Mercurial > sdl-ios-xcode
annotate src/audio/dsp/SDL_dspaudio.c @ 3812:35d1367020a3 SDL-ryan-multiple-audio-device
Updated arts driver for 1.3 audio API.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Fri, 06 Oct 2006 02:40:02 +0000 |
parents | 2c5387c0a642 |
children | 9d070c1a45fa |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
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21 |
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22 Modified in Oct 2004 by Hannu Savolainen |
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23 hannu@opensound.com |
0 | 24 */ |
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25 #include "SDL_config.h" |
0 | 26 |
27 /* Allow access to a raw mixing buffer */ | |
28 | |
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29 #include <stdio.h> /* For perror() */ |
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30 #include <string.h> /* For strerror() */ |
0 | 31 #include <errno.h> |
32 #include <unistd.h> | |
33 #include <fcntl.h> | |
34 #include <signal.h> | |
35 #include <sys/time.h> | |
36 #include <sys/ioctl.h> | |
37 #include <sys/stat.h> | |
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38 |
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39 #if SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H |
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40 /* This is installed on some systems */ |
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41 #include <soundcard.h> |
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42 #else |
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43 /* This is recommended by OSS */ |
0 | 44 #include <sys/soundcard.h> |
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45 #endif |
0 | 46 |
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47 #include "SDL_timer.h" |
0 | 48 #include "SDL_audio.h" |
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49 #include "../SDL_audiomem.h" |
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50 #include "../SDL_audio_c.h" |
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51 #include "../SDL_audiodev_c.h" |
0 | 52 #include "SDL_dspaudio.h" |
53 | |
54 /* The tag name used by DSP audio */ | |
55 #define DSP_DRIVER_NAME "dsp" | |
56 | |
57 /* Open the audio device for playback, and don't block if busy */ | |
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58 #define OPEN_FLAGS_OUTPUT (O_WRONLY|O_NONBLOCK) |
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59 #define OPEN_FLAGS_INPUT (O_RDONLY|O_NONBLOCK) |
0 | 60 |
61 /* Audio driver functions */ | |
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62 static int DSP_DetectDevices(int iscapture); |
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63 static const char *DSP_GetDeviceName(int index, int iscapture); |
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64 static int DSP_OpenDevice(_THIS, const char *devname, int iscapture); |
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65 static void DSP_WaitDevice(_THIS); |
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66 static void DSP_PlayDevice(_THIS); |
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67 static Uint8 *DSP_GetDeviceBuf(_THIS); |
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68 static void DSP_CloseDevice(_THIS); |
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69 static void DSP_Deinitialize(void); |
0 | 70 |
71 /* Audio driver bootstrap functions */ | |
72 | |
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73 static char **outputDevices = NULL; |
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74 static int outputDeviceCount = 0; |
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75 static char **inputDevices = NULL; |
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76 static int inputDeviceCount = 0; |
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77 |
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78 static inline void |
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79 free_device_list(char ***devs, int *count) |
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80 { |
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81 SDL_FreeUnixAudioDevices(devs, count); |
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82 } |
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83 |
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84 static inline void |
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85 build_device_list(int iscapture, char ***devs, int *count) |
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86 { |
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87 const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT); |
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88 free_device_list(devs, count); |
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89 SDL_EnumUnixAudioDevices(flags, 0, NULL, devs, count); |
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90 } |
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91 |
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92 static inline void |
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93 build_device_lists(void) |
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94 { |
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95 build_device_list(0, &outputDevices, &outputDeviceCount); |
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96 build_device_list(1, &inputDevices, &inputDeviceCount); |
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97 } |
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98 |
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99 |
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100 static inline void |
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101 free_device_lists(void) |
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102 { |
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103 free_device_list(&outputDevices, &outputDeviceCount); |
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104 free_device_list(&inputDevices, &inputDeviceCount); |
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105 } |
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106 |
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107 |
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108 static int |
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109 DSP_Available(void) |
0 | 110 { |
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111 int available = 0; |
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112 build_device_lists(); |
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113 available = ((outputDeviceCount > 0) || (inputDeviceCount > 0)); |
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114 free_device_lists(); |
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115 return available; |
0 | 116 } |
117 | |
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118 |
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119 static int |
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120 DSP_Init(SDL_AudioDriverImpl *impl) |
0 | 121 { |
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122 /* Set the function pointers */ |
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123 impl->DetectDevices = DSP_DetectDevices; |
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124 impl->GetDeviceName = DSP_GetDeviceName; |
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125 impl->OpenDevice = DSP_OpenDevice; |
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126 impl->PlayDevice = DSP_PlayDevice; |
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127 impl->GetDeviceBuf = DSP_GetDeviceBuf; |
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128 impl->CloseDevice = DSP_CloseDevice; |
