annotate src/video/x11/SDL_x11gl.c @ 1348:40d0975c1769

Date: Mon, 6 Feb 2006 11:41:04 -0500 From: "mystml@adinet.com.uy" Subject: [SDL] ALT-F4 using DirectX My game isn't getting SDL_QUIT when I press ALT-F4 using the DirectX driver; it does get SDL_QUIT when I press the red X in the window. I tracked this down to DX5_HandleMessage() in SDL_dx5events.c; WM_SYSKEYDOWN is being trapped and ignored which causes Windows not to post a WM_CLOSE, hence no SDL_QUIT is being generated. The relevant code is this : /* The keyboard is handled via DirectInput */ case WM_SYSKEYUP: case WM_SYSKEYDOWN: case WM_KEYUP: case WM_KEYDOWN: { /* Ignore windows keyboard messages */; } return(0); If I comment the WM_SYSKEYDOWN case, it falls through DefWindowProc() and ALT-F4 starts working again. I'm not sure about the best way to fix this. One option is handling ALT-F4 as a particular case somehow, but doesn't sound good. Another option would be to handle WM_SYSKEYDOWN separately and breaking instead of returning 0, so processing falls through and goes to DefWindowProc which does The Right Thing (TM). This seems to be the minimal change that makes ALT-F4 work and normal keyboard input continues to work. Does this sound reasonable? Am I overlooking anything? Do I submit a patch? --Gabriel
author Sam Lantinga <slouken@libsdl.org>
date Wed, 08 Feb 2006 17:19:43 +0000
parents 604d73db6802
children c71e05b4dc2e
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #include "SDL_stdlib.h"
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24 #include "SDL_string.h"
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25 #include "SDL_error.h"
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26 #include "SDL_x11video.h"
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27 #include "SDL_events_c.h"
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28 #include "SDL_x11dga_c.h"
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29 #include "SDL_x11gl_c.h"
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30
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31 #if defined(sgi)
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32 /* IRIX doesn't have a GL library versioning system */
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33 #define DEFAULT_OPENGL "libGL.so"
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34 #elif defined(MACOSX)
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35 #define DEFAULT_OPENGL "/usr/X11R6/lib/libGL.1.dylib"
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36 #else
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37 #define DEFAULT_OPENGL "libGL.so.1"
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38 #endif
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39
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40 #ifndef GLX_ARB_multisample
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41 #define GLX_ARB_multisample
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42 #define GLX_SAMPLE_BUFFERS_ARB 100000
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43 #define GLX_SAMPLES_ARB 100001
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44 #endif
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45
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46 XVisualInfo *X11_GL_GetVisual(_THIS)
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47 {
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48 #ifdef HAVE_OPENGL_X11
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49 /* 64 seems nice. */
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50 int attribs[64];
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51 int i;
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52
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53 /* load the gl driver from a default path */
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54 if ( ! this->gl_config.driver_loaded ) {
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55 /* no driver has been loaded, use default (ourselves) */
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56 if ( X11_GL_LoadLibrary(this, NULL) < 0 ) {
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57 return NULL;
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58 }
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59 }
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60
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61 /* See if we already have a window which we must use */
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62 if ( SDL_windowid ) {
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63 XWindowAttributes a;
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64 XVisualInfo vi_in;
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65 int out_count;
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66
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67 pXGetWindowAttributes(SDL_Display, SDL_Window, &a);
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68 vi_in.screen = SDL_Screen;
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69 vi_in.visualid = pXVisualIDFromVisual(a.visual);
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70 glx_visualinfo = pXGetVisualInfo(SDL_Display,
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71 VisualScreenMask|VisualIDMask, &vi_in, &out_count);
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72 return glx_visualinfo;
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73 }
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74
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75 /* Setup our GLX attributes according to the gl_config. */
