annotate src/video/x11/SDL_x11gl.c @ 1554:0ca607a5d173

Fixed bug #84 Date: Sun, 23 Oct 2005 16:39:03 +0200 From: "A. Schmid" <sahib@phreaker.net> Subject: [SDL] no software surfaces with svgalib driver? Hi, I noticed that the SDL (1.2.9) svgalib driver only makes use of linear addressable (framebuffer) video modes. On older systems (like one of mine), linear addressable modes are often not available. Especially for cards with VESA VBE < 2.0 the svgalib vesa driver is unusable, since VESA only supports framebuffering for VBE 2.0 and later. The changes necessary to add support for software surfaces seem to be relatively small. I only had to hack src/video/svga/SDL_svgavideo.c (see attached patch). The code worked fine for me, but it is no more than a proof of concept and should be reviewed (probably has a memory leak when switching modes). It also uses the vgagl library (included in the svgalib package) and needs to be linked against it. -Alex
author Sam Lantinga <slouken@libsdl.org>
date Sun, 19 Mar 2006 12:04:40 +0000
parents d910939febfa
children 3ba88cb7eb1b
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #include "SDL_x11video.h"
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25 #include "../../events/SDL_events_c.h"
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26 #include "SDL_x11dga_c.h"
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27 #include "SDL_x11gl_c.h"
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28
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29 #if defined(__IRIX__)
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30 /* IRIX doesn't have a GL library versioning system */
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31 #define DEFAULT_OPENGL "libGL.so"
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32 #elif defined(__MACOSX__)
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33 #define DEFAULT_OPENGL "/usr/X11R6/lib/libGL.1.dylib"
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34 #elif defined(__QNXNTO__)
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35 #define DEFAULT_OPENGL "libGL.so.3"
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36 #else
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37 #define DEFAULT_OPENGL "libGL.so.1"
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38 #endif
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39
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40 #ifndef GLX_ARB_multisample
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41 #define GLX_ARB_multisample
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42 #define GLX_SAMPLE_BUFFERS_ARB 100000
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43 #define GLX_SAMPLES_ARB 100001
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44 #endif
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45
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46 XVisualInfo *X11_GL_GetVisual(_THIS)
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47 {
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48 #if SDL_VIDEO_OPENGL_GLX
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49 /* 64 seems nice. */
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50 int attribs[64];
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51 int i;
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52
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53 /* load the gl driver from a default path */
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54 if ( ! this->gl_config.driver_loaded ) {
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55 /* no driver has been loaded, use default (ourselves) */
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56 if ( X11_GL_LoadLibrary(this, NULL) < 0 ) {
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57 return NULL;
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58 }
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59 }
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60
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61 /* See if we already have a window which we must use */
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62 if ( SDL_windowid ) {
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63 XWindowAttributes a;
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64 XVisualInfo vi_in;
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65 int out_count;
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66
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67 pXGetWindowAttributes(SDL_Display, SDL_Window, &a);
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68 vi_in.screen = SDL_Screen;
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69 vi_in.visualid = pXVisualIDFromVisual(a.visual);
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70 glx_visualinfo = pXGetVisualInfo(SDL_Display,
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71 VisualScreenMask|VisualIDMask, &vi_in, &out_count);
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72 return glx_visualinfo;
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73 }
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74
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75 /* Setup our GLX attributes according to the gl_config. */
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76 i = 0;
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77 attribs[i++] = GLX_RGBA;
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78 attribs[i++] = GLX_RED_SIZE;
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79 attribs[i++] = this->gl_config.red_size;
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80 attribs[i++] = GLX_GREEN_SIZE;
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81 attribs[i++] = this->gl_config.green_size;
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82 attribs[i++] = GLX_BLUE_SIZE;
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83 attribs[i++] = this->gl_config.blue_size;
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84
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85 if( this->gl_config.alpha_size ) {
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86 attribs[i++] = GLX_ALPHA_SIZE;
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87 attribs[i++] = this->gl_config.alpha_size;
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88 }
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89
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90 if( this->gl_config.buffer_size ) {
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91 attribs[i++] = GLX_BUFFER_SIZE;
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92 attribs[i++] = this->gl_config.buffer_size;
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93 }
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94
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95 if( this->gl_config.double_buffer ) {
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96 attribs[i++] = GLX_DOUBLEBUFFER;
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97 }
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98
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99 attribs[i++] = GLX_DEPTH_SIZE;
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100 attribs[i++] = this->gl_config.depth_size;
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101
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102 if( this->gl_config.stencil_size ) {