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129 impl->Deinitialize = DSP_Deinitialize; |
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130 |
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131 build_device_lists(); |
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132 return 1; |
0 | 133 } |
134 | |
135 | |
136 AudioBootStrap DSP_bootstrap = { | |
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137 DSP_DRIVER_NAME, "OSS /dev/dsp standard audio", |
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138 DSP_Available, DSP_Init, 0 |
0 | 139 }; |
140 | |
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141 |
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142 static void DSP_Deinitialize(void) |
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143 { |
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144 free_device_lists(); |
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145 } |
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146 |
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147 |
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148 static int |
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149 DSP_DetectDevices(int iscapture) |
0 | 150 { |
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151 if (iscapture) { |
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152 build_device_list(1, &inputDevices, &inputDeviceCount); |
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153 return inputDeviceCount; |
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154 } else { |
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155 build_device_list(0, &outputDevices, &outputDeviceCount); |
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156 return outputDeviceCount; |
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157 } |
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158 |
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159 return 0; /* shouldn't ever hit this. */ |
0 | 160 } |
161 | |
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162 static const char * |
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163 DSP_GetDeviceName(int index, int iscapture) |
0 | 164 { |
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165 if ((iscapture) && (index < inputDeviceCount)) { |
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166 return inputDevices[index]; |
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167 } else if ((!iscapture) && (index < outputDeviceCount)) { |
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168 return outputDevices[index]; |
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169 } |
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170 |
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171 SDL_SetError("No such device"); |
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172 return NULL; |
0 | 173 } |
174 | |
175 | |
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176 static int |
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177 DSP_OpenDevice(_THIS, const char *devname, int iscapture) |
0 | 178 { |
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179 const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT); |
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180 int format; |
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181 int value; |
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182 int frag_spec; |
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183 SDL_AudioFormat test_format; |
0 | 184 |
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185 /* We don't care what the devname is...we'll try to open anything. */ |
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186 /* ...but default to first name in the list... */ |
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187 if (devname == NULL) { |
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188 if ( ((iscapture) && (inputDeviceCount == 0)) || |
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189 ((!iscapture) && (outputDeviceCount == 0)) ) { |
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190 SDL_SetError("No such audio device"); |
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191 return 0; |
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192 } |
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193 devname = ((iscapture) ? inputDevices[0] : outputDevices[0]); |
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194 } |
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195 |
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196 /* Initialize all variables that we clean on shutdown */ |
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197 this->hidden = (struct SDL_PrivateAudioData *) |
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198 SDL_malloc((sizeof *this->hidden)); |
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199 if (this->hidden == NULL) { |
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200 SDL_OutOfMemory(); |
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201 return 0; |
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202 } |
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203 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
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204 this->hidden->audio_fd = -1; |
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205 |
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206 /* Open the audio device */ |
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207 this->hidden->audio_fd = open(devname, flags, 0); |
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208 if (this->hidden->audio_fd < 0) { |
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209 SDL_SetError("Couldn't open %s: %s", devname, strerror(errno)); |
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210 return 0; |
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211 } |
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212 this->hidden->mixbuf = NULL; |
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213 |
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214 /* Make the file descriptor use blocking writes with fcntl() */ |
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215 { |
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216 long flags; |
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217 flags = fcntl(this->hidden->audio_fd, F_GETFL); |
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218 flags &= ~O_NONBLOCK; |
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219 if (fcntl(this->hidden->audio_fd, F_SETFL, flags) < 0) { |
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220 SDL_SetError("Couldn't set audio blocking mode"); |
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221 DSP_CloseDevice(this); |
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222 return 0; |
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223 } |
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224 } |
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225 |
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226 /* Get a list of supported hardware formats */ |
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227 if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) { |
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228 perror("SNDCTL_DSP_GETFMTS"); |
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229 SDL_SetError("Couldn't get audio format list"); |
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230 DSP_CloseDevice(this); |
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231 return 0; |
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232 } |
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233 |
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234 /* Try for a closest match on audio format */ |
