>
parents:
1575
diff
changeset
|
406 X11_DisableScreenSaver(DGA_Display); |
45669d4efd02
Disable the screensaver in DGA mode, which is even more important than X11...
Sam Lantinga <slouken@libsdl.org>
parents:
1575
diff
changeset
|
407 |
0 | 408 /* Query for the list of available video modes */ |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
409 modes = SDL_NAME(XDGAQueryModes)(DGA_Display, DGA_Screen, &num_modes); |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
410 SDL_qsort(modes, num_modes, sizeof *modes, cmpmodes); |
0 | 411 for ( i=0; i<num_modes; ++i ) { |
1785
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
412 if ( ((modes[i].visualClass == PseudoColor) || |
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
413 (modes[i].visualClass == DirectColor) || |
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
414 (modes[i].visualClass == TrueColor)) && |
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
415 !(modes[i].flags & (XDGAInterlaced|XDGADoublescan)) ) { |
0 | 416 #ifdef DGA_DEBUG |
1785
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
417 PrintMode(&modes[i]); |
0 | 418 #endif |
419 DGA_AddMode(this, modes[i].bitsPerPixel, | |
420 modes[i].viewportWidth, | |
421 modes[i].viewportHeight); | |
422 } | |
423 } | |
424 UpdateHWInfo(this, modes); | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
425 XFree(modes); |
0 | 426 |
427 /* Create the hardware surface lock mutex */ | |
428 hw_lock = SDL_CreateMutex(); | |
429 if ( hw_lock == NULL ) { | |
430 SDL_SetError("Unable to create lock mutex"); | |
431 DGA_VideoQuit(this); | |
432 return(-1); | |
433 } | |
434 | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
435 #ifdef LOCK_DGA_DISPLAY |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
436 /* Create the event lock so we're thread-safe.. :-/ */ |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
437 event_lock = SDL_CreateMutex(); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
438 #endif /* LOCK_DGA_DISPLAY */ |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
439 |
0 | 440 /* We're done! */ |
441 return(0); | |
442 } | |
443 | |
444 SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
445 { | |
446 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]); | |
447 } | |
448 | |
449 /* Various screen update functions available */ | |
450 static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); | |
451 | |
452 SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current, | |
453 int width, int height, int bpp, Uint32 flags) | |
454 { | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
455 SDL_NAME(XDGAMode) *modes; |
0 | 456 int i, num_modes; |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
457 SDL_NAME(XDGADevice) *mode; |
0 | 458 int screen_len; |
459 Uint8 *surfaces_mem; | |
460 int surfaces_len; | |
461 | |
462 /* Free any previous colormap */ | |
463 if ( DGA_colormap ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
464 XFreeColormap(DGA_Display, DGA_colormap); |
0 | 465 DGA_colormap = 0; |
466 } | |
467 | |
468 /* Search for a matching video mode */ | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
469 modes = SDL_NAME(XDGAQueryModes)(DGA_Display, DGA_Screen, &num_modes); |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
470 SDL_qsort(modes, num_modes, sizeof *modes, cmpmodes); |
0 | 471 for ( i=0; i<num_modes; ++i ) { |
472 int depth; | |
473 | |
474 depth = modes[i].depth; | |
475 if ( depth == 24 ) { /* Distinguish between 24 and 32 bpp */ | |
476 depth = modes[i].bitsPerPixel; | |
477 } | |
478 if ( (depth == bpp) && | |
479 (modes[i].viewportWidth == width) && | |
480 (modes[i].viewportHeight == height) && | |
481 ((modes[i].visualClass == PseudoColor) || | |
482 (modes[i].visualClass == DirectColor) || | |
1785
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
483 (modes[i].visualClass == TrueColor)) && |
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
484 !(modes[i].flags & (XDGAInterlaced|XDGADoublescan)) ) { |
0 | 485 break; |
486 } | |
487 } | |
488 if ( i == num_modes ) { | |
489 SDL_SetError("No matching video mode found"); | |
490 return(NULL); | |
491 } | |
1785
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
492 #ifdef DGA_DEBUG |
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
493 PrintMode(&modes[i]); |
dcec47a019e2
Fixed DGA mode sorting and eliminated doublescan and interlaced modes
Sam Lantinga <slouken@libsdl.org>
parents:
1784
diff
changeset
|
494 #endif |
0 | 495 |
496 /* Set the video mode */ | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
497 mode = SDL_NAME(XDGASetMode)(DGA_Display, DGA_Screen, modes[i].num); |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
498 XFree(modes); |
0 | 499 if ( mode == NULL ) { |
500 SDL_SetError("Unable to switch to requested mode"); | |
501 return(NULL); | |
502 } | |
559
b528214c8c9a
Fixed invalid memory access in DGA video driver (thanks ldb!)
