Mercurial > sdl-ios-xcode
annotate src/video/vgl/SDL_vglvideo.c @ 1348:40d0975c1769
Date: Mon, 6 Feb 2006 11:41:04 -0500
From: "mystml@adinet.com.uy"
Subject: [SDL] ALT-F4 using DirectX
My game isn't getting SDL_QUIT when I press ALT-F4 using the DirectX
driver; it does get SDL_QUIT when I press the red X in the window.
I tracked this down to DX5_HandleMessage() in SDL_dx5events.c;
WM_SYSKEYDOWN is being trapped and ignored which causes Windows not to post
a WM_CLOSE, hence no SDL_QUIT is being generated.
The relevant code is this :
/* The keyboard is handled via DirectInput */
case WM_SYSKEYUP:
case WM_SYSKEYDOWN:
case WM_KEYUP:
case WM_KEYDOWN: {
/* Ignore windows keyboard messages */;
}
return(0);
If I comment the WM_SYSKEYDOWN case, it falls through DefWindowProc() and
ALT-F4 starts working again.
I'm not sure about the best way to fix this. One option is handling ALT-F4
as a particular case somehow, but doesn't sound good. Another option would
be to handle WM_SYSKEYDOWN separately and breaking instead of returning 0,
so processing falls through and goes to DefWindowProc which does The Right
Thing (TM). This seems to be the minimal change that makes ALT-F4 work and
normal keyboard input continues to work.
Does this sound reasonable? Am I overlooking anything? Do I submit a patch?
--Gabriel
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 08 Feb 2006 17:19:43 +0000 |
parents | 604d73db6802 |
children | c71e05b4dc2e |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 /* libvga based SDL video driver implementation. |
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24 */ |
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25 |
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26 #include <err.h> |
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27 #include <osreldate.h> |
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28 #include <unistd.h> |
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29 #include <sys/stat.h> |
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30 |
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31 #include <sys/fbio.h> |
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32 #include <sys/consio.h> |
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33 #include <sys/kbio.h> |
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34 #include <vgl.h> |
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35 |
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36 #include "SDL.h" |
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37 #include "SDL_stdlib.h" |
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38 #include "SDL_string.h" |
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39 #include "SDL_error.h" |
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40 #include "SDL_video.h" |
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41 #include "SDL_mouse.h" |
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42 #include "SDL_sysvideo.h" |
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43 #include "SDL_pixels_c.h" |
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44 #include "SDL_events_c.h" |
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45 #include "SDL_vglvideo.h" |
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46 #include "SDL_vglevents_c.h" |
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47 #include "SDL_vglmouse_c.h" |
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48 |
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49 |
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50 /* Initialization/Query functions */ |
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51 static int VGL_VideoInit(_THIS, SDL_PixelFormat *vformat); |
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52 static SDL_Rect **VGL_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); |
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53 static SDL_Surface *VGL_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); |
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54 static int VGL_SetColors(_THIS, int firstcolor, int ncolors, |
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55 SDL_Color *colors); |
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56 static void VGL_VideoQuit(_THIS); |
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57 |
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58 /* Hardware surface functions */ |
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59 static int VGL_AllocHWSurface(_THIS, SDL_Surface *surface); |
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60 static int VGL_LockHWSurface(_THIS, SDL_Surface *surface); |
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61 static int VGL_FlipHWSurface(_THIS, SDL_Surface *surface); |
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62 static void VGL_UnlockHWSurface(_THIS, SDL_Surface *surface); |
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63 static void VGL_FreeHWSurface(_THIS, SDL_Surface *surface); |
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64 |
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65 /* Misc function */ |
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66 static VGLMode ** VGLListModes(int depth, int mem_model); |
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67 static void VGLWaitRetrace(void); |
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68 |
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69 /* VGL driver bootstrap functions */ |
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70 |
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71 static int VGL_Available(void) |
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72 { |
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73 /* |
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74 * Check to see if we are root and stdin is a |
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75 * virtual console. Also try to ensure that |
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76 * modes other than 320x200 are available |
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77 */ |
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78 int console, hires_available, i; |
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79 VGLMode **modes; |
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80 |
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81 console = STDIN_FILENO; |
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82 if ( console >= 0 ) { |
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83 struct stat sb; |
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84 struct vt_mode dummy; |
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85 |
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86 if ( (fstat(console, &sb) < 0) || |
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87 (ioctl(console, VT_GETMODE, &dummy) < 0) ) { |
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88 console = -1; |
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89 } |
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90 } |
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91 if (geteuid() != 0 && console == -1) |
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92 return 0; |
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93 |
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94 modes = VGLListModes(8, V_INFO_MM_DIRECT | V_INFO_MM_PACKED); |
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95 hires_available = 0; |
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96 for (i = 0; modes[i] != NULL; i++) { |
