Mercurial > sdl-ios-xcode
annotate src/video/windib/SDL_dibevents.c @ 421:195dd37b3d86
Bugfix from Corona688: don't reference a string before we've initialized it.
Fixes crashbug on WinCE (PocketPC).
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 02 Jul 2002 04:07:01 +0000 |
parents | 13fc64213765 |
children | a6fa62b1be09 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #include <stdlib.h> | |
29 #include <stdio.h> | |
30 #include <windows.h> | |
31 | |
32 #include "SDL_events.h" | |
33 #include "SDL_error.h" | |
34 #include "SDL_syswm.h" | |
35 #include "SDL_sysevents.h" | |
36 #include "SDL_events_c.h" | |
37 #include "SDL_lowvideo.h" | |
38 #include "SDL_dibvideo.h" | |
39 #include "SDL_vkeys.h" | |
40 | |
41 #ifndef WM_APP | |
42 #define WM_APP 0x8000 | |
43 #endif | |
44 | |
45 #ifdef _WIN32_WCE | |
46 #define NO_GETKEYBOARDSTATE | |
47 #endif | |
48 | |
49 /* The translation table from a Microsoft VK keysym to a SDL keysym */ | |
50 static SDLKey VK_keymap[SDLK_LAST]; | |
51 static SDL_keysym *TranslateKey(UINT vkey, UINT scancode, SDL_keysym *keysym, int pressed); | |
52 | |
53 /* Masks for processing the windows KEYDOWN and KEYUP messages */ | |
54 #define REPEATED_KEYMASK (1<<30) | |
55 #define EXTENDED_KEYMASK (1<<24) | |
56 | |
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57 /* DJM: If the user setup the window for us, we want to save his window proc, |
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58 and give him a chance to handle some messages. */ |
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59 static WNDPROC userWindowProc = NULL; |
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60 |
0 | 61 /* The main Win32 event handler */ |
62 LONG | |
63 DIB_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) | |
64 { | |
65 extern int posted; | |
66 | |
67 switch (msg) { | |
68 case WM_SYSKEYDOWN: | |
69 case WM_KEYDOWN: { | |
70 SDL_keysym keysym; | |
71 | |
72 /* Ignore repeated keys */ | |
73 if ( lParam&REPEATED_KEYMASK ) { | |
74 return(0); | |
75 } | |
76 switch (wParam) { | |
77 case VK_CONTROL: | |
78 if ( lParam&EXTENDED_KEYMASK ) | |
79 wParam = VK_RCONTROL; | |
80 else | |
81 wParam = VK_LCONTROL; | |
82 break; | |
83 case VK_SHIFT: | |
84 /* EXTENDED trick doesn't work here */ | |
85 wParam = VK_LSHIFT; | |
86 break; | |
87 case VK_MENU: | |
88 if ( lParam&EXTENDED_KEYMASK ) | |
89 wParam = VK_RMENU; | |
90 else | |
91 wParam = VK_LMENU; | |
92 break; | |
93 } | |
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94 #ifdef NO_GETKEYBOARDSTATE |
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95 /* this is the workaround for the missing ToAscii() and ToUnicode() in CE (not necessary at KEYUP!) */ |
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96 if ( SDL_TranslateUNICODE ) { |
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97 MSG m; |
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98 |
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99 m.hwnd = hwnd; |
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100 m.message = msg; |
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101 m.wParam = wParam; |
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102 m.lParam = lParam; |
