annotate src/video/SDL_cursor.c @ 1795:398ac0f88e4d

Fixed bug #220 The AltiVec blitters don't compile, since they require __VEC__ to be enabled in order for the compiler to understand "vector" and friends (i.e. do AltiVec) But you don't want to turn AltiVec on globally, since then the code would only run on a G4 (there are already runtime tests, before using the AltiVec variants) The solution here is to enable AltiVec locally, for the actual AltiVec code.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 09 May 2006 15:09:47 +0000
parents 5f52867ba65c
children 782fd950bd46 37dab4a917c4
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* General cursor handling code for SDL */
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25
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26 #include "SDL_mutex.h"
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27 #include "SDL_video.h"
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28 #include "SDL_mouse.h"
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29 #include "SDL_blit.h"
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30 #include "SDL_sysvideo.h"
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31 #include "SDL_cursor_c.h"
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32 #include "SDL_pixels_c.h"
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33 #include "default_cursor.h"
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34 #include "../events/SDL_sysevents.h"
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35 #include "../events/SDL_events_c.h"
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36
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37 /* These are static for our cursor handling code */
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38 volatile int SDL_cursorstate = CURSOR_VISIBLE;
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39 SDL_Cursor *SDL_cursor = NULL;
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40 static SDL_Cursor *SDL_defcursor = NULL;
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41 SDL_mutex *SDL_cursorlock = NULL;
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42
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43 /* Public functions */
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44 void SDL_CursorQuit(void)
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45 {
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46 if ( SDL_cursor != NULL ) {
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47 SDL_Cursor *cursor;
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48
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49 SDL_cursorstate &= ~CURSOR_VISIBLE;
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50 if ( SDL_cursor != SDL_defcursor ) {
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51 SDL_FreeCursor(SDL_cursor);
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52 }
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53 SDL_cursor = NULL;
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54 if ( SDL_defcursor != NULL ) {
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55 cursor = SDL_defcursor;
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56 SDL_defcursor = NULL;
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57 SDL_FreeCursor(cursor);
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58 }
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59 }
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60 if ( SDL_cursorlock != NULL ) {
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61 SDL_DestroyMutex(SDL_cursorlock);
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62 SDL_cursorlock = NULL;
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63 }
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64 }
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65 int SDL_CursorInit(Uint32 multithreaded)
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66 {
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67 /* We don't have mouse focus, and the cursor isn't drawn yet */
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68 #ifndef IPOD
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69 SDL_cursorstate = CURSOR_VISIBLE;
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70 #endif
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71
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72 /* Create the default cursor */
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73 if ( SDL_defcursor == NULL ) {
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74 SDL_defcursor = SDL_CreateCursor(default_cdata, default_cmask,
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75 DEFAULT_CWIDTH, DEFAULT_CHEIGHT,
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76 DEFAULT_CHOTX, DEFAULT_CHOTY);
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77 SDL_SetCursor(SDL_defcursor);
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78 }
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79
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80 /* Create a lock if necessary */
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81 if ( multithreaded ) {
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82 SDL_cursorlock = SDL_CreateMutex();
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83 }
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84
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85 /* That's it! */
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86 return(0);
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87 }
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88
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89 /* Multi-thread support for cursors */
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90 #ifndef SDL_LockCursor
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91 void SDL_LockCursor(void)
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92 {
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93 if ( SDL_cursorlock ) {
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94 SDL_mutexP(SDL_cursorlock);
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95 }
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96 }
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97 #endif
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98 #ifndef SDL_UnlockCursor
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99 void SDL_UnlockCursor(void)
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100 {
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101 if ( SDL_cursorlock ) {
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102 SDL_mutexV(SDL_cursorlock);
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103 }
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104 }
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105 #endif
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106
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107 /* Software cursor drawing support */
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108 SDL_Cursor * SDL_CreateCursor (Uint8 *data, Uint8 *mask,
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109 int w, int h, int hot_x, int hot_y)
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110 {
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111 SDL_VideoDevice *video = current_video;
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112 int savelen;