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235 format = 0; |
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236 for (test_format = SDL_FirstAudioFormat(this->spec.format); |
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237 !format && test_format;) { |
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238 #ifdef DEBUG_AUDIO |
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239 fprintf(stderr, "Trying format 0x%4.4x\n", test_format); |
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240 #endif |
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241 switch (test_format) { |
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242 case AUDIO_U8: |
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243 if (value & AFMT_U8) { |
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244 format = AFMT_U8; |
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245 } |
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246 break; |
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247 case AUDIO_S16LSB: |
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248 if (value & AFMT_S16_LE) { |
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249 format = AFMT_S16_LE; |
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250 } |
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251 break; |
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252 case AUDIO_S16MSB: |
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253 if (value & AFMT_S16_BE) { |
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254 format = AFMT_S16_BE; |
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255 } |
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256 break; |
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257 #if 0 |
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258 /* |
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259 * These formats are not used by any real life systems so they are not |
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260 * needed here. |
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261 */ |
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262 case AUDIO_S8: |
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263 if (value & AFMT_S8) { |
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264 format = AFMT_S8; |
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265 } |
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266 break; |
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267 case AUDIO_U16LSB: |
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268 if (value & AFMT_U16_LE) { |
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269 format = AFMT_U16_LE; |
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270 } |
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271 break; |
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272 case AUDIO_U16MSB: |
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273 if (value & AFMT_U16_BE) { |
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274 format = AFMT_U16_BE; |
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275 } |
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276 break; |
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277 #endif |
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278 default: |
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279 format = 0; |
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280 break; |
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281 } |
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282 if (!format) { |
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283 test_format = SDL_NextAudioFormat(); |
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284 } |
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285 } |
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286 if (format == 0) { |
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287 SDL_SetError("Couldn't find any hardware audio formats"); |
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288 DSP_CloseDevice(this); |
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289 return 0; |
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290 } |
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291 this->spec.format = test_format; |
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292 |
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293 /* Set the audio format */ |
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294 value = format; |
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295 if ( (ioctl(this->hidden->audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || |
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296 (value != format) ) { |
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297 perror("SNDCTL_DSP_SETFMT"); |
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298 SDL_SetError("Couldn't set audio format"); |
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299 DSP_CloseDevice(this); |
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300 return 0; |
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301 } |
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302 |
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303 /* Set the number of channels of output */ |
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304 value = this->spec.channels; |
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305 if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_CHANNELS, &value) < 0) { |
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306 perror("SNDCTL_DSP_CHANNELS"); |
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307 SDL_SetError("Cannot set the number of channels"); |
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308 DSP_CloseDevice(this); |
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309 return 0; |
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310 } |
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311 this->spec.channels = value; |
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312 |
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313 /* Set the DSP frequency */ |
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314 value = this->spec.freq; |
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315 if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_SPEED, &value) < 0) { |
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316 perror("SNDCTL_DSP_SPEED"); |
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317 SDL_SetError("Couldn't set audio frequency"); |
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318 DSP_CloseDevice(this); |
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319 return 0; |
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320 } |
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321 this->spec.freq = value; |
0 | 322 |
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323 /* Calculate the final parameters for this audio specification */ |
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324 SDL_CalculateAudioSpec(&this->spec); |
0 | 325 |
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326 /* Determine the power of two of the fragment size */ |
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327 for (frag_spec = 0; (0x01U << frag_spec) < this->spec.size; ++frag_spec); |
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328 if ((0x01U << frag_spec) != this->spec.size) { |
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329 SDL_SetError("Fragment size must be a power of two"); |
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330 DSP_CloseDevice(this); |
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331 return 0; |
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332 } |