Sam Lantinga <slouken@libsdl.org>
parents:
540
diff
changeset
|
503 DGA_visualClass = mode->mode.visualClass; |
0 | 504 memory_base = (Uint8 *)mode->data; |
505 memory_pitch = mode->mode.bytesPerScanline; | |
506 | |
507 /* Set up the new mode framebuffer */ | |
508 current->flags = (SDL_FULLSCREEN|SDL_HWSURFACE); | |
509 current->w = mode->mode.viewportWidth; | |
510 current->h = mode->mode.viewportHeight; | |
511 current->pitch = memory_pitch; | |
512 current->pixels = memory_base; | |
513 if ( ! SDL_ReallocFormat(current, mode->mode.bitsPerPixel, | |
514 mode->mode.redMask, | |
515 mode->mode.greenMask, | |
516 mode->mode.blueMask, 0) ) { | |
517 return(NULL); | |
518 } | |
519 screen_len = current->h*current->pitch; | |
520 | |
521 /* Create a colormap if necessary */ | |
522 if ( (DGA_visualClass == PseudoColor) || | |
523 (DGA_visualClass == DirectColor) ) { | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
524 DGA_colormap = SDL_NAME(XDGACreateColormap)(DGA_Display, DGA_Screen, |
0 | 525 mode, AllocAll); |
526 if ( DGA_visualClass == PseudoColor ) { | |
527 current->flags |= SDL_HWPALETTE; | |
528 } else { | |
529 /* Initialize the colormap to the identity mapping */ | |
530 SDL_GetGammaRamp(0, 0, 0); | |
531 this->screen = current; | |
532 DGA_SetGammaRamp(this, this->gamma); | |
533 this->screen = NULL; | |
534 } | |
535 } else { | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
536 DGA_colormap = SDL_NAME(XDGACreateColormap)(DGA_Display, DGA_Screen, |
0 | 537 mode, AllocNone); |
538 } | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
539 SDL_NAME(XDGAInstallColormap)(DGA_Display, DGA_Screen, DGA_colormap); |
0 | 540 |
541 /* Update the hardware capabilities */ | |
542 UpdateHWInfo(this, &mode->mode); | |
543 | |
544 /* Set up the information for hardware surfaces */ | |
545 surfaces_mem = (Uint8 *)current->pixels + screen_len; | |
546 surfaces_len = (mode->mode.imageHeight*current->pitch - screen_len); | |
547 | |
548 /* Update for double-buffering, if we can */ | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
549 SDL_NAME(XDGASetViewport)(DGA_Display, DGA_Screen, 0, 0, XDGAFlipRetrace); |
0 | 550 if ( flags & SDL_DOUBLEBUF ) { |
551 if ( mode->mode.imageHeight >= (current->h*2) ) { | |
552 current->flags |= SDL_DOUBLEBUF; | |
553 flip_page = 0; | |
554 flip_yoffset[0] = 0; | |
555 flip_yoffset[1] = current->h; | |
556 flip_address[0] = memory_base; | |
557 flip_address[1] = memory_base+screen_len; | |
558 surfaces_mem += screen_len; | |
559 surfaces_len -= screen_len; | |
560 } | |
561 } | |
562 | |
563 /* Allocate memory tracking for hardware surfaces */ | |
564 DGA_FreeHWSurfaces(this); | |
565 if ( surfaces_len < 0 ) { | |
566 surfaces_len = 0; | |
567 } | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
568 DGA_InitHWSurfaces(this, current, surfaces_mem, surfaces_len); |
0 | 569 |
202
401f0134f4f9
Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
changeset
|
570 /* Expose the back buffer as surface memory */ |
401f0134f4f9
Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
changeset
|
571 if ( current->flags & SDL_DOUBLEBUF ) { |
401f0134f4f9
Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
changeset
|
572 this->screen = current; |
401f0134f4f9
Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
changeset
|
573 DGA_FlipHWSurface(this, current); |
401f0134f4f9
Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
changeset
|
574 this->screen = NULL; |
401f0134f4f9
Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
changeset
|
575 } |
401f0134f4f9
Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
changeset
|
576 |
0 | 577 /* Set the update rectangle function */ |
578 this->UpdateRects = DGA_DirectUpdate; | |
579 | |
580 /* Enable mouse and keyboard support */ | |
581 { long input_mask; | |
582 input_mask = (KeyPressMask | KeyReleaseMask); | |
583 input_mask |= (ButtonPressMask | ButtonReleaseMask); | |
584 input_mask |= PointerMotionMask; | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
585 SDL_NAME(XDGASelectInput)(DGA_Display, DGA_Screen, input_mask); |
0 | 586 } |
587 | |
588 /* We're done */ | |
589 return(current); | |
590 } | |
591 | |
592 #ifdef DGA_DEBUG | |
593 static void DGA_DumpHWSurfaces(_THIS) | |
594 { | |
595 vidmem_bucket *bucket; | |
596 | |
