Mercurial > sdl-ios-xcode
annotate include/SDL_mutex.h @ 5103:3500563bb2f8 SDL-1.2
Ozkan Sezer to slouken
The attached small patch updates SDL's libtoolized files for
pe-x86_64 magic, ie win/x64.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 26 Jan 2011 12:26:27 -0800 |
parents | 4c4113c2162c |
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rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifndef _SDL_mutex_h | |
24 #define _SDL_mutex_h | |
25 | |
4217 | 26 /** @file SDL_mutex.h |
27 * Functions to provide thread synchronization primitives | |
28 * | |
29 * @note These are independent of the other SDL routines. | |
30 */ | |
0 | 31 |
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32 #include "SDL_stdinc.h" |
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33 #include "SDL_error.h" |
0 | 34 |
35 #include "begin_code.h" | |
36 /* Set up for C function definitions, even when using C++ */ | |
37 #ifdef __cplusplus | |
38 extern "C" { | |
39 #endif | |
40 | |
4217 | 41 /** Synchronization functions which can time out return this value |
42 * if they time out. | |
43 */ | |
0 | 44 #define SDL_MUTEX_TIMEDOUT 1 |
45 | |
4217 | 46 /** This is the timeout value which corresponds to never time out */ |
0 | 47 #define SDL_MUTEX_MAXWAIT (~(Uint32)0) |
48 | |
49 | |
50 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
4217 | 51 /** @name Mutex functions */ /*@{*/ |
0 | 52 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
53 | |
4217 | 54 /** The SDL mutex structure, defined in SDL_mutex.c */ |
0 | 55 struct SDL_mutex; |
56 typedef struct SDL_mutex SDL_mutex; | |
57 | |
4217 | 58 /** Create a mutex, initialized unlocked */ |
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59 extern DECLSPEC SDL_mutex * SDLCALL SDL_CreateMutex(void); |
0 | 60 |
61 #define SDL_LockMutex(m) SDL_mutexP(m) | |
4217 | 62 /** Lock the mutex |
63 * @return 0, or -1 on error | |
64 */ | |
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65 extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex *mutex); |
0 | 66 |
4217 | 67 #define SDL_UnlockMutex(m) SDL_mutexV(m) |
68 /** Unlock the mutex | |
69 * @return 0, or -1 on error | |
70 * | |
71 * It is an error to unlock a mutex that has not been locked by | |
72 * the current thread, and doing so results in undefined behavior. | |
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73 */ |
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74 extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex *mutex); |
0 | 75 |
4217 | 76 /** Destroy a mutex */ |
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77 extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex *mutex); |
0 | 78 |
4217 | 79 /*@}*/ |
0 | 80 |
81 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
4217 | 82 /** @name Semaphore functions */ /*@{*/ |
0 | 83 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
84 | |
4217 | 85 /** The SDL semaphore structure, defined in SDL_sem.c */ |
0 | 86 struct SDL_semaphore; |
87 typedef struct SDL_semaphore SDL_sem; | |
88 | |
4217 | 89 /** Create a semaphore, initialized with value, returns NULL on failure. */ |
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90 extern DECLSPEC SDL_sem * SDLCALL SDL_CreateSemaphore(Uint32 initial_value); |
0 | 91 |
4217 | 92 /** Destroy a semaphore */ |
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93 extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem *sem); |
0 | 94 |
4217 | 95 /** |
96 * This function suspends the calling thread until the semaphore pointed | |
0 | 97 * to by sem has a positive count. It then atomically decreases the semaphore |
98 * count. | |
99 */ | |
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100 extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem *sem); |
0 | 101 |
4217 | 102 /** Non-blocking variant of SDL_SemWait(). |
103 * @return 0 if the wait succeeds, | |
104 * SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error. | |
105 */ | |
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106 extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem *sem); |
0 | 107 |
4217 | 108 /** Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if |
109 * the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in | |
110 * the allotted time, and -1 on error. | |
111 * | |
112 * On some platforms this function is implemented by looping with a delay | |
113 * of 1 ms, and so should be avoided if possible. | |
114 */ | |
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115 extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem *sem, Uint32 ms); |
0 | 116 |
4217 | 117 /** Atomically increases the semaphore's count (not blocking). |
118 * @return 0, or -1 on error. | |
0 | 119 */ |
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120 extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem *sem); |
0 | 121 |
4217 | 122 /** Returns the current count of the semaphore */ |
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123 extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem *sem); |
0 | 124 |
4217 | 125 /*@}*/ |
0 | 126 |
127 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
4217 | 128 /** @name Condition_variable_functions */ /*@{*/ |
0 | 129 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
130 | |
4217 | 131 /*@{*/ |
132 /** The SDL condition variable structure, defined in SDL_cond.c */ | |
0 | 133 struct SDL_cond; |
134 typedef struct SDL_cond SDL_cond; | |
4217 | 135 /*@}*/ |
0 | 136 |
4217 | 137 /** Create a condition variable */ |
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138 extern DECLSPEC SDL_cond * SDLCALL SDL_CreateCond(void); |
0 | 139 |
4217 | 140 /** Destroy a condition variable */ |
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141 extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond *cond); |
0 | 142 |
4217 | 143 /** Restart one of the threads that are waiting on the condition variable, |
144 * @return 0 or -1 on error. | |
0 | 145 */ |
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146 extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond *cond); |
0 | 147 |
4217 | 148 /** Restart all threads that are waiting on the condition variable, |
149 * @return 0 or -1 on error. | |
0 | 150 */ |
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151 extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond *cond); |
0 | 152 |
4217 | 153 /** Wait on the condition variable, unlocking the provided mutex. |
154 * The mutex must be locked before entering this function! | |
155 * The mutex is re-locked once the condition variable is signaled. | |
156 * @return 0 when it is signaled, or -1 on error. | |
0 | 157 */ |
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158 extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond *cond, SDL_mutex *mut); |
0 | 159 |
4217 | 160 /** Waits for at most 'ms' milliseconds, and returns 0 if the condition |
161 * variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not | |
162 * signaled in the allotted time, and -1 on error. | |
163 * On some platforms this function is implemented by looping with a delay | |
164 * of 1 ms, and so should be avoided if possible. | |
165 */ | |
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166 extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms); |
0 | 167 |
4217 | 168 /*@}*/ |
169 | |
0 | 170 /* Ends C function definitions when using C++ */ |
171 #ifdef __cplusplus | |
172 } | |
173 #endif | |
174 #include "close_code.h" | |
175 | |
176 #endif /* _SDL_mutex_h */ | |
4217 | 177 |