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333 frag_spec |= 0x00020000; /* two fragments, for low latency */ |
0 | 334 |
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335 /* Set the audio buffering parameters */ |
0 | 336 #ifdef DEBUG_AUDIO |
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337 fprintf(stderr, "Requesting %d fragments of size %d\n", |
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338 (frag_spec >> 16), 1 << (frag_spec & 0xFFFF)); |
0 | 339 #endif |
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340 if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) { |
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341 perror("SNDCTL_DSP_SETFRAGMENT"); |
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342 } |
0 | 343 #ifdef DEBUG_AUDIO |
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344 { |
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345 audio_buf_info info; |
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346 ioctl(this->hidden->audio_fd, SNDCTL_DSP_GETOSPACE, &info); |
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347 fprintf(stderr, "fragments = %d\n", info.fragments); |
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348 fprintf(stderr, "fragstotal = %d\n", info.fragstotal); |
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349 fprintf(stderr, "fragsize = %d\n", info.fragsize); |
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350 fprintf(stderr, "bytes = %d\n", info.bytes); |
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351 } |
0 | 352 #endif |
353 | |
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354 /* Allocate mixing buffer */ |
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|
355 this->hidden->mixlen = this->spec.size; |
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|
356 this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen); |
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|
357 if (this->hidden->mixbuf == NULL) { |
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|
358 DSP_CloseDevice(this); |
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|
359 return 0; |
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360 } |
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|
361 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); |
0 | 362 |
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363 /* We're ready to rock and roll. :-) */ |
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|
364 return 1; |
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|
365 } |
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|
366 |
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|
367 |
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|
368 static void |
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|
369 DSP_PlayDevice(_THIS) |
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|
370 { |
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|
371 const Uint8 *mixbuf = this->hidden->mixbuf; |
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|
372 const int mixlen = this->hidden->mixlen; |
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|
373 if (write(this->hidden->audio_fd, mixbuf, mixlen) == -1) { |
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More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
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parents:
1982
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374 perror("Audio write"); |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
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parents:
1982
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375 this->enabled = 0; |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
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parents:
1982
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376 } |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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377 #ifdef DEBUG_AUDIO |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
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parents:
1982
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378 fprintf(stderr, "Wrote %d bytes of audio data\n", mixlen); |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
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parents:
1982
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379 #endif |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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380 } |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
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parents:
1982
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381 |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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382 static Uint8 * |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
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parents:
1982
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383 DSP_GetDeviceBuf(_THIS) |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
384 { |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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385 return (this->hidden->mixbuf); |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
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386 } |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
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|
387 |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
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parents:
1982
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388 static void |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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389 DSP_CloseDevice(_THIS) |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
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|
390 { |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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391 if (this->hidden != NULL) { |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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392 if (this->hidden->mixbuf != NULL) { |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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393 SDL_FreeAudioMem(this->hidden->mixbuf); |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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394 this->hidden->mixbuf = NULL; |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
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|
395 } |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
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parents:
1982
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|
396 if (this->hidden->audio_fd >= 0) { |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
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|
397 close(this->hidden->audio_fd); |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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398 this->hidden->audio_fd = -1; |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
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|
399 } |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
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|
400 SDL_free(this->hidden); |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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|
401 this->hidden = NULL; |
589bc3d060cd
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
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|
402 } |
0 | 403 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1612
diff
changeset
|
404 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1612
diff
changeset
|
405 /* vi: set ts=4 sw=4 expandtab: */ |