597 printf("Memory left: %d (%d total)\n", surfaces_memleft, surfaces_memtotal); | |
598 printf("\n"); | |
599 printf(" Base Size\n"); | |
600 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { | |
601 printf("Bucket: %p, %d (%s)\n", bucket->base, bucket->size, bucket->used ? "used" : "free"); | |
602 if ( bucket->prev ) { | |
603 if ( bucket->base != bucket->prev->base+bucket->prev->size ) { | |
604 printf("Warning, corrupt bucket list! (prev)\n"); | |
605 } | |
606 } else { | |
607 if ( bucket != &surfaces ) { | |
608 printf("Warning, corrupt bucket list! (!prev)\n"); | |
609 } | |
610 } | |
611 if ( bucket->next ) { | |
612 if ( bucket->next->base != bucket->base+bucket->size ) { | |
613 printf("Warning, corrupt bucket list! (next)\n"); | |
614 } | |
615 } | |
616 } | |
617 printf("\n"); | |
618 } | |
619 #endif | |
620 | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
621 static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size) |
0 | 622 { |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
623 vidmem_bucket *bucket; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
624 |
0 | 625 surfaces_memtotal = size; |
626 surfaces_memleft = size; | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
627 |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
628 if ( surfaces_memleft > 0 ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
629 bucket = (vidmem_bucket *)SDL_malloc(sizeof(*bucket)); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
630 if ( bucket == NULL ) { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
631 SDL_OutOfMemory(); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
632 return(-1); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
633 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
634 bucket->prev = &surfaces; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
635 bucket->used = 0; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
636 bucket->dirty = 0; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
637 bucket->base = base; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
638 bucket->size = size; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
639 bucket->next = NULL; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
640 } else { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
641 bucket = NULL; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
642 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
643 |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
644 surfaces.prev = NULL; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
645 surfaces.used = 1; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
646 surfaces.dirty = 0; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
647 surfaces.base = screen->pixels; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
648 surfaces.size = (unsigned int)((long)base - (long)surfaces.base); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
649 surfaces.next = bucket; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
650 screen->hwdata = (struct private_hwdata *)&surfaces; |
0 | 651 return(0); |
652 } | |
653 static void DGA_FreeHWSurfaces(_THIS) | |
654 { | |
655 vidmem_bucket *bucket, *freeable; | |
656 | |
657 bucket = surfaces.next; | |
658 while ( bucket ) { | |
659 freeable = bucket; | |
660 bucket = bucket->next; | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
661 SDL_free(freeable); |
0 | 662 } |
663 surfaces.next = NULL; | |
664 } | |
665 | |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
666 static __inline__ void DGA_AddBusySurface(SDL_Surface *surface) |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
667 { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
668 ((vidmem_bucket *)surface->hwdata)->dirty = 1; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
669 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
670 |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
671 static __inline__ int DGA_IsSurfaceBusy(SDL_Surface *surface) |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
672 { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
673 return ((vidmem_bucket *)surface->hwdata)->dirty; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
674 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
675 |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
