Mercurial > sdl-ios-xcode
annotate src/video/quartz/SDL_QuartzEvents.m @ 588:2c6510c0a304
Darrell added support for emulated SDL_DOUBLEBUF on MacOSX
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 01 Feb 2003 19:59:23 +0000 |
parents | 04dcaf3da918 |
children | 7ec821f3cbd0 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include <stdlib.h> // For getenv() |
555 | 23 #include <IOKit/IOMessage.h> // For wake from sleep detection |
24 #include <IOKit/pwr_mgt/IOPMLib.h> // For wake from sleep detection | |
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25 #include "SDL_QuartzKeys.h" |
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26 |
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27 static void QZ_InitOSKeymap (_THIS) { |
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28 const void *KCHRPtr; |
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29 UInt32 state; |
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30 UInt32 value; |
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31 int i; |
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32 int world = SDLK_WORLD_0; |
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33 |
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34 for ( i=0; i<SDL_TABLESIZE(keymap); ++i ) |
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35 keymap[i] = SDLK_UNKNOWN; |
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36 |
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37 /* This keymap is almost exactly the same as the OS 9 one */ |
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38 keymap[QZ_ESCAPE] = SDLK_ESCAPE; |
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39 keymap[QZ_F1] = SDLK_F1; |
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40 keymap[QZ_F2] = SDLK_F2; |
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41 keymap[QZ_F3] = SDLK_F3; |
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42 keymap[QZ_F4] = SDLK_F4; |
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43 keymap[QZ_F5] = SDLK_F5; |
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44 keymap[QZ_F6] = SDLK_F6; |
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45 keymap[QZ_F7] = SDLK_F7; |
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46 keymap[QZ_F8] = SDLK_F8; |
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47 keymap[QZ_F9] = SDLK_F9; |
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48 keymap[QZ_F10] = SDLK_F10; |
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49 keymap[QZ_F11] = SDLK_F11; |
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50 keymap[QZ_F12] = SDLK_F12; |
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51 keymap[QZ_PRINT] = SDLK_PRINT; |
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52 keymap[QZ_SCROLLOCK] = SDLK_SCROLLOCK; |
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53 keymap[QZ_PAUSE] = SDLK_PAUSE; |
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54 keymap[QZ_POWER] = SDLK_POWER; |
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55 keymap[QZ_BACKQUOTE] = SDLK_BACKQUOTE; |
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56 keymap[QZ_1] = SDLK_1; |
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57 keymap[QZ_2] = SDLK_2; |
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58 keymap[QZ_3] = SDLK_3; |
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59 keymap[QZ_4] = SDLK_4; |
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60 keymap[QZ_5] = SDLK_5; |
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61 keymap[QZ_6] = SDLK_6; |
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62 keymap[QZ_7] = SDLK_7; |
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63 keymap[QZ_8] = SDLK_8; |
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64 keymap[QZ_9] = SDLK_9; |
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65 keymap[QZ_0] = SDLK_0; |
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66 keymap[QZ_MINUS] = SDLK_MINUS; |
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67 keymap[QZ_EQUALS] = SDLK_EQUALS; |
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68 keymap[QZ_BACKSPACE] = SDLK_BACKSPACE; |
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69 keymap[QZ_INSERT] = SDLK_INSERT; |
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70 keymap[QZ_HOME] = SDLK_HOME; |
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71 keymap[QZ_PAGEUP] = SDLK_PAGEUP; |
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72 keymap[QZ_NUMLOCK] = SDLK_NUMLOCK; |
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73 keymap[QZ_KP_EQUALS] = SDLK_KP_EQUALS; |
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74 keymap[QZ_KP_DIVIDE] = SDLK_KP_DIVIDE; |
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75 keymap[QZ_KP_MULTIPLY] = SDLK_KP_MULTIPLY; |
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76 keymap[QZ_TAB] = SDLK_TAB; |
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77 keymap[QZ_q] = SDLK_q; |
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78 keymap[QZ_w] = SDLK_w; |
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79 keymap[QZ_e] = SDLK_e; |
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80 keymap[QZ_r] = SDLK_r; |
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81 keymap[QZ_t] = SDLK_t; |
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82 keymap[QZ_y] = SDLK_y; |
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83 keymap[QZ_u] = SDLK_u; |
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84 keymap[QZ_i] = SDLK_i; |
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85 keymap[QZ_o] = SDLK_o; |
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86 keymap[QZ_p] = SDLK_p; |
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87 keymap[QZ_LEFTBRACKET] = SDLK_LEFTBRACKET; |
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88 keymap[QZ_RIGHTBRACKET] = SDLK_RIGHTBRACKET; |
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89 keymap[QZ_BACKSLASH] = SDLK_BACKSLASH; |
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90 keymap[QZ_DELETE] = SDLK_DELETE; |
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91 keymap[QZ_END] = SDLK_END; |
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92 keymap[QZ_PAGEDOWN] = SDLK_PAGEDOWN; |
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93 keymap[QZ_KP7] = SDLK_KP7; |
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94 keymap[QZ_KP8] = SDLK_KP8; |
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95 keymap[QZ_KP9] = SDLK_KP9; |
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96 keymap[QZ_KP_MINUS] = SDLK_KP_MINUS; |
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97 keymap[QZ_CAPSLOCK] = SDLK_CAPSLOCK; |
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98 keymap[QZ_a] = SDLK_a; |
