annotate src/video/dga/SDL_dgavideo.c @ 1545:8d9bb0cf2c2a

Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set. SDL_SetVideoMode() now accepts 0 for width or height and will use the current video mode (or the desktop mode if no mode has been set.)
author Sam Lantinga <slouken@libsdl.org>
date Wed, 15 Mar 2006 17:46:41 +0000
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children 3ba88cb7eb1b
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* DGA 2.0 based SDL video driver implementation.
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25 */
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26
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27 #include <stdio.h>
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28
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29 #include <X11/Xlib.h>
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30 #include "../Xext/extensions/xf86dga.h"
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31
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32 #include "SDL_video.h"
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33 #include "SDL_mouse.h"
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34 #include "../SDL_sysvideo.h"
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35 #include "../SDL_pixels_c.h"
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36 #include "../../events/SDL_events_c.h"
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37 #include "SDL_dgavideo.h"
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38 #include "SDL_dgamouse_c.h"
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39 #include "SDL_dgaevents_c.h"
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40
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41 /* get function pointers... */
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42 #include "../x11/SDL_x11dyn.h"
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43
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44 /* Initialization/Query functions */
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45 static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat);
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46 static SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
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47 static SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
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48 static int DGA_SetColors(_THIS, int firstcolor, int ncolors,
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49 SDL_Color *colors);
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50 static int DGA_SetGammaRamp(_THIS, Uint16 *ramp);
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51 static void DGA_VideoQuit(_THIS);
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52
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53 /* Hardware surface functions */
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54 static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size);
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55 static void DGA_FreeHWSurfaces(_THIS);
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56 static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface);
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57 static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color);
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58 static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst);
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59 static int DGA_LockHWSurface(_THIS, SDL_Surface *surface);
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60 static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface);
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61 static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface);
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62 static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface);
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63
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64 /* DGA driver bootstrap functions */
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65
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66 static int DGA_Available(void)
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67 {
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68 const char *display = NULL;
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69 Display *dpy = NULL;
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70 int available = 0;
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71
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72 /* The driver is available is available if the display is local
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73 and the DGA 2.0+ extension is available, and we can map mem.
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74 */
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75 if ( SDL_X11_LoadSymbols() ) {
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76 if ( (SDL_strncmp(pXDisplayName(display), ":", 1) == 0) ||
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77 (SDL_strncmp(pXDisplayName(display), "unix:", 5) == 0) ) {
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78 dpy = pXOpenDisplay(display);
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79 if ( dpy ) {
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80 int events, errors, major, minor;
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81
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82 if ( SDL_NAME(XDGAQueryExtension)(dpy, &events, &errors) &&
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83 SDL_NAME(XDGAQueryVersion)(dpy, &major, &minor) ) {
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84 int screen;
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85
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86 screen = DefaultScreen(dpy);
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87 if ( (major >= 2) &&
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88 SDL_NAME(XDGAOpenFramebuffer)(dpy, screen) ) {
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89 available = 1;
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90 SDL_NAME(XDGACloseFramebuffer)(dpy, screen);
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91 }
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92 }
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93 pXCloseDisplay(dpy);
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94 }
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95 }
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96 SDL_X11_UnloadSymbols();
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97 }
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98 return(available);
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99 }
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100
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101 static void DGA_DeleteDevice(SDL_VideoDevice *device)
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102 {
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103 if (device != NULL) {
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104 SDL_free(device->hidden);
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105 SDL_free(device);
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106 SDL_X11_UnloadSymbols();
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107 }
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108 }
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109
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110 static SDL_VideoDevice *DGA_CreateDevice(int devindex)
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111 {
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112 SDL_VideoDevice *device = NULL;
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113
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114 /* Initialize all variables that we clean on shutdown */
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115 if (SDL_X11_LoadSymbols()) {
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116 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
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117 if ( device ) {
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118 SDL_memset(device, 0, (sizeof *device));
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119 device->hidden = (struct SDL_PrivateVideoData *)
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120 SDL_malloc((sizeof *device->hidden));
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121 }
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122 if ( (device == NULL) || (device->hidden == NULL) ) {
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123 SDL_OutOfMemory();
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124 if ( device ) {
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125 SDL_free(device);
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126 }
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127 SDL_X11_UnloadSymbols();
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128 return(0);
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129 }
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130 SDL_memset(device->hidden, 0, (sizeof *device->hidden));
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131
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132 /* Set the function pointers */
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133 device->VideoInit = DGA_VideoInit;