676 static __inline__ void DGA_WaitBusySurfaces(_THIS) |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
677 { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
678 vidmem_bucket *bucket; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
679 |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
680 /* Wait for graphic operations to complete */ |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
681 SDL_NAME(XDGASync)(DGA_Display, DGA_Screen); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
682 |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
683 /* Clear all surface dirty bits */ |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
684 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
685 bucket->dirty = 0; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
686 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
687 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
688 |
0 | 689 static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface) |
690 { | |
691 vidmem_bucket *bucket; | |
692 int size; | |
693 int extra; | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
694 int retval = 0; |
0 | 695 |
696 /* Temporarily, we only allow surfaces the same width as display. | |
697 Some blitters require the pitch between two hardware surfaces | |
698 to be the same. Others have interesting alignment restrictions. | |
699 */ | |
700 if ( surface->pitch > SDL_VideoSurface->pitch ) { | |
701 SDL_SetError("Surface requested wider than screen"); | |
702 return(-1); | |
703 } | |
704 surface->pitch = SDL_VideoSurface->pitch; | |
705 size = surface->h * surface->pitch; | |
706 #ifdef DGA_DEBUG | |
707 fprintf(stderr, "Allocating bucket of %d bytes\n", size); | |
708 #endif | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
709 LOCK_DISPLAY(); |
0 | 710 |
711 /* Quick check for available mem */ | |
712 if ( size > surfaces_memleft ) { | |
713 SDL_SetError("Not enough video memory"); | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
714 retval = -1; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
715 goto done; |
0 | 716 } |
717 | |
718 /* Search for an empty bucket big enough */ | |
719 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { | |
720 if ( ! bucket->used && (size <= bucket->size) ) { | |
721 break; | |
722 } | |
723 } | |
724 if ( bucket == NULL ) { | |
725 SDL_SetError("Video memory too fragmented"); | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
726 retval = -1; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
727 goto done; |
0 | 728 } |
729 | |
730 /* Create a new bucket for left-over memory */ | |
731 extra = (bucket->size - size); | |
732 if ( extra ) { | |
733 vidmem_bucket *newbucket; | |
734 | |
735 #ifdef DGA_DEBUG | |
736 fprintf(stderr, "Adding new free bucket of %d bytes\n", extra); | |
737 #endif | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
738 newbucket = (vidmem_bucket *)SDL_malloc(sizeof(*newbucket)); |
0 | 739 if ( newbucket == NULL ) { |
740 SDL_OutOfMemory(); | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
741 retval = -1; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
742 goto done; |
0 | 743 } |
744 newbucket->prev = bucket; | |
745 newbucket->used = 0; | |
746 newbucket->base = bucket->base+size; | |
747 newbucket->size = extra; | |
748 newbucket->next = bucket->next; | |
749 if ( bucket->next ) { | |
750 bucket->next->prev = newbucket; | |
751 } | |
752 bucket->next = newbucket; | |
753 } | |
754 | |
755 /* Set the current bucket values and return it! */ | |
756 bucket->used = 1; | |
757 bucket->size = size; | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
758 bucket->dirty = 0; |
0 | 759 #ifdef DGA_DEBUG |
760 fprintf(stderr, "Allocated %d bytes at %p\n", bucket->size, bucket->base); | |
761 #endif | |
762 surfaces_memleft -= size; | |
763 surface->flags |= SDL_HWSURFACE; | |
764 surface->pixels = bucket->base; | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
765 surface->hwdata = (struct private_hwdata *)bucket; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
766 done: |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
767 UNLOCK_DISPLAY(); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
768 return(retval); |
0 | 769 } |
770 static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface) | |
771 { | |
772 vidmem_bucket *bucket, *freeable; | |
773 | |