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113 int i;
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114 SDL_Cursor *cursor;
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115
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116 /* Make sure the width is a multiple of 8 */
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117 w = ((w+7)&~7);
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118
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119 /* Sanity check the hot spot */
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120 if ( (hot_x < 0) || (hot_y < 0) || (hot_x >= w) || (hot_y >= h) ) {
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121 SDL_SetError("Cursor hot spot doesn't lie within cursor");
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122 return(NULL);
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123 }
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124
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125 /* Allocate memory for the cursor */
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126 cursor = (SDL_Cursor *)SDL_malloc(sizeof *cursor);
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127 if ( cursor == NULL ) {
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128 SDL_OutOfMemory();
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129 return(NULL);
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130 }
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131 savelen = (w*4)*h;
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132 cursor->area.x = 0;
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133 cursor->area.y = 0;
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134 cursor->area.w = w;
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135 cursor->area.h = h;
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136 cursor->hot_x = hot_x;
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137 cursor->hot_y = hot_y;
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138 cursor->data = (Uint8 *)SDL_malloc((w/8)*h*2);
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139 cursor->mask = cursor->data+((w/8)*h);
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140 cursor->save[0] = (Uint8 *)SDL_malloc(savelen*2);
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141 cursor->save[1] = cursor->save[0] + savelen;
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142 cursor->wm_cursor = NULL;
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143 if ( ! cursor->data || ! cursor->save[0] ) {
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144 SDL_FreeCursor(cursor);
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145 SDL_OutOfMemory();
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146 return(NULL);
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147 }
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148 for ( i=((w/8)*h)-1; i>=0; --i ) {
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149 cursor->data[i] = data[i];
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150 cursor->mask[i] = mask[i] | data[i];
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151 }
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152 SDL_memset(cursor->save[0], 0, savelen*2);
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153
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154 /* If the window manager gives us a good cursor, we're done! */
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155 if ( video->CreateWMCursor ) {
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156 cursor->wm_cursor = video->CreateWMCursor(video, data, mask,
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157 w, h, hot_x, hot_y);
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158 } else {
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159 cursor->wm_cursor = NULL;
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160 }
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161 return(cursor);
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162 }
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163
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164 /* SDL_SetCursor(NULL) can be used to force the cursor redraw,
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165 if this is desired for any reason. This is used when setting
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166 the video mode and when the SDL window gains the mouse focus.
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167 */
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168 void SDL_SetCursor (SDL_Cursor *cursor)
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169 {
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170 SDL_VideoDevice *video = current_video;
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171 SDL_VideoDevice *this = current_video;
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172
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173 /* Make sure that the video subsystem has been initialized */
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174 if ( ! video ) {
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175 return;
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176 }
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177
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178 /* Prevent the event thread from moving the mouse */
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179 SDL_LockCursor();
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180
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181 /* Set the new cursor */
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182 if ( cursor && (cursor != SDL_cursor) ) {
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183 /* Erase the current mouse position */
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184 if ( SHOULD_DRAWCURSOR(SDL_cursorstate) ) {
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185 SDL_EraseCursor(SDL_VideoSurface);
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186 } else if ( video->MoveWMCursor ) {
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187 /* If the video driver is moving the cursor directly,
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188 it needs to hide the old cursor before (possibly)
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189 showing the new one. (But don't erase NULL cursor)
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190 */
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191 if ( SDL_cursor ) {
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192 video->ShowWMCursor(this, NULL);
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193 }
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194 }
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195 SDL_cursor = cursor;
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196 }
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197
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198 /* Draw the new mouse cursor */
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199 if ( SDL_cursor && (SDL_cursorstate&CURSOR_VISIBLE) ) {
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200 /* Use window manager cursor if possible */
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201 if ( SDL_cursor->wm_cursor &&
1296
f418917e0b7a Fixed crash:
