Mercurial > sdl-ios-xcode
annotate src/video/wincommon/SDL_sysmouse.c @ 1917:3f54b3ec5a07
Implemented scaling in the D3D renderer
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 19 Jul 2006 05:45:42 +0000 |
parents | c121d94672cb |
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rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 #define WIN32_LEAN_AND_MEAN |
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25 #include <windows.h> |
0 | 26 |
27 #include "SDL_mouse.h" | |
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28 #include "../../events/SDL_events_c.h" |
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29 #include "../SDL_cursor_c.h" |
0 | 30 #include "SDL_sysmouse_c.h" |
31 #include "SDL_lowvideo.h" | |
32 | |
33 #ifdef _WIN32_WCE | |
34 #define USE_STATIC_CURSOR | |
35 #endif | |
36 | |
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37 HCURSOR SDL_hcursor = NULL; /* Exported for SDL_eventloop.c */ |
0 | 38 |
39 /* The implementation dependent data for the window manager cursor */ | |
40 /* For some reason when creating a windows cursor, the ands and xors memory | |
41 is not copied, so we need to keep track of it and free it when we are done | |
42 with the cursor. If we free the memory prematurely, the app crashes. :-} | |
43 */ | |
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44 struct WMcursor |
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45 { |
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46 HCURSOR curs; |
0 | 47 #ifndef USE_STATIC_CURSOR |
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48 Uint8 *ands; |
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49 Uint8 *xors; |
0 | 50 #endif |
51 }; | |
52 | |
53 /* Convert bits to padded bytes */ | |
54 #define PAD_BITS(bits) ((bits+7)/8) | |
55 | |
56 #ifdef CURSOR_DEBUG | |
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57 static void |
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58 PrintBITMAP(FILE * out, char *bits, int w, int h) |
0 | 59 { |
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60 int i; |
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61 unsigned char ch; |
0 | 62 |
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63 while (h-- > 0) { |
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64 for (i = 0; i < w; ++i) { |
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65 if ((i % 8) == 0) |
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66 ch = *bits++; |
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67 if (ch & 0x80) |
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68 fprintf(out, "X"); |
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69 else |
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70 fprintf(out, " "); |
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71 ch <<= 1; |
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72 } |
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73 fprintf(out, "\n"); |
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74 } |
0 | 75 } |
76 #endif | |
77 | |
78 #ifndef USE_STATIC_CURSOR | |
79 /* Local functions to convert the SDL cursor mask into Windows format */ | |
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80 static void |
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81 memnot(Uint8 * dst, Uint8 * src, int len) |
0 | 82 { |
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83 while (len-- > 0) |
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84 *dst++ = ~*src++; |
0 | 85 } |
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86 static void |
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87 memxor(Uint8 * dst, Uint8 * src1, Uint8 * src2, int len) |
0 | 88 { |
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89 while (len-- > 0) |
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90 *dst++ = (*src1++) ^ (*src2++); |
0 | 91 } |
92 #endif /* !USE_STATIC_CURSOR */ | |
93 | |
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94 void |
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95 WIN_FreeWMCursor(_THIS, WMcursor * cursor) |
0 | 96 { |
97 #ifndef USE_STATIC_CURSOR | |
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98 if (cursor->curs == GetCursor()) |
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99 SetCursor(NULL); |
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100 if (cursor->curs != NULL) |
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101 DestroyCursor(cursor->curs); |
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102 if (cursor->ands != NULL) |
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103 SDL_free(cursor->ands); |
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104 if (cursor->xors != NULL) |
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105 SDL_free(cursor->xors); |
0 | 106 #endif /* !USE_STATIC_CURSOR */ |
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107 SDL_free(cursor); |
0 | 108 } |
109 | |
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110 WMcursor * |
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111 WIN_CreateWMCursor(_THIS, |
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112 Uint8 * data, Uint8 * mask, int w, int h, int hot_x, |
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113 int hot_y) |
0 | 114 { |
115 #ifdef USE_STATIC_CURSOR | |
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116 WMcursor *cursor; |
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118 /* Allocate the cursor */ |
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119 cursor = (WMcursor *) SDL_malloc(sizeof(*cursor)); |
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120 if (cursor) { |
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121 cursor->curs = LoadCursor(NULL, IDC_ARROW); |
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122 } |
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123 return (cursor); |
0 | 124 #else |
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125 WMcursor *cursor; |
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126 int allowed_x; |
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127 int allowed_y; |
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128 int run, pad, i; |
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129 Uint8 *aptr, *xptr; |
0 | 130 |
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131 /* Check to make sure the cursor size is okay */ |
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132 allowed_x = GetSystemMetrics(SM_CXCURSOR); |
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133 allowed_y = GetSystemMetrics(SM_CYCURSOR); |
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134 if ((w > allowed_x) || (h > allowed_y)) { |
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135 SDL_SetError("Only cursors of dimension (%dx%d) are allowed", |
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136 allowed_x, allowed_y); |
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137 return (NULL); |
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138 } |
0 | 139 |
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140 /* Allocate the cursor */ |
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141 cursor = (WMcursor *) SDL_malloc(sizeof(*cursor)); |
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142 if (cursor == NULL) { |
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143 SDL_SetError("Out of memory"); |
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144 return (NULL); |
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145 } |
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146 cursor->curs = NULL; |
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147 cursor->ands = NULL; |
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148 cursor->xors = NULL; |
0 | 149 |
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150 /* Pad out to the normal cursor size */ |
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151 run = PAD_BITS(w); |
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152 pad = PAD_BITS(allowed_x) - run; |
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153 aptr = cursor->ands = (Uint8 *) SDL_malloc((run + pad) * allowed_y); |
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154 xptr = cursor->xors = (Uint8 *) SDL_malloc((run + pad) * allowed_y); |
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155 if ((aptr == NULL) || (xptr == NULL)) { |