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99 keymap[QZ_s] = SDLK_s; |
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100 keymap[QZ_d] = SDLK_d; |
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101 keymap[QZ_f] = SDLK_f; |
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102 keymap[QZ_g] = SDLK_g; |
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103 keymap[QZ_h] = SDLK_h; |
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104 keymap[QZ_j] = SDLK_j; |
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105 keymap[QZ_k] = SDLK_k; |
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106 keymap[QZ_l] = SDLK_l; |
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107 keymap[QZ_SEMICOLON] = SDLK_SEMICOLON; |
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108 keymap[QZ_QUOTE] = SDLK_QUOTE; |
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109 keymap[QZ_RETURN] = SDLK_RETURN; |
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110 keymap[QZ_KP4] = SDLK_KP4; |
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111 keymap[QZ_KP5] = SDLK_KP5; |
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112 keymap[QZ_KP6] = SDLK_KP6; |
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113 keymap[QZ_KP_PLUS] = SDLK_KP_PLUS; |
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114 keymap[QZ_LSHIFT] = SDLK_LSHIFT; |
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115 keymap[QZ_z] = SDLK_z; |
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116 keymap[QZ_x] = SDLK_x; |
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117 keymap[QZ_c] = SDLK_c; |
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118 keymap[QZ_v] = SDLK_v; |
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119 keymap[QZ_b] = SDLK_b; |
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120 keymap[QZ_n] = SDLK_n; |
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121 keymap[QZ_m] = SDLK_m; |
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122 keymap[QZ_COMMA] = SDLK_COMMA; |
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123 keymap[QZ_PERIOD] = SDLK_PERIOD; |
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124 keymap[QZ_SLASH] = SDLK_SLASH; |
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125 keymap[QZ_UP] = SDLK_UP; |
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126 keymap[QZ_KP1] = SDLK_KP1; |
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127 keymap[QZ_KP2] = SDLK_KP2; |
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128 keymap[QZ_KP3] = SDLK_KP3; |
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129 keymap[QZ_KP_ENTER] = SDLK_KP_ENTER; |
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130 keymap[QZ_LCTRL] = SDLK_LCTRL; |
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131 keymap[QZ_LALT] = SDLK_LALT; |
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132 keymap[QZ_LMETA] = SDLK_LMETA; |
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133 keymap[QZ_SPACE] = SDLK_SPACE; |
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134 keymap[QZ_LEFT] = SDLK_LEFT; |
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135 keymap[QZ_DOWN] = SDLK_DOWN; |
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136 keymap[QZ_RIGHT] = SDLK_RIGHT; |
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137 keymap[QZ_KP0] = SDLK_KP0; |
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138 keymap[QZ_KP_PERIOD] = SDLK_KP_PERIOD; |
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139 keymap[QZ_IBOOK_ENTER] = SDLK_KP_ENTER; |
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140 keymap[QZ_IBOOK_RIGHT] = SDLK_RIGHT; |
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141 keymap[QZ_IBOOK_DOWN] = SDLK_DOWN; |
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142 keymap[QZ_IBOOK_UP] = SDLK_UP; |
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143 keymap[QZ_IBOOK_LEFT] = SDLK_LEFT; |
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144 |
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145 /* |
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146 Up there we setup a static scancode->keysym map. However, it will not |
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147 work very well on international keyboard. Hence we now query MacOS |
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148 for its own keymap to adjust our own mapping table. However, this is |
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149 basically only useful for ascii char keys. This is also the reason |
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150 why we keep the static table, too. |
390
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151 */ |
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152 |
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153 /* Get a pointer to the systems cached KCHR */ |
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154 KCHRPtr = (void *)GetScriptManagerVariable(smKCHRCache); |
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155 if (KCHRPtr) |
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156 { |
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157 /* Loop over all 127 possible scan codes */ |
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158 for (i = 0; i < 0x7F; i++) |
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159 { |
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160 /* We pretend a clean start to begin with (i.e. no dead keys active */ |
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161 state = 0; |
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162 |
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163 /* Now translate the key code to a key value */ |
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164 value = KeyTranslate(KCHRPtr, i, &state) & 0xff; |
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165 |
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166 /* If the state become 0, it was a dead key. We need to translate again, |
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167 passing in the new state, to get the actual key value */ |
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168 if (state != 0) |
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169 value = KeyTranslate(KCHRPtr, i, &state) & 0xff; |
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170 |
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171 /* Now we should have an ascii value, or 0. Try to figure out to which SDL symbol it maps */ |
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172 if (value >= 128) /* Some non-ASCII char, map it to SDLK_WORLD_* */ |
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173 keymap[i] = world++; |
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174 else if (value >= 32) /* non-control ASCII char */ |
