Mercurial > sdl-ios-xcode
annotate src/video/dga/SDL_dgavideo.c @ 1784:45669d4efd02
Disable the screensaver in DGA mode, which is even more important than X11...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 08 May 2006 06:54:20 +0000 |
parents | 3ba88cb7eb1b |
children | dcec47a019e2 |
rev | line source |
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0 | 1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* DGA 2.0 based SDL video driver implementation. | |
25 */ | |
26 | |
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27 #include <stdio.h> |
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28 |
0 | 29 #include <X11/Xlib.h> |
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30 #include "../Xext/extensions/xf86dga.h" |
0 | 31 |
32 #include "SDL_video.h" | |
33 #include "SDL_mouse.h" | |
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34 #include "../SDL_sysvideo.h" |
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35 #include "../SDL_pixels_c.h" |
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36 #include "../../events/SDL_events_c.h" |
0 | 37 #include "SDL_dgavideo.h" |
38 #include "SDL_dgamouse_c.h" | |
39 #include "SDL_dgaevents_c.h" | |
40 | |
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41 /* get function pointers... */ |
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42 #include "../x11/SDL_x11dyn.h" |
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43 |
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44 /* Heheh we're using X11 event code */ |
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45 extern void X11_SaveScreenSaver(Display *display, int *saved_timeout, BOOL *dpms); |
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46 extern void X11_DisableScreenSaver(Display *display); |
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47 extern void X11_RestoreScreenSaver(Display *display, int saved_timeout, BOOL dpms); |
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48 |
0 | 49 /* Initialization/Query functions */ |
50 static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
51 static SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
52 static SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
53 static int DGA_SetColors(_THIS, int firstcolor, int ncolors, | |
54 SDL_Color *colors); | |
55 static int DGA_SetGammaRamp(_THIS, Uint16 *ramp); | |
56 static void DGA_VideoQuit(_THIS); | |
57 | |
58 /* Hardware surface functions */ | |
101
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59 static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size); |
0 | 60 static void DGA_FreeHWSurfaces(_THIS); |
61 static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface); | |
62 static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color); | |
63 static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst); | |
64 static int DGA_LockHWSurface(_THIS, SDL_Surface *surface); | |
65 static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
66 static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface); | |
67 static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface); | |
68 | |
69 /* DGA driver bootstrap functions */ | |
70 | |
71 static int DGA_Available(void) | |
72 { | |
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73 const char *display = NULL; |
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74 Display *dpy = NULL; |
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75 int available = 0; |
0 | 76 |
77 /* The driver is available is available if the display is local | |
78 and the DGA 2.0+ extension is available, and we can map mem. | |
79 */ | |
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80 if ( SDL_X11_LoadSymbols() ) { |
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81 if ( (SDL_strncmp(XDisplayName(display), ":", 1) == 0) || |
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82 (SDL_strncmp(XDisplayName(display), "unix:", 5) == 0) ) { |
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83 dpy = XOpenDisplay(display); |
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84 if ( dpy ) { |
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85 int events, errors, major, minor; |
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86 |
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87 if ( SDL_NAME(XDGAQueryExtension)(dpy, &events, &errors) && |
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88 SDL_NAME(XDGAQueryVersion)(dpy, &major, &minor) ) { |
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89 int screen; |
0 | 90 |
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91 screen = DefaultScreen(dpy); |
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92 if ( (major >= 2) && |
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93 SDL_NAME(XDGAOpenFramebuffer)(dpy, screen) ) { |
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94 available = 1; |
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95 SDL_NAME(XDGACloseFramebuffer)(dpy, screen); |
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96 } |
0 | 97 } |
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98 XCloseDisplay(dpy); |
0 | 99 } |
100 } | |
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101 SDL_X11_UnloadSymbols(); |
0 | 102 } |
103 return(available); | |
104 } | |
105 | |
106 static void DGA_DeleteDevice(SDL_VideoDevice *device) | |
107 { | |
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108 if (device != NULL) { |
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109 SDL_free(device->hidden); |
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110 SDL_free(device); |
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111 SDL_X11_UnloadSymbols(); |
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112 } |
0 | 113 } |
114 | |
115 static SDL_VideoDevice *DGA_CreateDevice(int devindex) | |
116 { | |
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117 SDL_VideoDevice *device = NULL; |
0 | 118 |
119 /* Initialize all variables that we clean on shutdown */ | |
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120 if (SDL_X11_LoadSymbols()) { |
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121 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
0 | 122 if ( device ) { |
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123 SDL_memset(device, 0, (sizeof *device)); |
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124 device->hidden = (struct SDL_PrivateVideoData *) |
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125 SDL_malloc((sizeof *device->hidden)); |
0 | 126 } |
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127 if ( (device == NULL) || (device->hidden == NULL) ) { |
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128 SDL_OutOfMemory(); |
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129 if ( device ) { |
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130 SDL_free(device); |
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131 } |
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132 SDL_X11_UnloadSymbols(); |
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133 return(0); |
