Mercurial > sdl-ios-xcode
annotate src/audio/arts/SDL_artsaudio.c @ 3959:33c248ea75f9 SDL-1.2
Prevent arts audio target from crashing/hanging SDL if the audio hardware
isn't available.
Fixes Bugzilla #372.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 14 Jun 2007 14:09:25 +0000 |
parents | d910939febfa |
children | 7e878cc4250a |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
956
diff
changeset
|
3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
956
diff
changeset
|
6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
956
diff
changeset
|
8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
956
diff
changeset
|
13 Lesser General Public License for more details. |
0 | 14 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
956
diff
changeset
|
15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
956
diff
changeset
|
16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
956
diff
changeset
|
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
20 slouken@libsdl.org |
0 | 21 */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
1358
c71e05b4dc2e
More header massaging... works great on Windows. ;-)
Sam Lantinga <slouken@libsdl.org>
parents:
1338
diff
changeset
|
26 #include "SDL_timer.h" |
0 | 27 #include "SDL_audio.h" |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
28 #include "../SDL_audiomem.h" |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
29 #include "../SDL_audio_c.h" |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
30 #include "../SDL_audiodev_c.h" |
0 | 31 #include "SDL_artsaudio.h" |
32 | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
33 #ifdef SDL_AUDIO_DRIVER_ARTS_DYNAMIC |
294
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
34 #include "SDL_name.h" |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
35 #include "SDL_loadso.h" |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
36 #else |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
37 #define SDL_NAME(X) X |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
38 #endif |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
39 |
0 | 40 /* The tag name used by artsc audio */ |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
41 #define ARTS_DRIVER_NAME "arts" |
0 | 42 |
43 /* Audio driver functions */ | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
44 static int ARTS_OpenAudio(_THIS, SDL_AudioSpec *spec); |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
45 static void ARTS_WaitAudio(_THIS); |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
46 static void ARTS_PlayAudio(_THIS); |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
47 static Uint8 *ARTS_GetAudioBuf(_THIS); |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
48 static void ARTS_CloseAudio(_THIS); |
0 | 49 |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
50 #ifdef SDL_AUDIO_DRIVER_ARTS_DYNAMIC |
294
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
51 |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
52 static const char *arts_library = SDL_AUDIO_DRIVER_ARTS_DYNAMIC; |
294
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
53 static void *arts_handle = NULL; |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
54 static int arts_loaded = 0; |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
55 |
301
fb4c4c6a2773
Fixed dynamic arts support.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
56 static int (*SDL_NAME(arts_init))(void); |
fb4c4c6a2773
Fixed dynamic arts support.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
57 static void (*SDL_NAME(arts_free))(void); |
fb4c4c6a2773
Fixed dynamic arts support.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
58 static arts_stream_t (*SDL_NAME(arts_play_stream))(int rate, int bits, int channels, const char *name); |
fb4c4c6a2773
Fixed dynamic arts support.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
59 static int (*SDL_NAME(arts_stream_set))(arts_stream_t s, arts_parameter_t param, int value); |
fb4c4c6a2773
Fixed dynamic arts support.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
60 static int (*SDL_NAME(arts_stream_get))(arts_stream_t s, arts_parameter_t param); |
fb4c4c6a2773
Fixed dynamic arts support.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
61 static int (*SDL_NAME(arts_write))(arts_stream_t s, const void *buffer, int count); |
fb4c4c6a2773
Fixed dynamic arts support.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
62 static void (*SDL_NAME(arts_close_stream))(arts_stream_t s); |
3959
33c248ea75f9
Prevent arts audio target from crashing/hanging SDL if the audio hardware
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
63 static int (*SDL_NAME(arts_suspended))(void); |
33c248ea75f9
Prevent arts audio target from crashing/hanging SDL if the audio hardware
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
64 static const char *(*SDL_NAME(arts_error_text))(int errorcode); |
301
fb4c4c6a2773
Fixed dynamic arts support.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
65 |
294
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
66 static struct { |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
67 const char *name; |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
68 void **func; |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