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202 video->ShowWMCursor(this, SDL_cursor->wm_cursor) ) {
0
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203 SDL_cursorstate &= ~CURSOR_USINGSW;
1296
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204 } else {
0
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205 SDL_cursorstate |= CURSOR_USINGSW;
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206 if ( video->ShowWMCursor ) {
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207 video->ShowWMCursor(this, NULL);
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208 }
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209 { int x, y;
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210 SDL_GetMouseState(&x, &y);
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211 SDL_cursor->area.x = (x - SDL_cursor->hot_x);
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212 SDL_cursor->area.y = (y - SDL_cursor->hot_y);
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213 }
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214 SDL_DrawCursor(SDL_VideoSurface);
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215 }
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216 } else {
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217 /* Erase window manager mouse (cursor not visible) */
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218 if ( SDL_cursor && (SDL_cursorstate & CURSOR_USINGSW) ) {
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219 SDL_EraseCursor(SDL_VideoSurface);
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220 } else {
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221 if ( video ) {
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222 video->ShowWMCursor(this, NULL);
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223 }
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224 }
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225 }
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226 SDL_UnlockCursor();
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227 }
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228
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229 SDL_Cursor * SDL_GetCursor (void)
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diff changeset
230 {
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231 return(SDL_cursor);
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232 }
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233
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234 void SDL_FreeCursor (SDL_Cursor *cursor)
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235 {
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236 if ( cursor ) {
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237 if ( cursor == SDL_cursor ) {
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238 SDL_SetCursor(SDL_defcursor);
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239 }
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240 if ( cursor != SDL_defcursor ) {
77
1e7e61b9b0f9 Don't crash if freeing a cursor after quit...
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parents: 1
diff changeset
241 SDL_VideoDevice *video = current_video;
1e7e61b9b0f9 Don't crash if freeing a cursor after quit...
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parents: 1
diff changeset
242 SDL_VideoDevice *this = current_video;
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243
0
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244 if ( cursor->data ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
245 SDL_free(cursor->data);
0
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246 }
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247 if ( cursor->save[0] ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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diff changeset
248 SDL_free(cursor->save[0]);
0
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249 }
77
1e7e61b9b0f9 Don't crash if freeing a cursor after quit...
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diff changeset
250 if ( video && cursor->wm_cursor ) {
0
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251 video->FreeWMCursor(this, cursor->wm_cursor);
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252 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
253 SDL_free(cursor);
0
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diff changeset
254 }
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255 }
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diff changeset
256 }
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diff changeset
257
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258 int SDL_ShowCursor (int toggle)
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diff changeset
259 {
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diff changeset
260 int showing;
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diff changeset
261
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262 showing = (SDL_cursorstate & CURSOR_VISIBLE);
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diff changeset
263 if ( toggle >= 0 ) {
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diff changeset
264 SDL_LockCursor();
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diff changeset
265 if ( toggle ) {
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diff changeset
266 SDL_cursorstate |= CURSOR_VISIBLE;
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diff changeset
267 } else {
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268 SDL_cursorstate &= ~CURSOR_VISIBLE;
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diff changeset
269 }
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diff changeset
270 SDL_UnlockCursor();
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diff changeset
271 if ( (SDL_cursorstate & CURSOR_VISIBLE) != showing ) {
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272 SDL_VideoDevice *video = current_video;
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273 SDL_VideoDevice *this = current_video;
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diff changeset
274
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275 SDL_SetCursor(NULL);
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diff changeset
276 if ( video && video->CheckMouseMode ) {
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diff changeset
277 video->CheckMouseMode(this);
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diff changeset
278 }
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diff changeset
279 }
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diff changeset
280 } else {
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diff changeset
281 /* Query current state */ ;
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diff changeset
282 }
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diff changeset
283 return(showing ? 1 : 0);
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diff changeset
284 }
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diff changeset
285
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diff changeset
286 void SDL_WarpMouse (Uint16 x, Uint16 y)
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diff changeset
287 {
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diff changeset
288 SDL_VideoDevice *video = current_video;
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diff changeset