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175 keymap[i] = value; |
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176 } |
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177 } |
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178 |
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179 /* |
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180 The keypad codes are re-setup here, because the loop above cannot |
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181 distinguish between a key on the keypad and a regular key. We maybe |
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182 could get around this problem in another fashion: NSEvent's flags |
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183 include a "NSNumericPadKeyMask" bit; we could check that and modify |
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184 the symbol we return on the fly. However, this flag seems to exhibit |
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185 some weird behaviour related to the num lock key |
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186 */ |
390
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187 keymap[QZ_KP0] = SDLK_KP0; |
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188 keymap[QZ_KP1] = SDLK_KP1; |
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189 keymap[QZ_KP2] = SDLK_KP2; |
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190 keymap[QZ_KP3] = SDLK_KP3; |
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191 keymap[QZ_KP4] = SDLK_KP4; |
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192 keymap[QZ_KP5] = SDLK_KP5; |
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193 keymap[QZ_KP6] = SDLK_KP6; |
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194 keymap[QZ_KP7] = SDLK_KP7; |
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195 keymap[QZ_KP8] = SDLK_KP8; |
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196 keymap[QZ_KP9] = SDLK_KP9; |
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197 keymap[QZ_KP_MINUS] = SDLK_KP_MINUS; |
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198 keymap[QZ_KP_PLUS] = SDLK_KP_PLUS; |
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199 keymap[QZ_KP_PERIOD] = SDLK_KP_PERIOD; |
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200 keymap[QZ_KP_EQUALS] = SDLK_KP_EQUALS; |
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201 keymap[QZ_KP_DIVIDE] = SDLK_KP_DIVIDE; |
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202 keymap[QZ_KP_MULTIPLY] = SDLK_KP_MULTIPLY; |
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203 keymap[QZ_KP_ENTER] = SDLK_KP_ENTER; |
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204 } |
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205 |
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206 static void QZ_DoKey (_THIS, int state, NSEvent *event) { |
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207 |
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208 NSString *chars; |
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209 unsigned int numChars; |
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210 SDL_keysym key; |
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211 |
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212 /* |
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213 A key event can contain multiple characters, |
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214 or no characters at all. In most cases, it |
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215 will contain a single character. If it contains |
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216 0 characters, we'll use 0 as the unicode. If it |
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217 contains multiple characters, we'll use 0 as |
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218 the scancode/keysym. |
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219 */ |
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220 chars = [ event characters ]; |
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221 numChars = [ chars length ]; |
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222 |
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223 if (numChars == 1) { |
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224 |
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225 key.scancode = [ event keyCode ]; |
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226 key.sym = keymap [ key.scancode ]; |
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227 key.unicode = [ chars characterAtIndex:0 ]; |
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228 key.mod = KMOD_NONE; |
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229 |
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230 SDL_PrivateKeyboard (state, &key); |
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231 } |
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232 else if (numChars == 0) { |
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233 |
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234 key.scancode = [ event keyCode ]; |
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235 key.sym = keymap [ key.scancode ]; |
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236 key.unicode = 0; |
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237 key.mod = KMOD_NONE; |
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238 |
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239 SDL_PrivateKeyboard (state, &key); |
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240 } |
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241 else /* (numChars > 1) */ { |
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242 |
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243 int i; |
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244 for (i = 0; i < numChars; i++) { |
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245 |
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246 key.scancode = 0; |
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247 key.sym = 0; |
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248 key.unicode = [ chars characterAtIndex:i]; |
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249 key.mod = KMOD_NONE; |
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250 |
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251 SDL_PrivateKeyboard (state, &key); |
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252 } |
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253 } |
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254 } |
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255 |
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256 static void QZ_DoModifiers (_THIS, unsigned int newMods) { |