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103 m.time = 0; |
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104 if ( TranslateMessage(&m) && PeekMessage(&m, hwnd, 0, WM_USER, PM_NOREMOVE) && (m.message == WM_CHAR) ) { |
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105 GetMessage(&m, hwnd, 0, WM_USER); |
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106 wParam = m.wParam; |
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107 } else { |
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108 wParam = 0; |
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109 } |
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110 } else { |
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111 wParam = 0; |
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112 } |
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113 #endif /* NO_GETKEYBOARDSTATE */ |
0 | 114 posted = SDL_PrivateKeyboard(SDL_PRESSED, |
115 TranslateKey(wParam,HIWORD(lParam),&keysym,1)); | |
116 } | |
117 return(0); | |
118 | |
119 case WM_SYSKEYUP: | |
120 case WM_KEYUP: { | |
121 SDL_keysym keysym; | |
122 | |
123 switch (wParam) { | |
124 case VK_CONTROL: | |
125 if ( lParam&EXTENDED_KEYMASK ) | |
126 wParam = VK_RCONTROL; | |
127 else | |
128 wParam = VK_LCONTROL; | |
129 break; | |
130 case VK_SHIFT: | |
131 /* EXTENDED trick doesn't work here */ | |
132 wParam = VK_LSHIFT; | |
133 break; | |
134 case VK_MENU: | |
135 if ( lParam&EXTENDED_KEYMASK ) | |
136 wParam = VK_RMENU; | |
137 else | |
138 wParam = VK_LMENU; | |
139 break; | |
140 } | |
141 posted = SDL_PrivateKeyboard(SDL_RELEASED, | |
142 TranslateKey(wParam,HIWORD(lParam),&keysym,0)); | |
143 } | |
144 return(0); | |
145 | |
146 default: { | |
147 /* Only post the event if we're watching for it */ | |
148 if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) { | |
149 SDL_SysWMmsg wmmsg; | |
150 | |
151 SDL_VERSION(&wmmsg.version); | |
152 wmmsg.hwnd = hwnd; | |
153 wmmsg.msg = msg; | |
154 wmmsg.wParam = wParam; | |
155 wmmsg.lParam = lParam; | |
156 posted = SDL_PrivateSysWMEvent(&wmmsg); | |
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157 |
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158 /* DJM: If the user isn't watching for private |
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159 messages in her SDL event loop, then pass it |
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160 along to any win32 specific window proc. |
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161 */ |
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162 } else if (userWindowProc) { |
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163 return userWindowProc(hwnd, msg, wParam, lParam); |
0 | 164 } |
165 } | |
166 break; | |
167 } | |
168 return(DefWindowProc(hwnd, msg, wParam, lParam)); | |
169 } | |
170 | |
171 void DIB_PumpEvents(_THIS) | |
172 { | |
173 MSG msg; | |
174 | |
175 while ( PeekMessage(&msg, NULL, 0, (WM_APP-1), PM_NOREMOVE) ) { | |
176 if ( GetMessage(&msg, NULL, 0, (WM_APP-1)) > 0 ) { | |
177 DispatchMessage(&msg); | |
178 } | |
179 } | |
180 } | |
181 | |
182 void DIB_InitOSKeymap(_THIS) | |
183 { | |