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134 device->ListModes = DGA_ListModes;
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135 device->SetVideoMode = DGA_SetVideoMode;
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136 device->SetColors = DGA_SetColors;
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137 device->UpdateRects = NULL;
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138 device->VideoQuit = DGA_VideoQuit;
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139 device->AllocHWSurface = DGA_AllocHWSurface;
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140 device->CheckHWBlit = DGA_CheckHWBlit;
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141 device->FillHWRect = DGA_FillHWRect;
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142 device->SetHWColorKey = NULL;
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143 device->SetHWAlpha = NULL;
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144 device->LockHWSurface = DGA_LockHWSurface;
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145 device->UnlockHWSurface = DGA_UnlockHWSurface;
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146 device->FlipHWSurface = DGA_FlipHWSurface;
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147 device->FreeHWSurface = DGA_FreeHWSurface;
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148 device->SetGammaRamp = DGA_SetGammaRamp;
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149 device->GetGammaRamp = NULL;
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150 device->SetCaption = NULL;
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151 device->SetIcon = NULL;
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152 device->IconifyWindow = NULL;
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153 device->GrabInput = NULL;
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154 device->GetWMInfo = NULL;
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155 device->InitOSKeymap = DGA_InitOSKeymap;
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156 device->PumpEvents = DGA_PumpEvents;
0
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157
1168
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158 device->free = DGA_DeleteDevice;
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159 }
0
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160
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161 return device;
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162 }
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163
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164 VideoBootStrap DGA_bootstrap = {
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165 "dga", "XFree86 DGA 2.0",
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166 DGA_Available, DGA_CreateDevice
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167 };
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168
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169 static int DGA_AddMode(_THIS, int bpp, int w, int h)
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170 {
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171 SDL_Rect *mode;
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172 int i, index;
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173 int next_mode;
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174
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175 /* Check to see if we already have this mode */
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176 if ( bpp < 8 ) { /* Not supported */
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177 return(0);
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178 }
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179 index = ((bpp+7)/8)-1;
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180 for ( i=0; i<SDL_nummodes[index]; ++i ) {
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181 mode = SDL_modelist[index][i];
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182 if ( (mode->w == w) && (mode->h == h) ) {
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183 return(0);
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184 }
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185 }
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186
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187 /* Set up the new video mode rectangle */
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188 mode = (SDL_Rect *)SDL_malloc(sizeof *mode);
0
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189 if ( mode == NULL ) {
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190 SDL_OutOfMemory();
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191 return(-1);
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192 }
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193 mode->x = 0;
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194 mode->y = 0;
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195 mode->w = w;
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196 mode->h = h;
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197
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198 /* Allocate the new list of modes, and fill in the new mode */
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199 next_mode = SDL_nummodes[index];
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200 SDL_modelist[index] = (SDL_Rect **)
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201 SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
0
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202 if ( SDL_modelist[index] == NULL ) {
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203 SDL_OutOfMemory();
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204 SDL_nummodes[index] = 0;
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205 SDL_free(mode);
0
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206 return(-1);
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207 }
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208 SDL_modelist[index][next_mode] = mode;
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209 SDL_modelist[index][next_mode+1] = NULL;
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210 SDL_nummodes[index]++;
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211
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212 return(0);
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213 }
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214
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215 /* This whole function is a hack. :) */
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diff changeset
216 static Uint32 get_video_size(_THIS)
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diff changeset
217 {
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218 /* This is a non-exported function from libXxf86dga.a */
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
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parents: 252
diff changeset
219 extern unsigned char *SDL_NAME(XDGAGetMappedMemory)(int screen);
0
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220 FILE *proc;
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diff changeset
221 unsigned long mem;
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parents:
diff changeset
222 unsigned start, stop;
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diff changeset
223 char line[BUFSIZ];
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diff changeset
224 Uint32 size;
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diff changeset
225
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
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parents: 252
diff changeset
226 mem = (unsigned long)SDL_NAME(XDGAGetMappedMemory)(DGA_Screen);
0
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diff changeset
227 size = 0;
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228 proc = fopen("/proc/self/maps", "r");
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diff changeset
229 if ( proc ) {
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diff changeset
230 while ( fgets(line, sizeof(line)-1, proc) ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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parents: 1312
diff changeset
231 SDL_sscanf(line, "%x-%x", &start, &stop);
0
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parents:
diff changeset
232 if ( start == mem ) {
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parents:
diff changeset
233 size = (Uint32)((stop-start)/1024);
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parents:
diff changeset
234 break;
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parents:
diff changeset
235 }
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parents:
diff changeset
236 }
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parents:
diff changeset
237 fclose(proc);
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parents:
diff changeset
238 }
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parents:
diff changeset
239 return(size);
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parents:
diff changeset
240 }
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parents:
diff changeset
241
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parents:
diff changeset
242 #ifdef DGA_DEBUG
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
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parents: 252
diff changeset
243 static void PrintMode(SDL_NAME(XDGAMode) *mode)
0