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156 WIN_FreeWMCursor(NULL, cursor); |
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157 SDL_OutOfMemory(); |
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158 return (NULL); |
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159 } |
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160 for (i = 0; i < h; ++i) { |
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161 memxor(xptr, data, mask, run); |
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162 xptr += run; |
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163 data += run; |
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164 memnot(aptr, mask, run); |
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165 mask += run; |
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166 aptr += run; |
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167 SDL_memset(xptr, 0, pad); |
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168 xptr += pad; |
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169 SDL_memset(aptr, ~0, pad); |
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170 aptr += pad; |
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171 } |
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172 pad += run; |
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173 for (; i < allowed_y; ++i) { |
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174 SDL_memset(xptr, 0, pad); |
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175 xptr += pad; |
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176 SDL_memset(aptr, ~0, pad); |
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177 aptr += pad; |
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178 } |
0 | 179 |
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180 /* Create the cursor */ |
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181 cursor->curs = CreateCursor((HINSTANCE) |
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182 GetWindowLongPtr(SDL_Window, |
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183 GWLP_HINSTANCE), hot_x, |
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184 hot_y, allowed_x, allowed_y, cursor->ands, |
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185 cursor->xors); |
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186 if (cursor->curs == NULL) { |
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187 WIN_FreeWMCursor(NULL, cursor); |
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188 SDL_SetError("Windows couldn't create the requested cursor"); |
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189 return (NULL); |
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190 } |
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191 return (cursor); |
0 | 192 #endif /* USE_STATIC_CURSOR */ |
193 } | |
194 | |
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195 int |
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196 WIN_ShowWMCursor(_THIS, WMcursor * cursor) |
0 | 197 { |
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198 POINT mouse_pos; |
0 | 199 |
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200 /* The fullscreen cursor must be done in software with DirectInput */ |
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201 if (!this->screen || DDRAW_FULLSCREEN()) { |
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202 return (0); |
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203 } |
0 | 204 |
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205 /* Set the window cursor to our cursor, if applicable */ |
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206 if (cursor != NULL) { |
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207 SDL_hcursor = cursor->curs; |
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208 } else { |
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209 SDL_hcursor = NULL; |
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210 } |
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211 GetCursorPos(&mouse_pos); |
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212 if (PtInRect(&SDL_bounds, mouse_pos)) { |
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213 SetCursor(SDL_hcursor); |
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214 } |
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215 return (1); |
0 | 216 } |
217 | |
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218 void |
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219 WIN_WarpWMCursor(_THIS, Uint16 x, Uint16 y) |
0 | 220 { |
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221 if (DDRAW_FULLSCREEN()) { |
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222 SDL_PrivateMouseMotion(0, 0, x, y); |
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223 } else if (mouse_relative) { |
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224 /* RJR: March 28, 2000 |
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225 leave physical cursor at center of screen if |
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226 mouse hidden and grabbed */ |
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227 SDL_PrivateMouseMotion(0, 0, x, y); |
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228 } else { |
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229 POINT pt; |
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230 pt.x = x; |
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231 pt.y = y; |
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232 ClientToScreen(SDL_Window, &pt); |
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233 SetCursorPos(pt.x, pt.y); |
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234 } |
0 | 235 } |
236 | |
237 /* Update the current mouse state and position */ | |
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238 void |
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239 WIN_UpdateMouse(_THIS) |
0 | 240 { |
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241 RECT rect; |
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242 POINT pt; |
0 | 243 |
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244 if (!DDRAW_FULLSCREEN()) { |
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245 GetClientRect(SDL_Window, &rect); |
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246 GetCursorPos(&pt); |
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247 MapWindowPoints(NULL, SDL_Window, &pt, 1); |
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248 if (PtInRect(&rect, pt) && (WindowFromPoint(pt) == SDL_Window)) { |
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249 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); |
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250 SDL_PrivateMouseMotion(0, 0, (Sint16) pt.x, (Sint16) pt.y); |
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251 } else { |
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252 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); |
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253 } |
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254 } |
0 | 255 } |
256 | |
257 /* Check to see if we need to enter or leave mouse relative mode */ | |
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258 void |
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259 WIN_CheckMouseMode(_THIS) |
0 | 260 { |
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261 #ifndef _WIN32_WCE |
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262 /* If the mouse is hidden and input is grabbed, we use relative mode */ |
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263 if (!(SDL_cursorstate & CURSOR_VISIBLE) && |
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264 (this->input_grab != SDL_GRAB_OFF)) { |
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265 mouse_relative = 1; |
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266 } else { |
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267 mouse_relative = 0; |
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268 } |
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269 #else |
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270 mouse_relative = 0; |
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271 #endif |
0 | 272 } |
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273 |
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274 /* vi: set ts=4 sw=4 expandtab: */ |