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134 } |
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135 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
0 | 136 |
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137 /* Set the function pointers */ |
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138 device->VideoInit = DGA_VideoInit; |
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139 device->ListModes = DGA_ListModes; |
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140 device->SetVideoMode = DGA_SetVideoMode; |
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141 device->SetColors = DGA_SetColors; |
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142 device->UpdateRects = NULL; |
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143 device->VideoQuit = DGA_VideoQuit; |
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144 device->AllocHWSurface = DGA_AllocHWSurface; |
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145 device->CheckHWBlit = DGA_CheckHWBlit; |
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146 device->FillHWRect = DGA_FillHWRect; |
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147 device->SetHWColorKey = NULL; |
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148 device->SetHWAlpha = NULL; |
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149 device->LockHWSurface = DGA_LockHWSurface; |
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150 device->UnlockHWSurface = DGA_UnlockHWSurface; |
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151 device->FlipHWSurface = DGA_FlipHWSurface; |
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152 device->FreeHWSurface = DGA_FreeHWSurface; |
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153 device->SetGammaRamp = DGA_SetGammaRamp; |
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154 device->GetGammaRamp = NULL; |
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155 device->SetCaption = NULL; |
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156 device->SetIcon = NULL; |
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157 device->IconifyWindow = NULL; |
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158 device->GrabInput = NULL; |
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159 device->GetWMInfo = NULL; |
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160 device->InitOSKeymap = DGA_InitOSKeymap; |
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161 device->PumpEvents = DGA_PumpEvents; |
0 | 162 |
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163 device->free = DGA_DeleteDevice; |
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164 } |
0 | 165 |
166 return device; | |
167 } | |
168 | |
169 VideoBootStrap DGA_bootstrap = { | |
170 "dga", "XFree86 DGA 2.0", | |
171 DGA_Available, DGA_CreateDevice | |
172 }; | |
173 | |
174 static int DGA_AddMode(_THIS, int bpp, int w, int h) | |
175 { | |
176 SDL_Rect *mode; | |
177 int i, index; | |
178 int next_mode; | |
179 | |
180 /* Check to see if we already have this mode */ | |
181 if ( bpp < 8 ) { /* Not supported */ | |
182 return(0); | |
183 } | |
184 index = ((bpp+7)/8)-1; | |
185 for ( i=0; i<SDL_nummodes[index]; ++i ) { | |
186 mode = SDL_modelist[index][i]; | |
187 if ( (mode->w == w) && (mode->h == h) ) { | |
188 return(0); | |
189 } | |
190 } | |
191 | |
192 /* Set up the new video mode rectangle */ | |
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193 mode = (SDL_Rect *)SDL_malloc(sizeof *mode); |
0 | 194 if ( mode == NULL ) { |
195 SDL_OutOfMemory(); | |
196 return(-1); | |
197 } | |
198 mode->x = 0; | |
199 mode->y = 0; | |
200 mode->w = w; | |
201 mode->h = h; | |
202 | |
203 /* Allocate the new list of modes, and fill in the new mode */ | |
204 next_mode = SDL_nummodes[index]; | |
205 SDL_modelist[index] = (SDL_Rect **) | |
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206 SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); |
0 | 207 if ( SDL_modelist[index] == NULL ) { |
208 SDL_OutOfMemory(); | |
209 SDL_nummodes[index] = 0; | |
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210 SDL_free(mode); |
0 | 211 return(-1); |
212 } | |
213 SDL_modelist[index][next_mode] = mode; | |
214 SDL_modelist[index][next_mode+1] = NULL; | |
215 SDL_nummodes[index]++; | |
216 | |
217 return(0); | |
218 } | |
219 | |
220 /* This whole function is a hack. :) */ | |
221 static Uint32 get_video_size(_THIS) | |
222 { | |
223 /* This is a non-exported function from libXxf86dga.a */ | |
292
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224 extern unsigned char *SDL_NAME(XDGAGetMappedMemory)(int screen); |
0 | 225 FILE *proc; |
226 unsigned long mem; | |
227 unsigned start, stop; | |
228 char line[BUFSIZ]; | |
229 Uint32 size; | |
230 | |
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231 mem = (unsigned long)SDL_NAME(XDGAGetMappedMemory)(DGA_Screen); |
0 | 232 size = 0; |
233 proc = fopen("/proc/self/maps", "r"); | |
234 if ( proc ) { | |
235 while ( fgets(line, sizeof(line)-1, proc) ) { | |
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236 SDL_sscanf(line, "%x-%x", &start, &stop); |
0 | 237 if ( start == mem ) { |
238 size = (Uint32)((stop-start)/1024); | |
239 break; | |
240 } | |
241 } | |
242 fclose(proc); | |
243 } | |
244 return(size); | |
245 } | |
246 | |
247 #ifdef DGA_DEBUG | |
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248 static void PrintMode(SDL_NAME(XDGAMode) *mode) |
0 | 249 { |
250 printf("Mode: %s (%dx%d) at %d bpp (%f refresh, %d pitch) num: %d\n", | |
251 mode->name, | |
252 mode->viewportWidth, mode->viewportHeight, | |
253 mode->depth == 24 ? mode->bitsPerPixel : mode->depth, | |
254 mode->verticalRefresh, mode->bytesPerScanline, mode->num); | |
255 printf("\tRGB: 0x%8.8x 0x%8.8x 0x%8.8x (%d - %s)\n", | |
256 mode->redMask, mode->greenMask, mode->blueMask, | |
257 mode->visualClass, | |
258 mode->visualClass == TrueColor ? "truecolor" : | |
259 mode->visualClass == DirectColor ? "directcolor" : | |
260 mode->visualClass == PseudoColor ? "pseudocolor" : "unknown"); | |
261 printf("\tFlags: "); | |
262 if ( mode->flags & XDGAConcurrentAccess ) | |
263 printf(" XDGAConcurrentAccess"); | |
264 if ( mode->flags & XDGASolidFillRect ) | |
265 printf(" XDGASolidFillRect"); | |
266 if ( mode->flags & XDGABlitRect ) | |
267 printf(" XDGABlitRect"); | |
268 if ( mode->flags & XDGABlitTransRect ) | |
269 printf(" XDGABlitTransRect"); | |
270 if ( mode->flags & XDGAPixmap ) | |
271 printf(" XDGAPixmap"); | |
272 if ( mode->flags & XDGAInterlaced ) | |
273 printf(" XDGAInterlaced"); | |
274 if ( mode->flags & XDGADoublescan ) | |
275 printf(" XDGADoublescan"); | |
276 if ( mode->viewportFlags & XDGAFlipRetrace ) | |
277 printf(" XDGAFlipRetrace"); | |
278 if ( mode->viewportFlags & XDGAFlipImmediate ) | |
279 printf(" XDGAFlipImmediate"); | |
280 printf("\n"); | |
281 } | |
282 #endif /* DGA_DEBUG */ | |
283 | |
284 static int cmpmodes(const void *va, const void *vb) | |
285 { | |
292
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286 const SDL_NAME(XDGAMode) *a = (const SDL_NAME(XDGAMode) *)va; |