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diff changeset
244 {
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diff changeset
245 printf("Mode: %s (%dx%d) at %d bpp (%f refresh, %d pitch) num: %d\n",
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parents:
diff changeset
246 mode->name,
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parents:
diff changeset
247 mode->viewportWidth, mode->viewportHeight,
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parents:
diff changeset
248 mode->depth == 24 ? mode->bitsPerPixel : mode->depth,
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parents:
diff changeset
249 mode->verticalRefresh, mode->bytesPerScanline, mode->num);
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parents:
diff changeset
250 printf("\tRGB: 0x%8.8x 0x%8.8x 0x%8.8x (%d - %s)\n",
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parents:
diff changeset
251 mode->redMask, mode->greenMask, mode->blueMask,
74212992fb08 Initial revision
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parents:
diff changeset
252 mode->visualClass,
74212992fb08 Initial revision
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parents:
diff changeset
253 mode->visualClass == TrueColor ? "truecolor" :
74212992fb08 Initial revision
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parents:
diff changeset
254 mode->visualClass == DirectColor ? "directcolor" :
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parents:
diff changeset
255 mode->visualClass == PseudoColor ? "pseudocolor" : "unknown");
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parents:
diff changeset
256 printf("\tFlags: ");
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parents:
diff changeset
257 if ( mode->flags & XDGAConcurrentAccess )
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parents:
diff changeset
258 printf(" XDGAConcurrentAccess");
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parents:
diff changeset
259 if ( mode->flags & XDGASolidFillRect )
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parents:
diff changeset
260 printf(" XDGASolidFillRect");
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parents:
diff changeset
261 if ( mode->flags & XDGABlitRect )
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parents:
diff changeset
262 printf(" XDGABlitRect");
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parents:
diff changeset
263 if ( mode->flags & XDGABlitTransRect )
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parents:
diff changeset
264 printf(" XDGABlitTransRect");
74212992fb08 Initial revision
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parents:
diff changeset
265 if ( mode->flags & XDGAPixmap )
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parents:
diff changeset
266 printf(" XDGAPixmap");
74212992fb08 Initial revision
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parents:
diff changeset
267 if ( mode->flags & XDGAInterlaced )
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parents:
diff changeset
268 printf(" XDGAInterlaced");
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parents:
diff changeset
269 if ( mode->flags & XDGADoublescan )
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parents:
diff changeset
270 printf(" XDGADoublescan");
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parents:
diff changeset
271 if ( mode->viewportFlags & XDGAFlipRetrace )
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parents:
diff changeset
272 printf(" XDGAFlipRetrace");
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parents:
diff changeset
273 if ( mode->viewportFlags & XDGAFlipImmediate )
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parents:
diff changeset
274 printf(" XDGAFlipImmediate");
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parents:
diff changeset
275 printf("\n");
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parents:
diff changeset
276 }
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diff changeset
277 #endif /* DGA_DEBUG */
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parents:
diff changeset
278
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diff changeset
279 static int cmpmodes(const void *va, const void *vb)
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parents:
diff changeset
280 {
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
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parents: 252
diff changeset
281 const SDL_NAME(XDGAMode) *a = (const SDL_NAME(XDGAMode) *)va;
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
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parents: 252
diff changeset
282 const SDL_NAME(XDGAMode) *b = (const SDL_NAME(XDGAMode) *)vb;
0
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parents:
diff changeset
283
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parents:
diff changeset
284 /* Prefer DirectColor visuals for otherwise equal modes */
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parents:
diff changeset
285 if ( (a->viewportWidth == b->viewportWidth) &&
74212992fb08 Initial revision
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parents:
diff changeset
286 (b->viewportHeight == a->viewportHeight) ) {
966
f72cc0c7305f Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
287 if ( a->visualClass == DirectColor )
f72cc0c7305f Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
288 return -1;
f72cc0c7305f Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
289 if ( b->visualClass == DirectColor )
f72cc0c7305f Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
290 return 1;
f72cc0c7305f Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
291 return 0;
f72cc0c7305f Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
292 } else if ( a->viewportWidth == b->viewportWidth ) {
f72cc0c7305f Video modes are sorted width first, then height
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parents: 769
diff changeset
293 return b->viewportHeight - a->viewportHeight;
0
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parents:
diff changeset
294 } else {
966
f72cc0c7305f Video modes are sorted width first, then height
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parents: 769
diff changeset
295 return b->viewportWidth - a->viewportWidth;
0
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parents:
diff changeset
296 }
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parents:
diff changeset
297 }
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
298 static void UpdateHWInfo(_THIS, SDL_NAME(XDGAMode) *mode)
0
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parents:
diff changeset
299 {
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parents:
diff changeset
300 this->info.wm_available = 0;
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parents:
diff changeset
301 this->info.hw_available = 1;
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parents:
diff changeset
302 if ( mode->flags & XDGABlitRect ) {
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parents:
diff changeset
303 this->info.blit_hw = 1;
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parents:
diff changeset
304 } else {
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parents:
diff changeset
305 this->info.blit_hw = 0;
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parents:
diff changeset
306 }
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parents:
diff changeset
307 if ( mode->flags & XDGABlitTransRect ) {
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parents:
diff changeset
308 this->info.blit_hw_CC = 1;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 } else {
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parents:
diff changeset
310 this->info.blit_hw_CC = 0;
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parents:
diff changeset
311 }
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parents:
diff changeset
312 if ( mode->flags & XDGASolidFillRect ) {
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parents:
diff changeset
313 this->info.blit_fill = 1;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 } else {
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parents:
diff changeset
315 this->info.blit_fill = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 this->info.video_mem = get_video_size(this);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319
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parents:
diff changeset
320 static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat)
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parents:
diff changeset
321 {
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parents:
diff changeset
322 const char *display;
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parents:
diff changeset
323 int event_base, error_base;
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parents:
diff changeset
324 int major_version, minor_version;
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parents:
diff changeset
325 Visual *visual;
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
326 SDL_NAME(XDGAMode) *modes;
0
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parents:
diff changeset
327 int i, num_modes;
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parents:
diff changeset
328
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parents:
diff changeset
329 /* Open the X11 display */
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parents:
diff changeset
330 display = NULL; /* Get it from DISPLAY environment variable */
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parents:
diff changeset
