annotate include/SDL_video.h @ 5144:31e7f523ab3d

Making the API simpler, texture color and alpha modulation are supported by all renderers.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 31 Jan 2011 23:37:30 -0800
parents e743b9c3f6d6
children c8e049de174c
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 /**
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24 * \file SDL_video.h
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25 *
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26 * Header file for SDL video functions.
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27 */
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28
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29 #ifndef _SDL_video_h
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30 #define _SDL_video_h
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31
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32 #include "SDL_stdinc.h"
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33 #include "SDL_pixels.h"
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34 #include "SDL_rect.h"
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35 #include "SDL_blendmode.h"
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36 #include "SDL_surface.h"
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37
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38 #include "begin_code.h"
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39 /* Set up for C function definitions, even when using C++ */
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40 #ifdef __cplusplus
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41 /* *INDENT-OFF* */
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42 extern "C" {
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43 /* *INDENT-ON* */
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44 #endif
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45
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46 /**
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47 * \brief The structure that defines a display mode
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48 *
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49 * \sa SDL_GetNumDisplayModes()
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50 * \sa SDL_GetDisplayMode()
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51 * \sa SDL_GetDesktopDisplayMode()
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52 * \sa SDL_GetCurrentDisplayMode()
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53 * \sa SDL_GetClosestDisplayMode()
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54 * \sa SDL_SetWindowDisplayMode()
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55 * \sa SDL_GetWindowDisplayMode()
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56 */
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57 typedef struct
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58 {
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59 Uint32 format; /**< pixel format */
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60 int w; /**< width */
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61 int h; /**< height */
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62 int refresh_rate; /**< refresh rate (or zero for unspecified) */
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63 void *driverdata; /**< driver-specific data, initialize to 0 */
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64 } SDL_DisplayMode;
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65
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66 /**
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67 * \brief The type used to identify a window
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68 *
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69 * \sa SDL_CreateWindow()
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70 * \sa SDL_CreateWindowFrom()
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71 * \sa SDL_DestroyWindow()
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72 * \sa SDL_GetWindowData()
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73 * \sa SDL_GetWindowFlags()
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74 * \sa SDL_GetWindowGrab()
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75 * \sa SDL_GetWindowPosition()
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76 * \sa SDL_GetWindowSize()
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77 * \sa SDL_GetWindowTitle()
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78 * \sa SDL_HideWindow()
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79 * \sa SDL_MaximizeWindow()
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80 * \sa SDL_MinimizeWindow()
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81 * \sa SDL_RaiseWindow()
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82 * \sa SDL_RestoreWindow()
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83 * \sa SDL_SetWindowData()
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84 * \sa SDL_SetWindowFullscreen()
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85 * \sa SDL_SetWindowGrab()
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86 * \sa SDL_SetWindowIcon()
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87 * \sa SDL_SetWindowPosition()
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88 * \sa SDL_SetWindowSize()
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89 * \sa SDL_SetWindowTitle()
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90 * \sa SDL_ShowWindow()
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91 */
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92 typedef struct SDL_Window SDL_Window;
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93
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94 /**
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95 * \brief The flags on a window
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96 *
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97 * \sa SDL_GetWindowFlags()
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98 */
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99 typedef enum
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100 {
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101 SDL_WINDOW_FULLSCREEN = 0x00000001, /**< fullscreen window, implies borderless */
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102 SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */
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103 SDL_WINDOW_SHOWN = 0x00000004, /**< window is visible */
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104 SDL_WINDOW_BORDERLESS = 0x00000008, /**< no window decoration */
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105 SDL_WINDOW_RESIZABLE = 0x00000010, /**< window can be resized */
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106 SDL_WINDOW_MINIMIZED = 0x00000020, /**< window is minimized */
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107 SDL_WINDOW_MAXIMIZED = 0x00000040, /**< window is maximized */
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108 SDL_WINDOW_INPUT_GRABBED = 0x00000100, /**< window has grabbed input focus */
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109 SDL_WINDOW_INPUT_FOCUS = 0x00000200, /**< window has input focus */
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110 SDL_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */
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111 SDL_WINDOW_FOREIGN = 0x00000800 /**< window not created by SDL */
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112 } SDL_WindowFlags;
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113
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114 /**
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115 * \brief Used to indicate that you don't care what the window position is.
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116 */
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117 #define SDL_WINDOWPOS_UNDEFINED 0x7FFFFFF
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118
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119 /**
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120 * \brief Used to indicate that the window position should be centered.
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121 */
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122 #define SDL_WINDOWPOS_CENTERED 0x7FFFFFE
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123
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124 /**
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125 * \brief Event subtype for window events
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126 */
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127 typedef enum
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128 {
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129 SDL_WINDOWEVENT_NONE, /**< Never used */
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130 SDL_WINDOWEVENT_SHOWN, /**< Window has been shown */
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131 SDL_WINDOWEVENT_HIDDEN, /**< Window has been hidden */
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132 SDL_WINDOWEVENT_EXPOSED, /**< Window has been exposed and should be
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133 redrawn */
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134 SDL_WINDOWEVENT_MOVED, /**< Window has been moved to data1, data2
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135 */
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136 SDL_WINDOWEVENT_RESIZED, /**< Window size changed to data1xdata2 */
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137 SDL_WINDOWEVENT_MINIMIZED, /**< Window has been minimized */
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138 SDL_WINDOWEVENT_MAXIMIZED, /**< Window has been maximized */
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139 SDL_WINDOWEVENT_RESTORED, /**< Window has been restored to normal size
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140 and position */
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141 SDL_WINDOWEVENT_ENTER, /**< Window has gained mouse focus */
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142 SDL_WINDOWEVENT_LEAVE, /**< Window has lost mouse focus */
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143 SDL_WINDOWEVENT_FOCUS_GAINED, /**< Window has gained keyboard focus */
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144 SDL_WINDOWEVENT_FOCUS_LOST, /**< Window has lost keyboard focus */
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145 SDL_WINDOWEVENT_CLOSE /**< The window manager requests that the
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146 window be closed */
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147 } SDL_WindowEventID;
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148
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149 /**
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150 * \brief Flags used when creating a rendering context
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151 */
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152 typedef enum
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153 {
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154 SDL_RENDERER_SINGLEBUFFER = 0x00000001, /**< Render directly to the
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155 window, if possible */
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156
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157 SDL_RENDERER_PRESENTCOPY = 0x00000002, /**< Present uses a copy from
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158 back buffer to the front
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159 buffer */
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160
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161 SDL_RENDERER_PRESENTFLIP2 = 0x00000004, /**< Present uses a flip,
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162 swapping back buffer and
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163 front buffer */
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164
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165 SDL_RENDERER_PRESENTFLIP3 = 0x00000008, /**< Present uses a flip,
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166 rotating between two back
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167 buffers and a front buffer
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168 */
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169
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170 SDL_RENDERER_PRESENTDISCARD = 0x00000010, /**< Present leaves the contents
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171 of the backbuffer undefined
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172 */
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173
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174 SDL_RENDERER_PRESENTVSYNC = 0x00000020, /**< Present is synchronized
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175 with the refresh rate */
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176
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177 SDL_RENDERER_ACCELERATED = 0x00000040 /**< The renderer uses hardware
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178 acceleration */
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179
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180 } SDL_RendererFlags;
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181
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182 /**
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183 * \brief Information on the capabilities of a render driver or context.