184 int i; | |
185 | |
186 /* Map the VK keysyms */ | |
187 for ( i=0; i<SDL_TABLESIZE(VK_keymap); ++i ) | |
188 VK_keymap[i] = SDLK_UNKNOWN; | |
189 | |
190 VK_keymap[VK_BACK] = SDLK_BACKSPACE; | |
191 VK_keymap[VK_TAB] = SDLK_TAB; | |
192 VK_keymap[VK_CLEAR] = SDLK_CLEAR; | |
193 VK_keymap[VK_RETURN] = SDLK_RETURN; | |
194 VK_keymap[VK_PAUSE] = SDLK_PAUSE; | |
195 VK_keymap[VK_ESCAPE] = SDLK_ESCAPE; | |
196 VK_keymap[VK_SPACE] = SDLK_SPACE; | |
197 VK_keymap[VK_APOSTROPHE] = SDLK_QUOTE; | |
198 VK_keymap[VK_COMMA] = SDLK_COMMA; | |
199 VK_keymap[VK_MINUS] = SDLK_MINUS; | |
200 VK_keymap[VK_PERIOD] = SDLK_PERIOD; | |
201 VK_keymap[VK_SLASH] = SDLK_SLASH; | |
202 VK_keymap[VK_0] = SDLK_0; | |
203 VK_keymap[VK_1] = SDLK_1; | |
204 VK_keymap[VK_2] = SDLK_2; | |
205 VK_keymap[VK_3] = SDLK_3; | |
206 VK_keymap[VK_4] = SDLK_4; | |
207 VK_keymap[VK_5] = SDLK_5; | |
208 VK_keymap[VK_6] = SDLK_6; | |
209 VK_keymap[VK_7] = SDLK_7; | |
210 VK_keymap[VK_8] = SDLK_8; | |
211 VK_keymap[VK_9] = SDLK_9; | |
212 VK_keymap[VK_SEMICOLON] = SDLK_SEMICOLON; | |
213 VK_keymap[VK_EQUALS] = SDLK_EQUALS; | |
214 VK_keymap[VK_LBRACKET] = SDLK_LEFTBRACKET; | |
215 VK_keymap[VK_BACKSLASH] = SDLK_BACKSLASH; | |
216 VK_keymap[VK_RBRACKET] = SDLK_RIGHTBRACKET; | |
217 VK_keymap[VK_GRAVE] = SDLK_BACKQUOTE; | |
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218 VK_keymap[VK_BACKTICK] = SDLK_BACKQUOTE; |
0 | 219 VK_keymap[VK_A] = SDLK_a; |
220 VK_keymap[VK_B] = SDLK_b; | |
221 VK_keymap[VK_C] = SDLK_c; | |
222 VK_keymap[VK_D] = SDLK_d; | |
223 VK_keymap[VK_E] = SDLK_e; | |
224 VK_keymap[VK_F] = SDLK_f; | |
225 VK_keymap[VK_G] = SDLK_g; | |
226 VK_keymap[VK_H] = SDLK_h; | |
227 VK_keymap[VK_I] = SDLK_i; | |
228 VK_keymap[VK_J] = SDLK_j; | |
229 VK_keymap[VK_K] = SDLK_k; | |
230 VK_keymap[VK_L] = SDLK_l; | |
231 VK_keymap[VK_M] = SDLK_m; | |
232 VK_keymap[VK_N] = SDLK_n; | |
233 VK_keymap[VK_O] = SDLK_o; | |
234 VK_keymap[VK_P] = SDLK_p; | |
235 VK_keymap[VK_Q] = SDLK_q; | |
236 VK_keymap[VK_R] = SDLK_r; | |
237 VK_keymap[VK_S] = SDLK_s; | |
238 VK_keymap[VK_T] = SDLK_t; | |
239 VK_keymap[VK_U] = SDLK_u; | |
240 VK_keymap[VK_V] = SDLK_v; | |
241 VK_keymap[VK_W] = SDLK_w; | |
242 VK_keymap[VK_X] = SDLK_x; | |
243 VK_keymap[VK_Y] = SDLK_y; | |
244 VK_keymap[VK_Z] = SDLK_z; | |
245 VK_keymap[VK_DELETE] = SDLK_DELETE; | |
246 | |
247 VK_keymap[VK_NUMPAD0] = SDLK_KP0; | |
248 VK_keymap[VK_NUMPAD1] = SDLK_KP1; | |
249 VK_keymap[VK_NUMPAD2] = SDLK_KP2; | |
250 VK_keymap[VK_NUMPAD3] = SDLK_KP3; | |
251 VK_keymap[VK_NUMPAD4] = SDLK_KP4; | |
252 VK_keymap[VK_NUMPAD5] = SDLK_KP5; | |
253 VK_keymap[VK_NUMPAD6] = SDLK_KP6; | |
254 VK_keymap[VK_NUMPAD7] = SDLK_KP7; | |
255 VK_keymap[VK_NUMPAD8] = SDLK_KP8; | |
256 VK_keymap[VK_NUMPAD9] = SDLK_KP9; | |
257 VK_keymap[VK_DECIMAL] = SDLK_KP_PERIOD; | |
258 VK_keymap[VK_DIVIDE] = SDLK_KP_DIVIDE; | |
259 VK_keymap[VK_MULTIPLY] = SDLK_KP_MULTIPLY; | |
260 VK_keymap[VK_SUBTRACT] = SDLK_KP_MINUS; | |
261 VK_keymap[VK_ADD] = SDLK_KP_PLUS; | |
262 | |
263 VK_keymap[VK_UP] = SDLK_UP; | |
264 VK_keymap[VK_DOWN] = SDLK_DOWN; | |
265 VK_keymap[VK_RIGHT] = SDLK_RIGHT; | |
266 VK_keymap[VK_LEFT] = SDLK_LEFT; | |
267 VK_keymap[VK_INSERT] = SDLK_INSERT; | |