69 } arts_functions[] = { |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
70 { "arts_init", (void **)&SDL_NAME(arts_init) }, |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
71 { "arts_free", (void **)&SDL_NAME(arts_free) }, |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
72 { "arts_play_stream", (void **)&SDL_NAME(arts_play_stream) }, |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
73 { "arts_stream_set", (void **)&SDL_NAME(arts_stream_set) }, |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
74 { "arts_stream_get", (void **)&SDL_NAME(arts_stream_get) }, |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
75 { "arts_write", (void **)&SDL_NAME(arts_write) }, |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
76 { "arts_close_stream", (void **)&SDL_NAME(arts_close_stream) }, |
3959
33c248ea75f9
Prevent arts audio target from crashing/hanging SDL if the audio hardware
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
77 { "arts_suspended", (void **)&SDL_NAME(arts_suspended) }, |
33c248ea75f9
Prevent arts audio target from crashing/hanging SDL if the audio hardware
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
78 { "arts_error_text", (void **)&SDL_NAME(arts_error_text) }, |
294
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
79 }; |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
80 |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
81 static void UnloadARTSLibrary() |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
82 { |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
83 if ( arts_loaded ) { |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
84 SDL_UnloadObject(arts_handle); |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
85 arts_handle = NULL; |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
86 arts_loaded = 0; |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
87 } |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
88 } |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
89 |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
90 static int LoadARTSLibrary(void) |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
91 { |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
92 int i, retval = -1; |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
93 |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
94 arts_handle = SDL_LoadObject(arts_library); |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
95 if ( arts_handle ) { |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
96 arts_loaded = 1; |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
97 retval = 0; |
1379
c0a74f199ecf
Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
|
98 for ( i=0; i<SDL_arraysize(arts_functions); ++i ) { |
294
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
99 *arts_functions[i].func = SDL_LoadFunction(arts_handle, arts_functions[i].name); |
864
0c892e99b65b
Date: Sun, 29 Feb 2004 20:28:27 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
100 if ( !*arts_functions[i].func ) { |
294
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
101 retval = -1; |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
102 UnloadARTSLibrary(); |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
103 break; |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
104 } |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
105 } |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
106 } |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
107 return retval; |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
108 } |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
109 |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
110 #else |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
111 |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
112 static void UnloadARTSLibrary() |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
113 { |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
114 return; |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
115 } |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
116 |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
117 static int LoadARTSLibrary(void) |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
118 { |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
119 return 0; |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
120 } |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
121 |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
122 #endif /* SDL_AUDIO_DRIVER_ARTS_DYNAMIC */ |
294
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
123 |
0 | 124 /* Audio driver bootstrap functions */ |
125 | |
126 static int Audio_Available(void) | |
127 { | |
294
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
128 int available = 0; |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
129 |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
130 if ( LoadARTSLibrary() < 0 ) { |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
131 return available; |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
132 } |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
133 if ( SDL_NAME(arts_init)() == 0 ) { |
3959
33c248ea75f9
Prevent arts audio target from crashing/hanging SDL if the audio hardware
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