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184 */
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185 typedef struct SDL_RendererInfo
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186 {
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187 const char *name; /**< The name of the renderer */
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188 Uint32 flags; /**< Supported ::SDL_RendererFlags */
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189 Uint32 num_texture_formats; /**< The number of available texture formats */
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190 Uint32 texture_formats[50]; /**< The available texture formats */
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191 int max_texture_width; /**< The maximimum texture width */
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192 int max_texture_height; /**< The maximimum texture height */
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193 } SDL_RendererInfo;
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194
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195 /**
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196 * \brief The access pattern allowed for a texture.
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197 */
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198 typedef enum
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199 {
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200 SDL_TEXTUREACCESS_STATIC, /**< Changes rarely, not lockable */
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201 SDL_TEXTUREACCESS_STREAMING /**< Changes frequently, lockable */
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202 } SDL_TextureAccess;
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203
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204 /**
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205 * \brief The texture channel modulation used in SDL_RenderCopy().
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206 */
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207 typedef enum
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208 {
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209 SDL_TEXTUREMODULATE_NONE = 0x00000000, /**< No modulation */
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210 SDL_TEXTUREMODULATE_COLOR = 0x00000001, /**< srcC = srcC * color */
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211 SDL_TEXTUREMODULATE_ALPHA = 0x00000002 /**< srcA = srcA * alpha */
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212 } SDL_TextureModulate;
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213
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214 /**
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215 * \brief An efficient driver-specific representation of pixel data
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216 */
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217 struct SDL_Texture;
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218 typedef struct SDL_Texture SDL_Texture;
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219
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220 /**
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221 * \brief An opaque handle to an OpenGL context.
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222 */
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223 typedef void *SDL_GLContext;
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224
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225 /**
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226 * \brief OpenGL configuration attributes
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227 */
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228 typedef enum
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229 {
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230 SDL_GL_RED_SIZE,
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231 SDL_GL_GREEN_SIZE,
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232 SDL_GL_BLUE_SIZE,
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233 SDL_GL_ALPHA_SIZE,
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234 SDL_GL_BUFFER_SIZE,
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235 SDL_GL_DOUBLEBUFFER,
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236 SDL_GL_DEPTH_SIZE,
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237 SDL_GL_STENCIL_SIZE,
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238 SDL_GL_ACCUM_RED_SIZE,
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239 SDL_GL_ACCUM_GREEN_SIZE,
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240 SDL_GL_ACCUM_BLUE_SIZE,
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241 SDL_GL_ACCUM_ALPHA_SIZE,
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242 SDL_GL_STEREO,
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243 SDL_GL_MULTISAMPLEBUFFERS,
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244 SDL_GL_MULTISAMPLESAMPLES,
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245 SDL_GL_ACCELERATED_VISUAL,
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246 SDL_GL_RETAINED_BACKING,
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247 SDL_GL_CONTEXT_MAJOR_VERSION,
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248 SDL_GL_CONTEXT_MINOR_VERSION
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249 } SDL_GLattr;
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250
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251
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252 /* Function prototypes */
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253
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254 /**
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255 * \brief Get the number of video drivers compiled into SDL
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256 *
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257 * \sa SDL_GetVideoDriver()
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258 */
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259 extern DECLSPEC int SDLCALL SDL_GetNumVideoDrivers(void);
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260
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261 /**
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262 * \brief Get the name of a built in video driver.
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263 *
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264 * \note The video drivers are presented in the order in which they are
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265 * normally checked during initialization.
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266 *
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267 * \sa SDL_GetNumVideoDrivers()
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268 */
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269 extern DECLSPEC const char *SDLCALL SDL_GetVideoDriver(int index);
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270
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271 /**
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272 * \brief Initialize the video subsystem, optionally specifying a video driver.
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273 *
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274 * \param driver_name Initialize a specific driver by name, or NULL for the
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275 * default video driver.
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276 *
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277 * \return 0 on success, -1 on error
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278 *
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279 * This function initializes the video subsystem; setting up a connection
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280 * to the window manager, etc, and determines the available display modes
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281 * and pixel formats, but does not initialize a window or graphics mode.
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282 *
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283 * \sa SDL_VideoQuit()
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284 */
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285 extern DECLSPEC int SDLCALL SDL_VideoInit(const char *driver_name);
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286
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287 /**
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288 * \brief Shuts down the video subsystem.
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289 *
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290 * This function closes all windows, and restores the original video mode.
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291 *
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292 * \sa SDL_VideoInit()
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293 */
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294 extern DECLSPEC void SDLCALL SDL_VideoQuit(void);
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295
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296 /**
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297 * \brief Returns the name of the currently initialized video driver.
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298 *
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299 * \return The name of the current video driver or NULL if no driver
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300 * has been initialized
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301 *
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302 * \sa SDL_GetNumVideoDrivers()
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303 * \sa SDL_GetVideoDriver()
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304 */
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305 extern DECLSPEC const char *SDLCALL SDL_GetCurrentVideoDriver(void);
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306
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307 /**
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308 * \brief Returns the number of available video displays.
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309 *
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310 * \sa SDL_GetDisplayBounds()
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311 * \sa SDL_SelectVideoDisplay()
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312 */
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313 extern DECLSPEC int SDLCALL SDL_GetNumVideoDisplays(void);
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314
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315 /**
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316 * \brief Get the desktop area represented by a display, with the primary
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317 * display located at 0,0
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318 *
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319 * \return 0 on success, or -1 if the index is out of range.
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320 *
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321 * \sa SDL_GetNumVideoDisplays()
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322 */
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323 extern DECLSPEC int SDLCALL SDL_GetDisplayBounds(int index, SDL_Rect * rect);
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324
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325 /**
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326 * \brief Set the index of the currently selected display.
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327 *
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328 * \return 0 on success, or -1 if the index is out of range.
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329 *
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330 * \sa SDL_GetNumVideoDisplays()
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331 * \sa SDL_GetCurrentVideoDisplay()
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332 */
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333 extern DECLSPEC int SDLCALL SDL_SelectVideoDisplay(int index);
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334
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335 /**
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336 * \brief Get the index of the currently selected display.
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337 *
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338 * \return The index of the currently selected display.
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339 *
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340 * \sa SDL_GetNumVideoDisplays()
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341 * \sa SDL_SelectVideoDisplay()
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342 */
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343 extern DECLSPEC int SDLCALL SDL_GetCurrentVideoDisplay(void);
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344
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345 /**
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346 * \brief Returns the number of available display modes for the current display.
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347 *
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348 * \sa SDL_GetDisplayMode()
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349 */
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350 extern DECLSPEC int SDLCALL SDL_GetNumDisplayModes(void);
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351
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352 /**
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353 * \brief Fill in information about a specific display mode.
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354 *
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355 * \note The display modes are sorted in this priority:
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356 * \li bits per pixel -> more colors to fewer colors
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357 * \li width -> largest to smallest
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358 * \li height -> largest to smallest
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359 * \li refresh rate -> highest to lowest
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360 *
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361 * \sa SDL_GetNumDisplayModes()
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362 */
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363 extern DECLSPEC int SDLCALL SDL_GetDisplayMode(int index,
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364 SDL_DisplayMode * mode);
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365
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366 /**
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367 * \brief Fill in information about the desktop display mode for the current
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368 * display.
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369 */
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370 extern DECLSPEC int SDLCALL SDL_GetDesktopDisplayMode(SDL_DisplayMode * mode);
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371
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372 /**
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373 * \brief Fill in information about the current display mode.