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76 i = 0;
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77 attribs[i++] = GLX_RGBA;
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78 attribs[i++] = GLX_RED_SIZE;
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79 attribs[i++] = this->gl_config.red_size;
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80 attribs[i++] = GLX_GREEN_SIZE;
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81 attribs[i++] = this->gl_config.green_size;
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82 attribs[i++] = GLX_BLUE_SIZE;
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83 attribs[i++] = this->gl_config.blue_size;
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84
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85 if( this->gl_config.alpha_size ) {
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86 attribs[i++] = GLX_ALPHA_SIZE;
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87 attribs[i++] = this->gl_config.alpha_size;
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88 }
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89
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90 if( this->gl_config.buffer_size ) {
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91 attribs[i++] = GLX_BUFFER_SIZE;
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92 attribs[i++] = this->gl_config.buffer_size;
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93 }
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94
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95 if( this->gl_config.double_buffer ) {
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96 attribs[i++] = GLX_DOUBLEBUFFER;
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97 }
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98
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99 attribs[i++] = GLX_DEPTH_SIZE;
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100 attribs[i++] = this->gl_config.depth_size;
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101
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102 if( this->gl_config.stencil_size ) {
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103 attribs[i++] = GLX_STENCIL_SIZE;
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104 attribs[i++] = this->gl_config.stencil_size;
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105 }
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106
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107 if( this->gl_config.accum_red_size ) {
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108 attribs[i++] = GLX_ACCUM_RED_SIZE;
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109 attribs[i++] = this->gl_config.accum_red_size;
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110 }
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111
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112 if( this->gl_config.accum_green_size ) {
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113 attribs[i++] = GLX_ACCUM_GREEN_SIZE;
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114 attribs[i++] = this->gl_config.accum_green_size;
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115 }
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116
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117 if( this->gl_config.accum_blue_size ) {
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118 attribs[i++] = GLX_ACCUM_BLUE_SIZE;
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119 attribs[i++] = this->gl_config.accum_blue_size;
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120 }
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121
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122 if( this->gl_config.accum_alpha_size ) {
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123 attribs[i++] = GLX_ACCUM_ALPHA_SIZE;
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124 attribs[i++] = this->gl_config.accum_alpha_size;
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125 }
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126
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127 if( this->gl_config.stereo ) {
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128 attribs[i++] = GLX_STEREO;
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129 attribs[i++] = this->gl_config.stereo;
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130 }
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131
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132 if( this->gl_config.multisamplebuffers ) {
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133 attribs[i++] = GLX_SAMPLE_BUFFERS_ARB;
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134 attribs[i++] = this->gl_config.multisamplebuffers;
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135 }
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136
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137 if( this->gl_config.multisamplesamples ) {
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138 attribs[i++] = GLX_SAMPLES_ARB;
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139 attribs[i++] = this->gl_config.multisamplesamples;
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140 }
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diff changeset
141
0
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142 #ifdef GLX_DIRECT_COLOR /* Try for a DirectColor visual for gamma support */
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3692456e7b0f Use SDL_ prefixed versions of C library functions.