134 if ( SDL_NAME(arts_suspended)() ) { |
33c248ea75f9
Prevent arts audio target from crashing/hanging SDL if the audio hardware
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
135 /* Play a stream so aRts doesn't crash */ |
33c248ea75f9
Prevent arts audio target from crashing/hanging SDL if the audio hardware
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
136 arts_stream_t stream2; |
33c248ea75f9
Prevent arts audio target from crashing/hanging SDL if the audio hardware
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
137 stream2=SDL_NAME(arts_play_stream)(44100, 16, 2, "SDL"); |
33c248ea75f9
Prevent arts audio target from crashing/hanging SDL if the audio hardware
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
138 SDL_NAME(arts_write)(stream2, "", 0); |
33c248ea75f9
Prevent arts audio target from crashing/hanging SDL if the audio hardware
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
139 SDL_NAME(arts_close_stream)(stream2); |
33c248ea75f9
Prevent arts audio target from crashing/hanging SDL if the audio hardware
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
140 available = 1; |
33c248ea75f9
Prevent arts audio target from crashing/hanging SDL if the audio hardware
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
141 } |
294
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
142 SDL_NAME(arts_free)(); |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
143 } |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
144 UnloadARTSLibrary(); |
474
583a07ab5444
Doh! Patch by Joel Ray Holveck
Sam Lantinga <slouken@libsdl.org>
parents:
301
diff
changeset
|
145 |
583a07ab5444
Doh! Patch by Joel Ray Holveck
Sam Lantinga <slouken@libsdl.org>
parents:
301
diff
changeset
|
146 return available; |
0 | 147 } |
148 | |
149 static void Audio_DeleteDevice(SDL_AudioDevice *device) | |
150 { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
151 SDL_free(device->hidden); |
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
152 SDL_free(device); |
294
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
153 UnloadARTSLibrary(); |
0 | 154 } |
155 | |
156 static SDL_AudioDevice *Audio_CreateDevice(int devindex) | |
157 { | |
158 SDL_AudioDevice *this; | |
159 | |
160 /* Initialize all variables that we clean on shutdown */ | |
294
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
161 LoadARTSLibrary(); |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
162 this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice)); |
0 | 163 if ( this ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
164 SDL_memset(this, 0, (sizeof *this)); |
0 | 165 this->hidden = (struct SDL_PrivateAudioData *) |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
166 SDL_malloc((sizeof *this->hidden)); |
0 | 167 } |
168 if ( (this == NULL) || (this->hidden == NULL) ) { | |
169 SDL_OutOfMemory(); | |
170 if ( this ) { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
171 SDL_free(this); |
0 | 172 } |
173 return(0); | |
174 } | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
175 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
0 | 176 stream = 0; |
177 | |
178 /* Set the function pointers */ | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
179 this->OpenAudio = ARTS_OpenAudio; |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
180 this->WaitAudio = ARTS_WaitAudio; |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
181 this->PlayAudio = ARTS_PlayAudio; |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
182 this->GetAudioBuf = ARTS_GetAudioBuf; |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
183 this->CloseAudio = ARTS_CloseAudio; |
0 | 184 |
185 this->free = Audio_DeleteDevice; | |
186 | |
187 return this; | |
188 } | |
189 | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
190 AudioBootStrap ARTS_bootstrap = { |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
191 ARTS_DRIVER_NAME, "Analog Realtime Synthesizer", |
0 | 192 Audio_Available, Audio_CreateDevice |
193 }; | |
194 | |
195 /* This function waits until it is possible to write a full sound buffer */ | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
196 static void ARTS_WaitAudio(_THIS) |
0 | 197 { |
198 Sint32 ticks; | |
199 | |
200 /* Check to see if the thread-parent process is still alive */ | |
201 { static int cnt = 0; | |
202 /* Note that this only works with thread implementations | |
203 that use a different process id for each thread. | |
204 */ | |
205 if (parent && (((++cnt)%10) == 0)) { /* Check every 10 loops */ | |
206 if ( kill(parent, 0) < 0 ) { | |
207 this->enabled = 0; | |
208 } | |
209 } | |
210 } | |
211 | |
212 /* Use timer for general audio synchronization */ | |
213 ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS; | |
214 if ( ticks > 0 ) { | |
215 SDL_Delay(ticks); | |
216 } | |
217 } | |
218 | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
219 static void ARTS_PlayAudio(_THIS) |
0 | 220 { |
221 int written; | |
222 | |
223 /* Write the audio data */ | |
294
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
224 written = SDL_NAME(arts_write)(stream, mixbuf, mixlen); |
0 | 225 |
226 /* If timer synchronization is enabled, set the next write frame */ | |
227 if ( frame_ticks ) { | |
228 next_frame += frame_ticks; | |
229 } | |
230 | |
