Mercurial > sdl-ios-xcode
annotate TODO @ 2926:27f2b5e7e899
In theory this implements GDI rendering, but it doesn't work for some reason.
Also removed blending support from the advertised interface, since it's not
actually supported.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 30 Dec 2008 04:38:39 +0000 |
parents | 3c45e98e0547 |
children | 7dac01628a8b |
rev | line source |
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2777
6f260584df22
Adding SDL 1.3 release checklist, so we start getting a list of must-have features and bug fixes for a 1.3 release
Sam Lantinga <slouken@libsdl.org>
parents:
2330
diff
changeset
|
1 |
6f260584df22
Adding SDL 1.3 release checklist, so we start getting a list of must-have features and bug fixes for a 1.3 release
Sam Lantinga <slouken@libsdl.org>
parents:
2330
diff
changeset
|
2 1.3 release checklist: |
2864 | 3 * Add higher precision timers for profiling |
2777
6f260584df22
Adding SDL 1.3 release checklist, so we start getting a list of must-have features and bug fixes for a 1.3 release
Sam Lantinga <slouken@libsdl.org>
parents:
2330
diff
changeset
|
4 * Implement YUV texture support |
2861 | 5 - in progress, software support is done, Ryan is working on OpenGL shaders |
2777
6f260584df22
Adding SDL 1.3 release checklist, so we start getting a list of must-have features and bug fixes for a 1.3 release
Sam Lantinga <slouken@libsdl.org>
parents:
2330
diff
changeset
|
6 * Implement desktop video mode change notification? |
2877
e2b1abe04641
Reminder to implement icon support
Sam Lantinga <slouken@libsdl.org>
parents:
2864
diff
changeset
|
7 * Implement icon support (with translucency?) |
2906 | 8 * Add draw blend mode and line drawing support for win32 |
2911
45664f0e5f68
Need diagonal line clipping
Sam Lantinga <slouken@libsdl.org>
parents:
2906
diff
changeset
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9 * Add diagonal line clipping to SDL_IntersectRectAndLine() |
2921
3c45e98e0547
Don't forget OpenGL 3.0 support
Sam Lantinga <slouken@libsdl.org>
parents:
2911
diff
changeset
|
10 * Add OpenGL 3.0 context support |
2906 | 11 * Have Bob look at why DirectColor visuals fail with XA_RGB_BEST_MAP error |
2861 | 12 * Verify mouse grab support |
13 * Properly handle mouse grab with Vista DPI scaling | |
14 * Make sure the mouse is where it's supposed to be when un-grabbed | |
15 * Test native window codepath | |
16 * Add keyboard enumeration / name query API | |
0 | 17 |
18 Wish list for the 1.3 development branch: | |
1534
f02e673ffc5f
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1441
diff
changeset
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19 http://bugzilla.libsdl.org/ |
0 | 20 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1621
diff
changeset
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21 * Add a way to register custom events |
0 | 22 * DirectInput joystick support needs to be implemented |
23 * Explicit vertical retrace wait (maybe separate from SDL_Flip?) | |
24 * Shaped windows, windows without borders | |
2861 | 25 * Multiple display support |
0 | 26 * Add a timestamp to events |
27 * Add audio input API | |
2330
3458c74b5fab
So we don't forget to do this...
Sam Lantinga <slouken@libsdl.org>
parents:
1895
diff
changeset
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28 * Add modifier state to key and button events |
0 | 29 |
30 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to | |
31 int and evaluate all the rest of the datatypes. This is the only place | |
32 we should do it though, since the 1.2 series should not break binary | |
33 compatibility in this way. | |
150 | 34 |
35 Requests: | |
36 * PCM and CDROM volume control (deprecated, but possible) |