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diff changeset
143 if ( !SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) {
1060
86885b40a53b Support SDL_VIDEO_X11_NODIRECTCOLOR for OpenGL visuals
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144 attribs[i++] = GLX_X_VISUAL_TYPE;
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145 attribs[i++] = GLX_DIRECT_COLOR;
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146 }
0
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147 #endif
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148 attribs[i++] = None;
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149
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150 glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display,
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151 SDL_Screen, attribs);
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152 #ifdef GLX_DIRECT_COLOR
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153 if( !glx_visualinfo && !SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) { /* No DirectColor visual? Try again.. */
0
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154 attribs[i-3] = None;
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155 glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display,
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156 SDL_Screen, attribs);
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157 }
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diff changeset
158 #endif
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159 if( !glx_visualinfo ) {
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160 SDL_SetError( "Couldn't find matching GLX visual");
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161 return NULL;
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162 }
1315
e94b0d7c33bc Merged useful fixes from 1.3 branch
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diff changeset
163 /*
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diff changeset
164 printf("Found GLX visual 0x%x\n", glx_visualinfo->visualid);
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165 */
0
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166 return glx_visualinfo;
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167 #else
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168 SDL_SetError("X11 driver not configured with OpenGL");
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169 return NULL;
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170 #endif
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171 }
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172
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173 int X11_GL_CreateWindow(_THIS, int w, int h)
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174 {
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175 int retval;
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176 #ifdef HAVE_OPENGL_X11
0
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177 XSetWindowAttributes attributes;
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178 unsigned long mask;
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179 unsigned long black;
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180
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181 black = (glx_visualinfo->visual == DefaultVisual(SDL_Display,
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182 SDL_Screen))
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183 ? BlackPixel(SDL_Display, SDL_Screen) : 0;
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184 attributes.background_pixel = black;
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185 attributes.border_pixel = black;
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186 attributes.colormap = SDL_XColorMap;
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187 mask = CWBackPixel | CWBorderPixel | CWColormap;
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188
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045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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189 SDL_Window = pXCreateWindow(SDL_Display, WMwindow,
0
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190 0, 0, w, h, 0, glx_visualinfo->depth,
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191 InputOutput, glx_visualinfo->visual,
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192 mask, &attributes);
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193 if ( !SDL_Window ) {
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194 SDL_SetError("Could not create window");
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195 return -1;
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diff changeset
196 }
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197 retval = 0;
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198 #else
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199 SDL_SetError("X11 driver not configured with OpenGL");
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200 retval = -1;
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diff changeset
201 #endif
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diff changeset
202 return(retval);
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parents:
diff changeset
203 }
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diff changeset
204
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diff changeset
205 int X11_GL_CreateContext(_THIS)
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diff changeset
206 {
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207 int retval;
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
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diff changeset
208 #ifdef HAVE_OPENGL_X11
0
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209 /* We do this to create a clean separation between X and GLX errors. */
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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diff changeset
210 pXSync( SDL_Display, False );
0
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diff changeset
211 glx_context = this->gl_data->glXCreateContext(GFX_Display,
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212 glx_visualinfo, NULL, True);
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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diff changeset
213 pXSync( GFX_Display, False );
0
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diff changeset
214
