view README.Symbian @ 4211:3ce5bfddbaf6 SDL-1.2

Fixed bug #572 Please merge this patch for the PA driver in SDL. http://0pointer.de/public/sdl-pulse-rework.patch This patch: - fixes buffering (i.e. reduces number of "fragments" to 2, doesn't defer filling up of the buffer until the entire buffer ran completely empty.) - drops $PASERVER and $PADEVICE env var support, since this is a duplication of $PULSE_SERVER and $PULSE_SINK which the PA libs honor anyway. This fixes the sound issues in all games I tested.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 21 Sep 2009 08:03:00 +0000
parents ce8046809062
children
line wrap: on
line source

==============================================================================
Using the Simple DirectMedia Layer with S60 3.x / Symbian 9.x
==============================================================================

These instuctions are for people developing for S60 3.x. S60 3.x
uses Symbian OS so you need S60 SDK.

extract "symbian.zip" into this folder.

go to symbian folder

bldmake bldfiles
abld build

That produces WINSCW and ARMV5 versions of sdl.dll runtime library 
and sdl.lib for development. 
The sdlexe.dll/sdlexe.lib and sdlmain.lib are for easy SDL S60
integration, please see http://www.mbnet.fi/~mertama/sdl.html
for further info.