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287 const SDL_NAME(XDGAMode) *b = (const SDL_NAME(XDGAMode) *)vb; |
0 | 288 |
289 /* Prefer DirectColor visuals for otherwise equal modes */ | |
290 if ( (a->viewportWidth == b->viewportWidth) && | |
291 (b->viewportHeight == a->viewportHeight) ) { | |
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292 if ( a->visualClass == DirectColor ) |
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293 return -1; |
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294 if ( b->visualClass == DirectColor ) |
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295 return 1; |
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296 return 0; |
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297 } else if ( a->viewportWidth == b->viewportWidth ) { |
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298 return b->viewportHeight - a->viewportHeight; |
0 | 299 } else { |
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300 return b->viewportWidth - a->viewportWidth; |
0 | 301 } |
302 } | |
292
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303 static void UpdateHWInfo(_THIS, SDL_NAME(XDGAMode) *mode) |
0 | 304 { |
305 this->info.wm_available = 0; | |
306 this->info.hw_available = 1; | |
307 if ( mode->flags & XDGABlitRect ) { | |
308 this->info.blit_hw = 1; | |
309 } else { | |
310 this->info.blit_hw = 0; | |
311 } | |
312 if ( mode->flags & XDGABlitTransRect ) { | |
313 this->info.blit_hw_CC = 1; | |
314 } else { | |
315 this->info.blit_hw_CC = 0; | |
316 } | |
317 if ( mode->flags & XDGASolidFillRect ) { | |
318 this->info.blit_fill = 1; | |
319 } else { | |
320 this->info.blit_fill = 0; | |
321 } | |
322 this->info.video_mem = get_video_size(this); | |
323 } | |
324 | |
325 static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
326 { | |
327 const char *display; | |
328 int event_base, error_base; | |
329 int major_version, minor_version; | |
330 Visual *visual; | |
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331 SDL_NAME(XDGAMode) *modes; |
0 | 332 int i, num_modes; |
333 | |
334 /* Open the X11 display */ | |
335 display = NULL; /* Get it from DISPLAY environment variable */ | |
336 | |
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337 DGA_Display = XOpenDisplay(display); |
0 | 338 if ( DGA_Display == NULL ) { |
339 SDL_SetError("Couldn't open X11 display"); | |
340 return(-1); | |
341 } | |
342 | |
343 /* Check for the DGA extension */ | |
292
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344 if ( ! SDL_NAME(XDGAQueryExtension)(DGA_Display, &event_base, &error_base) || |
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345 ! SDL_NAME(XDGAQueryVersion)(DGA_Display, &major_version, &minor_version) ) { |
0 | 346 SDL_SetError("DGA extension not available"); |
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347 XCloseDisplay(DGA_Display); |
0 | 348 return(-1); |
349 } | |
350 if ( major_version < 2 ) { | |
351 SDL_SetError("DGA driver requires DGA 2.0 or newer"); | |
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352 XCloseDisplay(DGA_Display); |
0 | 353 return(-1); |
354 } | |
355 DGA_event_base = event_base; | |
356 | |
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357 /* Determine the current screen size */ |
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358 this->info.current_w = DisplayWidth(DGA_Display, DGA_Screen); |
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359 this->info.current_h = DisplayHeight(DGA_Display, DGA_Screen); |
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360 |
0 | 361 /* Determine the current screen depth */ |
362 visual = DefaultVisual(DGA_Display, DGA_Screen); | |
363 { | |
364 XPixmapFormatValues *pix_format; | |
365 int i, num_formats; | |
366 | |
367 vformat->BitsPerPixel = DefaultDepth(DGA_Display, DGA_Screen); | |
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368 pix_format = XListPixmapFormats(DGA_Display, &num_formats); |
0 | 369 if ( pix_format == NULL ) { |
370 SDL_SetError("Couldn't determine screen formats"); | |
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371 XCloseDisplay(DGA_Display); |
0 | 372 return(-1); |
373 } | |
374 for ( i=0; i<num_formats; ++i ) { | |
375 if ( vformat->BitsPerPixel == pix_format[i].depth ) | |
376 break; | |
377 } | |
378 if ( i != num_formats ) | |
379 vformat->BitsPerPixel = pix_format[i].bits_per_pixel; | |
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380 XFree((char *)pix_format); |
0 | 381 } |
382 if ( vformat->BitsPerPixel > 8 ) { | |
383 vformat->Rmask = visual->red_mask; | |
384 vformat->Gmask = visual->green_mask; | |
385 vformat->Bmask = visual->blue_mask; | |
386 } | |
387 | |
388 /* Open access to the framebuffer */ | |
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389 if ( ! SDL_NAME(XDGAOpenFramebuffer)(DGA_Display, DGA_Screen) ) { |
0 | 390 SDL_SetError("Unable to map the video memory"); |
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391 XCloseDisplay(DGA_Display); |
0 | 392 return(-1); |
393 } | |
394 | |
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395 /* Save DPMS and screensaver settings */ |
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396 X11_SaveScreenSaver(DGA_Display, &screensaver_timeout, &dpms_enabled); |
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397 X11_DisableScreenSaver(DGA_Display); |
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398 |
0 | 399 /* Query for the list of available video modes */ |
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400 modes = SDL_NAME(XDGAQueryModes)(DGA_Display, DGA_Screen, &num_modes); |
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401 SDL_qsort(modes, num_modes, sizeof *modes, cmpmodes); |
0 | 402 for ( i=0; i<num_modes; ++i ) { |
403 #ifdef DGA_DEBUG | |
404 PrintMode(&modes[i]); | |
405 #endif | |
406 if ( (modes[i].visualClass == PseudoColor) || | |
407 (modes[i].visualClass == DirectColor) || | |
408 (modes[i].visualClass == TrueColor) ) { | |
409 DGA_AddMode(this, modes[i].bitsPerPixel, | |
410 modes[i].viewportWidth, | |
411 modes[i].viewportHeight); | |
412 } | |
413 } | |
414 UpdateHWInfo(this, modes); | |
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415 XFree(modes); |
0 | 416 |
417 /* Create the hardware surface lock mutex */ | |
418 hw_lock = SDL_CreateMutex(); | |
419 if ( hw_lock == NULL ) { | |
420 SDL_SetError("Unable to create lock mutex"); | |
421 DGA_VideoQuit(this); | |
422 return(-1); | |
423 } | |
424 | |
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425 #ifdef LOCK_DGA_DISPLAY |
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426 /* Create the event lock so we're thread-safe.. :-/ */ |
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427 event_lock = SDL_CreateMutex(); |
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428 #endif /* LOCK_DGA_DISPLAY */ |
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429 |
0 | 430 /* We're done! */ |
431 return(0); | |
432 } | |
433 | |
434 SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
435 { | |