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diff changeset
215 if (glx_context == NULL) {
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diff changeset
216 SDL_SetError("Could not create GL context");
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diff changeset
217 return -1;
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parents:
diff changeset
218 }
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diff changeset
219
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diff changeset
220 gl_active = 1;
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diff changeset
221 #else
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diff changeset
222 SDL_SetError("X11 driver not configured with OpenGL");
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parents:
diff changeset
223 #endif
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diff changeset
224 if ( gl_active ) {
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diff changeset
225 retval = 0;
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diff changeset
226 } else {
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diff changeset
227 retval = -1;
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parents:
diff changeset
228 }
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diff changeset
229 return(retval);
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parents:
diff changeset
230 }
74212992fb08 Initial revision
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parents:
diff changeset
231
74212992fb08 Initial revision
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diff changeset
232 void X11_GL_Shutdown(_THIS)
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diff changeset
233 {
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
234 #ifdef HAVE_OPENGL_X11
0
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parents:
diff changeset
235 /* Clean up OpenGL */
74212992fb08 Initial revision
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parents:
diff changeset
236 if( glx_context ) {
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diff changeset
237 this->gl_data->glXMakeCurrent(GFX_Display, None, NULL);
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parents:
diff changeset
238
74212992fb08 Initial revision
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parents:
diff changeset
239 if (glx_context != NULL)
74212992fb08 Initial revision
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parents:
diff changeset
240 this->gl_data->glXDestroyContext(GFX_Display, glx_context);
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parents:
diff changeset
241
74212992fb08 Initial revision
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diff changeset
242 glx_context = NULL;
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parents:
diff changeset
243 }
74212992fb08 Initial revision
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parents:
diff changeset
244 gl_active = 0;
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
245 #endif /* HAVE_OPENGL_X11 */
0
74212992fb08 Initial revision
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parents:
diff changeset
246 }
74212992fb08 Initial revision
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parents:
diff changeset
247
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
248 #ifdef HAVE_OPENGL_X11
0
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parents:
diff changeset
249
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parents:
diff changeset
250 /* Make the current context active */
74212992fb08 Initial revision
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parents:
diff changeset
251 int X11_GL_MakeCurrent(_THIS)
74212992fb08 Initial revision
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parents:
diff changeset
252 {
74212992fb08 Initial revision
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parents:
diff changeset
253 int retval;
638
b0108e9dea53 Date: Sun, 11 May 2003 19:59:06 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 566
diff changeset
254
0
74212992fb08 Initial revision
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parents:
diff changeset
255 retval = 0;
74212992fb08 Initial revision
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parents:
diff changeset
256 if ( ! this->gl_data->glXMakeCurrent(GFX_Display,
74212992fb08 Initial revision
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parents:
diff changeset
257 SDL_Window, glx_context) ) {
74212992fb08 Initial revision
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parents:
diff changeset
258 SDL_SetError("Unable to make GL context current");
74212992fb08 Initial revision
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parents:
diff changeset
259 retval = -1;
74212992fb08 Initial revision
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parents:
diff changeset
260 }
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1060
diff changeset
261 pXSync( GFX_Display, False );
0
74212992fb08 Initial revision
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parents:
diff changeset
262
74212992fb08 Initial revision
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parents:
diff changeset
263 /* More Voodoo X server workarounds... Grr... */
74212992fb08 Initial revision
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parents:
diff changeset
264 SDL_Lock_EventThread();
74212992fb08 Initial revision
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parents:
diff changeset
265 X11_CheckDGAMouse(this);
74212992fb08 Initial revision
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parents:
diff changeset
266 SDL_Unlock_EventThread();
74212992fb08 Initial revision
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parents:
diff changeset
267
74212992fb08 Initial revision
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parents:
diff changeset
268 return(retval);
74212992fb08 Initial revision
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parents:
diff changeset
269 }
74212992fb08 Initial revision
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parents:
diff changeset
270
74212992fb08 Initial revision
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parents:
diff changeset
271 /* Get attribute data from glX. */
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parents:
diff changeset
272 int X11_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value)
74212992fb08 Initial revision
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parents:
diff changeset
273 {
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parents:
diff changeset