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374 */
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375 extern DECLSPEC int SDLCALL SDL_GetCurrentDisplayMode(SDL_DisplayMode * mode);
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376
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377
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378 /**
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379 * \brief Get the closest match to the requested display mode.
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380 *
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381 * \param mode The desired display mode
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382 * \param closest A pointer to a display mode to be filled in with the closest
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383 * match of the available display modes.
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384 *
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385 * \return The passed in value \c closest, or NULL if no matching video mode
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386 * was available.
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387 *
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388 * The available display modes are scanned, and \c closest is filled in with the
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389 * closest mode matching the requested mode and returned. The mode format and
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390 * refresh_rate default to the desktop mode if they are 0. The modes are
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391 * scanned with size being first priority, format being second priority, and
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392 * finally checking the refresh_rate. If all the available modes are too
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393 * small, then NULL is returned.
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394 *
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395 * \sa SDL_GetNumDisplayModes()
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396 * \sa SDL_GetDisplayMode()
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397 */
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398 extern DECLSPEC SDL_DisplayMode *SDLCALL SDL_GetClosestDisplayMode(const
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399 SDL_DisplayMode
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400 * mode,
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401 SDL_DisplayMode
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402 * closest);
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403
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404 /**
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405 * \brief Set the display mode used when a fullscreen window is visible
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406 * on the currently selected display. By default the window's
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407 * dimensions and the desktop format and refresh rate are used.
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408 *
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409 * \param mode The mode to use, or NULL for the default mode.
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410 *
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411 * \return 0 on success, or -1 if setting the display mode failed.
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412 *
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413 * \sa SDL_GetWindowDisplayMode()
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414 * \sa SDL_SetWindowFullscreen()
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415 */
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416 extern DECLSPEC int SDLCALL SDL_SetWindowDisplayMode(SDL_Window * window,
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417 const SDL_DisplayMode
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418 * mode);
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419
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420 /**
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421 * \brief Fill in information about the display mode used when a fullscreen
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422 * window is visible on the currently selected display.
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423 *
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424 * \sa SDL_SetWindowDisplayMode()
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425 * \sa SDL_SetWindowFullscreen()
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426 */
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427 extern DECLSPEC int SDLCALL SDL_GetWindowDisplayMode(SDL_Window * window,
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428 SDL_DisplayMode * mode);
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429
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430 /**
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431 * \brief Set the palette entries for indexed display modes.
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432 *
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433 * \return 0 on success, or -1 if the display mode isn't palettized or the
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434 * colors couldn't be set.
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435 */
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436 extern DECLSPEC int SDLCALL SDL_SetDisplayPalette(const SDL_Color * colors,
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437 int firstcolor,
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438 int ncolors);
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439
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440 /**
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441 * \brief Gets the palette entries for indexed display modes.
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442 *
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443 * \return 0 on success, or -1 if the display mode isn't palettized
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444 */
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445 extern DECLSPEC int SDLCALL SDL_GetDisplayPalette(SDL_Color * colors,
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446 int firstcolor,
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447 int ncolors);
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448
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449 /**
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450 * \brief Set the gamma correction for each of the color channels on the
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451 * currently selected display.
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452 *
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453 * \return 0 on success, or -1 if setting the gamma isn't supported.
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454 *
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455 * \sa SDL_SetGammaRamp()
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456 */
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457 extern DECLSPEC int SDLCALL SDL_SetGamma(float red, float green, float blue);
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458
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459 /**
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460 * \brief Set the gamma ramp for the currently selected display.
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461 *
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462 * \param red The translation table for the red channel, or NULL.
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463 * \param green The translation table for the green channel, or NULL.
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464 * \param blue The translation table for the blue channel, or NULL.
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465 *
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466 * \return 0 on success, or -1 if gamma ramps are unsupported.
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467 *
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468 * Set the gamma translation table for the red, green, and blue channels
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469 * of the video hardware. Each table is an array of 256 16-bit quantities,
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470 * representing a mapping between the input and output for that channel.
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471 * The input is the index into the array, and the output is the 16-bit
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472 * gamma value at that index, scaled to the output color precision.
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473 *
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474 * \sa SDL_GetGammaRamp()
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475 */
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476 extern DECLSPEC int SDLCALL SDL_SetGammaRamp(const Uint16 * red,
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477 const Uint16 * green,
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478 const Uint16 * blue);
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479
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480 /**
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481 * \brief Get the gamma ramp for the currently selected display.
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482 *
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483 * \param red A pointer to a 256 element array of 16-bit quantities to hold
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484 * the translation table for the red channel, or NULL.
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485 * \param green A pointer to a 256 element array of 16-bit quantities to hold
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486 * the translation table for the green channel, or NULL.
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487 * \param blue A pointer to a 256 element array of 16-bit quantities to hold
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488 * the translation table for the blue channel, or NULL.
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489 *
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490 * \return 0 on success, or -1 if gamma ramps are unsupported.
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491 *
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492 * \sa SDL_SetGammaRamp()
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493 */
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494 extern DECLSPEC int SDLCALL SDL_GetGammaRamp(Uint16 * red, Uint16 * green,
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495 Uint16 * blue);
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496
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
497
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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498 /**
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499 * \brief Create a window with the specified position, dimensions, and flags.
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500 *
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501 * \param title The title of the window, in UTF-8 encoding.
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502 * \param x The x position of the window, ::SDL_WINDOWPOS_CENTERED, or
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503 * ::SDL_WINDOWPOS_UNDEFINED.
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504 * \param y The y position of the window, ::SDL_WINDOWPOS_CENTERED, or
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505 * ::SDL_WINDOWPOS_UNDEFINED.
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506 * \param w The width of the window.
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507 * \param h The height of the window.
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508 * \param flags The flags for the window, a mask of any of the following:
d3baf5ac4e37 Partial fix for bug #859
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509 * ::SDL_WINDOW_FULLSCREEN, ::SDL_WINDOW_OPENGL,
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diff changeset
510 * ::SDL_WINDOW_SHOWN, ::SDL_WINDOW_BORDERLESS,
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diff changeset
511 * ::SDL_WINDOW_RESIZABLE, ::SDL_WINDOW_MAXIMIZED,
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512 * ::SDL_WINDOW_MINIMIZED, ::SDL_WINDOW_INPUT_GRABBED.
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513 *
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514 * \return The id of the window created, or zero if window creation failed.
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515 *
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diff changeset
516 * \sa SDL_DestroyWindow()
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diff changeset
517 */
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518 extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindow(const char *title,
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diff changeset
519 int x, int y, int w,
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diff changeset
520 int h, Uint32 flags);
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diff changeset
521
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
522 /**
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diff changeset
523 * \brief Create an SDL window from an existing native window.
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diff changeset
524 *
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diff changeset
525 * \param data A pointer to driver-dependent window creation data
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diff changeset
526 *
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diff changeset
527 * \return The id of the window created, or zero if window creation failed.
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diff changeset
528 *
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diff changeset
529 * \sa SDL_DestroyWindow()
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diff changeset
530 */
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
531 extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindowFrom(const void *data);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
532
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
533 /**
4883
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
534 * \brief Get the numeric ID of a window, for logging purposes.
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
535 */
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
536 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowID(SDL_Window * window);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
537
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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diff changeset
538 /**
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
539 * \brief Get a window from a stored ID, or NULL if it doesn't exist.
