annotate README.Symbian @ 4211:3ce5bfddbaf6 SDL-1.2

Fixed bug #572 Please merge this patch for the PA driver in SDL. http://0pointer.de/public/sdl-pulse-rework.patch This patch: - fixes buffering (i.e. reduces number of "fragments" to 2, doesn't defer filling up of the buffer until the entire buffer ran completely empty.) - drops $PASERVER and $PADEVICE env var support, since this is a duplication of $PULSE_SERVER and $PULSE_SINK which the PA libs honor anyway. This fixes the sound issues in all games I tested.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 21 Sep 2009 08:03:00 +0000
parents ce8046809062
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1 ==============================================================================
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2 Using the Simple DirectMedia Layer with S60 3.x / Symbian 9.x
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3 ==============================================================================
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4
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5 These instuctions are for people developing for S60 3.x. S60 3.x
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6 uses Symbian OS so you need S60 SDK.
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7
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8 extract "symbian.zip" into this folder.
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9
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10 go to symbian folder
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11
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12 bldmake bldfiles
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13 abld build
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14
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15 That produces WINSCW and ARMV5 versions of sdl.dll runtime library
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16 and sdl.lib for development.
4004
ce8046809062 Minor updates to the Symbian/S60 port, plus project files that weren't
Ryan C. Gordon <icculus@icculus.org>
parents: 3975
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17 The sdlexe.dll/sdlexe.lib and sdlmain.lib are for easy SDL S60
ce8046809062 Minor updates to the Symbian/S60 port, plus project files that weren't
Ryan C. Gordon <icculus@icculus.org>
parents: 3975
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18 integration, please see http://www.mbnet.fi/~mertama/sdl.html
ce8046809062 Minor updates to the Symbian/S60 port, plus project files that weren't
Ryan C. Gordon <icculus@icculus.org>
parents: 3975
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19 for further info.
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ce8046809062 Minor updates to the Symbian/S60 port, plus project files that weren't
Ryan C. Gordon <icculus@icculus.org>
parents: 3975
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23