annotate src/video/cybergfx/Makefile.am @ 860:2bac79e27868

Create a 2D window and then manually focus a different window on your desktop, call SDL_PumpEvents() so the X11 driver sets its this->hidden->switch_waiting, then set a fullscreen OpenGL window (which makes the X11 driver tear down and create a new window instead of just resizing the existing one), poll for events, and the newly-created window will think it needs to pop back to a window. Fixed by resetting switch_waiting to zero if X11_CreateWindow() had to tear down a previous window.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 26 Feb 2004 15:12:51 +0000
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2 ## Makefile.am for SDL using the CyberGFX video driver
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4 noinst_LTLIBRARIES = libvideo_cgx.la
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5 libvideo_cgx_la_SOURCES = $(CGX_SRCS)
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7 # The SDL CyberGFX video driver sources
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8 CGX_SRCS = \
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9 SDL_amigaevents.c \
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10 SDL_amigaevents_c.h \
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11 SDL_amigamouse.c \
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12 SDL_amigamouse_c.h \
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13 SDL_cgxaccel.c \
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14 SDL_cgxgl.c \
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15 SDL_cgxgl_c.h \
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16 SDL_cgximage.c \
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17 SDL_cgximage_c.h \
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18 SDL_cgxmodes.c \
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19 SDL_cgxmodes_c.h \
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20 SDL_cgxvideo.c \
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21 SDL_cgxvideo.h \
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22 SDL_cgxwm.c \
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23 SDL_cgxwm_c.h \
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24 SDL_cgxyuv.c \
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25 SDL_cgxyuv_c.h