331
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
332 DGA_Display = pXOpenDisplay(display);
0
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parents:
diff changeset
333 if ( DGA_Display == NULL ) {
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parents:
diff changeset
334 SDL_SetError("Couldn't open X11 display");
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parents:
diff changeset
335 return(-1);
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parents:
diff changeset
336 }
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parents:
diff changeset
337
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parents:
diff changeset
338 /* Check for the DGA extension */
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
339 if ( ! SDL_NAME(XDGAQueryExtension)(DGA_Display, &event_base, &error_base) ||
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
340 ! SDL_NAME(XDGAQueryVersion)(DGA_Display, &major_version, &minor_version) ) {
0
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 SDL_SetError("DGA extension not available");
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
342 pXCloseDisplay(DGA_Display);
0
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 return(-1);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 if ( major_version < 2 ) {
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parents:
diff changeset
346 SDL_SetError("DGA driver requires DGA 2.0 or newer");
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
347 pXCloseDisplay(DGA_Display);
0
74212992fb08 Initial revision
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parents:
diff changeset
348 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 DGA_event_base = event_base;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351
1545
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
352 /* Determine the current screen size */
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
353 this->info.current_w = DisplayWidth(DGA_Display, DGA_Screen);
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
354 this->info.current_h = DisplayHeight(DGA_Display, DGA_Screen);
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
355
0
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 /* Determine the current screen depth */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 visual = DefaultVisual(DGA_Display, DGA_Screen);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 XPixmapFormatValues *pix_format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 int i, num_formats;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361
74212992fb08 Initial revision
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parents:
diff changeset
362 vformat->BitsPerPixel = DefaultDepth(DGA_Display, DGA_Screen);
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
363 pix_format = pXListPixmapFormats(DGA_Display, &num_formats);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 if ( pix_format == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 SDL_SetError("Couldn't determine screen formats");
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
366 pXCloseDisplay(DGA_Display);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369 for ( i=0; i<num_formats; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370 if ( vformat->BitsPerPixel == pix_format[i].depth )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 if ( i != num_formats )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374 vformat->BitsPerPixel = pix_format[i].bits_per_pixel;
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
375 pXFree((char *)pix_format);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 if ( vformat->BitsPerPixel > 8 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 vformat->Rmask = visual->red_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 vformat->Gmask = visual->green_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 vformat->Bmask = visual->blue_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 /* Open access to the framebuffer */
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
384 if ( ! SDL_NAME(XDGAOpenFramebuffer)(DGA_Display, DGA_Screen) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 SDL_SetError("Unable to map the video memory");
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
386 pXCloseDisplay(DGA_Display);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 /* Query for the list of available video modes */
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
391 modes = SDL_NAME(XDGAQueryModes)(DGA_Display, DGA_Screen, &num_modes);
1338
604d73db6802 Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents: 1336
diff changeset
392 SDL_qsort(modes, num_modes, sizeof *modes, cmpmodes);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 for ( i=0; i<num_modes; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 #ifdef DGA_DEBUG
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 PrintMode(&modes[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 if ( (modes[i].visualClass == PseudoColor) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 (modes[i].visualClass == DirectColor) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 (modes[i].visualClass == TrueColor) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 DGA_AddMode(this, modes[i].bitsPerPixel,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 modes[i].viewportWidth,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 modes[i].viewportHeight);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 UpdateHWInfo(this, modes);
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
406 pXFree(modes);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 /* Create the hardware surface lock mutex */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 hw_lock = SDL_CreateMutex();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 if ( hw_lock == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 SDL_SetError("Unable to create lock mutex");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 DGA_VideoQuit(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
416 #ifdef LOCK_DGA_DISPLAY
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
417 /* Create the event lock so we're thread-safe.. :-/ */
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
418 event_lock = SDL_CreateMutex();
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
419 #endif /* LOCK_DGA_DISPLAY */
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
420
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 /* We're done! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 /* Various screen update functions available */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 int width, int height, int bpp, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 {
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
436 SDL_NAME(XDGAMode) *modes;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 int i, num_modes;
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
438 SDL_NAME(XDGADevice) *mode;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 int screen_len;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 Uint8 *surfaces_mem;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 int surfaces_len;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 /* Free any previous colormap */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 if ( DGA_colormap ) {
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
445 pXFreeColormap(DGA_Display, DGA_colormap);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 DGA_colormap = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 /* Search for a matching video mode */
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
450 modes = SDL_NAME(XDGAQueryModes)(DGA_Display, DGA_Screen, &num_modes);
1338
604d73db6802 Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents: 1336
diff changeset
451 SDL_qsort(modes, num_modes, sizeof *modes, cmpmodes);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 for ( i=0; i<num_modes; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 int depth;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 depth = modes[i].depth;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 if ( depth == 24 ) { /* Distinguish between 24 and 32 bpp */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 depth = modes[i].bitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 if ( (depth == bpp) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 (modes[i].viewportWidth == width) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 (modes[i].viewportHeight == height) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 ((modes[i].visualClass == PseudoColor) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 (modes[i].visualClass == DirectColor) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 (modes[i].visualClass == TrueColor)) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 if ( i == num_modes ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 SDL_SetError("No matching video mode found");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 /* Set the video mode */
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
475 mode = SDL_NAME(XDGASetMode)(DGA_Display, DGA_Screen, modes[i].num);
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
476 pXFree(modes);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 if ( mode == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 SDL_SetError("Unable to switch to requested mode");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 }
559
b528214c8c9a Fixed invalid memory access in DGA video driver (thanks ldb!)