289 SDL_VideoDevice *this = current_video;
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diff changeset
290
595
591b438ab94a Don't warp the mouse when a video mode hasn't been set
Sam Lantinga <slouken@libsdl.org>
parents: 527
diff changeset
291 if ( !video || !SDL_PublicSurface ) {
591b438ab94a Don't warp the mouse when a video mode hasn't been set
Sam Lantinga <slouken@libsdl.org>
parents: 527
diff changeset
292 SDL_SetError("A video mode must be set before warping mouse");
591b438ab94a Don't warp the mouse when a video mode hasn't been set
Sam Lantinga <slouken@libsdl.org>
parents: 527
diff changeset
293 return;
591b438ab94a Don't warp the mouse when a video mode hasn't been set
Sam Lantinga <slouken@libsdl.org>
parents: 527
diff changeset
294 }
591b438ab94a Don't warp the mouse when a video mode hasn't been set
Sam Lantinga <slouken@libsdl.org>
parents: 527
diff changeset
295
527
5c74ac147358 Fixed mouse warp position bug with offset video modes
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
296 /* If we have an offset video mode, offset the mouse coordinates */
1163
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
297 if (this->screen->pitch == 0) {
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
298 x += this->screen->offset / this->screen->format->BytesPerPixel;
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
299 y += this->screen->offset;
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
300 } else {
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
301 x += (this->screen->offset % this->screen->pitch) /
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
302 this->screen->format->BytesPerPixel;
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
303 y += (this->screen->offset / this->screen->pitch);
96ef83467667 Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
304 }
527
5c74ac147358 Fixed mouse warp position bug with offset video modes
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
305
0
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parents:
diff changeset
306 /* This generates a mouse motion event */
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parents:
diff changeset
307 if ( video->WarpWMCursor ) {
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parents:
diff changeset
308 video->WarpWMCursor(this, x, y);
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parents:
diff changeset
309 } else {
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diff changeset
310 SDL_PrivateMouseMotion(0, 0, x, y);
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parents:
diff changeset
311 }
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diff changeset
312 }
74212992fb08 Initial revision
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diff changeset
313
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diff changeset
314 void SDL_MoveCursor(int x, int y)
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parents:
diff changeset
315 {
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diff changeset
316 SDL_VideoDevice *video = current_video;
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parents:
diff changeset
317
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parents:
diff changeset
318 /* Erase and update the current mouse position */
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parents:
diff changeset
319 if ( SHOULD_DRAWCURSOR(SDL_cursorstate) ) {
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parents:
diff changeset
320 /* Erase and redraw mouse cursor in new position */
74212992fb08 Initial revision
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parents:
diff changeset
321 SDL_LockCursor();
74212992fb08 Initial revision
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parents:
diff changeset
322 SDL_EraseCursor(SDL_VideoSurface);
74212992fb08 Initial revision
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parents:
diff changeset
323 SDL_cursor->area.x = (x - SDL_cursor->hot_x);
74212992fb08 Initial revision
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parents:
diff changeset
324 SDL_cursor->area.y = (y - SDL_cursor->hot_y);
74212992fb08 Initial revision
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parents:
diff changeset
325 SDL_DrawCursor(SDL_VideoSurface);
74212992fb08 Initial revision
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parents:
diff changeset
326 SDL_UnlockCursor();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 } else if ( video->MoveWMCursor ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 video->MoveWMCursor(video, x, y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 /* Keep track of the current cursor colors */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 static int palette_changed = 1;
1428
5f52867ba65c Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
334 static Uint8 pixels8[2];
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 void SDL_CursorPaletteChanged(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 palette_changed = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 void SDL_MouseRect(SDL_Rect *area)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 int clip_diff;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 *area = SDL_cursor->area;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 if ( area->x < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 area->w += area->x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 area->x = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 if ( area->y < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 area->h += area->y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 area->y = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 clip_diff = (area->x+area->w)-SDL_VideoSurface->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 if ( clip_diff > 0 ) {
113
e21ac1dd30f1 Fixed crash if mouse is outside of the screen bounds for some reason
Sam Lantinga <slouken@lokigames.com>
parents: 77
diff changeset
356 area->w = area->w < clip_diff ? 0 : area->w-clip_diff;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 clip_diff = (area->y+area->h)-SDL_VideoSurface->h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 if ( clip_diff > 0 ) {
113
e21ac1dd30f1 Fixed crash if mouse is outside of the screen bounds for some reason
Sam Lantinga <slouken@lokigames.com>
parents: 77
diff changeset
360 area->h = area->h < clip_diff ? 0 : area->h-clip_diff;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 static void SDL_DrawCursorFast(SDL_Surface *screen, SDL_Rect *area)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 const Uint32 pixels[2] = { 0xFFFFFFFF, 0x00000000 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 int i, w, h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 Uint8 *data, datab;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369 Uint8 *mask, maskb;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371 data = SDL_cursor->data + area->y * SDL_cursor->area.w/8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372 mask = SDL_cursor->mask + area->y * SDL_cursor->area.w/8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 switch (screen->format->BytesPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 case 1: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 Uint8 *dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 int dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 if ( palette_changed ) {
1428