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97 if ((modes[i]->ModeInfo.Xsize > 320) && |
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98 (modes[i]->ModeInfo.Ysize > 200) && |
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99 ((modes[i]->ModeInfo.Type == VIDBUF8) || |
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100 (modes[i]->ModeInfo.Type == VIDBUF16) || |
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101 (modes[i]->ModeInfo.Type == VIDBUF32))) { |
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102 hires_available = 1; |
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103 break; |
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104 } |
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105 } |
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106 return hires_available; |
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107 } |
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108 |
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109 static void VGL_DeleteDevice(SDL_VideoDevice *device) |
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110 { |
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111 SDL_free(device->hidden); |
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112 SDL_free(device); |
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113 } |
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114 |
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115 static SDL_VideoDevice *VGL_CreateDevice(int devindex) |
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116 { |
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117 SDL_VideoDevice *device; |
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118 |
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119 /* Initialize all variables that we clean on shutdown */ |
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120 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
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121 if ( device ) { |
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122 SDL_memset(device, 0, (sizeof *device)); |
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123 device->hidden = (struct SDL_PrivateVideoData *) |
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124 SDL_malloc((sizeof *device->hidden)); |
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125 } |
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126 if ( (device == NULL) || (device->hidden == NULL) ) { |
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127 SDL_OutOfMemory(); |
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128 if ( device ) { |
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129 SDL_free(device); |
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130 } |
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131 return(0); |
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132 } |
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133 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
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134 |
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135 /* Set the function pointers */ |
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136 device->VideoInit = VGL_VideoInit; |
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137 device->ListModes = VGL_ListModes; |
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138 device->SetVideoMode = VGL_SetVideoMode; |
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139 device->SetColors = VGL_SetColors; |
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140 device->UpdateRects = NULL; |
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141 device->VideoQuit = VGL_VideoQuit; |
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142 device->AllocHWSurface = VGL_AllocHWSurface; |
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143 device->CheckHWBlit = NULL; |
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144 device->FillHWRect = NULL; |
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145 device->SetHWColorKey = NULL; |
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146 device->SetHWAlpha = NULL; |
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147 device->LockHWSurface = VGL_LockHWSurface; |
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148 device->UnlockHWSurface = VGL_UnlockHWSurface; |
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149 device->FlipHWSurface = VGL_FlipHWSurface; |
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150 device->FreeHWSurface = VGL_FreeHWSurface; |
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151 device->SetIcon = NULL; |
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152 device->SetCaption = NULL; |
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153 device->GetWMInfo = NULL; |
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154 device->FreeWMCursor = VGL_FreeWMCursor; |
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155 device->CreateWMCursor = VGL_CreateWMCursor; |
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156 device->ShowWMCursor = VGL_ShowWMCursor; |
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157 device->WarpWMCursor = VGL_WarpWMCursor; |
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158 device->InitOSKeymap = VGL_InitOSKeymap; |
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159 device->PumpEvents = VGL_PumpEvents; |
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160 |
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161 device->free = VGL_DeleteDevice; |
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162 |
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163 return device; |
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164 } |
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165 |
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166 VideoBootStrap VGL_bootstrap = { |
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167 "vgl", "FreeBSD libVGL", |
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168 VGL_Available, VGL_CreateDevice |
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169 }; |
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170 |
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171 static int VGL_AddMode(_THIS, VGLMode *inmode) |
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172 { |
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173 SDL_Rect *mode; |
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174 |
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175 int i, index; |
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176 int next_mode; |
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177 |
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178 /* Check to see if we already have this mode */ |
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179 if (inmode->Depth < 8) { /* Not supported */ |
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180 return 0; |
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181 } |
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182 index = ((inmode->Depth + 7) / 8) - 1; |
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183 for (i=0; i<SDL_nummodes[index]; ++i) { |
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184 mode = SDL_modelist[index][i]; |
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185 if ((mode->w == inmode->ModeInfo.Xsize) && |
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186 (mode->h == inmode->ModeInfo.Ysize)) |
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187 return 0; |
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188 } |