Sam Lantinga <slouken@libsdl.org>
parents: 540
diff changeset
481 DGA_visualClass = mode->mode.visualClass;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 memory_base = (Uint8 *)mode->data;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 memory_pitch = mode->mode.bytesPerScanline;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 /* Set up the new mode framebuffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 current->flags = (SDL_FULLSCREEN|SDL_HWSURFACE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 current->w = mode->mode.viewportWidth;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 current->h = mode->mode.viewportHeight;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 current->pitch = memory_pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 current->pixels = memory_base;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 if ( ! SDL_ReallocFormat(current, mode->mode.bitsPerPixel,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 mode->mode.redMask,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 mode->mode.greenMask,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 mode->mode.blueMask, 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 screen_len = current->h*current->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 /* Create a colormap if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 if ( (DGA_visualClass == PseudoColor) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 (DGA_visualClass == DirectColor) ) {
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
502 DGA_colormap = SDL_NAME(XDGACreateColormap)(DGA_Display, DGA_Screen,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 mode, AllocAll);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 if ( DGA_visualClass == PseudoColor ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 current->flags |= SDL_HWPALETTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 /* Initialize the colormap to the identity mapping */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 SDL_GetGammaRamp(0, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 this->screen = current;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 DGA_SetGammaRamp(this, this->gamma);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 this->screen = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 } else {
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
514 DGA_colormap = SDL_NAME(XDGACreateColormap)(DGA_Display, DGA_Screen,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 mode, AllocNone);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 }
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
517 SDL_NAME(XDGAInstallColormap)(DGA_Display, DGA_Screen, DGA_colormap);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 /* Update the hardware capabilities */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 UpdateHWInfo(this, &mode->mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 /* Set up the information for hardware surfaces */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 surfaces_mem = (Uint8 *)current->pixels + screen_len;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 surfaces_len = (mode->mode.imageHeight*current->pitch - screen_len);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 /* Update for double-buffering, if we can */
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
527 SDL_NAME(XDGASetViewport)(DGA_Display, DGA_Screen, 0, 0, XDGAFlipRetrace);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 if ( flags & SDL_DOUBLEBUF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 if ( mode->mode.imageHeight >= (current->h*2) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 current->flags |= SDL_DOUBLEBUF;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 flip_page = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 flip_yoffset[0] = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 flip_yoffset[1] = current->h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 flip_address[0] = memory_base;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 flip_address[1] = memory_base+screen_len;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 surfaces_mem += screen_len;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 surfaces_len -= screen_len;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 /* Allocate memory tracking for hardware surfaces */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 DGA_FreeHWSurfaces(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 if ( surfaces_len < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 surfaces_len = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 }
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
546 DGA_InitHWSurfaces(this, current, surfaces_mem, surfaces_len);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547
202
401f0134f4f9 Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents: 105
diff changeset
548 /* Expose the back buffer as surface memory */
401f0134f4f9 Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents: 105
diff changeset
549 if ( current->flags & SDL_DOUBLEBUF ) {
401f0134f4f9 Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents: 105
diff changeset
550 this->screen = current;
401f0134f4f9 Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents: 105
diff changeset
551 DGA_FlipHWSurface(this, current);
401f0134f4f9 Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents: 105
diff changeset
552 this->screen = NULL;
401f0134f4f9 Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents: 105
diff changeset
553 }
401f0134f4f9 Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents: 105
diff changeset
554
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 /* Set the update rectangle function */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 this->UpdateRects = DGA_DirectUpdate;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 /* Enable mouse and keyboard support */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 { long input_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 input_mask = (KeyPressMask | KeyReleaseMask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 input_mask |= (ButtonPressMask | ButtonReleaseMask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 input_mask |= PointerMotionMask;
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
563 SDL_NAME(XDGASelectInput)(DGA_Display, DGA_Screen, input_mask);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 /* We're done */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 return(current);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 #ifdef DGA_DEBUG
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 static void DGA_DumpHWSurfaces(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 vidmem_bucket *bucket;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 printf("Memory left: %d (%d total)\n", surfaces_memleft, surfaces_memtotal);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 printf("\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 printf(" Base Size\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 printf("Bucket: %p, %d (%s)\n", bucket->base, bucket->size, bucket->used ? "used" : "free");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 if ( bucket->prev ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 if ( bucket->base != bucket->prev->base+bucket->prev->size ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 printf("Warning, corrupt bucket list! (prev)\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 if ( bucket != &surfaces ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 printf("Warning, corrupt bucket list! (!prev)\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 if ( bucket->next ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 if ( bucket->next->base != bucket->base+bucket->size ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 printf("Warning, corrupt bucket list! (next)\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 printf("\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
599 static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 {
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
601 vidmem_bucket *bucket;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
602
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 surfaces_memtotal = size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 surfaces_memleft = size;
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
605
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
606 if ( surfaces_memleft > 0 ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
607 bucket = (vidmem_bucket *)SDL_malloc(sizeof(*bucket));
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
608 if ( bucket == NULL ) {
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
609 SDL_OutOfMemory();
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
610 return(-1);
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
611 }
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
612 bucket->prev = &surfaces;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
613 bucket->used = 0;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
614 bucket->dirty = 0;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
615 bucket->base = base;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
616 bucket->size = size;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
617 bucket->next = NULL;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
618 } else {
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
619 bucket = NULL;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
620 }
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
621
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
622 surfaces.prev = NULL;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
623 surfaces.used = 1;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
624 surfaces.dirty = 0;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
625 surfaces.base = screen->pixels;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
626 surfaces.size = (unsigned int)((long)base - (long)surfaces.base);
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
627 surfaces.next = bucket;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
628 screen->hwdata = (struct private_hwdata *)&surfaces;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 static void DGA_FreeHWSurfaces(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 vidmem_bucket *bucket, *freeable;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 bucket = surfaces.next;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 while ( bucket ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 freeable = bucket;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 bucket = bucket->next;
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
639 SDL_free(freeable);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641 surfaces.next = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
642 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
644 static __inline__ void DGA_AddBusySurface(SDL_Surface *surface)
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
645 {
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
646 ((vidmem_bucket *)surface->hwdata)->dirty = 1;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
647 }
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
648
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
649 static __inline__ int DGA_IsSurfaceBusy(SDL_Surface *surface)
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
650 {
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
651 return ((vidmem_bucket *)surface->hwdata)->dirty;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
652 }
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
653
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
654 static __inline__ void DGA_WaitBusySurfaces(_THIS)
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
655 {
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
656 vidmem_bucket *bucket;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
657
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
658 /* Wait for graphic operations to complete */
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
659 SDL_NAME(XDGASync)(DGA_Display, DGA_Screen);
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
660
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
661 /* Clear all surface dirty bits */
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
662 for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
663 bucket->dirty = 0;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