5f52867ba65c Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
380 pixels8[0] = (Uint8)SDL_MapRGB(screen->format, 255, 255, 255);
5f52867ba65c Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
381 pixels8[1] = (Uint8)SDL_MapRGB(screen->format, 0, 0, 0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 palette_changed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 dst = (Uint8 *)screen->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 (SDL_cursor->area.y+area->y)*screen->pitch +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 SDL_cursor->area.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 dstskip = screen->pitch-area->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 for ( h=area->h; h; h-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 for ( w=area->w/8; w; w-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 maskb = *mask++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 datab = *data++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 for ( i=0; i<8; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 if ( maskb & 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 *dst = pixels8[datab>>7];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 maskb <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 datab <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 dst++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 case 2: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 Uint16 *dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 int dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 dst = (Uint16 *)screen->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 (SDL_cursor->area.y+area->y)*screen->pitch/2 +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 SDL_cursor->area.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 dstskip = (screen->pitch/2)-area->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 for ( h=area->h; h; h-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 for ( w=area->w/8; w; w-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 maskb = *mask++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 datab = *data++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 for ( i=0; i<8; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 if ( maskb & 0x80 ) {
1428
5f52867ba65c Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
422 *dst = (Uint16)pixels[datab>>7];
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 maskb <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 datab <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 dst++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 case 3: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 Uint8 *dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 int dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 dst = (Uint8 *)screen->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 (SDL_cursor->area.y+area->y)*screen->pitch +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 SDL_cursor->area.x*3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 dstskip = screen->pitch-area->w*3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 for ( h=area->h; h; h-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 for ( w=area->w/8; w; w-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 maskb = *mask++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 datab = *data++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 for ( i=0; i<8; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 if ( maskb & 0x80 ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
449 SDL_memset(dst,pixels[datab>>7],3);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 maskb <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 datab <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 dst += 3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 case 4: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 Uint32 *dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 int dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 dst = (Uint32 *)screen->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 (SDL_cursor->area.y+area->y)*screen->pitch/4 +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 SDL_cursor->area.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 dstskip = (screen->pitch/4)-area->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 for ( h=area->h; h; h-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 for ( w=area->w/8; w; w-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 maskb = *mask++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 datab = *data++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 for ( i=0; i<8; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 if ( maskb & 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 *dst = pixels[datab>>7];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 maskb <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 datab <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 dst++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 static void SDL_DrawCursorSlow(SDL_Surface *screen, SDL_Rect *area)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 const Uint32 pixels[2] = { 0xFFFFFF, 0x000000 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 int h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 int x, minx, maxx;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 Uint8 *data, datab = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 Uint8 *mask, maskb = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 Uint8 *dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 int dstbpp, dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 data = SDL_cursor->data + area->y * SDL_cursor->area.w/8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 mask = SDL_cursor->mask + area->y * SDL_cursor->area.w/8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 dstbpp = screen->format->BytesPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 dst = (Uint8 *)screen->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 (SDL_cursor->area.y+area->y)*screen->pitch +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 SDL_cursor->area.x*dstbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 dstskip = screen->pitch-SDL_cursor->area.w*dstbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 minx = area->x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 maxx = area->x+area->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 if ( screen->format->BytesPerPixel == 1 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 if ( palette_changed ) {
1428
5f52867ba65c Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
512 pixels8[0] = (Uint8)SDL_MapRGB(screen->format, 255, 255, 255);
5f52867ba65c Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
513 pixels8[1] = (Uint8)SDL_MapRGB(screen->format, 0, 0, 0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 palette_changed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 for ( h=area->h; h; h-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 for ( x=0; x<SDL_cursor->area.w; ++x ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 if ( (x%8) == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 maskb = *mask++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 datab = *data++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 if ( (x >= minx) && (x < maxx) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 if ( maskb & 0x80 ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