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257 |
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258 const int mapping[] = { SDLK_CAPSLOCK, SDLK_LSHIFT, SDLK_LCTRL, SDLK_LALT, SDLK_LMETA } ; |
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259 |
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260 int i; |
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261 int bit; |
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262 SDL_keysym key; |
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263 |
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264 key.scancode = 0; |
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265 key.sym = SDLK_UNKNOWN; |
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266 key.unicode = 0; |
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267 key.mod = KMOD_NONE; |
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268 |
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269 /* Iterate through the bits, testing each against the current modifiers */ |
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270 for (i = 0, bit = NSAlphaShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) { |
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271 |
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272 unsigned int currentMask, newMask; |
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273 |
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274 currentMask = current_mods & bit; |
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275 newMask = newMods & bit; |
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276 |
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277 if ( currentMask && |
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278 currentMask != newMask ) { /* modifier up event */ |
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279 |
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280 key.sym = mapping[i]; |
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281 /* If this was Caps Lock, we need some additional voodoo to make SDL happy */ |
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282 if (bit == NSAlphaShiftKeyMask) |
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283 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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284 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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285 } |
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286 else if ( newMask && |
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287 currentMask != newMask ) { /* modifier down event */ |
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288 |
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289 key.sym = mapping[i]; |
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290 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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291 /* If this was Caps Lock, we need some additional voodoo to make SDL happy */ |
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292 if (bit == NSAlphaShiftKeyMask) |
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293 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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294 } |
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295 } |
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296 |
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297 current_mods = newMods; |
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298 } |
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299 |
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300 static void QZ_DoActivate (_THIS) |
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301 { |
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302 in_foreground = YES; |
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303 |
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304 /* Hide the mouse cursor if was hidden */ |
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305 if (!cursor_visible) { |
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306 HideCursor (); |
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307 } |
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308 |
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309 /* Regrab input, only if it was previously grabbed */ |
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310 if ( current_grab_mode == SDL_GRAB_ON ) { |
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311 |
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312 /* Restore cursor location if input was grabbed */ |
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313 QZ_PrivateWarpCursor (this, cursor_loc.x, cursor_loc.y); |
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314 QZ_ChangeGrabState (this, QZ_ENABLE_GRAB); |
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315 } |
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316 |
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317 SDL_PrivateAppActive (1, SDL_APPINPUTFOCUS); |
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318 } |
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319 |
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320 static void QZ_DoDeactivate (_THIS) { |
390
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321 |
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322 in_foreground = NO; |
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323 |
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324 /* Get the current cursor location, for restore on activate */ |
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325 cursor_loc = [ NSEvent mouseLocation ]; /* global coordinates */ |
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326 if (qz_window) |
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327 QZ_PrivateGlobalToLocal (this, &cursor_loc); |
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328 QZ_PrivateCocoaToSDL (this, &cursor_loc); |
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329 |
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330 /* Reassociate mouse and cursor */ |
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331 CGAssociateMouseAndMouseCursorPosition (1); |
172
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332 |
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333 /* Show the cursor */ |
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334 ShowCursor (); |
390
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335 |
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336 SDL_PrivateAppActive (0, SDL_APPINPUTFOCUS); |
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337 } |
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338 |