1786 | 774 /* Wait for any pending operations involving this surface */ |
775 if ( DGA_IsSurfaceBusy(surface) ) { | |
776 LOCK_DISPLAY(); | |
777 DGA_WaitBusySurfaces(this); | |
778 UNLOCK_DISPLAY(); | |
779 } | |
780 | |
0 | 781 /* Look for the bucket in the current list */ |
102
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
782 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
783 if ( bucket == (vidmem_bucket *)surface->hwdata ) { |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
784 break; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
785 } |
0 | 786 } |
102
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
787 if ( bucket && bucket->used ) { |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
788 /* Add the memory back to the total */ |
0 | 789 #ifdef DGA_DEBUG |
790 printf("Freeing bucket of %d bytes\n", bucket->size); | |
791 #endif | |
102
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
792 surfaces_memleft += bucket->size; |
0 | 793 |
102
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
794 /* Can we merge the space with surrounding buckets? */ |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
795 bucket->used = 0; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
796 if ( bucket->next && ! bucket->next->used ) { |
0 | 797 #ifdef DGA_DEBUG |
798 printf("Merging with next bucket, for %d total bytes\n", bucket->size+bucket->next->size); | |
799 #endif | |
102
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
800 freeable = bucket->next; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
801 bucket->size += bucket->next->size; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
802 bucket->next = bucket->next->next; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
803 if ( bucket->next ) { |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
804 bucket->next->prev = bucket; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
805 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
806 SDL_free(freeable); |
0 | 807 } |
102
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
808 if ( bucket->prev && ! bucket->prev->used ) { |
0 | 809 #ifdef DGA_DEBUG |
810 printf("Merging with previous bucket, for %d total bytes\n", bucket->prev->size+bucket->size); | |
811 #endif | |
102
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
812 freeable = bucket; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
813 bucket->prev->size += bucket->size; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
814 bucket->prev->next = bucket->next; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
815 if ( bucket->next ) { |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
816 bucket->next->prev = bucket->prev; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
817 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
818 SDL_free(freeable); |
0 | 819 } |
820 } | |
821 surface->pixels = NULL; | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
822 surface->hwdata = NULL; |
0 | 823 } |
824 | |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
825 static __inline__ void DGA_dst_to_xy(_THIS, SDL_Surface *dst, int *x, int *y) |
0 | 826 { |
827 *x = (long)((Uint8 *)dst->pixels - memory_base)%memory_pitch; | |
828 *y = (long)((Uint8 *)dst->pixels - memory_base)/memory_pitch; | |
829 } | |
830 | |
831 static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) | |
832 { | |
833 int x, y; | |
834 unsigned int w, h; | |
835 | |
836 /* Don't fill the visible part of the screen, wait until flipped */ | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
837 LOCK_DISPLAY(); |
0 | 838 if ( was_flipped && (dst == this->screen) ) { |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
839 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) ) |
0 | 840 /* Keep waiting for the hardware ... */ ; |
841 was_flipped = 0; | |
842 } | |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
843 DGA_dst_to_xy(this, dst, &x, &y); |
0 | 844 x += rect->x; |
845 y += rect->y; | |
846 w = rect->w; | |
847 h = rect->h; | |
848 #if 0 | |
849 printf("Hardware accelerated rectangle fill: %dx%d at %d,%d\n", w, h, x, y); | |
850 #endif | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
851 SDL_NAME(XDGAFillRectangle)(DGA_Display, DGA_Screen, x, y, w, h, color); |
540
4bcfb93e0dfe
Greatly improved X11 DGA video speed (thanks Cezary!)