524 SDL_memset(dst, pixels8[datab>>7], dstbpp);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 maskb <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 datab <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 dst += dstbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 for ( h=area->h; h; h-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 for ( x=0; x<SDL_cursor->area.w; ++x ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 if ( (x%8) == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 maskb = *mask++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 datab = *data++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 if ( (x >= minx) && (x < maxx) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 if ( maskb & 0x80 ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
542 SDL_memset(dst, pixels[datab>>7], dstbpp);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 maskb <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 datab <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 dst += dstbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 /* This handles the ugly work of converting the saved cursor background from
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 the pixel format of the shadow surface to that of the video surface.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 This is only necessary when blitting from a shadow surface of a different
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 pixel format than the video surface, and using a software rendered cursor.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 static void SDL_ConvertCursorSave(SDL_Surface *screen, int w, int h)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 SDL_BlitInfo info;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 SDL_loblit RunBlit;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 /* Make sure we can steal the blit mapping */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 if ( screen->map->dst != SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 /* Set up the blit information */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 info.s_pixels = SDL_cursor->save[1];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 info.s_width = w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 info.s_height = h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 info.s_skip = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 info.d_pixels = SDL_cursor->save[0];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 info.d_width = w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 info.d_height = h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 info.d_skip = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 info.aux_data = screen->map->sw_data->aux_data;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 info.src = screen->format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 info.table = screen->map->table;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 info.dst = SDL_VideoSurface->format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 RunBlit = screen->map->sw_data->blit;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 /* Run the actual software blit */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 RunBlit(&info);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 void SDL_DrawCursorNoLock(SDL_Surface *screen)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 SDL_Rect area;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 /* Get the mouse rectangle, clipped to the screen */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 SDL_MouseRect(&area);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 if ( (area.w == 0) || (area.h == 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 /* Copy mouse background */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 { int w, h, screenbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 Uint8 *src, *dst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 /* Set up the copy pointers */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 screenbpp = screen->format->BytesPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 if ( (screen == SDL_VideoSurface) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 FORMAT_EQUAL(screen->format, SDL_VideoSurface->format) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 dst = SDL_cursor->save[0];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 dst = SDL_cursor->save[1];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 src = (Uint8 *)screen->pixels + area.y * screen->pitch +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 area.x * screenbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 /* Perform the copy */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 w = area.w*screenbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 h = area.h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 while ( h-- ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
617 SDL_memcpy(dst, src, w);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 dst += w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 src += screen->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 /* Draw the mouse cursor */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 area.x -= SDL_cursor->area.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 area.y -= SDL_cursor->area.y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 if ( (area.x == 0) && (area.w == SDL_cursor->area.w) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 SDL_DrawCursorFast(screen, &area);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 SDL_DrawCursorSlow(screen, &area);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 void SDL_DrawCursor(SDL_Surface *screen)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 /* Lock the screen if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 if ( screen == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 if ( SDL_MUSTLOCK(screen) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 if ( SDL_LockSurface(screen) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
642 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
644
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
645 SDL_DrawCursorNoLock(screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
646
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
647 /* Unlock the screen and update if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
648 if ( SDL_MUSTLOCK(screen) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
649 SDL_UnlockSurface(screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
650 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
651 if ( (screen == SDL_VideoSurface) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
652 ((screen->flags & SDL_HWSURFACE) != SDL_HWSURFACE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
653 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
654 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
655 SDL_Rect area;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
656
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
657 SDL_MouseRect(&area);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
658
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659 /* This can be called before a video mode is set */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