555 | 339 void QZ_SleepNotificationHandler (void * refcon, |
340 io_service_t service, | |
341 natural_t messageType, | |
342 void * messageArgument ) | |
343 { | |
344 SDL_VideoDevice *this = (SDL_VideoDevice*)refcon; | |
345 | |
346 switch(messageType) | |
347 { | |
348 case kIOMessageSystemWillSleep: | |
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349 IOAllowPowerChange(power_connection, (long) messageArgument); |
555 | 350 break; |
351 case kIOMessageCanSystemSleep: | |
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352 IOAllowPowerChange(power_connection, (long) messageArgument); |
555 | 353 break; |
354 case kIOMessageSystemHasPoweredOn: | |
355 /* awake */ | |
356 SDL_PrivateExpose(); | |
357 break; | |
358 } | |
359 } | |
360 | |
361 static void QZ_RegisterForSleepNotifications (_THIS) | |
362 { | |
363 CFRunLoopSourceRef rls; | |
364 IONotificationPortRef thePortRef; | |
365 io_object_t notifier; | |
366 | |
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367 power_connection = IORegisterForSystemPower (this, &thePortRef, QZ_SleepNotificationHandler, ¬ifier); |
555 | 368 |
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369 if (power_connection == 0) |
555 | 370 NSLog(@"SDL: QZ_SleepNotificationHandler() IORegisterForSystemPower failed."); |
371 | |
372 rls = IONotificationPortGetRunLoopSource (thePortRef); | |
373 CFRunLoopAddSource (CFRunLoopGetCurrent(), rls, kCFRunLoopDefaultMode); | |
374 CFRelease (rls); | |
375 } | |
376 | |
117
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377 static void QZ_PumpEvents (_THIS) |
158
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378 { |
435
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379 int firstMouseEvent; |
390
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380 CGMouseDelta dx, dy; |
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381 |
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382 NSDate *distantPast; |
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383 NSEvent *event; |
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384 NSRect winRect; |
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385 NSRect titleBarRect; |
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386 NSAutoreleasePool *pool; |
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387 |
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388 pool = [ [ NSAutoreleasePool alloc ] init ]; |
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389 distantPast = [ NSDate distantPast ]; |
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390 |
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391 winRect = NSMakeRect (0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h); |
435
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392 titleBarRect = NSMakeRect (0, SDL_VideoSurface->h, SDL_VideoSurface->w, |
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393 SDL_VideoSurface->h + 22); |
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394 |
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395 /* send the first mouse event in absolute coordinates */ |
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396 firstMouseEvent = 1; |
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397 |
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398 /* accumulate any additional mouse moved events into one SDL mouse event */ |
390
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399 dx = 0; |
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400 dy = 0; |
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401 |
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402 do { |
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403 |
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404 /* Poll for an event. This will not block */ |
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405 event = [ NSApp nextEventMatchingMask:NSAnyEventMask |
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406 untilDate:distantPast |
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407 inMode: NSDefaultRunLoopMode dequeue:YES ]; |
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408 if (event != nil) { |
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409 |
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410 unsigned int type; |
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411 BOOL isForGameWin; |
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412 BOOL isInGameWin; |
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413 |
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414 #define DO_MOUSE_DOWN(button) do { \ |
501
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415 if ( in_foreground ) { \ |
563
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416 if ( isInGameWin ) { \ |
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417 SDL_PrivateMouseButton (SDL_PRESSED, button, 0, 0); \ |
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418 expect_mouse_up |= 1<<button; \ |
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419 } \ |
390
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420 } \ |
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421 else { \ |
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422 QZ_DoActivate (this); \ |
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423 } \ |
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424 [ NSApp sendEvent:event ]; \ |
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425 } while(0) |
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426 |
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427 #define DO_MOUSE_UP(button) do { \ |
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428 if ( expect_mouse_up & (1<<button) ) { \ |
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429 SDL_PrivateMouseButton (SDL_RELEASED, button, 0, 0); \ |
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430 expect_mouse_up &= ~(1<<button); \ |
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431 } \ |
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432 [ NSApp sendEvent:event ]; \ |
390
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433 } while(0) |
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434 |
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435 type = [ event type ]; |
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436 isForGameWin = (qz_window == [ event window ]); |
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437 isInGameWin = NSPointInRect([event locationInWindow], winRect); |
390
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438 switch (type) { |
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439 case NSLeftMouseDown: |
511
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440 if ( getenv("SDL_HAS3BUTTONMOUSE") ) { |
