Mercurial > sdl-ios-xcode
diff README.Symbian @ 3975:e85e65aec22f SDL-1.2
Added S60 port.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 24 Jun 2007 18:26:35 +0000 |
parents | |
children | ce8046809062 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/README.Symbian Sun Jun 24 18:26:35 2007 +0000 @@ -0,0 +1,32 @@ +============================================================================== +Using the Simple DirectMedia Layer with S60 3.x / Symbian 9.x +============================================================================== + +These instuctions are for people developing for S60 3.x. S60 3.x +uses Symbian OS so you need S60 SDK. + +extract "symbian.zip" into this folder. + +go to symbian folder + +bldmake bldfiles +abld build + +That produces WINSCW and ARMV5 versions of sdl.dll runtime library +and sdl.lib for development. + +Eaudiolib.lib and dll are generated as well, and must be delivered +along SDL as it uses it for audio. + +There are certain problems with GCC compiler when building for +target, it may compile or binaries are buggy - please use RVCT +compiler as it works and produces far more effient code. + +Its likely that SDL application should be integrated into S60 +work and behave well there. So there is CSDL class (sdlepocapi.h) +to make this easy. If you do porting from other system, then +implement a S60 application and use CSDL class, they you may +not need to modify original SDL code at all! + + +