Mercurial > sdl-ios-xcode
annotate src/main/macosx/SDLMain.m @ 158:4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
From: Max Horn <max@quendi.de>
Subject: New patch for OS X
Attached a .patch file for SDL/OSX with some nice bug fixes / enhancments.
* fixes the activation issues, which also caused the window to be
always drawn like an inactive. The close/minimize widgets now are
animated properly, too.
* the menu items are automatically adjusted to use the app name
instead of just "SDL App". I did this so that we really can use one
central SDLMain.nib file, w/o requiring developers to make a copy of
it and adjust it.
* libSDLMain now contains the proper cocoa code, not as before the
carbon code. This means apps no longer have to carry a copy of
SDLMain.m/SDLMain.h
* revamped configure.in to properly build a Cocoa/Quartz SDL lib, not
a Carbon based SDL lib
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 21 Aug 2001 07:19:59 +0000 |
parents | bd6b0a910a65 |
children | e92aa316c517 |
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1 /* SDLMain.m - main entry point for our Cocoa-ized SDL app |
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2 Darrell Walisser - dwaliss1@purdue.edu |
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3 |
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4 Feel free to customize this file to suit your needs |
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5 */ |
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6 |
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7 #import "SDL.h" |
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8 #import "SDLMain.h" |
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9 #import <sys/param.h> /* for MAXPATHLEN */ |
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10 #import <unistd.h> |
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11 |
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12 static int gArgc; |
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13 static char **gArgv; |
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14 static NSString *gAppName = 0; |
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15 |
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16 @interface NSString (ReplaceSubString) |
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17 - (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString; |
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18 @end |
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19 |
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20 |
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21 /* The main class of the application, the application's delegate */ |
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22 @implementation SDLMain |
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23 |
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24 /* Invoked from the Quit menu item */ |
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25 - (void) quit:(id)sender |
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26 { |
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27 SDL_Event event; |
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28 event.type = SDL_QUIT; |
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29 SDL_PushEvent(&event); |
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30 } |
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31 |
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32 /* Set the working directory to the .app's parent directory */ |
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33 - (void) setupWorkingDirectory |
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34 { |
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35 char parentdir[MAXPATHLEN]; |
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36 char *c; |
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37 |
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38 strncpy ( parentdir, gArgv[0], sizeof(parentdir) ); |
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39 c = (char*) parentdir; |
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40 |
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41 while (*c != '\0') /* go to end */ |
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42 c++; |
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43 |
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44 while (*c != '/') /* back up to parent */ |
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45 c--; |
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46 |
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47 *c++ = '\0'; /* cut off last part (binary name) */ |
47
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48 |
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49 assert ( chdir (parentdir) == 0 ); /* chdir to the binary app's parent */ |
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50 assert ( chdir ("../../../") == 0 ); /* chdir to the .app's parent */ |
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51 |
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52 gAppName = [ NSString stringWithCString: c ]; |
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53 } |
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54 |
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55 /* Fix menu to contain the real app name instead of "SDL App" */ |
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56 - (void) fixMenu:(NSMenu *)aMenu |
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57 { |
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58 NSRange aRange; |
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59 NSEnumerator *enumerator; |
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60 NSMenuItem *menuItem; |
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61 |
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62 aRange = [[aMenu title] rangeOfString:@"SDL App"]; |
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63 if (aRange.length != 0) |
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64 [aMenu setTitle: [[aMenu title] stringByReplacingRange:aRange with:gAppName]]; |
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65 |
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66 enumerator = [[aMenu itemArray] objectEnumerator]; |
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67 while ((menuItem = [enumerator nextObject])) |
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68 { |
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69 aRange = [[menuItem title] rangeOfString:@"SDL App"]; |
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70 if (aRange.length != 0) |
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71 [menuItem setTitle: [[menuItem title] stringByReplacingRange:aRange with:gAppName]]; |
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72 if ([menuItem hasSubmenu]) |
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73 [self fixMenu: [menuItem submenu]]; |
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74 } |
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75 [ aMenu sizeToFit ]; |
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76 } |
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77 |
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78 /* Called when the internal event loop has just started running */ |
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79 - (void) applicationDidFinishLaunching: (NSNotification *) note |
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80 { |
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81 int status; |
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82 |
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83 /* Set the working directory to the .app's parent directory */ |
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84 [ self setupWorkingDirectory ]; |
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85 |
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86 /* Set the main menu to contain the real app name instead of "SDL App" */ |
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87 [ self fixMenu: [ NSApp mainMenu ] ]; |
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88 |
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89 /* Hand off to main application code */ |
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90 status = SDL_main (gArgc, gArgv); |
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91 |
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92 /* We're done, thank you for playing */ |
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93 exit(status); |
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94 } |
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95 @end |
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96 |
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97 |
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98 @implementation NSString (ReplaceSubString) |
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99 |
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100 - (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString |
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101 { |
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102 unsigned int bufferSize; |
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103 unsigned int selfLen = [self length]; |
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104 unsigned int aStringLen = [aString length]; |
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105 unichar *buffer; |
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106 NSRange localRange; |
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107 NSString *result; |
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108 |
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109 bufferSize = selfLen + aStringLen - aRange.length; |
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110 buffer = NSAllocateMemoryPages(bufferSize*sizeof(unichar)); |
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111 |
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112 // Get first part into buffer |
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113 localRange.location = 0; |
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114 localRange.length = aRange.location; |
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115 [self getCharacters:buffer range:localRange]; |
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116 |
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117 // Get middle part into buffer |
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118 localRange.location = 0; |
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119 localRange.length = aStringLen; |
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120 [aString getCharacters:(buffer+aRange.location) range:localRange]; |
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121 |
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122 // Get last part into buffer |
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123 localRange.location = aRange.location + aRange.length; |
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124 localRange.length = selfLen - localRange.location; |
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125 [self getCharacters:(buffer+aRange.location+aStringLen) range:localRange]; |
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126 |
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127 // Build output string |
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128 result = [NSString stringWithCharacters:buffer length:bufferSize]; |
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129 |
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130 NSDeallocateMemoryPages(buffer, bufferSize); |
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131 |
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132 return result; |
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133 } |
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134 |
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135 @end |
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136 |
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137 |
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138 #ifdef main |
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139 # undef main |
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140 #endif |
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141 |
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142 /* Main entry point to executible - should *not* be SDL_main! */ |
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143 int main (int argc, char **argv) { |
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144 |
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145 /* Copy the arguments into a global variable */ |
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146 int i; |
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147 |
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148 /* This is passed if we are launched by double-clicking */ |
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149 if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) { |
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150 gArgc = 1; |
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151 } else { |
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152 gArgc = argc; |
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153 } |
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154 gArgv = (char**) malloc (sizeof(*gArgv) * (gArgc+1)); |
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155 assert (gArgv != NULL); |
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156 for (i = 0; i < gArgc; i++) { |
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157 gArgv[i] = argv[i]; |
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158 } |
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159 gArgv[i] = NULL; |
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160 |
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161 NSApplicationMain (argc, argv); |
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162 return 0; |
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163 } |