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441 DO_MOUSE_DOWN (SDL_BUTTON_LEFT); |
511
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442 } else { |
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443 if ( NSCommandKeyMask & current_mods ) { |
563
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444 last_virtual_button = SDL_BUTTON_RIGHT; |
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445 DO_MOUSE_DOWN (SDL_BUTTON_RIGHT); |
511
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446 } |
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447 else if ( NSAlternateKeyMask & current_mods ) { |
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448 last_virtual_button = SDL_BUTTON_MIDDLE; |
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449 DO_MOUSE_DOWN (SDL_BUTTON_MIDDLE); |
511
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450 } |
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451 else { |
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452 DO_MOUSE_DOWN (SDL_BUTTON_LEFT); |
511
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453 } |
390
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454 } |
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455 break; |
563
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456 case NSOtherMouseDown: DO_MOUSE_DOWN (SDL_BUTTON_MIDDLE); break; |
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457 case NSRightMouseDown: DO_MOUSE_DOWN (SDL_BUTTON_RIGHT); break; |
390
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458 case NSLeftMouseUp: |
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459 if ( last_virtual_button != 0 ) { |
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460 DO_MOUSE_UP (last_virtual_button); |
390
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461 last_virtual_button = 0; |
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462 } |
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463 else { |
563
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464 DO_MOUSE_UP (SDL_BUTTON_LEFT); |
390
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465 } |
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466 break; |
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467 case NSOtherMouseUp: DO_MOUSE_UP (SDL_BUTTON_MIDDLE); break; |
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468 case NSRightMouseUp: DO_MOUSE_UP (SDL_BUTTON_RIGHT); break; |
390
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469 case NSSystemDefined: |
501
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Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
470 /* |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
471 Future: up to 32 "mouse" buttons can be handled. |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
472 if ([event subtype] == 7) { |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
473 unsigned int buttons; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
474 buttons = [ event data2 ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
475 */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
476 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
477 case NSLeftMouseDragged: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
478 case NSRightMouseDragged: |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
479 case NSOtherMouseDragged: /* usually middle mouse dragged */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
480 case NSMouseMoved: |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
481 if ( grab_state == QZ_INVISIBLE_GRAB ) { |
272
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Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
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changeset
|
482 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
483 /* |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
484 If input is grabbed+hidden, the cursor doesn't move, |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
485 so we have to call the lowlevel window server |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
486 function. This is less accurate but works OK. |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
487 */ |
390
19e73568a75c
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parents:
389
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|
488 CGMouseDelta dx1, dy1; |
19e73568a75c
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parents:
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diff
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|
489 CGGetLastMouseDelta (&dx1, &dy1); |
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parents:
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|
490 dx += dx1; |
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|
491 dy += dy1; |
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|
492 } |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
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|
493 else if (firstMouseEvent) { |
140798e1e7a6
Darrell's fix for Quartz mouse motion
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parents:
390
diff
changeset
|
494 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
495 /* |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
496 Get the first mouse event in a possible |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
497 sequence of mouse moved events. Since we |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
498 use absolute coordinates, this serves to |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
499 compensate any inaccuracy in deltas, and |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
500 provides the first known mouse position, |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
501 since everything after this uses deltas |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
502 */ |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
503 NSPoint p = [ event locationInWindow ]; |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
504 QZ_PrivateCocoaToSDL (this, &p); |
454
c4338ecf45f9
Fixed mouse motion on MacOS X (recently broken)
Sam Lantinga <slouken@libsdl.org>
parents:
435
diff
changeset
|
505 SDL_PrivateMouseMotion (0, 0, p.x, p.y); |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
506 firstMouseEvent = 0; |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
507 } |
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Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
508 else { |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
509 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
510 /* |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
511 Get the amount moved since the last drag or move event, |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