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189 |
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190 /* Set up the new video mode rectangle */ |
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191 mode = (SDL_Rect *)SDL_malloc(sizeof *mode); |
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192 if (mode == NULL) { |
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193 SDL_OutOfMemory(); |
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194 return -1; |
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195 } |
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196 mode->x = 0; |
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197 mode->y = 0; |
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198 mode->w = inmode->ModeInfo.Xsize; |
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199 mode->h = inmode->ModeInfo.Ysize; |
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200 |
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201 /* Allocate the new list of modes, and fill in the new mode */ |
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202 next_mode = SDL_nummodes[index]; |
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203 SDL_modelist[index] = (SDL_Rect **) |
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204 SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); |
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205 if (SDL_modelist[index] == NULL) { |
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206 SDL_OutOfMemory(); |
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207 SDL_nummodes[index] = 0; |
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208 SDL_free(mode); |
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209 return -1; |
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210 } |
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211 SDL_modelist[index][next_mode] = mode; |
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212 SDL_modelist[index][next_mode+1] = NULL; |
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213 SDL_nummodes[index]++; |
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214 |
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215 return 0; |
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216 } |
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217 |
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218 static void VGL_UpdateVideoInfo(_THIS) |
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219 { |
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220 this->info.wm_available = 0; |
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221 this->info.hw_available = 1; |
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222 this->info.video_mem = 0; |
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223 if (VGLCurMode == NULL) { |
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224 return; |
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225 } |
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226 if (VGLCurMode->ModeInfo.PixelBytes > 0) { |
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227 this->info.video_mem = VGLCurMode->ModeInfo.PixelBytes * |
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228 VGLCurMode->ModeInfo.Xsize * |
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229 VGLCurMode->ModeInfo.Ysize; |
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230 } |
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231 } |
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232 |
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233 int VGL_VideoInit(_THIS, SDL_PixelFormat *vformat) |
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234 { |
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235 int i; |
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236 int total_modes; |
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237 VGLMode **modes; |
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238 |
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239 /* Initialize all variables that we clean on shutdown */ |
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240 for ( i=0; i<NUM_MODELISTS; ++i ) { |
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241 SDL_nummodes[i] = 0; |
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242 SDL_modelist[i] = NULL; |
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243 } |
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244 |
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245 /* Enable mouse and keyboard support */ |
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246 if (SDL_getenv("SDL_NO_RAWKBD") == NULL) { |
75
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parents:
diff
changeset
|
247 if (VGLKeyboardInit(VGL_CODEKEYS) != 0) { |
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parents:
diff
changeset
|
248 SDL_SetError("Unable to initialize keyboard"); |
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parents:
diff
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|
249 return -1; |
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parents:
diff
changeset
|
250 } |
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parents:
diff
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|
251 } else { |
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parents:
diff
changeset
|
252 warnx("Requiest to put keyboard into a raw mode ignored"); |
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parents:
diff
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|
253 } |
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parents:
diff
changeset
|
254 if (VGL_initkeymaps(STDIN_FILENO) != 0) { |
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parents:
diff
changeset
|
255 SDL_SetError("Unable to initialize keymap"); |
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parents:
diff
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|
256 return -1; |
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parents:
diff
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|
257 } |
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parents:
diff
changeset
|
258 if (VGL_initmouse(STDIN_FILENO) != 0) { |
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parents:
diff
changeset
|
259 SDL_SetError("Unable to initialize mouse"); |
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parents:
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|
260 return -1; |
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parents:
diff
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|
261 } |
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parents:
diff
changeset
|
262 |
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parents:
diff
changeset
|
263 /* Determine the screen depth */ |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
264 if (VGLCurMode != NULL) |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
265 vformat->BitsPerPixel = VGLCurMode->Depth; |
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parents:
diff
changeset
|
266 else |
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parents:
diff
changeset
|
267 vformat->BitsPerPixel = 16; /* Good default */ |
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|
268 |
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|
269 /* Query for the list of available video modes */ |
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diff
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|
270 total_modes = 0; |
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parents:
diff
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|