274 int retval;
74212992fb08 Initial revision
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parents:
diff changeset
275 int glx_attrib = None;
74212992fb08 Initial revision
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parents:
diff changeset
276
74212992fb08 Initial revision
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parents:
diff changeset
277 switch( attrib ) {
74212992fb08 Initial revision
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parents:
diff changeset
278 case SDL_GL_RED_SIZE:
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parents:
diff changeset
279 glx_attrib = GLX_RED_SIZE;
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parents:
diff changeset
280 break;
74212992fb08 Initial revision
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parents:
diff changeset
281 case SDL_GL_GREEN_SIZE:
74212992fb08 Initial revision
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parents:
diff changeset
282 glx_attrib = GLX_GREEN_SIZE;
74212992fb08 Initial revision
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parents:
diff changeset
283 break;
74212992fb08 Initial revision
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parents:
diff changeset
284 case SDL_GL_BLUE_SIZE:
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parents:
diff changeset
285 glx_attrib = GLX_BLUE_SIZE;
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parents:
diff changeset
286 break;
74212992fb08 Initial revision
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parents:
diff changeset
287 case SDL_GL_ALPHA_SIZE:
74212992fb08 Initial revision
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parents:
diff changeset
288 glx_attrib = GLX_ALPHA_SIZE;
74212992fb08 Initial revision
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parents:
diff changeset
289 break;
74212992fb08 Initial revision
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parents:
diff changeset
290 case SDL_GL_DOUBLEBUFFER:
74212992fb08 Initial revision
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parents:
diff changeset
291 glx_attrib = GLX_DOUBLEBUFFER;
74212992fb08 Initial revision
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parents:
diff changeset
292 break;
74212992fb08 Initial revision
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parents:
diff changeset
293 case SDL_GL_BUFFER_SIZE:
74212992fb08 Initial revision
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parents:
diff changeset
294 glx_attrib = GLX_BUFFER_SIZE;
74212992fb08 Initial revision
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parents:
diff changeset
295 break;
74212992fb08 Initial revision
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parents:
diff changeset
296 case SDL_GL_DEPTH_SIZE:
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parents:
diff changeset
297 glx_attrib = GLX_DEPTH_SIZE;
74212992fb08 Initial revision
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parents:
diff changeset
298 break;
74212992fb08 Initial revision
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parents:
diff changeset
299 case SDL_GL_STENCIL_SIZE:
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parents:
diff changeset
300 glx_attrib = GLX_STENCIL_SIZE;
74212992fb08 Initial revision
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parents:
diff changeset
301 break;
74212992fb08 Initial revision
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parents:
diff changeset
302 case SDL_GL_ACCUM_RED_SIZE:
74212992fb08 Initial revision
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parents:
diff changeset
303 glx_attrib = GLX_ACCUM_RED_SIZE;
74212992fb08 Initial revision
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parents:
diff changeset
304 break;
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parents:
diff changeset
305 case SDL_GL_ACCUM_GREEN_SIZE:
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306 glx_attrib = GLX_ACCUM_GREEN_SIZE;
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parents:
diff changeset
307 break;
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parents:
diff changeset
308 case SDL_GL_ACCUM_BLUE_SIZE:
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diff changeset
309 glx_attrib = GLX_ACCUM_BLUE_SIZE;
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parents:
diff changeset
310 break;
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parents:
diff changeset
311 case SDL_GL_ACCUM_ALPHA_SIZE:
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diff changeset
312 glx_attrib = GLX_ACCUM_ALPHA_SIZE;
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parents:
diff changeset
313 break;
450
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
314 case SDL_GL_STEREO:
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
315 glx_attrib = GLX_STEREO;
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
316 break;
656
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
317 case SDL_GL_MULTISAMPLEBUFFERS:
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 646
diff changeset
318 glx_attrib = GLX_SAMPLE_BUFFERS_ARB;
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 646
diff changeset
319 break;
656
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
320 case SDL_GL_MULTISAMPLESAMPLES:
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 646
diff changeset
321 glx_attrib = GLX_SAMPLES_ARB;
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 646
diff changeset
322 break;
0
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parents:
diff changeset
323 default:
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parents:
diff changeset
324 return(-1);
74212992fb08 Initial revision
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parents:
diff changeset
325 }
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parents:
diff changeset
326
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diff changeset
327 retval = this->gl_data->glXGetConfig(GFX_Display, glx_visualinfo, glx_attrib, value);
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parents:
diff changeset
328
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parents:
diff changeset
329 return retval;
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parents:
diff changeset
330 }
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parents:
diff changeset
331
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parents:
diff changeset
332 void X11_GL_SwapBuffers(_THIS)
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parents:
diff changeset
333 {
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parents:
diff changeset