664 }
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
665 }
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
666
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667 static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669 vidmem_bucket *bucket;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670 int size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671 int extra;
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
672 int retval = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
673
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
674 /* Temporarily, we only allow surfaces the same width as display.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675 Some blitters require the pitch between two hardware surfaces
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
676 to be the same. Others have interesting alignment restrictions.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
677 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
678 if ( surface->pitch > SDL_VideoSurface->pitch ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679 SDL_SetError("Surface requested wider than screen");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
680 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
681 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
682 surface->pitch = SDL_VideoSurface->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
683 size = surface->h * surface->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
684 #ifdef DGA_DEBUG
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
685 fprintf(stderr, "Allocating bucket of %d bytes\n", size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686 #endif
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
687 LOCK_DISPLAY();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
688
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
689 /* Quick check for available mem */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
690 if ( size > surfaces_memleft ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
691 SDL_SetError("Not enough video memory");
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
692 retval = -1;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
693 goto done;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
694 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
695
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
696 /* Search for an empty bucket big enough */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
697 for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
698 if ( ! bucket->used && (size <= bucket->size) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
699 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
700 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
701 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
702 if ( bucket == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
703 SDL_SetError("Video memory too fragmented");
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
704 retval = -1;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
705 goto done;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
706 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
707
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
708 /* Create a new bucket for left-over memory */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
709 extra = (bucket->size - size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
710 if ( extra ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711 vidmem_bucket *newbucket;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
712
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713 #ifdef DGA_DEBUG
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
714 fprintf(stderr, "Adding new free bucket of %d bytes\n", extra);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
715 #endif
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
716 newbucket = (vidmem_bucket *)SDL_malloc(sizeof(*newbucket));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717 if ( newbucket == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718 SDL_OutOfMemory();
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
719 retval = -1;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
720 goto done;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
721 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
722 newbucket->prev = bucket;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
723 newbucket->used = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
724 newbucket->base = bucket->base+size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
725 newbucket->size = extra;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
726 newbucket->next = bucket->next;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
727 if ( bucket->next ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
728 bucket->next->prev = newbucket;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
729 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730 bucket->next = newbucket;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
731 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
732
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
733 /* Set the current bucket values and return it! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 bucket->used = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 bucket->size = size;
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
736 bucket->dirty = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737 #ifdef DGA_DEBUG
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738 fprintf(stderr, "Allocated %d bytes at %p\n", bucket->size, bucket->base);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
739 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740 surfaces_memleft -= size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741 surface->flags |= SDL_HWSURFACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
742 surface->pixels = bucket->base;
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
743 surface->hwdata = (struct private_hwdata *)bucket;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
744 done:
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
745 UNLOCK_DISPLAY();
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
746 return(retval);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
747 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
748 static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
749 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
750 vidmem_bucket *bucket, *freeable;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
751
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
752 /* Look for the bucket in the current list */
102
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
753 for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
754 if ( bucket == (vidmem_bucket *)surface->hwdata ) {
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
755 break;
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
756 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
757 }
102
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
758 if ( bucket && bucket->used ) {
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
759 /* Add the memory back to the total */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
760 #ifdef DGA_DEBUG
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
761 printf("Freeing bucket of %d bytes\n", bucket->size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
762 #endif
102
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
763 surfaces_memleft += bucket->size;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
764
102
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
765 /* Can we merge the space with surrounding buckets? */
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
766 bucket->used = 0;
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
767 if ( bucket->next && ! bucket->next->used ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
768 #ifdef DGA_DEBUG
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
769 printf("Merging with next bucket, for %d total bytes\n", bucket->size+bucket->next->size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
770 #endif
102
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
771 freeable = bucket->next;
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
772 bucket->size += bucket->next->size;
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
773 bucket->next = bucket->next->next;
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
774 if ( bucket->next ) {
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
775 bucket->next->prev = bucket;
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
776 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
777 SDL_free(freeable);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
778 }
102
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
779 if ( bucket->prev && ! bucket->prev->used ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
780 #ifdef DGA_DEBUG
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
781 printf("Merging with previous bucket, for %d total bytes\n", bucket->prev->size+bucket->size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
782 #endif
102
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
783 freeable = bucket;
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
784 bucket->prev->size += bucket->size;
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
785 bucket->prev->next = bucket->next;
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
786 if ( bucket->next ) {
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
787 bucket->next->prev = bucket->prev;
9162d62280b5 Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents: 101
diff changeset
788 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
789 SDL_free(freeable);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
790 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
791 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
792 surface->pixels = NULL;
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
793 surface->hwdata = NULL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
794 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
795
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
796 static __inline__ void DGA_dst_to_xy(_THIS, SDL_Surface *dst, int *x, int *y)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
797 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
798 *x = (long)((Uint8 *)dst->pixels - memory_base)%memory_pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
799 *y = (long)((Uint8 *)dst->pixels - memory_base)/memory_pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
800 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
801
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
802 static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
803 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
804 int x, y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
805 unsigned int w, h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
806
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
807 /* Don't fill the visible part of the screen, wait until flipped */
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
808 LOCK_DISPLAY();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
809 if ( was_flipped && (dst == this->screen) ) {
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
810 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
811 /* Keep waiting for the hardware ... */ ;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
812 was_flipped = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
813 }
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
814 DGA_dst_to_xy(this, dst, &x, &y);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
815 x += rect->x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
816 y += rect->y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
817 w = rect->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
818 h = rect->h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
819 #if 0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
820 printf("Hardware accelerated rectangle fill: %dx%d at %d,%d\n", w, h, x, y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
821 #endif
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
822 SDL_NAME(XDGAFillRectangle)(DGA_Display, DGA_Screen, x, y, w, h, color);
540
4bcfb93e0dfe Greatly improved X11 DGA video speed (thanks Cezary!)
