Mercurial > sdl-ios-xcode
annotate src/audio/windib/SDL_dibaudio.h @ 4783:43826836b995
Added SDL_x11shape.h.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Fri, 02 Jul 2010 12:02:18 -0400 |
parents | f7b03b6838cb |
children | b530ef003506 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 #ifndef _SDL_dibaudio_h |
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25 #define _SDL_dibaudio_h |
0 | 26 |
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27 #include "../SDL_sysaudio.h" |
0 | 28 |
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29 /* Hidden "this" pointer for the audio functions */ |
0 | 30 #define _THIS SDL_AudioDevice *this |
31 | |
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32 #define NUM_BUFFERS 2 /* -- Don't lower this! */ |
0 | 33 |
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34 struct SDL_PrivateAudioData |
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35 { |
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36 HWAVEOUT sound; |
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37 HANDLE audio_sem; |
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38 Uint8 *mixbuf; /* The raw allocated mixing buffer */ |
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39 WAVEHDR wavebuf[NUM_BUFFERS]; /* Wave audio fragments */ |
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40 int next_buffer; |
0 | 41 }; |
42 | |
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43 #endif /* _SDL_dibaudio_h */ |
0 | 44 |
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45 /* vi: set ts=4 sw=4 expandtab: */ |