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
540 */
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
541 extern DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(Uint32 id);
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diff changeset
542
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
543 /**
3407
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diff changeset
544 * \brief Get the window flags.
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Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
545 */
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
546 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_Window * window);
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diff changeset
547
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
548 /**
4883
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
549 * \brief Set the title of a window, in UTF-8 format.
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff changeset
550 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff changeset
551 * \sa SDL_GetWindowTitle()
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552 */
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553 extern DECLSPEC void SDLCALL SDL_SetWindowTitle(SDL_Window * window,
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554 const char *title);
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555
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556 /**
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557 * \brief Get the title of a window, in UTF-8 format.
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558 *
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559 * \sa SDL_SetWindowTitle()
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560 */
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561 extern DECLSPEC const char *SDLCALL SDL_GetWindowTitle(SDL_Window * window);
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562
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563 /**
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564 * \brief Set the icon for a window.
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565 *
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566 * \param icon The icon for the window.
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567 */
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568 extern DECLSPEC void SDLCALL SDL_SetWindowIcon(SDL_Window * window,
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569 SDL_Surface * icon);
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570
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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571 /**
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572 * \brief Associate an arbitrary pointer with a window.
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573 *
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574 * \sa SDL_GetWindowData()
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575 */
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576 extern DECLSPEC void SDLCALL SDL_SetWindowData(SDL_Window * window,
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577 void *userdata);
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578
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579 /**
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580 * \brief Retrieve the data pointer associated with a window.
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581 *
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582 * \sa SDL_SetWindowData()
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583 */
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584 extern DECLSPEC void *SDLCALL SDL_GetWindowData(SDL_Window * window);
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585
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586 /**
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587 * \brief Set the position of a window.
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588 *
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589 * \param window The window to reposition.
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590 * \param x The x coordinate of the window, ::SDL_WINDOWPOS_CENTERED, or
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591 ::SDL_WINDOWPOS_UNDEFINED.
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592 * \param y The y coordinate of the window, ::SDL_WINDOWPOS_CENTERED, or
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593 ::SDL_WINDOWPOS_UNDEFINED.
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594 *
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595 * \note The window coordinate origin is the upper left of the display.
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596 *
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597 * \sa SDL_GetWindowPosition()
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598 */
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599 extern DECLSPEC void SDLCALL SDL_SetWindowPosition(SDL_Window * window,
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600 int x, int y);
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601
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602 /**
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603 * \brief Get the position of a window.
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604 *
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605 * \sa SDL_SetWindowPosition()
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606 */
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607 extern DECLSPEC void SDLCALL SDL_GetWindowPosition(SDL_Window * window,
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608 int *x, int *y);
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609
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610 /**
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611 * \brief Set the size of a window's client area.
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612 *
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613 * \note You can't change the size of a fullscreen window, it automatically
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614 * matches the size of the display mode.
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615 *
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616 * \sa SDL_GetWindowSize()
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617 */
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618 extern DECLSPEC void SDLCALL SDL_SetWindowSize(SDL_Window * window, int w,
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619 int h);
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620
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621 /**
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622 * \brief Get the size of a window's client area.
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623 *
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624 * \sa SDL_SetWindowSize()
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625 */
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626 extern DECLSPEC void SDLCALL SDL_GetWindowSize(SDL_Window * window, int *w,
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627 int *h);
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628
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629 /**
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630 * \brief Show a window.
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631 *
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632 * \sa SDL_HideWindow()
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633 */
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634 extern DECLSPEC void SDLCALL SDL_ShowWindow(SDL_Window * window);
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635
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636 /**
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637 * \brief Hide a window.
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638 *
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639 * \sa SDL_ShowWindow()
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640 */
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641 extern DECLSPEC void SDLCALL SDL_HideWindow(SDL_Window * window);
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642
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643 /**
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644 * \brief Raise a window above other windows and set the input focus.
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645 */
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646 extern DECLSPEC void SDLCALL SDL_RaiseWindow(SDL_Window * window);
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647
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648 /**
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649 * \brief Make a window as large as possible.
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650 *
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651 * \sa SDL_RestoreWindow()
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652 */
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653 extern DECLSPEC void SDLCALL SDL_MaximizeWindow(SDL_Window * window);
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654
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655 /**
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656 * \brief Minimize a window to an iconic representation.
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657 *
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658 * \sa SDL_RestoreWindow()
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659 */
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660 extern DECLSPEC void SDLCALL SDL_MinimizeWindow(SDL_Window * window);
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661
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662 /**
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663 * \brief Restore the size and position of a minimized or maximized window.
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664 *
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665 * \sa SDL_MaximizeWindow()
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666 * \sa SDL_MinimizeWindow()
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667 */
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668 extern DECLSPEC void SDLCALL SDL_RestoreWindow(SDL_Window * window);
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diff changeset
669
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670 /**
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671 * \brief Set a window's fullscreen state.
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672 *
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673 * \return 0 on success, or -1 if setting the display mode failed.
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674 *
3522
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675 * \sa SDL_SetWindowDisplayMode()
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676 * \sa SDL_GetWindowDisplayMode()
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677 */
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678 extern DECLSPEC int SDLCALL SDL_SetWindowFullscreen(SDL_Window * window,
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679 int fullscreen);
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diff changeset
680
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681 /**
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parents: 4879
diff changeset
682 * \brief Set a window's input grab mode.
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
683 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
684 * \param mode This is 1 to grab input, and 0 to release input.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
685 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
686 * \sa SDL_GetWindowGrab()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
687 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
688 extern DECLSPEC void SDLCALL SDL_SetWindowGrab(SDL_Window * window,
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
689 int mode);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
690
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
691 /**
4883
511948f4919e Fixed documentation
Sam Lantinga <slouken@libsdl.org>
parents: 4879
diff changeset
692 * \brief Get a window's input grab mode.
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
693 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
694 * \return This returns 1 if input is grabbed, and 0 otherwise.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
695 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
696 * \sa SDL_SetWindowGrab()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
697 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
698 extern DECLSPEC int SDLCALL SDL_GetWindowGrab(SDL_Window * window);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
699
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
700 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
701 * \brief Get driver specific information about a window.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
702 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
703 * \note Include SDL_syswm.h for the declaration of SDL_SysWMinfo.
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
704 */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
705 struct SDL_SysWMinfo;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
706 extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window,
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
707 struct SDL_SysWMinfo
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
708 *info);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
709
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
710 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
711 * \brief Destroy a window.
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
712 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
713 extern DECLSPEC void SDLCALL SDL_DestroyWindow(SDL_Window * window);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
714
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
715 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
716 * \brief Get the number of 2D rendering drivers available for the current
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
717 * display.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
718 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
719 * A render driver is a set of code that handles rendering and texture
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
720 * management on a particular display. Normally there is only one, but
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
721 * some drivers may have several available with different capabilities.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
722 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
723 * \sa SDL_GetRenderDriverInfo()
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
724 * \sa SDL_CreateRenderer()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
725 */
1969
5d3724f64f2b Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents: 1968
diff changeset
726 extern DECLSPEC int SDLCALL SDL_GetNumRenderDrivers(void);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
727
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
728 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
729 * \brief Get information about a specific 2D rendering driver for the current
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
730 * display.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
731 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
732 * \param index The index of the driver to query information about.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
733 * \param info A pointer to an SDL_RendererInfo struct to be filled with
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
734 * information on the rendering driver.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
735 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
736 * \return 0 on success, -1 if the index was out of range.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
737 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
738 * \sa SDL_CreateRenderer()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
739 */
1969
5d3724f64f2b Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents: 1968
diff changeset
740 extern DECLSPEC int SDLCALL SDL_GetRenderDriverInfo(int index,
5d3724f64f2b Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents: 1968
diff changeset
741 SDL_RendererInfo * info);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
742
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
743 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
744 * \brief Create and make active a 2D rendering context for a window.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
745 *
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
746 * \param window The window where rendering is displayed.