Sam Lantinga <slouken@libsdl.org>
parents:
462
diff
changeset
|
852 if ( !(this->screen->flags & SDL_DOUBLEBUF) ) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
853 XFlush(DGA_Display); |
540
4bcfb93e0dfe
Greatly improved X11 DGA video speed (thanks Cezary!)
Sam Lantinga <slouken@libsdl.org>
parents:
462
diff
changeset
|
854 } |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
855 DGA_AddBusySurface(dst); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
856 UNLOCK_DISPLAY(); |
0 | 857 return(0); |
858 } | |
859 | |
860 static int HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, | |
861 SDL_Surface *dst, SDL_Rect *dstrect) | |
862 { | |
863 SDL_VideoDevice *this; | |
864 int srcx, srcy; | |
865 int dstx, dsty; | |
866 unsigned int w, h; | |
867 | |
868 this = current_video; | |
869 /* Don't blit to the visible part of the screen, wait until flipped */ | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
870 LOCK_DISPLAY(); |
0 | 871 if ( was_flipped && (dst == this->screen) ) { |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
872 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) ) |
0 | 873 /* Keep waiting for the hardware ... */ ; |
874 was_flipped = 0; | |
875 } | |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
876 DGA_dst_to_xy(this, src, &srcx, &srcy); |
0 | 877 srcx += srcrect->x; |
878 srcy += srcrect->y; | |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
879 DGA_dst_to_xy(this, dst, &dstx, &dsty); |
0 | 880 dstx += dstrect->x; |
881 dsty += dstrect->y; | |
882 w = srcrect->w; | |
883 h = srcrect->h; | |
884 #if 0 | |
885 printf("Blitting %dx%d from %d,%d to %d,%d\n", w, h, srcx, srcy, dstx, dsty); | |
886 #endif | |
887 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
888 SDL_NAME(XDGACopyTransparentArea)(DGA_Display, DGA_Screen, |
0 | 889 srcx, srcy, w, h, dstx, dsty, src->format->colorkey); |
890 } else { | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
891 SDL_NAME(XDGACopyArea)(DGA_Display, DGA_Screen, |
0 | 892 srcx, srcy, w, h, dstx, dsty); |
893 } | |
540
4bcfb93e0dfe
Greatly improved X11 DGA video speed (thanks Cezary!)
Sam Lantinga <slouken@libsdl.org>
parents:
462
diff
changeset
|
894 if ( !(this->screen->flags & SDL_DOUBLEBUF) ) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
895 XFlush(DGA_Display); |
540
4bcfb93e0dfe
Greatly improved X11 DGA video speed (thanks Cezary!)