268 VK_keymap[VK_HOME] = SDLK_HOME; | |
269 VK_keymap[VK_END] = SDLK_END; | |
270 VK_keymap[VK_PRIOR] = SDLK_PAGEUP; | |
271 VK_keymap[VK_NEXT] = SDLK_PAGEDOWN; | |
272 | |
273 VK_keymap[VK_F1] = SDLK_F1; | |
274 VK_keymap[VK_F2] = SDLK_F2; | |
275 VK_keymap[VK_F3] = SDLK_F3; | |
276 VK_keymap[VK_F4] = SDLK_F4; | |
277 VK_keymap[VK_F5] = SDLK_F5; | |
278 VK_keymap[VK_F6] = SDLK_F6; | |
279 VK_keymap[VK_F7] = SDLK_F7; | |
280 VK_keymap[VK_F8] = SDLK_F8; | |
281 VK_keymap[VK_F9] = SDLK_F9; | |
282 VK_keymap[VK_F10] = SDLK_F10; | |
283 VK_keymap[VK_F11] = SDLK_F11; | |
284 VK_keymap[VK_F12] = SDLK_F12; | |
285 VK_keymap[VK_F13] = SDLK_F13; | |
286 VK_keymap[VK_F14] = SDLK_F14; | |
287 VK_keymap[VK_F15] = SDLK_F15; | |
288 | |
289 VK_keymap[VK_NUMLOCK] = SDLK_NUMLOCK; | |
290 VK_keymap[VK_CAPITAL] = SDLK_CAPSLOCK; | |
291 VK_keymap[VK_SCROLL] = SDLK_SCROLLOCK; | |
292 VK_keymap[VK_RSHIFT] = SDLK_RSHIFT; | |
293 VK_keymap[VK_LSHIFT] = SDLK_LSHIFT; | |
294 VK_keymap[VK_RCONTROL] = SDLK_RCTRL; | |
295 VK_keymap[VK_LCONTROL] = SDLK_LCTRL; | |
296 VK_keymap[VK_RMENU] = SDLK_RALT; | |
297 VK_keymap[VK_LMENU] = SDLK_LALT; | |
298 VK_keymap[VK_RWIN] = SDLK_RSUPER; | |
299 VK_keymap[VK_LWIN] = SDLK_LSUPER; | |
300 | |
301 VK_keymap[VK_HELP] = SDLK_HELP; | |
302 #ifdef VK_PRINT | |
303 VK_keymap[VK_PRINT] = SDLK_PRINT; | |
304 #endif | |
305 VK_keymap[VK_SNAPSHOT] = SDLK_PRINT; | |
306 VK_keymap[VK_CANCEL] = SDLK_BREAK; | |
307 VK_keymap[VK_APPS] = SDLK_MENU; | |
308 } | |
309 | |
310 static SDL_keysym *TranslateKey(UINT vkey, UINT scancode, SDL_keysym *keysym, int pressed) | |
311 { | |
312 /* Set the keysym information */ | |
313 keysym->scancode = (unsigned char) scancode; | |
314 keysym->sym = VK_keymap[vkey]; | |
315 keysym->mod = KMOD_NONE; | |
316 keysym->unicode = 0; | |
317 if ( pressed && SDL_TranslateUNICODE ) { /* Someday use ToUnicode() */ | |
318 #ifdef NO_GETKEYBOARDSTATE | |
319 /* Uh oh, better hope the vkey is close enough.. */ | |
320 keysym->unicode = vkey; | |
321 #else | |
322 BYTE keystate[256]; | |
323 BYTE chars[2]; | |
324 | |
325 GetKeyboardState(keystate); | |
326 if ( ToAscii(vkey,scancode,keystate,(WORD *)chars,0) == 1 ) { | |
327 keysym->unicode = chars[0]; | |
328 } | |
329 #endif /* NO_GETKEYBOARDSTATE */ | |
330 } | |
331 return(keysym); | |
332 } | |
333 | |
334 int DIB_CreateWindow(_THIS) | |
335 { | |
336 #ifdef _WIN32_WCE | |
337 /* WinCE uses the UNICODE version */ | |
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338 int nLen; |
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339 LPWSTR lpszW; |
0 | 340 |
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341 if ( SDL_RegisterApp("SDL_app", 0, 0) != 0 ) { |
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342 return -1; |
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343 } |
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344 |
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345 nLen = strlen(SDL_Appname) + 1; |
195dd37b3d86
Bugfix from Corona688: don't reference a string before we've initialized it.
Ryan C. Gordon <icculus@icculus.org>
parents:
327
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346 lpszW = alloca(nLen * 2); |