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103 attribs[i++] = GLX_STENCIL_SIZE;
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104 attribs[i++] = this->gl_config.stencil_size;
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105 }
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106
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107 if( this->gl_config.accum_red_size ) {
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108 attribs[i++] = GLX_ACCUM_RED_SIZE;
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109 attribs[i++] = this->gl_config.accum_red_size;
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110 }
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111
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112 if( this->gl_config.accum_green_size ) {
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113 attribs[i++] = GLX_ACCUM_GREEN_SIZE;
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114 attribs[i++] = this->gl_config.accum_green_size;
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115 }
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116
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117 if( this->gl_config.accum_blue_size ) {
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118 attribs[i++] = GLX_ACCUM_BLUE_SIZE;
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119 attribs[i++] = this->gl_config.accum_blue_size;
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120 }
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121
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122 if( this->gl_config.accum_alpha_size ) {
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123 attribs[i++] = GLX_ACCUM_ALPHA_SIZE;
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124 attribs[i++] = this->gl_config.accum_alpha_size;
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125 }
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126
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127 if( this->gl_config.stereo ) {
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128 attribs[i++] = GLX_STEREO;
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129 attribs[i++] = this->gl_config.stereo;
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130 }
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131
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132 if( this->gl_config.multisamplebuffers ) {
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133 attribs[i++] = GLX_SAMPLE_BUFFERS_ARB;
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134 attribs[i++] = this->gl_config.multisamplebuffers;
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135 }
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136
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137 if( this->gl_config.multisamplesamples ) {
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138 attribs[i++] = GLX_SAMPLES_ARB;
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139 attribs[i++] = this->gl_config.multisamplesamples;
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140 }
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141
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142 #ifdef GLX_DIRECT_COLOR /* Try for a DirectColor visual for gamma support */
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143 if ( !SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) {
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144 attribs[i++] = GLX_X_VISUAL_TYPE;
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145 attribs[i++] = GLX_DIRECT_COLOR;
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146 }
0
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147 #endif
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148 attribs[i++] = None;
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149
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150 glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display,
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151 SDL_Screen, attribs);
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152 #ifdef GLX_DIRECT_COLOR
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153 if( !glx_visualinfo && !SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) { /* No DirectColor visual? Try again.. */
0
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154 attribs[i-3] = None;
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155 glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display,
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156 SDL_Screen, attribs);
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157 }
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158 #endif
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159 if( !glx_visualinfo ) {
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160 SDL_SetError( "Couldn't find matching GLX visual");
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161 return NULL;
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162 }
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163 /*
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164 printf("Found GLX visual 0x%x\n", glx_visualinfo->visualid);
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165 */
0
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166 return glx_visualinfo;
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167 #else
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168 SDL_SetError("X11 driver not configured with OpenGL");
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169 return NULL;
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170 #endif
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171 }
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172
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173 int X11_GL_CreateWindow(_THIS, int w, int h)
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174 {
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175 int retval;
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176 #if SDL_VIDEO_OPENGL_GLX
0
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177 XSetWindowAttributes attributes;
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178 unsigned long mask;
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179 unsigned long black;
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180
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181 black = (glx_visualinfo->visual == DefaultVisual(SDL_Display,
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182 SDL_Screen))
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183 ? BlackPixel(SDL_Display, SDL_Screen) : 0;
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184 attributes.background_pixel = black;
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185 attributes.border_pixel = black;
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186 attributes.colormap = SDL_XColorMap;
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187 mask = CWBackPixel | CWBorderPixel | CWColormap;
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188
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189 SDL_Window = pXCreateWindow(SDL_Display, WMwindow,
0
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190 0, 0, w, h, 0, glx_visualinfo->depth,
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191 InputOutput, glx_visualinfo->visual,