Sam Lantinga <slouken@libsdl.org>
parents:
462
diff
changeset
|
896 } |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
897 DGA_AddBusySurface(src); |
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
898 DGA_AddBusySurface(dst); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
899 UNLOCK_DISPLAY(); |
0 | 900 return(0); |
901 } | |
902 | |
903 static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst) | |
904 { | |
905 int accelerated; | |
906 | |
907 /* Set initial acceleration on */ | |
908 src->flags |= SDL_HWACCEL; | |
909 | |
910 /* Set the surface attributes */ | |
911 if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { | |
912 if ( ! this->info.blit_hw_A ) { | |
913 src->flags &= ~SDL_HWACCEL; | |
914 } | |
915 } | |
916 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | |
917 if ( ! this->info.blit_hw_CC ) { | |
918 src->flags &= ~SDL_HWACCEL; | |
919 } | |
920 } | |
921 | |
922 /* Check to see if final surface blit is accelerated */ | |
923 accelerated = !!(src->flags & SDL_HWACCEL); | |
924 if ( accelerated ) { | |
925 src->map->hw_blit = HWAccelBlit; | |
926 } | |
927 return(accelerated); | |
928 } | |
929 | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
930 static __inline__ void DGA_WaitFlip(_THIS) |
0 | 931 { |
932 if ( was_flipped ) { | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
933 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) ) |
0 | 934 /* Keep waiting for the hardware ... */ ; |
935 was_flipped = 0; | |
936 } | |
937 } | |
938 | |
939 static int DGA_LockHWSurface(_THIS, SDL_Surface *surface) | |
940 { | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
941 if ( surface == this->screen ) { |
0 | 942 SDL_mutexP(hw_lock); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
943 LOCK_DISPLAY(); |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
944 if ( DGA_IsSurfaceBusy(surface) ) { |
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
945 DGA_WaitBusySurfaces(this); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
946 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
947 DGA_WaitFlip(this); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
948 UNLOCK_DISPLAY(); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
949 } else { |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
950 if ( DGA_IsSurfaceBusy(surface) ) { |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
951 LOCK_DISPLAY(); |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
952 DGA_WaitBusySurfaces(this); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
953 UNLOCK_DISPLAY(); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
954 } |
0 | 955 } |
956 return(0); | |
957 } | |
958 static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
959 { | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
960 if ( surface == this->screen ) { |
0 | 961 SDL_mutexV(hw_lock); |
962 } | |
963 } | |
964 | |
965 static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface) | |
966 { | |
967 /* Wait for vertical retrace and then flip display */ | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
968 LOCK_DISPLAY(); |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
969 if ( DGA_IsSurfaceBusy(this->screen) ) { |
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
970 DGA_WaitBusySurfaces(this); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
971 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
972 DGA_WaitFlip(this); |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
973 SDL_NAME(XDGASetViewport)(DGA_Display, DGA_Screen, |
0 | 974 0, flip_yoffset[flip_page], XDGAFlipRetrace); |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
975 XFlush(DGA_Display); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
976 UNLOCK_DISPLAY(); |
0 | 977 was_flipped = 1; |
978 flip_page = !flip_page; | |
979 | |
980 surface->pixels = flip_address[flip_page]; | |
981 return(0); | |
982 } | |
983 | |
984 static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) | |
985 { | |
986 /* The application is already updating the visible video memory */ | |
987 return; | |
988 } | |
989 | |
990 static int DGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
991 { | |
992 int i; | |
993 XColor *xcmap; | |
994 | |
995 /* This happens on initialization */ | |
996 if ( ! DGA_colormap ) { | |
997 return(0); | |
998 } | |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
999 xcmap = SDL_stack_alloc(XColor, ncolors); |
0 | 1000 for ( i=0; i<ncolors; ++i ) { |
1001 xcmap[i].pixel = firstcolor + i; | |
1002 xcmap[i].red = (colors[i].r<<8)|colors[i].r; | |