Sam Lantinga <slouken@libsdl.org>
parents: 462
diff changeset
823 if ( !(this->screen->flags & SDL_DOUBLEBUF) ) {
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
824 pXFlush(DGA_Display);
540
4bcfb93e0dfe Greatly improved X11 DGA video speed (thanks Cezary!)
Sam Lantinga <slouken@libsdl.org>
parents: 462
diff changeset
825 }
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
826 DGA_AddBusySurface(dst);
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
827 UNLOCK_DISPLAY();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
828 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
829 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
830
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
831 static int HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
832 SDL_Surface *dst, SDL_Rect *dstrect)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
833 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
834 SDL_VideoDevice *this;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
835 int srcx, srcy;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
836 int dstx, dsty;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
837 unsigned int w, h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
838
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
839 this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
840 /* Don't blit to the visible part of the screen, wait until flipped */
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
841 LOCK_DISPLAY();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
842 if ( was_flipped && (dst == this->screen) ) {
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
843 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
844 /* Keep waiting for the hardware ... */ ;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
845 was_flipped = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
846 }
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
847 DGA_dst_to_xy(this, src, &srcx, &srcy);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
848 srcx += srcrect->x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
849 srcy += srcrect->y;
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
850 DGA_dst_to_xy(this, dst, &dstx, &dsty);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
851 dstx += dstrect->x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
852 dsty += dstrect->y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
853 w = srcrect->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
854 h = srcrect->h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
855 #if 0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
856 printf("Blitting %dx%d from %d,%d to %d,%d\n", w, h, srcx, srcy, dstx, dsty);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
857 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
858 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
859 SDL_NAME(XDGACopyTransparentArea)(DGA_Display, DGA_Screen,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
860 srcx, srcy, w, h, dstx, dsty, src->format->colorkey);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
861 } else {
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
862 SDL_NAME(XDGACopyArea)(DGA_Display, DGA_Screen,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
863 srcx, srcy, w, h, dstx, dsty);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
864 }
540
4bcfb93e0dfe Greatly improved X11 DGA video speed (thanks Cezary!)
Sam Lantinga <slouken@libsdl.org>
parents: 462
diff changeset
865 if ( !(this->screen->flags & SDL_DOUBLEBUF) ) {
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
866 pXFlush(DGA_Display);
540
4bcfb93e0dfe Greatly improved X11 DGA video speed (thanks Cezary!)
Sam Lantinga <slouken@libsdl.org>
parents: 462
diff changeset
867 }
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
868 DGA_AddBusySurface(src);
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
869 DGA_AddBusySurface(dst);
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
870 UNLOCK_DISPLAY();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
871 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
872 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
873
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
874 static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
875 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
876 int accelerated;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
877
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
878 /* Set initial acceleration on */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
879 src->flags |= SDL_HWACCEL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
880
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
881 /* Set the surface attributes */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
882 if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
883 if ( ! this->info.blit_hw_A ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
884 src->flags &= ~SDL_HWACCEL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
885 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
886 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
887 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
888 if ( ! this->info.blit_hw_CC ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
889 src->flags &= ~SDL_HWACCEL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
890 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
891 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
892
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
893 /* Check to see if final surface blit is accelerated */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
894 accelerated = !!(src->flags & SDL_HWACCEL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
895 if ( accelerated ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
896 src->map->hw_blit = HWAccelBlit;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
897 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
898 return(accelerated);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
899 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
900
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
901 static __inline__ void DGA_WaitFlip(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
902 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
903 if ( was_flipped ) {
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
904 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
905 /* Keep waiting for the hardware ... */ ;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
906 was_flipped = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
907 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
908 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
909
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
910 static int DGA_LockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
911 {
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
912 if ( surface == this->screen ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
913 SDL_mutexP(hw_lock);
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
914 LOCK_DISPLAY();
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
915 if ( DGA_IsSurfaceBusy(surface) ) {
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
916 DGA_WaitBusySurfaces(this);
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
917 }
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
918 DGA_WaitFlip(this);
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
919 UNLOCK_DISPLAY();
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
920 } else {
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
921 if ( DGA_IsSurfaceBusy(surface) ) {
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
922 LOCK_DISPLAY();
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
923 DGA_WaitBusySurfaces(this);
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
924 UNLOCK_DISPLAY();
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
925 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
926 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
927 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
928 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
929 static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
930 {
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
931 if ( surface == this->screen ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
932 SDL_mutexV(hw_lock);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
933 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
934 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
935
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
936 static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
937 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
938 /* Wait for vertical retrace and then flip display */
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
939 LOCK_DISPLAY();
105
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
940 if ( DGA_IsSurfaceBusy(this->screen) ) {
2136ea8953f9 Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents: 102
diff changeset
941 DGA_WaitBusySurfaces(this);
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
942 }
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
943 DGA_WaitFlip(this);
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
944 SDL_NAME(XDGASetViewport)(DGA_Display, DGA_Screen,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
945 0, flip_yoffset[flip_page], XDGAFlipRetrace);
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