512 add it on for one big move event at the end. |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
513 */ |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
514 dx += [ event deltaX ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
515 dy += [ event deltaY ]; |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
516 } |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
517 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
518 /* |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
519 Handle grab input+cursor visible by warping the cursor back |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
520 into the game window. This still generates a mouse moved event, |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
521 but not as a result of the warp (so it's in the right direction). |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
522 */ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
523 if ( grab_state == QZ_VISIBLE_GRAB && |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
524 !isInGameWin ) { |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
525 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
526 NSPoint p = [ event locationInWindow ]; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
527 QZ_PrivateCocoaToSDL (this, &p); |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
528 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
529 if ( p.x < 0.0 ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
530 p.x = 0.0; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
531 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
532 if ( p.y < 0.0 ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
533 p.y = 0.0; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
534 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
535 if ( p.x >= winRect.size.width ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
536 p.x = winRect.size.width-1; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
537 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
538 if ( p.y >= winRect.size.height ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
539 p.y = winRect.size.height-1; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
540 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
541 QZ_PrivateWarpCursor (this, p.x, p.y); |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
542 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
543 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
544 case NSScrollWheel: |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
545 if ( isInGameWin ) { |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
546 float dy; |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
|
547 Uint8 button; |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
548 dy = [ event deltaY ]; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
549 if ( dy > 0.0 ) /* Scroll up */ |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
|
550 button = SDL_BUTTON_WHEELUP; |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
551 else /* Scroll down */ |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
|
552 button = SDL_BUTTON_WHEELDOWN; |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
553 /* For now, wheel is sent as a quick down+up */ |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
|
554 SDL_PrivateMouseButton (SDL_PRESSED, button, 0, 0); |
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
|
555 SDL_PrivateMouseButton (SDL_RELEASED, button, 0, 0); |
272
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
556 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
557 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
558 case NSKeyUp: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
559 QZ_DoKey (this, SDL_RELEASED, event); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
560 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
561 case NSKeyDown: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
562 QZ_DoKey (this, SDL_PRESSED, event); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
563 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
564 case NSFlagsChanged: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
565 QZ_DoModifiers(this, [ event modifierFlags ] ); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
566 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
567 case NSAppKitDefined: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
568 switch ( [ event subtype ] ) { |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
569 case NSApplicationActivatedEventType: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
570 QZ_DoActivate (this); |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
571 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
572 case NSApplicationDeactivatedEventType: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
573 QZ_DoDeactivate (this); |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
574 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
575 } |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
576 [ NSApp sendEvent:event ]; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
577 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
578 /* case NSApplicationDefined: break; */ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
579 /* case NSPeriodic: break; */ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
580 /* case NSCursorUpdate: break; */ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
581 default: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
582 [ NSApp sendEvent:event ]; |
272
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
583 } |
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
584 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
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585 } while (event != nil); |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
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586 |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
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587 /* handle accumulated mouse moved events */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
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389
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588 if (dx != 0 || dy != 0) |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
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589 SDL_PrivateMouseMotion (0, 1, dx, dy); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
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590 |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
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389
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591 [ pool release ]; |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
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592 } |