436 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]); | |
437 } | |
438 | |
439 /* Various screen update functions available */ | |
440 static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); | |
441 | |
442 SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current, | |
443 int width, int height, int bpp, Uint32 flags) | |
444 { | |
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445 SDL_NAME(XDGAMode) *modes; |
0 | 446 int i, num_modes; |
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447 SDL_NAME(XDGADevice) *mode; |
0 | 448 int screen_len; |
449 Uint8 *surfaces_mem; | |
450 int surfaces_len; | |
451 | |
452 /* Free any previous colormap */ | |
453 if ( DGA_colormap ) { | |
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454 XFreeColormap(DGA_Display, DGA_colormap); |
0 | 455 DGA_colormap = 0; |
456 } | |
457 | |
458 /* Search for a matching video mode */ | |
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459 modes = SDL_NAME(XDGAQueryModes)(DGA_Display, DGA_Screen, &num_modes); |
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460 SDL_qsort(modes, num_modes, sizeof *modes, cmpmodes); |
0 | 461 for ( i=0; i<num_modes; ++i ) { |
462 int depth; | |
463 | |
464 | |
465 depth = modes[i].depth; | |
466 if ( depth == 24 ) { /* Distinguish between 24 and 32 bpp */ | |
467 depth = modes[i].bitsPerPixel; | |
468 } | |
469 if ( (depth == bpp) && | |
470 (modes[i].viewportWidth == width) && | |
471 (modes[i].viewportHeight == height) && | |
472 ((modes[i].visualClass == PseudoColor) || | |
473 (modes[i].visualClass == DirectColor) || | |
474 (modes[i].visualClass == TrueColor)) ) { | |
475 break; | |
476 } | |
477 } | |
478 if ( i == num_modes ) { | |
479 SDL_SetError("No matching video mode found"); | |
480 return(NULL); | |
481 } | |
482 | |
483 /* Set the video mode */ | |
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484 mode = SDL_NAME(XDGASetMode)(DGA_Display, DGA_Screen, modes[i].num); |
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Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
485 XFree(modes); |
0 | 486 if ( mode == NULL ) { |
487 SDL_SetError("Unable to switch to requested mode"); | |
488 return(NULL); | |
489 } | |
559
b528214c8c9a
Fixed invalid memory access in DGA video driver (thanks ldb!)
Sam Lantinga <slouken@libsdl.org>
parents:
540
diff
changeset
|
490 DGA_visualClass = mode->mode.visualClass; |
0 | 491 memory_base = (Uint8 *)mode->data; |
492 memory_pitch = mode->mode.bytesPerScanline; | |
493 | |
494 /* Set up the new mode framebuffer */ | |
495 current->flags = (SDL_FULLSCREEN|SDL_HWSURFACE); | |
496 current->w = mode->mode.viewportWidth; | |
497 current->h = mode->mode.viewportHeight; | |
498 current->pitch = memory_pitch; | |
499 current->pixels = memory_base; | |
500 if ( ! SDL_ReallocFormat(current, mode->mode.bitsPerPixel, | |
501 mode->mode.redMask, | |
502 mode->mode.greenMask, | |
503 mode->mode.blueMask, 0) ) { | |
504 return(NULL); | |
505 } | |
506 screen_len = current->h*current->pitch; | |
507 | |
508 /* Create a colormap if necessary */ | |
509 if ( (DGA_visualClass == PseudoColor) || | |
510 (DGA_visualClass == DirectColor) ) { | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
511 DGA_colormap = SDL_NAME(XDGACreateColormap)(DGA_Display, DGA_Screen, |
0 | 512 mode, AllocAll); |
513 if ( DGA_visualClass == PseudoColor ) { | |
514 current->flags |= SDL_HWPALETTE; | |
515 } else { | |
516 /* Initialize the colormap to the identity mapping */ | |
517 SDL_GetGammaRamp(0, 0, 0); | |
518 this->screen = current; | |
519 DGA_SetGammaRamp(this, this->gamma); | |
520 this->screen = NULL; | |
521 } | |
522 } else { | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
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523 DGA_colormap = SDL_NAME(XDGACreateColormap)(DGA_Display, DGA_Screen, |
0 | 524 mode, AllocNone); |
525 } | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
526 SDL_NAME(XDGAInstallColormap)(DGA_Display, DGA_Screen, DGA_colormap); |
0 | 527 |
528 /* Update the hardware capabilities */ | |
529 UpdateHWInfo(this, &mode->mode); | |
530 | |
531 /* Set up the information for hardware surfaces */ | |
532 surfaces_mem = (Uint8 *)current->pixels + screen_len; | |
533 surfaces_len = (mode->mode.imageHeight*current->pitch - screen_len); | |
534 | |
535 /* Update for double-buffering, if we can */ | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
536 SDL_NAME(XDGASetViewport)(DGA_Display, DGA_Screen, 0, 0, XDGAFlipRetrace); |
0 | 537 if ( flags & SDL_DOUBLEBUF ) { |
538 if ( mode->mode.imageHeight >= (current->h*2) ) { | |
539 current->flags |= SDL_DOUBLEBUF; | |
540 flip_page = 0; | |
541 flip_yoffset[0] = 0; | |
542 flip_yoffset[1] = current->h; | |
543 flip_address[0] = memory_base; | |
544 flip_address[1] = memory_base+screen_len; | |
545 surfaces_mem += screen_len; | |
546 surfaces_len -= screen_len; | |
547 } | |
548 } | |
549 | |
550 /* Allocate memory tracking for hardware surfaces */ | |
551 DGA_FreeHWSurfaces(this); | |
552 if ( surfaces_len < 0 ) { | |
553 surfaces_len = 0; | |
554 } | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
555 DGA_InitHWSurfaces(this, current, surfaces_mem, surfaces_len); |
0 | 556 |
202
401f0134f4f9
Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
changeset
|
557 /* Expose the back buffer as surface memory */ |
401f0134f4f9
Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
changeset
|
558 if ( current->flags & SDL_DOUBLEBUF ) { |
401f0134f4f9
Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
changeset
|
559 this->screen = current; |
401f0134f4f9
Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
changeset
|
560 DGA_FlipHWSurface(this, current); |
401f0134f4f9
Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
changeset
|
561 this->screen = NULL; |
401f0134f4f9
Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
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|
562 } |
401f0134f4f9
Fixed crash when using double-buffering with DGA
Sam Lantinga <slouken@libsdl.org>
parents:
105
diff
changeset
|
563 |
0 | 564 /* Set the update rectangle function */ |
565 this->UpdateRects = DGA_DirectUpdate; | |
566 | |
567 /* Enable mouse and keyboard support */ | |
568 { long input_mask; | |
569 input_mask = (KeyPressMask | KeyReleaseMask); | |
570 input_mask |= (ButtonPressMask | ButtonReleaseMask); | |
571 input_mask |= PointerMotionMask; | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
572 SDL_NAME(XDGASelectInput)(DGA_Display, DGA_Screen, input_mask); |
0 | 573 } |
574 | |
575 /* We're done */ | |
576 return(current); | |
577 } | |
578 | |
579 #ifdef DGA_DEBUG | |
580 static void DGA_DumpHWSurfaces(_THIS) | |
581 { | |
582 vidmem_bucket *bucket; | |
583 | |
584 printf("Memory left: %d (%d total)\n", surfaces_memleft, surfaces_memtotal); | |
585 printf("\n"); | |
586 printf(" Base Size\n"); | |
587 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { | |
588 printf("Bucket: %p, %d (%s)\n", bucket->base, bucket->size, bucket->used ? "used" : "free"); | |
589 if ( bucket->prev ) { | |
590 if ( bucket->base != bucket->prev->base+bucket->prev->size ) { | |