946 pXFlush(DGA_Display);
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
947 UNLOCK_DISPLAY();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
948 was_flipped = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
949 flip_page = !flip_page;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
950
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
951 surface->pixels = flip_address[flip_page];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
952 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
953 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
954
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
955 static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
956 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
957 /* The application is already updating the visible video memory */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
958 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
959 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
960
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
961 static int DGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
962 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
963 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
964 XColor *xcmap;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
965
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
966 /* This happens on initialization */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
967 if ( ! DGA_colormap ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
968 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
969 }
1338
604d73db6802 Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents: 1336
diff changeset
970 xcmap = SDL_stack_alloc(XColor, ncolors);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
971 for ( i=0; i<ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
972 xcmap[i].pixel = firstcolor + i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
973 xcmap[i].red = (colors[i].r<<8)|colors[i].r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
974 xcmap[i].green = (colors[i].g<<8)|colors[i].g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
975 xcmap[i].blue = (colors[i].b<<8)|colors[i].b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
976 xcmap[i].flags = (DoRed|DoGreen|DoBlue);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
977 }
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
978 LOCK_DISPLAY();
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
979 pXStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors);
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
980 pXSync(DGA_Display, False);
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
981 UNLOCK_DISPLAY();
1338
604d73db6802 Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents: 1336
diff changeset
982 SDL_stack_free(xcmap);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
983
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
984 /* That was easy. :) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
985 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
986 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
987
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
988 int DGA_SetGammaRamp(_THIS, Uint16 *ramp)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
989 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
990 int i, ncolors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
991 XColor xcmap[256];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
992
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
993 /* See if actually setting the gamma is supported */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
994 if ( DGA_visualClass != DirectColor ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
995 SDL_SetError("Gamma correction not supported on this visual");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
996 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
997 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
998
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
999 /* Calculate the appropriate palette for the given gamma ramp */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1000 if ( this->screen->format->BitsPerPixel <= 16 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1001 ncolors = 64; /* Is this right? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1002 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1003 ncolors = 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1004 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1005 for ( i=0; i<ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1006 Uint8 c = (256 * i / ncolors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1007 xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1008 xcmap[i].red = ramp[0*256+c];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1009 xcmap[i].green = ramp[1*256+c];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1010 xcmap[i].blue = ramp[2*256+c];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1011 xcmap[i].flags = (DoRed|DoGreen|DoBlue);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1012 }
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
1013 LOCK_DISPLAY();
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
1014 pXStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors);
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
1015 pXSync(DGA_Display, False);
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
1016 UNLOCK_DISPLAY();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1017 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1018 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1019
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1020 void DGA_VideoQuit(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1021 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1022 int i, j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1023
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1024 if ( DGA_Display ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1025 /* Free colormap, if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1026 if ( DGA_colormap ) {
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
1027 pXFreeColormap(DGA_Display, DGA_colormap);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1028 DGA_colormap = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1029 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1030
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1031 /* Unmap memory and reset video mode */
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
1032 SDL_NAME(XDGACloseFramebuffer)(DGA_Display, DGA_Screen);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1033 if ( this->screen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1034 /* Tell SDL not to free the pixels */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1035 this->screen->pixels = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1036 }
292
eadc0746dfaf Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
1037 SDL_NAME(XDGASetMode)(DGA_Display, DGA_Screen, 0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1038
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1039 /* Clear the lock mutex */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1040 if ( hw_lock != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1041 SDL_DestroyMutex(hw_lock);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1042 hw_lock = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1043 }
101
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
1044 #ifdef LOCK_DGA_DISPLAY
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
1045 if ( event_lock != NULL ) {
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
1046 SDL_DestroyMutex(event_lock);
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
1047 event_lock = NULL;
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
1048 }
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
1049 #endif /* LOCK_DGA_DISPLAY */
825b2fa28e2e DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents: 91
diff changeset
1050
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1051
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1052 /* Clean up defined video modes */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1053 for ( i=0; i<NUM_MODELISTS; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1054 if ( SDL_modelist[i] != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1055 for ( j=0; SDL_modelist[i][j]; ++j ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1056 SDL_free(SDL_modelist[i][j]);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1057 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1058 SDL_free(SDL_modelist[i]);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1059 SDL_modelist[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1060 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1061 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1062
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1063 /* Clean up the memory bucket list */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1064 DGA_FreeHWSurfaces(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1065
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1066 /* Close up the display */
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 966
diff changeset
1067 pXCloseDisplay(DGA_Display);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1068 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1069 }