271 modes = VGLListModes(-1, V_INFO_MM_DIRECT | V_INFO_MM_PACKED); |
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parents:
diff
changeset
|
272 for (i = 0; modes[i] != NULL; i++) { |
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|
273 if ((modes[i]->ModeInfo.Type == VIDBUF8) || |
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|
274 (modes[i]->ModeInfo.Type == VIDBUF16) || |
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|
275 (modes[i]->ModeInfo.Type == VIDBUF32)) { |
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|
276 VGL_AddMode(this, modes[i]); |
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|
277 total_modes++; |
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|
278 } |
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parents:
diff
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|
279 } |
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diff
changeset
|
280 if (total_modes == 0) { |
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changeset
|
281 SDL_SetError("No linear video modes available"); |
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|
282 return -1; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
283 } |
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diff
changeset
|
284 |
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diff
changeset
|
285 /* Fill in our hardware acceleration capabilities */ |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
286 VGL_UpdateVideoInfo(this); |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
287 |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
288 /* Create the hardware surface lock mutex */ |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
289 hw_lock = SDL_CreateMutex(); |
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Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
290 if (hw_lock == NULL) { |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
291 SDL_SetError("Unable to create lock mutex"); |
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parents:
diff
changeset
|
292 VGL_VideoQuit(this); |
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parents:
diff
changeset
|
293 return -1; |
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diff
changeset
|
294 } |
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changeset
|
295 |
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parents:
diff
changeset
|
296 /* We're done! */ |
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diff
changeset
|
297 return 0; |
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Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
298 } |
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parents:
diff
changeset
|
299 |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
300 SDL_Rect **VGL_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) |
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Added patches from FreeBSD ports
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parents:
diff
changeset
|
301 { |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
302 return SDL_modelist[((format->BitsPerPixel+7)/8)-1]; |
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parents:
diff
changeset
|
303 } |
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parents:
diff
changeset
|
304 |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
305 /* Various screen update functions available */ |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
306 static void VGL_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); |
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parents:
diff
changeset
|
307 static void VGL_BankedUpdate(_THIS, int numrects, SDL_Rect *rects); |
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Added patches from FreeBSD ports
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parents:
diff
changeset
|
308 |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
309 SDL_Surface *VGL_SetVideoMode(_THIS, SDL_Surface *current, |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
310 int width, int height, int bpp, Uint32 flags) |
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parents:
diff
changeset
|
311 { |
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parents:
diff
changeset
|
312 int mode_found; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
313 int i; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
314 VGLMode **modes; |
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parents:
diff
changeset
|
315 |
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parents:
diff
changeset
|
316 modes = VGLListModes(bpp, V_INFO_MM_DIRECT | V_INFO_MM_PACKED); |
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Added patches from FreeBSD ports
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parents:
diff
changeset
|
317 mode_found = 0; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
318 for (i = 0; modes[i] != NULL; i++) { |
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Added patches from FreeBSD ports
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parents:
diff
changeset
|
319 if ((modes[i]->ModeInfo.Xsize == width) && |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
320 (modes[i]->ModeInfo.Ysize == height) && |
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Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
321 ((modes[i]->ModeInfo.Type == VIDBUF8) || |
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parents:
diff
changeset
|
322 (modes[i]->ModeInfo.Type == VIDBUF16) || |
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Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
323 (modes[i]->ModeInfo.Type == VIDBUF32))) { |
b0ae59d0f3ee
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
324 mode_found = 1; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
325 break; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
326 } |
b0ae59d0f3ee
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
327 } |
b0ae59d0f3ee
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
328 if (mode_found == 0) { |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
329 SDL_SetError("No matching video mode found"); |
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parents:
diff
changeset
|
330 return NULL; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
331 } |
b0ae59d0f3ee
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
332 |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
333 /* Shutdown previous videomode (if any) */ |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
334 if (VGLCurMode != NULL) |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
335 VGLEnd(); |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
336 |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
337 /* Try to set the requested linear video mode */ |
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parents:
diff
changeset
|
338 if (VGLInit(modes[i]->ModeId) != 0) { |
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parents:
diff
changeset
|
339 SDL_SetError("Unable to switch to requested mode"); |
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parents:
diff
changeset
|
340 return NULL; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
341 } |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
342 |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
343 VGLCurMode = SDL_realloc(VGLCurMode, sizeof(VGLMode)); |
75
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parents:
diff
changeset
|
344 VGLCurMode->ModeInfo = *VGLDisplay; |
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parents:
diff
changeset
|
345 VGLCurMode->Depth = modes[i]->Depth; |
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parents:
diff
changeset