660 if ( video->UpdateRects ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
661 video->UpdateRects(this, 1, &area);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666 void SDL_EraseCursorNoLock(SDL_Surface *screen)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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668 SDL_Rect area;
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669
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670 /* Get the mouse rectangle, clipped to the screen */
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671 SDL_MouseRect(&area);
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672 if ( (area.w == 0) || (area.h == 0) ) {
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673 return;
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674 }
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675
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676 /* Copy mouse background */
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677 { int w, h, screenbpp;
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678 Uint8 *src, *dst;
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parents:
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679
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680 /* Set up the copy pointers */
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681 screenbpp = screen->format->BytesPerPixel;
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682 if ( (screen == SDL_VideoSurface) ||
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683 FORMAT_EQUAL(screen->format, SDL_VideoSurface->format) ) {
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684 src = SDL_cursor->save[0];
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685 } else {
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686 src = SDL_cursor->save[1];
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687 }
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parents:
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688 dst = (Uint8 *)screen->pixels + area.y * screen->pitch +
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parents:
diff changeset
689 area.x * screenbpp;
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parents:
diff changeset
690
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diff changeset
691 /* Perform the copy */
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parents:
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692 w = area.w*screenbpp;
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693 h = area.h;
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694 while ( h-- ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
695 SDL_memcpy(dst, src, w);
0
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parents:
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696 src += w;
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parents:
diff changeset
697 dst += screen->pitch;
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diff changeset
698 }
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parents:
diff changeset
699
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parents:
diff changeset
700 /* Perform pixel conversion on cursor background */
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parents:
diff changeset
701 if ( src > SDL_cursor->save[1] ) {
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parents:
diff changeset
702 SDL_ConvertCursorSave(screen, area.w, area.h);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
703 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
705 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
706
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707 void SDL_EraseCursor(SDL_Surface *screen)
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708 {
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parents:
diff changeset
709 /* Lock the screen if necessary */
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parents:
diff changeset
710 if ( screen == NULL ) {
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parents:
diff changeset
711 return;
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parents:
diff changeset
712 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713 if ( SDL_MUSTLOCK(screen) ) {
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parents:
diff changeset
714 if ( SDL_LockSurface(screen) < 0 ) {
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parents:
diff changeset
715 return;
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parents:
diff changeset
716 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718
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parents:
diff changeset
719 SDL_EraseCursorNoLock(screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
720
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
721 /* Unlock the screen and update if necessary */
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parents:
diff changeset
722 if ( SDL_MUSTLOCK(screen) ) {
74212992fb08 Initial revision
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parents:
diff changeset
723 SDL_UnlockSurface(screen);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
724 }
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parents:
diff changeset
725 if ( (screen == SDL_VideoSurface) &&
74212992fb08 Initial revision
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parents:
diff changeset
726 ((screen->flags & SDL_HWSURFACE) != SDL_HWSURFACE) ) {
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diff changeset
727 SDL_VideoDevice *video = current_video;
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diff changeset
728 SDL_VideoDevice *this = current_video;
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parents:
diff changeset
729 SDL_Rect area;
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parents:
diff changeset
730
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parents:
diff changeset
731 SDL_MouseRect(&area);
1
cf2af46e9e2a Changes since SDL 1.2.0 release
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parents: 0
diff changeset
732 if ( video->UpdateRects ) {
cf2af46e9e2a Changes since SDL 1.2.0 release
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parents: 0
diff changeset
733 video->UpdateRects(this, 1, &area);
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
734 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
736 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738 /* Reset the cursor on video mode change
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
739 FIXME: Keep track of all cursors, and reset them all.
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740 */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741 void SDL_ResetCursor(void)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
742 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743 int savelen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 if ( SDL_cursor ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
746 savelen = SDL_cursor->area.w*4*SDL_cursor->area.h;
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parents:
diff changeset
747 SDL_cursor->area.x = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
748 SDL_cursor->area.y = 0;
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
749 SDL_memset(SDL_cursor->save[0], 0, savelen);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
750 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
751 }