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
747 * \param index The index of the rendering driver to initialize, or -1 to
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
748 * initialize the first one supporting the requested flags.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
749 * \param flags ::SDL_RendererFlags.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
750 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
751 * \return 0 on success, -1 if there was an error creating the renderer.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
752 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
753 * \sa SDL_SelectRenderer()
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
754 * \sa SDL_GetRendererInfo()
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
755 * \sa SDL_DestroyRenderer()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
756 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
757 extern DECLSPEC int SDLCALL SDL_CreateRenderer(SDL_Window * window,
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
758 int index, Uint32 flags);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
759
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
760 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
761 * \brief Select the rendering context for a particular window.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
762 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
763 * \return 0 on success, -1 if the selected window doesn't have a
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
764 * rendering context.
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
765 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
766 extern DECLSPEC int SDLCALL SDL_SelectRenderer(SDL_Window * window);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
767
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
768 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
769 * \brief Get information about the current rendering context.
1969
5d3724f64f2b Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents: 1968
diff changeset
770 */
5d3724f64f2b Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents: 1968
diff changeset
771 extern DECLSPEC int SDLCALL SDL_GetRendererInfo(SDL_RendererInfo * info);
5d3724f64f2b Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents: 1968
diff changeset
772
5d3724f64f2b Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents: 1968
diff changeset
773 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
774 * \brief Create a texture for the current rendering context.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
775 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
776 * \param format The format of the texture.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
777 * \param access One of the enumerated values in ::SDL_TextureAccess.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
778 * \param w The width of the texture in pixels.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
779 * \param h The height of the texture in pixels.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
780 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
781 * \return The created texture is returned, or 0 if no rendering context was
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
782 * active, the format was unsupported, or the width or height were out
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
783 * of range.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
784 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
785 * \sa SDL_QueryTexture()
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
786 * \sa SDL_DestroyTexture()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
787 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
788 extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(Uint32 format,
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
789 int access, int w,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
790 int h);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
791
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
792 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
793 * \brief Create a texture from an existing surface.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
794 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
795 * \param format The format of the texture, or 0 to pick an appropriate format.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
796 * \param surface The surface containing pixel data used to fill the texture.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
797 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
798 * \return The created texture is returned, or 0 if no rendering context was
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
799 * active, the format was unsupported, or the surface width or height
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
800 * were out of range.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
801 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
802 * \note The surface is not modified or freed by this function.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
803 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
804 * \sa SDL_QueryTexture()
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
805 * \sa SDL_DestroyTexture()
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
806 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
807 extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureFromSurface(Uint32
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
808 format,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
809 SDL_Surface
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
810 * surface);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
811
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
812 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
813 * \brief Query the attributes of a texture
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
814 *
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
815 * \param texture A texture to be queried.
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
816 * \param format A pointer filled in with the raw format of the texture. The
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
817 * actual format may differ, but pixel transfers will use this
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
818 * format.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
819 * \param access A pointer filled in with the actual access to the texture.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
820 * \param w A pointer filled in with the width of the texture in pixels.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
821 * \param h A pointer filled in with the height of the texture in pixels.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
822 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
823 * \return 0 on success, or -1 if the texture is not valid.
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
824 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
825 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
826 Uint32 * format, int *access,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
827 int *w, int *h);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
828
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
829 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
830 * \brief Query the pixels of a texture, if the texture does not need to be
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
831 * locked for pixel access.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
832 *
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
833 * \param texture A texture to be queried, which was created with
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
834 * ::SDL_TEXTUREACCESS_STREAMING.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
835 * \param pixels A pointer filled with a pointer to the pixels for the
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
836 * texture.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
837 * \param pitch A pointer filled in with the pitch of the pixel data.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
838 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
839 * \return 0 on success, or -1 if the texture is not valid, or must be locked
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
840 * for pixel access.
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
841 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
842 extern DECLSPEC int SDLCALL SDL_QueryTexturePixels(SDL_Texture * texture,
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
843 void **pixels, int *pitch);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
844
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
845 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
846 * \brief Set the color palette of an indexed texture.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
847 *
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
848 * \param texture The texture to update.
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
849 * \param colors The array of RGB color data.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
850 * \param firstcolor The first index to update.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
851 * \param ncolors The number of palette entries to fill with the color data.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
852 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
853 * \return 0 on success, or -1 if the texture is not valid or not an indexed
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
854 * texture.
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
855 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
856 extern DECLSPEC int SDLCALL SDL_SetTexturePalette(SDL_Texture * texture,
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
857 const SDL_Color * colors,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
858 int firstcolor,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
859 int ncolors);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
860
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
861 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
862 * \brief Get the color palette from an indexed texture if it has one.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
863 *
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
864 * \param texture The texture to update.
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
865 * \param colors The array to fill with RGB color data.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
866 * \param firstcolor The first index to retrieve.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
867 * \param ncolors The number of palette entries to retrieve.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
868 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
869 * \return 0 on success, or -1 if the texture is not valid or not an indexed
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
870 * texture.
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
871 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
872 extern DECLSPEC int SDLCALL SDL_GetTexturePalette(SDL_Texture * texture,
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
873 SDL_Color * colors,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
874 int firstcolor,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
875 int ncolors);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
876
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
877 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
878 * \brief Set an additional color value used in render copy operations.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
879 *
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
880 * \param texture The texture to update.
4971
158bb5752974 Updated headers to match wiki documentation
Sam Lantinga <slouken@libsdl.org>
parents: 4929
diff changeset
881 * \param r The red color value multiplied into copy operations.
158bb5752974 Updated headers to match wiki documentation
Sam Lantinga <slouken@libsdl.org>
parents: 4929
diff changeset
882 * \param g The green color value multiplied into copy operations.
158bb5752974 Updated headers to match wiki documentation
Sam Lantinga <slouken@libsdl.org>
parents: 4929
diff changeset
883 * \param b The blue color value multiplied into copy operations.
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
884 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
885 * \return 0 on success, or -1 if the texture is not valid or color modulation
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
886 * is not supported.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
887 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
888 * \sa SDL_GetTextureColorMod()
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
889 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
890 extern DECLSPEC int SDLCALL SDL_SetTextureColorMod(SDL_Texture * texture,
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
891 Uint8 r, Uint8 g, Uint8 b);
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
892
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
893
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
894 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
895 * \brief Get the additional color value used in render copy operations.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
896 *
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
897 * \param texture The texture to query.
4971
158bb5752974 Updated headers to match wiki documentation
Sam Lantinga <slouken@libsdl.org>
parents: 4929
diff changeset
898 * \param r A pointer filled in with the current red color value.
158bb5752974 Updated headers to match wiki documentation
Sam Lantinga <slouken@libsdl.org>
parents: 4929
diff changeset
899 * \param g A pointer filled in with the current green color value.
158bb5752974 Updated headers to match wiki documentation
Sam Lantinga <slouken@libsdl.org>
parents: 4929
diff changeset
900 * \param b A pointer filled in with the current blue color value.