195dd37b3d86
Bugfix from Corona688: don't reference a string before we've initialized it.
Ryan C. Gordon <icculus@icculus.org>
parents:
327
diff
changeset
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347 |
195dd37b3d86
Bugfix from Corona688: don't reference a string before we've initialized it.
Ryan C. Gordon <icculus@icculus.org>
parents:
327
diff
changeset
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348 MultiByteToWideChar(CP_ACP, 0, "SDL_App", -1, lpszW, nLen); |
195dd37b3d86
Bugfix from Corona688: don't reference a string before we've initialized it.
Ryan C. Gordon <icculus@icculus.org>
parents:
327
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349 |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
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0
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350 SDL_Window = CreateWindow(lpszW, lpszW, WS_VISIBLE, |
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
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351 0, 0, 0, 0, NULL, NULL, SDL_Instance, NULL); |
0 | 352 if ( SDL_Window == NULL ) { |
353 SDL_SetError("Couldn't create window"); | |
354 return(-1); | |
355 } | |
356 ShowWindow(SDL_Window, SW_HIDE); | |
357 #else | |
358 SDL_RegisterApp("SDL_app", CS_BYTEALIGNCLIENT, 0); | |
359 if ( SDL_windowid ) { | |
360 SDL_Window = (HWND)strtol(SDL_windowid, NULL, 0); | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
140
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361 |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
140
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362 /* DJM: we want all event's for the user specified |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
140
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363 window to be handled by SDL. |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
140
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364 */ |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
140
diff
changeset
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365 if (SDL_Window) { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
140
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changeset
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366 userWindowProc = (WNDPROC)GetWindowLong(SDL_Window, GWL_WNDPROC); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
140
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367 SetWindowLong(SDL_Window, GWL_WNDPROC, (LONG)WinMessage); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
140
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368 } |
0 | 369 } else { |
370 SDL_Window = CreateWindow(SDL_Appname, SDL_Appname, | |
371 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX), | |
372 0, 0, 0, 0, NULL, NULL, SDL_Instance, NULL); | |
373 if ( SDL_Window == NULL ) { | |
374 SDL_SetError("Couldn't create window"); | |
375 return(-1); | |
376 } | |
377 ShowWindow(SDL_Window, SW_HIDE); | |
378 } | |
379 #endif /* _WIN32_WCE */ | |
380 | |
381 return(0); | |
382 } | |
383 | |
384 void DIB_DestroyWindow(_THIS) | |
385 { | |
386 if ( SDL_windowid == NULL ) { | |
387 DestroyWindow(SDL_Window); | |
388 } | |
389 } |