591 printf("Warning, corrupt bucket list! (prev)\n"); | |
592 } | |
593 } else { | |
594 if ( bucket != &surfaces ) { | |
595 printf("Warning, corrupt bucket list! (!prev)\n"); | |
596 } | |
597 } | |
598 if ( bucket->next ) { | |
599 if ( bucket->next->base != bucket->base+bucket->size ) { | |
600 printf("Warning, corrupt bucket list! (next)\n"); | |
601 } | |
602 } | |
603 } | |
604 printf("\n"); | |
605 } | |
606 #endif | |
607 | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
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608 static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size) |
0 | 609 { |
101
825b2fa28e2e
DGA video driver is now thread-safe
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parents:
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diff
changeset
|
610 vidmem_bucket *bucket; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
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|
611 |
0 | 612 surfaces_memtotal = size; |
613 surfaces_memleft = size; | |
101
825b2fa28e2e
DGA video driver is now thread-safe
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parents:
91
diff
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614 |
825b2fa28e2e
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parents:
91
diff
changeset
|
615 if ( surfaces_memleft > 0 ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
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616 bucket = (vidmem_bucket *)SDL_malloc(sizeof(*bucket)); |
101
825b2fa28e2e
DGA video driver is now thread-safe
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parents:
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diff
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|
617 if ( bucket == NULL ) { |
825b2fa28e2e
DGA video driver is now thread-safe
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parents:
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diff
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|
618 SDL_OutOfMemory(); |
825b2fa28e2e
DGA video driver is now thread-safe
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parents:
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diff
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|
619 return(-1); |
825b2fa28e2e
DGA video driver is now thread-safe
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parents:
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diff
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|
620 } |
825b2fa28e2e
DGA video driver is now thread-safe
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parents:
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diff
changeset
|
621 bucket->prev = &surfaces; |
825b2fa28e2e
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parents:
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diff
changeset
|
622 bucket->used = 0; |
825b2fa28e2e
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parents:
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diff
changeset
|
623 bucket->dirty = 0; |
825b2fa28e2e
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parents:
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diff
changeset
|
624 bucket->base = base; |
825b2fa28e2e
DGA video driver is now thread-safe
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parents:
91
diff
changeset
|
625 bucket->size = size; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
|
626 bucket->next = NULL; |
825b2fa28e2e
DGA video driver is now thread-safe
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parents:
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diff
changeset
|
627 } else { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
|
628 bucket = NULL; |
825b2fa28e2e
DGA video driver is now thread-safe
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parents:
91
diff
changeset
|
629 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
630 |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
631 surfaces.prev = NULL; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
632 surfaces.used = 1; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
633 surfaces.dirty = 0; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
634 surfaces.base = screen->pixels; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
635 surfaces.size = (unsigned int)((long)base - (long)surfaces.base); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
636 surfaces.next = bucket; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
637 screen->hwdata = (struct private_hwdata *)&surfaces; |
0 | 638 return(0); |
639 } | |
640 static void DGA_FreeHWSurfaces(_THIS) | |
641 { | |
642 vidmem_bucket *bucket, *freeable; | |
643 | |
644 bucket = surfaces.next; | |
645 while ( bucket ) { | |
646 freeable = bucket; | |
647 bucket = bucket->next; | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
648 SDL_free(freeable); |
0 | 649 } |
650 surfaces.next = NULL; | |
651 } | |
652 | |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
653 static __inline__ void DGA_AddBusySurface(SDL_Surface *surface) |
101
825b2fa28e2e
DGA video driver is now thread-safe
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parents:
91
diff
changeset
|
654 { |
825b2fa28e2e
DGA video driver is now thread-safe
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parents:
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diff
changeset
|
655 ((vidmem_bucket *)surface->hwdata)->dirty = 1; |
825b2fa28e2e
DGA video driver is now thread-safe
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parents:
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diff
changeset
|
656 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
657 |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
658 static __inline__ int DGA_IsSurfaceBusy(SDL_Surface *surface) |
101
825b2fa28e2e
DGA video driver is now thread-safe
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parents:
91
diff
changeset
|
659 { |
825b2fa28e2e
DGA video driver is now thread-safe
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parents:
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diff
changeset
|
660 return ((vidmem_bucket *)surface->hwdata)->dirty; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
661 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
662 |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
663 static __inline__ void DGA_WaitBusySurfaces(_THIS) |
101
825b2fa28e2e
DGA video driver is now thread-safe
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parents:
91
diff
changeset
|
664 { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
665 vidmem_bucket *bucket; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
666 |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
667 /* Wait for graphic operations to complete */ |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
668 SDL_NAME(XDGASync)(DGA_Display, DGA_Screen); |
101
825b2fa28e2e
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Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
669 |
825b2fa28e2e
DGA video driver is now thread-safe
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parents:
91
diff
changeset
|