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
901 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
902 * \return 0 on success, or -1 if the texture is not valid.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
903 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
904 * \sa SDL_SetTextureColorMod()
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
905 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
906 extern DECLSPEC int SDLCALL SDL_GetTextureColorMod(SDL_Texture * texture,
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
907 Uint8 * r, Uint8 * g,
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
908 Uint8 * b);
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
909
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
910 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
911 * \brief Set an additional alpha value used in render copy operations.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
912 *
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
913 * \param texture The texture to update.
4971
158bb5752974 Updated headers to match wiki documentation
Sam Lantinga <slouken@libsdl.org>
parents: 4929
diff changeset
914 * \param alpha The alpha value multiplied into copy operations.
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
915 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
916 * \return 0 on success, or -1 if the texture is not valid or alpha modulation
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
917 * is not supported.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
918 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
919 * \sa SDL_GetTextureAlphaMod()
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
920 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
921 extern DECLSPEC int SDLCALL SDL_SetTextureAlphaMod(SDL_Texture * texture,
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
922 Uint8 alpha);
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
923
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
924 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
925 * \brief Get the additional alpha value used in render copy operations.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
926 *
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
927 * \param texture The texture to query.
4971
158bb5752974 Updated headers to match wiki documentation
Sam Lantinga <slouken@libsdl.org>
parents: 4929
diff changeset
928 * \param alpha A pointer filled in with the current alpha value.
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
929 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
930 * \return 0 on success, or -1 if the texture is not valid.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
931 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
932 * \sa SDL_SetTextureAlphaMod()
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
933 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
934 extern DECLSPEC int SDLCALL SDL_GetTextureAlphaMod(SDL_Texture * texture,
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
935 Uint8 * alpha);
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
936
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
937 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
938 * \brief Set the blend mode used for texture copy operations.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
939 *
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
940 * \param texture The texture to update.
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
941 * \param blendMode ::SDL_BlendMode to use for texture blending.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
942 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
943 * \return 0 on success, or -1 if the texture is not valid or the blend mode is
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
944 * not supported.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
945 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
946 * \note If the blend mode is not supported, the closest supported mode is
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
947 * chosen.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
948 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
949 * \sa SDL_GetTextureBlendMode()
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
950 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
951 extern DECLSPEC int SDLCALL SDL_SetTextureBlendMode(SDL_Texture * texture,
4929
aa8888658021 Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents: 4887
diff changeset
952 SDL_BlendMode blendMode);
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
953
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
954 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
955 * \brief Get the blend mode used for texture copy operations.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
956 *
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
957 * \param texture The texture to query.
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
958 * \param blendMode A pointer filled in with the current blend mode.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
959 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
960 * \return 0 on success, or -1 if the texture is not valid.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
961 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
962 * \sa SDL_SetTextureBlendMode()
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
963 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
964 extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture,
4929
aa8888658021 Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents: 4887
diff changeset
965 SDL_BlendMode *blendMode);
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
966
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
967 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
968 * \brief Update the given texture rectangle with new pixel data.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
969 *
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
970 * \param texture The texture to update
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
971 * \param rect A pointer to the rectangle of pixels to update, or NULL to
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
972 * update the entire texture.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
973 * \param pixels The raw pixel data.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
974 * \param pitch The number of bytes between rows of pixel data.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
975 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
976 * \return 0 on success, or -1 if the texture is not valid.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
977 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
978 * \note This is a fairly slow function.
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
979 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
980 extern DECLSPEC int SDLCALL SDL_UpdateTexture(SDL_Texture * texture,
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
981 const SDL_Rect * rect,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
982 const void *pixels, int pitch);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
983
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
984 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
985 * \brief Lock a portion of the texture for pixel access.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
986 *
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
987 * \param texture The texture to lock for access, which was created with
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
988 * ::SDL_TEXTUREACCESS_STREAMING.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
989 * \param rect A pointer to the rectangle to lock for access. If the rect
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
990 * is NULL, the entire texture will be locked.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
991 * \param markDirty If this is nonzero, the locked area will be marked dirty
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
992 * when the texture is unlocked.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
993 * \param pixels This is filled in with a pointer to the locked pixels,
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
994 * appropriately offset by the locked area.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
995 * \param pitch This is filled in with the pitch of the locked pixels.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
996 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
997 * \return 0 on success, or -1 if the texture is not valid or was created with
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
998 * ::SDL_TEXTUREACCESS_STATIC.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
999 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1000 * \sa SDL_DirtyTexture()
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1001 * \sa SDL_UnlockTexture()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1002 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
1003 extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_Texture * texture,
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1004 const SDL_Rect * rect,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1005 int markDirty, void **pixels,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1006 int *pitch);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1007
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1008 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1009 * \brief Unlock a texture, uploading the changes to video memory, if needed.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1010 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1011 * \sa SDL_LockTexture()
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1012 * \sa SDL_DirtyTexture()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1013 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
1014 extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture * texture);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1015
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1016 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1017 * \brief Mark the specified rectangles of the texture as dirty.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1018 *
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
1019 * \param texture The texture to mark dirty, which was created with
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1020 * ::SDL_TEXTUREACCESS_STREAMING.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1021 * \param numrects The number of rectangles pointed to by rects.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1022 * \param rects The pointer to an array of dirty rectangles.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1023 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1024 * \sa SDL_LockTexture()
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1025 * \sa SDL_UnlockTexture()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1026 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
1027 extern DECLSPEC void SDLCALL SDL_DirtyTexture(SDL_Texture * texture,
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1028 int numrects,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1029 const SDL_Rect * rects);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1030
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1031 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1032 * \brief Set the color used for drawing operations (Fill and Line).
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1033 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1034 * \param r The red value used to draw on the rendering target.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1035 * \param g The green value used to draw on the rendering target.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1036 * \param b The blue value used to draw on the rendering target.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1037 * \param a The alpha value used to draw on the rendering target, usually
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1038 * ::SDL_ALPHA_OPAQUE (255).
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1039 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1040 * \return 0 on success, or -1 if there is no rendering context current.
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
1041 */
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
1042 extern DECLSPEC int SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b,
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
1043 Uint8 a);
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
1044
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
1045 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1046 * \brief Get the color used for drawing operations (Fill and Line).
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1047 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1048 * \param r A pointer to the red value used to draw on the rendering target.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1049 * \param g A pointer to the green value used to draw on the rendering target.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1050 * \param b A pointer to the blue value used to draw on the rendering target.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1051 * \param a A pointer to the alpha value used to draw on the rendering target,
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1052 * usually ::SDL_ALPHA_OPAQUE (255).
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1053 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1054 * \return 0 on success, or -1 if there is no rendering context current.
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
1055 */
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
1056 extern DECLSPEC int SDL_GetRenderDrawColor(Uint8 * r, Uint8 * g, Uint8 * b,
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
1057 Uint8 * a);
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
1058
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
1059 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1060 * \brief Set the blend mode used for drawing operations (Fill and Line).