|
346 VGLCurMode->ModeId = modes[i]->ModeId; |
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parents:
diff
changeset
|
347 VGLCurMode->Rmask = modes[i]->Rmask; |
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parents:
diff
changeset
|
348 VGLCurMode->Gmask = modes[i]->Gmask; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
349 VGLCurMode->Bmask = modes[i]->Bmask; |
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Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
350 |
b0ae59d0f3ee
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
351 /* Workaround a bug in libvgl */ |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
352 if (VGLCurMode->ModeInfo.PixelBytes == 0) |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
353 (VGLCurMode->ModeInfo.PixelBytes = 1); |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
354 |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
355 current->w = VGLCurMode->ModeInfo.Xsize; |
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parents:
diff
changeset
|
356 current->h = VGLCurMode->ModeInfo.Ysize; |
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parents:
diff
changeset
|
357 current->pixels = VGLCurMode->ModeInfo.Bitmap; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
358 current->pitch = VGLCurMode->ModeInfo.Xsize * |
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Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
359 VGLCurMode->ModeInfo.PixelBytes; |
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Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
360 current->flags = (SDL_FULLSCREEN | SDL_HWSURFACE); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
361 |
b0ae59d0f3ee
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
362 /* Check if we are in a pseudo-color mode */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
363 if (VGLCurMode->ModeInfo.Type == VIDBUF8) |
b0ae59d0f3ee
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
364 current->flags |= SDL_HWPALETTE; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
365 |
b0ae59d0f3ee
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
366 /* Check if we can do doublebuffering */ |
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Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
367 if (flags & SDL_DOUBLEBUF) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
368 if (VGLCurMode->ModeInfo.Xsize * 2 <= |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
369 VGLCurMode->ModeInfo.VYsize) { |
b0ae59d0f3ee
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
370 current->flags |= SDL_DOUBLEBUF; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
371 flip_page = 0; |
b0ae59d0f3ee
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
372 flip_address[0] = (byte *)current->pixels; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
373 flip_address[1] = (byte *)current->pixels + |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
374 current->h * current->pitch; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
375 VGL_FlipHWSurface(this, current); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
376 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
377 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
378 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
379 if (! SDL_ReallocFormat(current, modes[i]->Depth, VGLCurMode->Rmask, |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
380 VGLCurMode->Gmask, VGLCurMode->Bmask, 0)) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
381 return NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
382 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
383 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
384 /* Update hardware acceleration info */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
385 VGL_UpdateVideoInfo(this); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
386 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
387 /* Set the blit function */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
388 this->UpdateRects = VGL_DirectUpdate; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
389 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
390 /* We're done */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
391 return current; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
392 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
393 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
394 /* We don't actually allow hardware surfaces other than the main one */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
395 static int VGL_AllocHWSurface(_THIS, SDL_Surface *surface) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
396 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
397 return -1; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
398 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
399 static void VGL_FreeHWSurface(_THIS, SDL_Surface *surface) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
400 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
401 return; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
402 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
403 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
404 /* We need to wait for vertical retrace on page flipped displays */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
405 static int VGL_LockHWSurface(_THIS, SDL_Surface *surface) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
406 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
407 if (surface == SDL_VideoSurface) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
408 SDL_mutexP(hw_lock); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
409 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
410 return 0; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
411 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
412 static void VGL_UnlockHWSurface(_THIS, SDL_Surface *surface) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
413 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
414 if (surface == SDL_VideoSurface) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
415 SDL_mutexV(hw_lock); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
416 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
417 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
418 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
419 static int VGL_FlipHWSurface(_THIS, SDL_Surface *surface) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
420 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
421 // VGLWaitRetrace(); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
422 if (VGLPanScreen(VGLDisplay, 0, flip_page * surface->h) < 0) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
423 SDL_SetError("VGLPanSreen() failed"); |
b0ae59d0f3ee
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
424 return -1; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
425 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
426 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
427 flip_page = !flip_page; |
b0ae59d0f3ee
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
428 surface->pixels = flip_address[flip_page]; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
429 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
430 return 0; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
431 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
432 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
433 static void VGL_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
434 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
435 return; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