670 /* Clear all surface dirty bits */ |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
671 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { |
825b2fa28e2e
DGA video driver is now thread-safe
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parents:
91
diff
changeset
|
672 bucket->dirty = 0; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
673 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
674 } |
825b2fa28e2e
DGA video driver is now thread-safe
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parents:
91
diff
changeset
|
675 |
0 | 676 static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface) |
677 { | |
678 vidmem_bucket *bucket; | |
679 int size; | |
680 int extra; | |
101
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DGA video driver is now thread-safe
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diff
changeset
|
681 int retval = 0; |
0 | 682 |
683 /* Temporarily, we only allow surfaces the same width as display. | |
684 Some blitters require the pitch between two hardware surfaces | |
685 to be the same. Others have interesting alignment restrictions. | |
686 */ | |
687 if ( surface->pitch > SDL_VideoSurface->pitch ) { | |
688 SDL_SetError("Surface requested wider than screen"); | |
689 return(-1); | |
690 } | |
691 surface->pitch = SDL_VideoSurface->pitch; | |
692 size = surface->h * surface->pitch; | |
693 #ifdef DGA_DEBUG | |
694 fprintf(stderr, "Allocating bucket of %d bytes\n", size); | |
695 #endif | |
101
825b2fa28e2e
DGA video driver is now thread-safe
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91
diff
changeset
|
696 LOCK_DISPLAY(); |
0 | 697 |
698 /* Quick check for available mem */ | |
699 if ( size > surfaces_memleft ) { | |
700 SDL_SetError("Not enough video memory"); | |
101
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parents:
91
diff
changeset
|
701 retval = -1; |
825b2fa28e2e
DGA video driver is now thread-safe
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diff
changeset
|
702 goto done; |
0 | 703 } |
704 | |
705 /* Search for an empty bucket big enough */ | |
706 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { | |
707 if ( ! bucket->used && (size <= bucket->size) ) { | |
708 break; | |
709 } | |
710 } | |
711 if ( bucket == NULL ) { | |
712 SDL_SetError("Video memory too fragmented"); | |
101
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diff
changeset
|
713 retval = -1; |
825b2fa28e2e
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diff
changeset
|
714 goto done; |
0 | 715 } |
716 | |
717 /* Create a new bucket for left-over memory */ | |
718 extra = (bucket->size - size); | |
719 if ( extra ) { | |
720 vidmem_bucket *newbucket; | |
721 | |
722 #ifdef DGA_DEBUG | |
723 fprintf(stderr, "Adding new free bucket of %d bytes\n", extra); | |
724 #endif | |
1336
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Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
725 newbucket = (vidmem_bucket *)SDL_malloc(sizeof(*newbucket)); |
0 | 726 if ( newbucket == NULL ) { |
727 SDL_OutOfMemory(); | |
101
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91
diff
changeset
|
728 retval = -1; |
825b2fa28e2e
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diff
changeset
|
729 goto done; |
0 | 730 } |
731 newbucket->prev = bucket; | |
732 newbucket->used = 0; | |
733 newbucket->base = bucket->base+size; | |
734 newbucket->size = extra; | |
735 newbucket->next = bucket->next; | |
736 if ( bucket->next ) { | |
737 bucket->next->prev = newbucket; | |
738 } | |
739 bucket->next = newbucket; | |
740 } | |
741 | |
742 /* Set the current bucket values and return it! */ | |
743 bucket->used = 1; | |
744 bucket->size = size; | |
101
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DGA video driver is now thread-safe
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91
diff
changeset
|
745 bucket->dirty = 0; |
0 | 746 #ifdef DGA_DEBUG |
747 fprintf(stderr, "Allocated %d bytes at %p\n", bucket->size, bucket->base); | |
748 #endif | |
749 surfaces_memleft -= size; | |
750 surface->flags |= SDL_HWSURFACE; | |
751 surface->pixels = bucket->base; | |
101
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diff
changeset
|
752 surface->hwdata = (struct private_hwdata *)bucket; |
825b2fa28e2e
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diff
changeset
|
753 done: |
825b2fa28e2e
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diff
changeset
|
754 UNLOCK_DISPLAY(); |
825b2fa28e2e
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diff
changeset
|
755 return(retval); |
0 | 756 } |
757 static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface) | |
758 { | |
759 vidmem_bucket *bucket, *freeable; | |
760 | |
761 /* Look for the bucket in the current list */ | |
102
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
762 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
763 if ( bucket == (vidmem_bucket *)surface->hwdata ) { |
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764 break; |
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765 } |
0 | 766 } |
102
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767 if ( bucket && bucket->used ) { |
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768 /* Add the memory back to the total */ |
0 | 769 #ifdef DGA_DEBUG |
770 printf("Freeing bucket of %d bytes\n", bucket->size); | |
771 #endif | |
102
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772 surfaces_memleft += bucket->size; |
0 | 773 |
102
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774 /* Can we merge the space with surrounding buckets? */ |
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775 bucket->used = 0; |
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776 if ( bucket->next && ! bucket->next->used ) { |
0 | 777 #ifdef DGA_DEBUG |
778 printf("Merging with next bucket, for %d total bytes\n", bucket->size+bucket->next->size); | |
779 #endif | |
102
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780 freeable = bucket->next; |
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781 bucket->size += bucket->next->size; |
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782 bucket->next = bucket->next->next; |
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783 if ( bucket->next ) { |
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784 bucket->next->prev = bucket; |
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785 } |
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786 SDL_free(freeable); |
0 | 787 } |
102
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788 if ( bucket->prev && ! bucket->prev->used ) { |
0 | 789 #ifdef DGA_DEBUG |
790 printf("Merging with previous bucket, for %d total bytes\n", bucket->prev->size+bucket->size); | |
791 #endif | |
102
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792 freeable = bucket; |
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793 bucket->prev->size += bucket->size; |
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794 bucket->prev->next = bucket->next; |
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795 if ( bucket->next ) { |