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1061 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1062 * \param blendMode ::SDL_BlendMode to use for blending.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1063 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1064 * \return 0 on success, or -1 if there is no rendering context current.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1065 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1066 * \note If the blend mode is not supported, the closest supported mode is
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1067 * chosen.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1068 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1069 * \sa SDL_GetRenderDrawBlendMode()
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
1070 */
4929
aa8888658021 Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents: 4887
diff changeset
1071 extern DECLSPEC int SDLCALL SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode);
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
1072
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
1073 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1074 * \brief Get the blend mode used for drawing operations.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1075 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1076 * \param blendMode A pointer filled in with the current blend mode.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1077 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1078 * \return 0 on success, or -1 if there is no rendering context current.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1079 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1080 * \sa SDL_SetRenderDrawBlendMode()
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
1081 */
4929
aa8888658021 Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents: 4887
diff changeset
1082 extern DECLSPEC int SDLCALL SDL_GetRenderDrawBlendMode(SDL_BlendMode *blendMode);
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
1083
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
1084 /**
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1085 * \brief Clear the current rendering target with the drawing color
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1086 */
3677
cec9ea711294 Fixed compiler warning
Sam Lantinga <slouken@libsdl.org>
parents: 3603
diff changeset
1087 extern DECLSPEC int SDLCALL SDL_RenderClear(void);
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1088
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1089 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1090 * \brief Draw a point on the current rendering target.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1091 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1092 * \param x The x coordinate of the point.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1093 * \param y The y coordinate of the point.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1094 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1095 * \return 0 on success, or -1 if there is no rendering context current.
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2886
diff changeset
1096 */
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1097 extern DECLSPEC int SDLCALL SDL_RenderDrawPoint(int x, int y);
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2886
diff changeset
1098
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2886
diff changeset
1099 /**
4876
876f97bc7275 Documentation clarification
Sam Lantinga <slouken@libsdl.org>
parents: 4875
diff changeset
1100 * \brief Draw multiple points on the current rendering target.
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1101 *
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1102 * \param points The points to draw
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1103 * \param count The number of points to draw
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1104 *
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1105 * \return 0 on success, or -1 if there is no rendering context current.
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1106 */
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1107 extern DECLSPEC int SDLCALL SDL_RenderDrawPoints(const SDL_Point * points,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1108 int count);
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1109
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1110 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1111 * \brief Draw a line on the current rendering target.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1112 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1113 * \param x1 The x coordinate of the start point.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1114 * \param y1 The y coordinate of the start point.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1115 * \param x2 The x coordinate of the end point.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1116 * \param y2 The y coordinate of the end point.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1117 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1118 * \return 0 on success, or -1 if there is no rendering context current.
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
1119 */
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1120 extern DECLSPEC int SDLCALL SDL_RenderDrawLine(int x1, int y1, int x2, int y2);
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
1121
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
1122 /**
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1123 * \brief Draw a series of connected lines on the current rendering target.
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1124 *
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1125 * \param points The points along the lines
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1126 * \param count The number of points, drawing count-1 lines
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1127 *
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1128 * \return 0 on success, or -1 if there is no rendering context current.
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1129 */
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1130 extern DECLSPEC int SDLCALL SDL_RenderDrawLines(const SDL_Point * points,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1131 int count);
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1132
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1133 /**
4878
e1f1b209c196 Documentation consistency
Sam Lantinga <slouken@libsdl.org>
parents: 4877
diff changeset
1134 * \brief Draw a rectangle on the current rendering target.
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1135 *
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1136 * \param rect A pointer to the destination rectangle, or NULL to outline the entire rendering target.
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1137 *
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1138 * \return 0 on success, or -1 if there is no rendering context current.
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1139 */
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1140 extern DECLSPEC int SDLCALL SDL_RenderDrawRect(const SDL_Rect * rect);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1141
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1142 /**
4878
e1f1b209c196 Documentation consistency
Sam Lantinga <slouken@libsdl.org>
parents: 4877
diff changeset
1143 * \brief Draw some number of rectangles on the current rendering target.
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1144 *
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1145 * \param rects A pointer to an array of destination rectangles.
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1146 * \param count The number of rectangles.
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1147 *
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1148 * \return 0 on success, or -1 if there is no rendering context current.
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1149 */
4877
f191762fb5c6 Fixed typo in header
Sam Lantinga <slouken@libsdl.org>
parents: 4876
diff changeset
1150 extern DECLSPEC int SDLCALL SDL_RenderDrawRects(const SDL_Rect ** rects, int count);
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1151
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1152 /**
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1153 * \brief Fill a rectangle on the current rendering target with the drawing color.
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1154 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1155 * \param rect A pointer to the destination rectangle, or NULL for the entire
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1156 * rendering target.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1157 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1158 * \return 0 on success, or -1 if there is no rendering context current.
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1159 */
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1160 extern DECLSPEC int SDLCALL SDL_RenderFillRect(const SDL_Rect * rect);
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1161
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1162 /**
4879
64a1db785f2c Documentation consistency
Sam Lantinga <slouken@libsdl.org>
parents: 4878
diff changeset
1163 * \brief Fill some number of rectangles on the current rendering target with the drawing color.
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1164 *
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1165 * \param rects A pointer to an array of destination rectangles.
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1166 * \param count The number of rectangles.
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1167 *
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1168 * \return 0 on success, or -1 if there is no rendering context current.
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3528
diff changeset
1169 */
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1170 extern DECLSPEC int SDLCALL SDL_RenderFillRects(const SDL_Rect ** rect, int count);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1171
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1172 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1173 * \brief Copy a portion of the texture to the current rendering target.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1174 *
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
1175 * \param texture The source texture.
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1176 * \param srcrect A pointer to the source rectangle, or NULL for the entire
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1177 * texture.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1178 * \param dstrect A pointer to the destination rectangle, or NULL for the
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1179 * entire rendering target.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1180 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1181 * \return 0 on success, or -1 if there is no rendering context current, or the
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1182 * driver doesn't support the requested operation.
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1183 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
1184 extern DECLSPEC int SDLCALL SDL_RenderCopy(SDL_Texture * texture,
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1185 const SDL_Rect * srcrect,
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1969
diff changeset
1186 const SDL_Rect * dstrect);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1187
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1188 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1189 * \brief Read pixels from the current rendering target.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1190 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1191 * \param rect A pointer to the rectangle to read, or NULL for the entire
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1192 * render target.
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3407
diff changeset
1193 * \param format The desired format of the pixel data, or 0 to use the format
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3407
diff changeset
1194 * of the rendering target
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3407
diff changeset
1195 * \param pixels A pointer to be filled in with the pixel data
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1196 * \param pitch The pitch of the pixels parameter.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1197 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1198 * \return 0 on success, or -1 if pixel reading is not supported.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1199 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1200 * \warning This is a very slow operation, and should not be used frequently.
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1201 */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1202 extern DECLSPEC int SDLCALL SDL_RenderReadPixels(const SDL_Rect * rect,
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3407
diff changeset
1203 Uint32 format,
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1204 void *pixels, int pitch);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1205
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1206 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1207 * \brief Write pixels to the current rendering target.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1208 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1209 * \param rect A pointer to the rectangle to write, or NULL for the entire
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1210 * render target.
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3407
diff changeset
1211 * \param format The format of the pixel data, or 0 to use the format
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3407
diff changeset
1212 * of the rendering target
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1213 * \param pixels A pointer to the pixel data to write.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1214 * \param pitch The pitch of the pixels parameter.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1215 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1216 * \return 0 on success, or -1 if pixel writing is not supported.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1217 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1218 * \warning This is a very slow operation, and should not be used frequently.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1219 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1220 extern DECLSPEC int SDLCALL SDL_RenderWritePixels(const SDL_Rect * rect,
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3407
diff changeset
1221 Uint32 format,
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1222 const void *pixels,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1223 int pitch);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1224
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1225 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1226 * \brief Update the screen with rendering performed.