334 this->gl_data->glXSwapBuffers(GFX_Display, SDL_Window);
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parents:
diff changeset
335 }
74212992fb08 Initial revision
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parents:
diff changeset
336
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
337 #endif /* HAVE_OPENGL_X11 */
0
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parents:
diff changeset
338
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 void X11_GL_UnloadLibrary(_THIS)
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parents:
diff changeset
340 {
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
341 #ifdef HAVE_OPENGL_X11
0
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parents:
diff changeset
342 if ( this->gl_config.driver_loaded ) {
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
343
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
344 /* !!! FIXME: Can we just use SDL_UnloadObject() everywhere? */
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
345 #ifdef USE_DLOPEN
0
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parents:
diff changeset
346 dlclose(this->gl_config.dll_handle);
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
347 #else
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
348 SDL_UnloadObject(this->gl_config.dll_handle);
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
349 #endif
0
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parents:
diff changeset
350
74212992fb08 Initial revision
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parents:
diff changeset
351 this->gl_data->glXGetProcAddress = NULL;
74212992fb08 Initial revision
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parents:
diff changeset
352 this->gl_data->glXChooseVisual = NULL;
74212992fb08 Initial revision
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parents:
diff changeset
353 this->gl_data->glXCreateContext = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 this->gl_data->glXDestroyContext = NULL;
74212992fb08 Initial revision
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parents:
diff changeset
355 this->gl_data->glXMakeCurrent = NULL;
74212992fb08 Initial revision
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parents:
diff changeset
356 this->gl_data->glXSwapBuffers = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357
74212992fb08 Initial revision
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parents:
diff changeset
358 this->gl_config.dll_handle = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 this->gl_config.driver_loaded = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
364 #ifdef HAVE_OPENGL_X11
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
366 static void *do_dlsym(void *handle, const char *name)
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
367 {
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
368 /* !!! FIXME: Can we just use SDL_LoadFunction() everywhere? */
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
369 #ifdef USE_DLOPEN
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
370 return dlsym(handle, name);
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
371 #else
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
372 return SDL_LoadFunction(handle, name);
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
373 #endif
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
374 }
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
375
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
376 #if defined(__OpenBSD__) && !defined(__ELF__)
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
377 #define do_dlsym(x,y) do_dlsym(x, "_" y)
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
378 #endif
1182
e8e8dcb68e7a X11 driver now chooses "libGL.so.1" as a default when a NULL is passed to
Ryan C. Gordon <icculus@icculus.org>
parents: 1168
diff changeset
379
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 /* Passing a NULL path means load pointers from the application */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 int X11_GL_LoadLibrary(_THIS, const char* path)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 {
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
383 void* handle = NULL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384
1182
e8e8dcb68e7a X11 driver now chooses "libGL.so.1" as a default when a NULL is passed to
Ryan C. Gordon <icculus@icculus.org>
parents: 1168
diff changeset
385 if ( gl_active ) {
e8e8dcb68e7a X11 driver now chooses "libGL.so.1" as a default when a NULL is passed to
Ryan C. Gordon <icculus@icculus.org>
parents: 1168
diff changeset
386 SDL_SetError("OpenGL context already created");
e8e8dcb68e7a X11 driver now chooses "libGL.so.1" as a default when a NULL is passed to
Ryan C. Gordon <icculus@icculus.org>
parents: 1168
diff changeset
387 return -1;
e8e8dcb68e7a X11 driver now chooses "libGL.so.1" as a default when a NULL is passed to
Ryan C. Gordon <icculus@icculus.org>
parents: 1168
diff changeset
388 }
e8e8dcb68e7a X11 driver now chooses "libGL.so.1" as a default when a NULL is passed to
Ryan C. Gordon <icculus@icculus.org>
parents: 1168
diff changeset
389
e8e8dcb68e7a X11 driver now chooses "libGL.so.1" as a default when a NULL is passed to
Ryan C. Gordon <icculus@icculus.org>
parents: 1168
diff changeset
390 if ( path == NULL ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1315
diff changeset
391 path = SDL_getenv("SDL_VIDEO_GL_DRIVER");
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 if ( path == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 path = DEFAULT_OPENGL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 }
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
395 }
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
396
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
397 /* !!! FIXME: Can we just use SDL_LoadObject() everywhere? */
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
398 #ifdef USE_DLOPEN
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
399 {
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
400 #ifdef RTLD_GLOBAL
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
401 int dlopen_flags = RTLD_LAZY | RTLD_GLOBAL;
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
402 #else
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
403 int dlopen_flags = RTLD_LAZY;
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
404 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 handle = dlopen(path, dlopen_flags);
1246
ca51a76a7328 Make error message meaningful if dlopen() fails on libX11.