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796 bucket->next->prev = bucket->prev; |
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797 } |
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798 SDL_free(freeable); |
0 | 799 } |
800 } | |
801 surface->pixels = NULL; | |
101
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802 surface->hwdata = NULL; |
0 | 803 } |
804 | |
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805 static __inline__ void DGA_dst_to_xy(_THIS, SDL_Surface *dst, int *x, int *y) |
0 | 806 { |
807 *x = (long)((Uint8 *)dst->pixels - memory_base)%memory_pitch; | |
808 *y = (long)((Uint8 *)dst->pixels - memory_base)/memory_pitch; | |
809 } | |
810 | |
811 static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) | |
812 { | |
813 int x, y; | |
814 unsigned int w, h; | |
815 | |
816 /* Don't fill the visible part of the screen, wait until flipped */ | |
101
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817 LOCK_DISPLAY(); |
0 | 818 if ( was_flipped && (dst == this->screen) ) { |
292
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819 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) ) |
0 | 820 /* Keep waiting for the hardware ... */ ; |
821 was_flipped = 0; | |
822 } | |
105
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823 DGA_dst_to_xy(this, dst, &x, &y); |
0 | 824 x += rect->x; |
825 y += rect->y; | |
826 w = rect->w; | |
827 h = rect->h; | |
828 #if 0 | |
829 printf("Hardware accelerated rectangle fill: %dx%d at %d,%d\n", w, h, x, y); | |
830 #endif | |
292
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831 SDL_NAME(XDGAFillRectangle)(DGA_Display, DGA_Screen, x, y, w, h, color); |
540
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832 if ( !(this->screen->flags & SDL_DOUBLEBUF) ) { |
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833 XFlush(DGA_Display); |
540
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834 } |
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835 DGA_AddBusySurface(dst); |
101
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836 UNLOCK_DISPLAY(); |
0 | 837 return(0); |
838 } | |
839 | |
840 static int HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, | |
841 SDL_Surface *dst, SDL_Rect *dstrect) | |
842 { | |
843 SDL_VideoDevice *this; | |
844 int srcx, srcy; | |
845 int dstx, dsty; | |
846 unsigned int w, h; | |
847 | |
848 this = current_video; | |
849 /* Don't blit to the visible part of the screen, wait until flipped */ | |
101
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850 LOCK_DISPLAY(); |
0 | 851 if ( was_flipped && (dst == this->screen) ) { |
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852 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) ) |
0 | 853 /* Keep waiting for the hardware ... */ ; |
854 was_flipped = 0; | |
855 } | |
105
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856 DGA_dst_to_xy(this, src, &srcx, &srcy); |
0 | 857 srcx += srcrect->x; |
858 srcy += srcrect->y; | |
105
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859 DGA_dst_to_xy(this, dst, &dstx, &dsty); |
0 | 860 dstx += dstrect->x; |
861 dsty += dstrect->y; | |
862 w = srcrect->w; | |
863 h = srcrect->h; | |
864 #if 0 | |
865 printf("Blitting %dx%d from %d,%d to %d,%d\n", w, h, srcx, srcy, dstx, dsty); | |
866 #endif | |
867 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | |
292
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868 SDL_NAME(XDGACopyTransparentArea)(DGA_Display, DGA_Screen, |
0 | 869 srcx, srcy, w, h, dstx, dsty, src->format->colorkey); |
870 } else { | |
292
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871 SDL_NAME(XDGACopyArea)(DGA_Display, DGA_Screen, |
0 | 872 srcx, srcy, w, h, dstx, dsty); |
873 } | |
540
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874 if ( !(this->screen->flags & SDL_DOUBLEBUF) ) { |
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875 XFlush(DGA_Display); |
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876 } |
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877 DGA_AddBusySurface(src); |
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878 DGA_AddBusySurface(dst); |
101
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879 UNLOCK_DISPLAY(); |
0 | 880 return(0); |
881 } | |
882 | |
883 static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst) | |
884 { | |
885 int accelerated; | |
886 | |
887 /* Set initial acceleration on */ | |
888 src->flags |= SDL_HWACCEL; | |
889 | |
890 /* Set the surface attributes */ | |
891 if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { | |
892 if ( ! this->info.blit_hw_A ) { | |
893 src->flags &= ~SDL_HWACCEL; | |
894 } | |
895 } | |
896 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | |
897 if ( ! this->info.blit_hw_CC ) { | |
898 src->flags &= ~SDL_HWACCEL; | |
899 } | |
900 } | |
901 | |
902 /* Check to see if final surface blit is accelerated */ | |
903 accelerated = !!(src->flags & SDL_HWACCEL); | |
904 if ( accelerated ) { | |
905 src->map->hw_blit = HWAccelBlit; | |
906 } | |
907 return(accelerated); | |
908 } | |
909 | |
101
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910 static __inline__ void DGA_WaitFlip(_THIS) |
0 | 911 { |
912 if ( was_flipped ) { | |
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913 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) ) |
0 | 914 /* Keep waiting for the hardware ... */ ; |
915 was_flipped = 0; | |
916 } | |
917 } | |
918 | |
919 static int DGA_LockHWSurface(_THIS, SDL_Surface *surface) | |
920 { | |
101
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921 if ( surface == this->screen ) { |
0 | 922 SDL_mutexP(hw_lock); |
101
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923 LOCK_DISPLAY(); |
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924 if ( DGA_IsSurfaceBusy(surface) ) { |
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925 DGA_WaitBusySurfaces(this); |
101
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926 } |
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927 DGA_WaitFlip(this); |
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928 UNLOCK_DISPLAY(); |
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929 } else { |
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930 if ( DGA_IsSurfaceBusy(surface) ) { |
101
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931 LOCK_DISPLAY(); |
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932 DGA_WaitBusySurfaces(this); |
101
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933 UNLOCK_DISPLAY(); |
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934 } |
0 | 935 } |
936 return(0); | |
937 } | |
938 static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
939 { | |
101
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940 if ( surface == this->screen ) { |
0 | 941 SDL_mutexV(hw_lock); |
942 } | |
943 } | |
944 | |
945 static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface) | |
946 { | |
947 /* Wait for vertical retrace and then flip display */ | |
101
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948 LOCK_DISPLAY(); |