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1227 */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1228 extern DECLSPEC void SDLCALL SDL_RenderPresent(void);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1229
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1230 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1231 * \brief Destroy the specified texture.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1232 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1233 * \sa SDL_CreateTexture()
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1234 * \sa SDL_CreateTextureFromSurface()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1235 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
1236 extern DECLSPEC void SDLCALL SDL_DestroyTexture(SDL_Texture * texture);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1237
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1238 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1239 * \brief Destroy the rendering context for a window and free associated
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1240 * textures.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1241 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1242 * \sa SDL_CreateRenderer()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1243 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
1244 extern DECLSPEC void SDLCALL SDL_DestroyRenderer(SDL_Window * window);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1245
3025
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2990
diff changeset
1246 /**
4875
22ce07e8e824 Suspending the screensaver defaults off.
Sam Lantinga <slouken@libsdl.org>
parents: 4869
diff changeset
1247 * \brief Returns whether the screensaver is currently enabled (default on).
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1248 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1249 * \sa SDL_EnableScreenSaver()
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1250 * \sa SDL_DisableScreenSaver()
3025
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2990
diff changeset
1251 */
3033
4e4f47c5f941 Fix third party "-Wall -Werror" builds
Couriersud <couriersud@arcor.de>
parents: 3025
diff changeset
1252 extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenSaverEnabled(void);
3025
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2990
diff changeset
1253
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2990
diff changeset
1254 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1255 * \brief Allow the screen to be blanked by a screensaver
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1256 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1257 * \sa SDL_IsScreenSaverEnabled()
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1258 * \sa SDL_DisableScreenSaver()
3025
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2990
diff changeset
1259 */
3033
4e4f47c5f941 Fix third party "-Wall -Werror" builds
Couriersud <couriersud@arcor.de>
parents: 3025
diff changeset
1260 extern DECLSPEC void SDLCALL SDL_EnableScreenSaver(void);
3025
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2990
diff changeset
1261
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2990
diff changeset
1262 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1263 * \brief Prevent the screen from being blanked by a screensaver
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1264 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1265 * \sa SDL_IsScreenSaverEnabled()
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1266 * \sa SDL_EnableScreenSaver()
3025
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2990
diff changeset
1267 */
3033
4e4f47c5f941 Fix third party "-Wall -Werror" builds
Couriersud <couriersud@arcor.de>
parents: 3025
diff changeset
1268 extern DECLSPEC void SDLCALL SDL_DisableScreenSaver(void);
3025
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2990
diff changeset
1269
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1270
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1271 /**
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1272 * \name OpenGL support functions
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1273 */
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1274 /*@{*/
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1275
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1276 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1277 * \brief Dynamically load an OpenGL library.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1278 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1279 * \param path The platform dependent OpenGL library name, or NULL to open the
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1280 * default OpenGL library.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1281 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1282 * \return 0 on success, or -1 if the library couldn't be loaded.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1283 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1284 * This should be done after initializing the video driver, but before
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1285 * creating any OpenGL windows. If no OpenGL library is loaded, the default
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1286 * library will be loaded upon creation of the first OpenGL window.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1287 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1288 * \note If you do this, you need to retrieve all of the GL functions used in
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1289 * your program from the dynamic library using SDL_GL_GetProcAddress().
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1290 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1291 * \sa SDL_GL_GetProcAddress()
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1292 * \sa SDL_GL_UnloadLibrary()
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1293 */
337
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
1294 extern DECLSPEC int SDLCALL SDL_GL_LoadLibrary(const char *path);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1295
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1296 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1297 * \brief Get the address of an OpenGL function.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1298 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1299 extern DECLSPEC void *SDLCALL SDL_GL_GetProcAddress(const char *proc);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1300
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1301 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1302 * \brief Unload the OpenGL library previously loaded by SDL_GL_LoadLibrary().
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1303 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1304 * \sa SDL_GL_LoadLibrary()
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3033
diff changeset
1305 */
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3033
diff changeset
1306 extern DECLSPEC void SDLCALL SDL_GL_UnloadLibrary(void);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3033
diff changeset
1307
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3033
diff changeset
1308 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1309 * \brief Return true if an OpenGL extension is supported for the current
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1310 * context.
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1920
diff changeset
1311 */
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1920
diff changeset
1312 extern DECLSPEC SDL_bool SDLCALL SDL_GL_ExtensionSupported(const char
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1920
diff changeset
1313 *extension);
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1920
diff changeset
1314
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1920
diff changeset
1315 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1316 * \brief Set an OpenGL window attribute before window creation.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1317 */
337
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
1318 extern DECLSPEC int SDLCALL SDL_GL_SetAttribute(SDL_GLattr attr, int value);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1319
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1320 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1321 * \brief Get the actual value for an attribute from the current context.
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1322 */
1936
83946ee0ff1f Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1323 extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int *value);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1324
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1325 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1326 * \brief Create an OpenGL context for use with an OpenGL window, and make it
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1327 * current.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1328 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1329 * \sa SDL_GL_DeleteContext()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1330 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
1331 extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_CreateContext(SDL_Window *
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
1332 window);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1333
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1334 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1335 * \brief Set up an OpenGL context for rendering into an OpenGL window.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1336 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1337 * \note The context must have been created with a compatible window.
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1338 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
1339 extern DECLSPEC int SDLCALL SDL_GL_MakeCurrent(SDL_Window * window,
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1340 SDL_GLContext context);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1341
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1342 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1343 * \brief Set the swap interval for the current OpenGL context.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1344 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1345 * \param interval 0 for immediate updates, 1 for updates synchronized with the
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1346 * vertical retrace.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1347 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1348 * \return 0 on success, or -1 if setting the swap interval is not supported.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1349 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1350 * \sa SDL_GL_GetSwapInterval()
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1351 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1352 extern DECLSPEC int SDLCALL SDL_GL_SetSwapInterval(int interval);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1353
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1354 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1355 * \brief Get the swap interval for the current OpenGL context.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1356 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1357 * \return 0 if there is no vertical retrace synchronization, 1 if the buffer
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1358 * swap is synchronized with the vertical retrace, and -1 if getting
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1359 * the swap interval is not supported.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1360 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1361 * \sa SDL_GL_SetSwapInterval()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1362 */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1363 extern DECLSPEC int SDLCALL SDL_GL_GetSwapInterval(void);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1364
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1365 /**
4883
511948f4919e Fixed documentation
Sam Lantinga <slouken@libsdl.org>
parents: 4879
diff changeset
1366 * \brief Swap the OpenGL buffers for a window, if double-buffering is
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1367 * supported.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1368 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
1369 extern DECLSPEC void SDLCALL SDL_GL_SwapWindow(SDL_Window * window);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1370
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1371 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1372 * \brief Delete an OpenGL context.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1373 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1374 * \sa SDL_GL_CreateContext()
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1375 */
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c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1376 extern DECLSPEC void SDLCALL SDL_GL_DeleteContext(SDL_GLContext context);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1377
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1378 /*@}*//*OpenGL support functions*/
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
1379
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1380
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1381 /* Ends C function definitions when using C++ */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1382 #ifdef __cplusplus
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1383 /* *INDENT-OFF* */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1384 }
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c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1385 /* *INDENT-ON* */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1386 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1387 #include "close_code.h"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1388
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1389 #endif /* _SDL_video_h */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1390
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1391 /* vi: set ts=4 sw=4 expandtab: */