436 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
437 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
438 static void VGL_BankedUpdate(_THIS, int numrects, SDL_Rect *rects) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
439 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
440 return; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
441 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
442 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
443 int VGL_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
444 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
445 int i; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
446 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
447 for(i = 0; i < ncolors; i++) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
448 VGLSetPaletteIndex(firstcolor + i, |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
449 colors[i].r>>2, |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
450 colors[i].g>>2, |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
451 colors[i].b>>2); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
452 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
453 return 1; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
454 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
455 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
456 /* Note: If we are terminated, this could be called in the middle of |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
457 another SDL video routine -- notably UpdateRects. |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
458 */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
459 void VGL_VideoQuit(_THIS) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
460 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
461 int i, j; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
462 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
463 /* Return the keyboard to the normal state */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
464 VGLKeyboardEnd(); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
465 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
466 /* Reset the console video mode if we actually initialised one */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
467 if (VGLCurMode != NULL) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
468 VGLEnd(); |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
469 SDL_free(VGLCurMode); |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
470 VGLCurMode = NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
471 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
472 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
473 /* Clear the lock mutex */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
474 if (hw_lock != NULL) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
475 SDL_DestroyMutex(hw_lock); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
476 hw_lock = NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
477 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
478 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
479 /* Free video mode lists */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
480 for (i = 0; i < NUM_MODELISTS; i++) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
481 if (SDL_modelist[i] != NULL) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
482 for (j = 0; SDL_modelist[i][j] != NULL; ++j) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
483 SDL_free(SDL_modelist[i][j]); |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
484 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
485 SDL_free(SDL_modelist[i]); |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
486 SDL_modelist[i] = NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
487 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
488 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
489 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
490 if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
491 /* Direct screen access, not a memory buffer */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
492 this->screen->pixels = NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
493 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
494 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
495 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
496 #define VGL_RED_INDEX 0 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
497 #define VGL_GREEN_INDEX 1 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
498 #define VGL_BLUE_INDEX 2 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
499 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
500 static VGLMode ** |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
501 VGLListModes(int depth, int mem_model) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
502 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
503 static VGLMode **modes = NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
504 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
505 VGLBitmap *vminfop; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
506 VGLMode **modesp, *modescp; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
507 video_info_t minfo; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
508 int adptype, i, modenum; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
509 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
510 if (modes == NULL) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
511 modes = SDL_malloc(sizeof(VGLMode *) * M_VESA_MODE_MAX); |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
512 bzero(modes, sizeof(VGLMode *) * M_VESA_MODE_MAX); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
513 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
514 modesp = modes; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
515 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
516 for (modenum = 0; modenum < M_VESA_MODE_MAX; modenum++) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
517 minfo.vi_mode = modenum; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
518 if (ioctl(0, CONS_MODEINFO, &minfo) || ioctl(0, CONS_CURRENT, &adptype)) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
519 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
520 if (minfo.vi_mode != modenum) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
521 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
522 if ((minfo.vi_flags & V_INFO_GRAPHICS) == 0) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
523 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
524 if ((mem_model != -1) && ((minfo.vi_mem_model & mem_model) == 0)) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
525 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
526 if ((depth > 1) && (minfo.vi_depth != depth)) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
527 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
528 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
529 /* reallocf can fail */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
530 if ((*modesp = reallocf(*modesp, sizeof(VGLMode))) == NULL) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
531 return NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
532 modescp = *modesp; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
533 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
534 vminfop = &(modescp->ModeInfo); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
535 bzero(vminfop, sizeof(VGLBitmap)); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
536 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