Ryan C. Gordon <icculus@icculus.org>
parents: 1196
diff changeset
406 if ( handle == NULL ) {
ca51a76a7328 Make error message meaningful if dlopen() fails on libX11.
Ryan C. Gordon <icculus@icculus.org>
parents: 1196
diff changeset
407 SDL_SetError("Could not load OpenGL library: %s", (const char *) dlerror());
ca51a76a7328 Make error message meaningful if dlopen() fails on libX11.
Ryan C. Gordon <icculus@icculus.org>
parents: 1196
diff changeset
408 return -1;
ca51a76a7328 Make error message meaningful if dlopen() fails on libX11.
Ryan C. Gordon <icculus@icculus.org>
parents: 1196
diff changeset
409 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 }
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
411 #else
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
412 handle = SDL_LoadObject(path);
1246
ca51a76a7328 Make error message meaningful if dlopen() fails on libX11.
Ryan C. Gordon <icculus@icculus.org>
parents: 1196
diff changeset
413 if ( handle == NULL ) {
1247
ff73ee89ff4b Don't trample SDL_LoadObject()'s error message in GL loader.
Ryan C. Gordon <icculus@icculus.org>
parents: 1246
diff changeset
414 /* SDL_LoadObject() will call SDL_SetError() for us. */
1246
ca51a76a7328 Make error message meaningful if dlopen() fails on libX11.
Ryan C. Gordon <icculus@icculus.org>
parents: 1196
diff changeset
415 return -1;
ca51a76a7328 Make error message meaningful if dlopen() fails on libX11.
Ryan C. Gordon <icculus@icculus.org>
parents: 1196
diff changeset
416 }
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
417 #endif
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
418
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 /* Unload the old driver and reset the pointers */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 X11_GL_UnloadLibrary(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 /* Load new function pointers */
180
578815880307 Do proper typecasting so this compiles on IRIX
Sam Lantinga <slouken@libsdl.org>
parents: 127
diff changeset
424 this->gl_data->glXGetProcAddress =
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
425 (void *(*)(const GLubyte *)) do_dlsym(handle, "glXGetProcAddressARB");
180
578815880307 Do proper typecasting so this compiles on IRIX
Sam Lantinga <slouken@libsdl.org>
parents: 127
diff changeset
426 this->gl_data->glXChooseVisual =
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
427 (XVisualInfo *(*)(Display *, int, int *)) do_dlsym(handle, "glXChooseVisual");
180
578815880307 Do proper typecasting so this compiles on IRIX
Sam Lantinga <slouken@libsdl.org>
parents: 127
diff changeset
428 this->gl_data->glXCreateContext =
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
429 (GLXContext (*)(Display *, XVisualInfo *, GLXContext, int)) do_dlsym(handle, "glXCreateContext");
180
578815880307 Do proper typecasting so this compiles on IRIX
Sam Lantinga <slouken@libsdl.org>
parents: 127
diff changeset
430 this->gl_data->glXDestroyContext =
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
431 (void (*)(Display *, GLXContext)) do_dlsym(handle, "glXDestroyContext");
180
578815880307 Do proper typecasting so this compiles on IRIX
Sam Lantinga <slouken@libsdl.org>
parents: 127
diff changeset
432 this->gl_data->glXMakeCurrent =
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
433 (int (*)(Display *, GLXDrawable, GLXContext)) do_dlsym(handle, "glXMakeCurrent");
180
578815880307 Do proper typecasting so this compiles on IRIX
Sam Lantinga <slouken@libsdl.org>
parents: 127
diff changeset
434 this->gl_data->glXSwapBuffers =
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
435 (void (*)(Display *, GLXDrawable)) do_dlsym(handle, "glXSwapBuffers");
180
578815880307 Do proper typecasting so this compiles on IRIX
Sam Lantinga <slouken@libsdl.org>
parents: 127
diff changeset
436 this->gl_data->glXGetConfig =
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
437 (int (*)(Display *, XVisualInfo *, int, int *)) do_dlsym(handle, "glXGetConfig");
638
b0108e9dea53 Date: Sun, 11 May 2003 19:59:06 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 566
diff changeset
438 this->gl_data->glXQueryExtensionsString =
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