1003 xcmap[i].green = (colors[i].g<<8)|colors[i].g; | |
1004 xcmap[i].blue = (colors[i].b<<8)|colors[i].b; | |
1005 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1006 } | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1007 LOCK_DISPLAY(); |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
1008 XStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
1009 XSync(DGA_Display, False); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1010 UNLOCK_DISPLAY(); |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1011 SDL_stack_free(xcmap); |
0 | 1012 |
1013 /* That was easy. :) */ | |
1014 return(1); | |
1015 } | |
1016 | |
1017 int DGA_SetGammaRamp(_THIS, Uint16 *ramp) | |
1018 { | |
1019 int i, ncolors; | |
1020 XColor xcmap[256]; | |
1021 | |
1022 /* See if actually setting the gamma is supported */ | |
1023 if ( DGA_visualClass != DirectColor ) { | |
1024 SDL_SetError("Gamma correction not supported on this visual"); | |
1025 return(-1); | |
1026 } | |
1027 | |
1028 /* Calculate the appropriate palette for the given gamma ramp */ | |
1029 if ( this->screen->format->BitsPerPixel <= 16 ) { | |
1030 ncolors = 64; /* Is this right? */ | |
1031 } else { | |
1032 ncolors = 256; | |
1033 } | |
1034 for ( i=0; i<ncolors; ++i ) { | |
1035 Uint8 c = (256 * i / ncolors); | |
1036 xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c); | |
1037 xcmap[i].red = ramp[0*256+c]; | |
1038 xcmap[i].green = ramp[1*256+c]; | |
1039 xcmap[i].blue = ramp[2*256+c]; | |
1040 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1041 } | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1042 LOCK_DISPLAY(); |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
1043 XStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
1044 XSync(DGA_Display, False); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1045 UNLOCK_DISPLAY(); |
0 | 1046 return(0); |
1047 } | |
1048 | |
1049 void DGA_VideoQuit(_THIS) | |
1050 { | |
1051 int i, j; | |
1052 | |
1053 if ( DGA_Display ) { | |
1054 /* Free colormap, if necessary */ | |
1055 if ( DGA_colormap ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
1056 XFreeColormap(DGA_Display, DGA_colormap); |
0 | 1057 DGA_colormap = 0; |
1058 } | |
1059 | |
1060 /* Unmap memory and reset video mode */ | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
1061 SDL_NAME(XDGACloseFramebuffer)(DGA_Display, DGA_Screen); |
0 | 1062 if ( this->screen ) { |
1063 /* Tell SDL not to free the pixels */ | |
1786 | 1064 DGA_FreeHWSurface(this, this->screen); |
0 | 1065 } |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
1066 SDL_NAME(XDGASetMode)(DGA_Display, DGA_Screen, 0); |
0 | 1067 |
1068 /* Clear the lock mutex */ | |
1069 if ( hw_lock != NULL ) { | |
1070 SDL_DestroyMutex(hw_lock); | |
1071 hw_lock = NULL; | |
1072 } | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1073 #ifdef LOCK_DGA_DISPLAY |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1074 if ( event_lock != NULL ) { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1075 SDL_DestroyMutex(event_lock); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1076 event_lock = NULL; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1077 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1078 #endif /* LOCK_DGA_DISPLAY */ |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1079 |
0 | 1080 /* Clean up defined video modes */ |
1081 for ( i=0; i<NUM_MODELISTS; ++i ) { | |
1082 if ( SDL_modelist[i] != NULL ) { | |
1083 for ( j=0; SDL_modelist[i][j]; ++j ) { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
1084 SDL_free(SDL_modelist[i][j]); |
0 | 1085 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
1086 SDL_free(SDL_modelist[i]); |
0 | 1087 SDL_modelist[i] = NULL; |
1088 } | |
1089 } | |
1090 | |
1091 /* Clean up the memory bucket list */ | |
1092 DGA_FreeHWSurfaces(this); | |
1093 | |
1784
45669d4efd02
Disable the screensaver in DGA mode, which is even more important than X11...
Sam Lantinga <slouken@libsdl.org>
parents:
1575
diff
changeset
|
1094 /* Restore DPMS and screensaver settings */ |
45669d4efd02
Disable the screensaver in DGA mode, which is even more important than X11...
Sam Lantinga <slouken@libsdl.org>
parents:
1575
diff
changeset
|
1095 X11_RestoreScreenSaver(DGA_Display, screensaver_timeout, dpms_enabled); |
45669d4efd02
Disable the screensaver in DGA mode, which is even more important than X11...
Sam Lantinga <slouken@libsdl.org>
parents:
1575
diff
changeset
|
1096 |
0 | 1097 /* Close up the display */ |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
1098 XCloseDisplay(DGA_Display); |
0 | 1099 } |
1100 } |