537 vminfop->Type = NOBUF; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
538 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
539 vminfop->PixelBytes = 1; /* Good default value */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
540 switch (minfo.vi_mem_model) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
541 case V_INFO_MM_PLANAR: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
542 /* we can handle EGA/VGA planar modes only */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
543 if (!(minfo.vi_depth != 4 || minfo.vi_planes != 4 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
544 || (adptype != KD_EGA && adptype != KD_VGA))) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
545 vminfop->Type = VIDBUF4; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
546 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
547 case V_INFO_MM_PACKED: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
548 /* we can do only 256 color packed modes */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
549 if (minfo.vi_depth == 8) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
550 vminfop->Type = VIDBUF8; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
551 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
552 case V_INFO_MM_VGAX: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
553 vminfop->Type = VIDBUF8X; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
554 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
555 #if defined(__FreeBSD_version) && __FreeBSD_version >= 500000 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
556 case V_INFO_MM_DIRECT: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
557 vminfop->PixelBytes = minfo.vi_pixel_size; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
558 switch (vminfop->PixelBytes) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
559 case 2: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
560 vminfop->Type = VIDBUF16; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
561 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
562 #if notyet |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
563 case 3: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
564 vminfop->Type = VIDBUF24; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
565 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
566 #endif |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
567 case 4: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
568 vminfop->Type = VIDBUF32; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
569 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
570 default: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
571 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
572 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
573 #endif |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
574 default: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
575 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
576 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
577 if (vminfop->Type == NOBUF) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
578 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
579 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
580 switch (vminfop->Type) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
581 case VIDBUF16: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
582 case VIDBUF32: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
583 modescp->Rmask = ((1 << minfo.vi_pixel_fsizes[VGL_RED_INDEX]) - 1) << |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
584 minfo.vi_pixel_fields[VGL_RED_INDEX]; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
585 modescp->Gmask = ((1 << minfo.vi_pixel_fsizes[VGL_GREEN_INDEX]) - 1) << |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
586 minfo.vi_pixel_fields[VGL_GREEN_INDEX]; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
587 modescp->Bmask = ((1 << minfo.vi_pixel_fsizes[VGL_BLUE_INDEX]) - 1) << |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
588 minfo.vi_pixel_fields[VGL_BLUE_INDEX]; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
589 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
590 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
591 default: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
592 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
593 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
594 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
595 vminfop->Xsize = minfo.vi_width; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
596 vminfop->Ysize = minfo.vi_height; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
597 modescp->Depth = minfo.vi_depth; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
598 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
599 /* XXX */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
600 if (minfo.vi_mode >= M_VESA_BASE) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
601 modescp->ModeId = _IO('V', minfo.vi_mode - M_VESA_BASE); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
602 else |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
603 modescp->ModeId = _IO('S', minfo.vi_mode); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
604 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
605 /* Sort list */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
606 for (i = 0; modes + i < modesp ; i++) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
607 if (modes[i]->ModeInfo.Xsize * modes[i]->ModeInfo.Ysize > |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
608 vminfop->Xsize * modes[i]->ModeInfo.Ysize) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
609 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
610 if ((modes[i]->ModeInfo.Xsize * modes[i]->ModeInfo.Ysize == |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
611 vminfop->Xsize * vminfop->Ysize) && |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
612 (modes[i]->Depth >= modescp->Depth)) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
613 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
614 *modesp = modes[i]; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
615 modes[i] = modescp; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
616 modescp = *modesp; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
617 vminfop = &(modescp->ModeInfo); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
618 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
619 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
620 modesp++; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
621 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
622 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
623 if (*modesp != NULL) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
624 SDL_free(*modesp); |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
625 *modesp = NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
626 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
627 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
628 return modes; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
629 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
630 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
631 static void |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
632 VGLWaitRetrace(void) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
633 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
634 while (!(inb(0x3DA) & 8)); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
635 while (inb(0x3DA) & 8); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
636 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
637 |