439 (const char *(*)(Display *, int)) do_dlsym(handle, "glXQueryExtensionsString");
638
b0108e9dea53 Date: Sun, 11 May 2003 19:59:06 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 566
diff changeset
440
1315
e94b0d7c33bc Merged useful fixes from 1.3 branch
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
441
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 if ( (this->gl_data->glXChooseVisual == NULL) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 (this->gl_data->glXCreateContext == NULL) ||
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 (this->gl_data->glXDestroyContext == NULL) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 (this->gl_data->glXMakeCurrent == NULL) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 (this->gl_data->glXSwapBuffers == NULL) ||
638
b0108e9dea53 Date: Sun, 11 May 2003 19:59:06 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 566
diff changeset
447 (this->gl_data->glXGetConfig == NULL) ||
b0108e9dea53 Date: Sun, 11 May 2003 19:59:06 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 566
diff changeset
448 (this->gl_data->glXQueryExtensionsString == NULL)) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 SDL_SetError("Could not retrieve OpenGL functions");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 this->gl_config.dll_handle = handle;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 this->gl_config.driver_loaded = 1;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 if ( path ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1315
diff changeset
456 SDL_strncpy(this->gl_config.driver_path, path,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 sizeof(this->gl_config.driver_path)-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 } else {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1315
diff changeset
459 SDL_strcpy(this->gl_config.driver_path, "");
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 return 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 void *X11_GL_GetProcAddress(_THIS, const char* proc)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 {
110
7edee9f0f2cc SDL GL dynamic loading fix for OpenBSD
Sam Lantinga <slouken@lokigames.com>
parents: 29
diff changeset
466 static char procname[1024];
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 void* handle;
110
7edee9f0f2cc SDL GL dynamic loading fix for OpenBSD
Sam Lantinga <slouken@lokigames.com>
parents: 29
diff changeset
468 void* retval;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 handle = this->gl_config.dll_handle;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 if ( this->gl_data->glXGetProcAddress ) {
1196
b81f54c3963f Fixed compile warnings with gcc 4
Sam Lantinga <slouken@libsdl.org>
parents: 1191
diff changeset
472 return this->gl_data->glXGetProcAddress((const GLubyte *)proc);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 }
110
7edee9f0f2cc SDL GL dynamic loading fix for OpenBSD
Sam Lantinga <slouken@lokigames.com>
parents: 29
diff changeset
474 #if defined(__OpenBSD__) && !defined(__ELF__)
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
475 #undef do_dlsym
110
7edee9f0f2cc SDL GL dynamic loading fix for OpenBSD
Sam Lantinga <slouken@lokigames.com>
parents: 29
diff changeset
476 #endif
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
477 retval = do_dlsym(handle, proc);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1315
diff changeset
478 if (!retval && SDL_strlen(proc) <= 1022) {
127
0bcae11eba14 Oops, that wasn't right...
Sam Lantinga <slouken@libsdl.org>
parents: 110
diff changeset
479 procname[0] = '_';
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1315
diff changeset
480 SDL_strcpy(procname + 1, proc);
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
481 retval = do_dlsym(handle, procname);
110
7edee9f0f2cc SDL GL dynamic loading fix for OpenBSD
Sam Lantinga <slouken@lokigames.com>
parents: 29
diff changeset
482 }
7edee9f0f2cc SDL GL dynamic loading fix for OpenBSD
Sam Lantinga <slouken@lokigames.com>
parents: 29
diff changeset
483 return retval;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
486 #endif /* HAVE_OPENGL_X11 */