231 /* If we couldn't write, assume fatal error for now */ | |
232 if ( written < 0 ) { | |
233 this->enabled = 0; | |
234 } | |
235 #ifdef DEBUG_AUDIO | |
236 fprintf(stderr, "Wrote %d bytes of audio data\n", written); | |
237 #endif | |
238 } | |
239 | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
240 static Uint8 *ARTS_GetAudioBuf(_THIS) |
0 | 241 { |
242 return(mixbuf); | |
243 } | |
244 | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
245 static void ARTS_CloseAudio(_THIS) |
0 | 246 { |
247 if ( mixbuf != NULL ) { | |
248 SDL_FreeAudioMem(mixbuf); | |
249 mixbuf = NULL; | |
250 } | |
251 if ( stream ) { | |
294
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
252 SDL_NAME(arts_close_stream)(stream); |
0 | 253 stream = 0; |
254 } | |
294
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
255 SDL_NAME(arts_free)(); |
0 | 256 } |
257 | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
258 static int ARTS_OpenAudio(_THIS, SDL_AudioSpec *spec) |
0 | 259 { |
260 int bits, frag_spec; | |
261 Uint16 test_format, format; | |
3959
33c248ea75f9
Prevent arts audio target from crashing/hanging SDL if the audio hardware
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
262 int error_code; |
0 | 263 |
264 /* Reset the timer synchronization flag */ | |
265 frame_ticks = 0.0; | |
266 | |
267 mixbuf = NULL; | |
268 | |
269 /* Try for a closest match on audio format */ | |
270 format = 0; | |
271 bits = 0; | |
272 for ( test_format = SDL_FirstAudioFormat(spec->format); | |
273 ! format && test_format; ) { | |
274 #ifdef DEBUG_AUDIO | |
275 fprintf(stderr, "Trying format 0x%4.4x\n", test_format); | |
276 #endif | |
277 switch ( test_format ) { | |
278 case AUDIO_U8: | |
279 bits = 8; | |
280 format = 1; | |
281 break; | |
282 case AUDIO_S16LSB: | |
283 bits = 16; | |
284 format = 1; | |
285 break; | |
286 default: | |
287 format = 0; | |
288 break; | |
289 } | |
290 if ( ! format ) { | |
291 test_format = SDL_NextAudioFormat(); | |
292 } | |
293 } | |
294 if ( format == 0 ) { | |
295 SDL_SetError("Couldn't find any hardware audio formats"); | |
296 return(-1); | |
297 } | |
298 spec->format = test_format; | |
299 | |
3959
33c248ea75f9
Prevent arts audio target from crashing/hanging SDL if the audio hardware
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
300 error_code = SDL_NAME(arts_init)(); |
33c248ea75f9
Prevent arts audio target from crashing/hanging SDL if the audio hardware
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
301 if ( error_code != 0 ) { |
33c248ea75f9
Prevent arts audio target from crashing/hanging SDL if the audio hardware
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
302 SDL_SetError("Unable to initialize ARTS: %s", SDL_NAME(arts_error_text)(error_code)); |
33c248ea75f9
Prevent arts audio target from crashing/hanging SDL if the audio hardware
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
303 return(-1); |
33c248ea75f9
Prevent arts audio target from crashing/hanging SDL if the audio hardware
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
304 } |
33c248ea75f9
Prevent arts audio target from crashing/hanging SDL if the audio hardware
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
305 if ( ! SDL_NAME(arts_suspended)() ) { |
33c248ea75f9
Prevent arts audio target from crashing/hanging SDL if the audio hardware
Ryan C. Gordon <icculus@icculus.org>
parents:
1402
diff
changeset
|
306 SDL_SetError("ARTS can not open audio device"); |
294
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
307 return(-1); |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
308 } |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
309 stream = SDL_NAME(arts_play_stream)(spec->freq, bits, spec->channels, "SDL"); |
0 | 310 |
311 /* Calculate the final parameters for this audio specification */ | |
312 SDL_CalculateAudioSpec(spec); | |
313 | |
314 /* Determine the power of two of the fragment size */ | |
315 for ( frag_spec = 0; (0x01<<frag_spec) < spec->size; ++frag_spec ); | |
316 if ( (0x01<<frag_spec) != spec->size ) { | |
317 SDL_SetError("Fragment size must be a power of two"); | |
318 return(-1); | |
319 } | |
320 frag_spec |= 0x00020000; /* two fragments, for low latency */ | |
321 | |
322 #ifdef ARTS_P_PACKET_SETTINGS | |
294
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
323 SDL_NAME(arts_stream_set)(stream, ARTS_P_PACKET_SETTINGS, frag_spec); |
0 | 324 #else |
294
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
325 SDL_NAME(arts_stream_set)(stream, ARTS_P_PACKET_SIZE, frag_spec&0xffff); |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
326 SDL_NAME(arts_stream_set)(stream, ARTS_P_PACKET_COUNT, frag_spec>>16); |
0 | 327 #endif |
294
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
328 spec->size = SDL_NAME(arts_stream_get)(stream, ARTS_P_PACKET_SIZE); |
0 | 329 |
330 /* Allocate mixing buffer */ | |
331 mixlen = spec->size; | |
332 mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen); | |
333 if ( mixbuf == NULL ) { | |
334 return(-1); | |
335 } | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
336 SDL_memset(mixbuf, spec->silence, spec->size); |
0 | 337 |
338 /* Get the parent process id (we're the parent of the audio thread) */ | |
339 parent = getpid(); | |
340 | |
341 /* We're ready to rock and roll. :-) */ | |
342 return(0); | |
343 } |