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949 if ( DGA_IsSurfaceBusy(this->screen) ) { |
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950 DGA_WaitBusySurfaces(this); |
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951 } |
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952 DGA_WaitFlip(this); |
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953 SDL_NAME(XDGASetViewport)(DGA_Display, DGA_Screen, |
0 | 954 0, flip_yoffset[flip_page], XDGAFlipRetrace); |
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955 XFlush(DGA_Display); |
101
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956 UNLOCK_DISPLAY(); |
0 | 957 was_flipped = 1; |
958 flip_page = !flip_page; | |
959 | |
960 surface->pixels = flip_address[flip_page]; | |
961 return(0); | |
962 } | |
963 | |
964 static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) | |
965 { | |
966 /* The application is already updating the visible video memory */ | |
967 return; | |
968 } | |
969 | |
970 static int DGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
971 { | |
972 int i; | |
973 XColor *xcmap; | |
974 | |
975 /* This happens on initialization */ | |
976 if ( ! DGA_colormap ) { | |
977 return(0); | |
978 } | |
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979 xcmap = SDL_stack_alloc(XColor, ncolors); |
0 | 980 for ( i=0; i<ncolors; ++i ) { |
981 xcmap[i].pixel = firstcolor + i; | |
982 xcmap[i].red = (colors[i].r<<8)|colors[i].r; | |
983 xcmap[i].green = (colors[i].g<<8)|colors[i].g; | |
984 xcmap[i].blue = (colors[i].b<<8)|colors[i].b; | |
985 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
986 } | |
101
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987 LOCK_DISPLAY(); |
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988 XStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors); |
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989 XSync(DGA_Display, False); |
101
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990 UNLOCK_DISPLAY(); |
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991 SDL_stack_free(xcmap); |
0 | 992 |
993 /* That was easy. :) */ | |
994 return(1); | |
995 } | |
996 | |
997 int DGA_SetGammaRamp(_THIS, Uint16 *ramp) | |
998 { | |
999 int i, ncolors; | |
1000 XColor xcmap[256]; | |
1001 | |
1002 /* See if actually setting the gamma is supported */ | |
1003 if ( DGA_visualClass != DirectColor ) { | |
1004 SDL_SetError("Gamma correction not supported on this visual"); | |
1005 return(-1); | |
1006 } | |
1007 | |
1008 /* Calculate the appropriate palette for the given gamma ramp */ | |
1009 if ( this->screen->format->BitsPerPixel <= 16 ) { | |
1010 ncolors = 64; /* Is this right? */ | |
1011 } else { | |
1012 ncolors = 256; | |
1013 } | |
1014 for ( i=0; i<ncolors; ++i ) { | |
1015 Uint8 c = (256 * i / ncolors); | |
1016 xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c); | |
1017 xcmap[i].red = ramp[0*256+c]; | |
1018 xcmap[i].green = ramp[1*256+c]; | |
1019 xcmap[i].blue = ramp[2*256+c]; | |
1020 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1021 } | |
101
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1022 LOCK_DISPLAY(); |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
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1023 XStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
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1024 XSync(DGA_Display, False); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
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1025 UNLOCK_DISPLAY(); |
0 | 1026 return(0); |
1027 } | |
1028 | |
1029 void DGA_VideoQuit(_THIS) | |
1030 { | |
1031 int i, j; | |
1032 | |
1033 if ( DGA_Display ) { | |
1034 /* Free colormap, if necessary */ | |
1035 if ( DGA_colormap ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
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1036 XFreeColormap(DGA_Display, DGA_colormap); |
0 | 1037 DGA_colormap = 0; |
1038 } | |
1039 | |
1040 /* Unmap memory and reset video mode */ | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
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1041 SDL_NAME(XDGACloseFramebuffer)(DGA_Display, DGA_Screen); |
0 | 1042 if ( this->screen ) { |
1043 /* Tell SDL not to free the pixels */ | |
1044 this->screen->pixels = NULL; | |
1045 } | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
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1046 SDL_NAME(XDGASetMode)(DGA_Display, DGA_Screen, 0); |
0 | 1047 |
1048 /* Clear the lock mutex */ | |
1049 if ( hw_lock != NULL ) { | |
1050 SDL_DestroyMutex(hw_lock); | |
1051 hw_lock = NULL; | |
1052 } | |
101
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DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
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1053 #ifdef LOCK_DGA_DISPLAY |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
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1054 if ( event_lock != NULL ) { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
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1055 SDL_DestroyMutex(event_lock); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
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1056 event_lock = NULL; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
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1057 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
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1058 #endif /* LOCK_DGA_DISPLAY */ |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
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1059 |
0 | 1060 /* Clean up defined video modes */ |
1061 for ( i=0; i<NUM_MODELISTS; ++i ) { | |
1062 if ( SDL_modelist[i] != NULL ) { | |
1063 for ( j=0; SDL_modelist[i][j]; ++j ) { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
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1064 SDL_free(SDL_modelist[i][j]); |
0 | 1065 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
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1066 SDL_free(SDL_modelist[i]); |
0 | 1067 SDL_modelist[i] = NULL; |
1068 } | |
1069 } | |
1070 | |
1071 /* Clean up the memory bucket list */ | |
1072 DGA_FreeHWSurfaces(this); | |
1073 | |
1784
45669d4efd02
Disable the screensaver in DGA mode, which is even more important than X11...
Sam Lantinga <slouken@libsdl.org>
parents:
1575
diff
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1074 /* Restore DPMS and screensaver settings */ |
45669d4efd02
Disable the screensaver in DGA mode, which is even more important than X11...
Sam Lantinga <slouken@libsdl.org>
parents:
1575
diff
changeset
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1075 X11_RestoreScreenSaver(DGA_Display, screensaver_timeout, dpms_enabled); |
45669d4efd02
Disable the screensaver in DGA mode, which is even more important than X11...
Sam Lantinga <slouken@libsdl.org>
parents:
1575
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changeset
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1076 |
0 | 1077 /* Close up the display */ |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
1078 XCloseDisplay(DGA_Display); |
0 | 1079 } |
1080 } |