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192 mask, &attributes);
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193 if ( !SDL_Window ) {
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194 SDL_SetError("Could not create window");
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195 return -1;
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196 }
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197 retval = 0;
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198 #else
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199 SDL_SetError("X11 driver not configured with OpenGL");
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200 retval = -1;
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201 #endif
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202 return(retval);
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203 }
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diff changeset
204
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205 int X11_GL_CreateContext(_THIS)
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206 {
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207 int retval;
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diff changeset
208 #if SDL_VIDEO_OPENGL_GLX
0
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209 /* We do this to create a clean separation between X and GLX errors. */
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diff changeset
210 pXSync( SDL_Display, False );
0
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211 glx_context = this->gl_data->glXCreateContext(GFX_Display,
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212 glx_visualinfo, NULL, True);
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213 pXSync( GFX_Display, False );
0
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214
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diff changeset
215 if (glx_context == NULL) {
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diff changeset
216 SDL_SetError("Could not create GL context");
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diff changeset
217 return -1;
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diff changeset
218 }
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diff changeset
219
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220 gl_active = 1;
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diff changeset
221 #else
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222 SDL_SetError("X11 driver not configured with OpenGL");
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diff changeset
223 #endif
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diff changeset
224 if ( gl_active ) {
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225 retval = 0;
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diff changeset
226 } else {
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diff changeset
227 retval = -1;
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diff changeset
228 }
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diff changeset
229 return(retval);
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diff changeset
230 }
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diff changeset
231
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diff changeset
232 void X11_GL_Shutdown(_THIS)
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diff changeset
233 {
1361
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diff changeset
234 #if SDL_VIDEO_OPENGL_GLX
0
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diff changeset
235 /* Clean up OpenGL */
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diff changeset
236 if( glx_context ) {
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diff changeset
237 this->gl_data->glXMakeCurrent(GFX_Display, None, NULL);
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diff changeset
238
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diff changeset
239 if (glx_context != NULL)
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diff changeset
240 this->gl_data->glXDestroyContext(GFX_Display, glx_context);
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diff changeset
241
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diff changeset
242 glx_context = NULL;
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diff changeset
243 }
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diff changeset
244 gl_active = 0;
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
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diff changeset
245 #endif /* SDL_VIDEO_OPENGL_GLX */
0
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diff changeset
246 }
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diff changeset
247
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
248 #if SDL_VIDEO_OPENGL_GLX
0
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diff changeset
249
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parents:
diff changeset
250 /* Make the current context active */
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parents:
diff changeset
251 int X11_GL_MakeCurrent(_THIS)
74212992fb08 Initial revision
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parents:
diff changeset
252 {
74212992fb08 Initial revision
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parents:
diff changeset
253 int retval;
638
b0108e9dea53 Date: Sun, 11 May 2003 19:59:06 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 566
diff changeset
254
0
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parents:
diff changeset
255 retval = 0;
74212992fb08 Initial revision
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parents:
diff changeset
256 if ( ! this->gl_data->glXMakeCurrent(GFX_Display,
74212992fb08 Initial revision
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parents:
diff changeset
257 SDL_Window, glx_context) ) {
74212992fb08 Initial revision
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parents:
diff changeset
258 SDL_SetError("Unable to make GL context current");
74212992fb08 Initial revision
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diff changeset
259 retval = -1;
74212992fb08 Initial revision
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parents:
diff changeset
260 }
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1060
diff changeset
261 pXSync( GFX_Display, False );
0
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parents:
diff changeset
262
74212992fb08 Initial revision
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parents:
diff changeset
263 /* More Voodoo X server workarounds... Grr... */
74212992fb08 Initial revision
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parents:
diff changeset
264 SDL_Lock_EventThread();
74212992fb08 Initial revision
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parents:
diff changeset
265 X11_CheckDGAMouse(this);
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parents:
diff changeset
266 SDL_Unlock_EventThread();
74212992fb08 Initial revision
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parents:
diff changeset
267
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diff changeset
268 return(retval);
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parents:
diff changeset
269 }
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parents:
diff changeset
270
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parents:
diff changeset
271 /* Get attribute data from glX. */
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parents:
diff changeset
272 int X11_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value)
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parents:
diff changeset
273 {
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parents:
diff changeset
274 int retval;
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parents:
diff changeset
275 int glx_attrib = None;
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parents:
diff changeset
276
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parents:
diff changeset
277 switch( attrib ) {
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parents:
diff changeset
278 case SDL_GL_RED_SIZE:
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diff changeset
279 glx_attrib = GLX_RED_SIZE;
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parents:
diff changeset
280 break;
74212992fb08 Initial revision
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parents:
diff changeset
281 case SDL_GL_GREEN_SIZE:
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parents:
diff changeset
282 glx_attrib = GLX_GREEN_SIZE;
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parents:
diff changeset
283 break;
74212992fb08 Initial revision
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parents:
diff changeset
284 case SDL_GL_BLUE_SIZE:
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diff changeset
285 glx_attrib = GLX_BLUE_SIZE;
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parents:
diff changeset
286 break;
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parents:
diff changeset
287 case SDL_GL_ALPHA_SIZE:
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diff changeset
288 glx_attrib = GLX_ALPHA_SIZE;
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parents:
diff changeset
289 break;
74212992fb08 Initial revision
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parents:
diff changeset
290 case SDL_GL_DOUBLEBUFFER:
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parents:
diff changeset
291 glx_attrib = GLX_DOUBLEBUFFER;
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parents:
diff changeset
292 break;
74212992fb08 Initial revision
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parents:
diff changeset
293 case SDL_GL_BUFFER_SIZE:
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parents:
diff changeset
294 glx_attrib = GLX_BUFFER_SIZE;
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parents:
diff changeset
295 break;
74212992fb08 Initial revision
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parents:
diff changeset
296 case SDL_GL_DEPTH_SIZE:
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diff changeset
297 glx_attrib = GLX_DEPTH_SIZE;
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parents:
diff changeset
298 break;
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parents:
diff changeset
299 case SDL_GL_STENCIL_SIZE:
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parents:
diff changeset
300 glx_attrib = GLX_STENCIL_SIZE;
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parents:
diff changeset
301 break;
74212992fb08 Initial revision
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parents:
diff changeset
302 case SDL_GL_ACCUM_RED_SIZE:
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parents:
diff changeset
303 glx_attrib = GLX_ACCUM_RED_SIZE;
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parents:
diff changeset
304 break;
74212992fb08 Initial revision
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parents:
diff changeset
305 case SDL_GL_ACCUM_GREEN_SIZE:
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parents:
diff changeset
306 glx_attrib = GLX_ACCUM_GREEN_SIZE;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 case SDL_GL_ACCUM_BLUE_SIZE:
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 glx_attrib = GLX_ACCUM_BLUE_SIZE;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 case SDL_GL_ACCUM_ALPHA_SIZE:
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 glx_attrib = GLX_ACCUM_ALPHA_SIZE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 break;
450
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
314 case SDL_GL_STEREO:
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
315 glx_attrib = GLX_STEREO;
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
316 break;
656
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
317 case SDL_GL_MULTISAMPLEBUFFERS:
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 646
diff changeset
318 glx_attrib = GLX_SAMPLE_BUFFERS_ARB;
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 646
diff changeset
319 break;
656
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
320 case SDL_GL_MULTISAMPLESAMPLES:
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 646
diff changeset
321 glx_attrib = GLX_SAMPLES_ARB;
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 646
diff changeset
322 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326
74212992fb08 Initial revision
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parents:
diff changeset
327 retval = this->gl_data->glXGetConfig(GFX_Display, glx_visualinfo, glx_attrib, value);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 return retval;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 void X11_GL_SwapBuffers(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 this->gl_data->glXSwapBuffers(GFX_Display, SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
337 #endif /* SDL_VIDEO_OPENGL_GLX */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 void X11_GL_UnloadLibrary(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 {
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
341 #if SDL_VIDEO_OPENGL_GLX
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 if ( this->gl_config.driver_loaded ) {
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
343
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
344 SDL_UnloadObject(this->gl_config.dll_handle);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 this->gl_data->glXGetProcAddress = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 this->gl_data->glXChooseVisual = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 this->gl_data->glXCreateContext = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 this->gl_data->glXDestroyContext = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 this->gl_data->glXMakeCurrent = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 this->gl_data->glXSwapBuffers = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 this->gl_config.dll_handle = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 this->gl_config.driver_loaded = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
359 #if SDL_VIDEO_OPENGL_GLX
1182
e8e8dcb68e7a X11 driver now chooses "libGL.so.1" as a default when a NULL is passed to
Ryan C. Gordon <icculus@icculus.org>
parents: 1168
diff changeset
360
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 /* Passing a NULL path means load pointers from the application */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 int X11_GL_LoadLibrary(_THIS, const char* path)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 {
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
364 void* handle = NULL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365
1182
e8e8dcb68e7a X11 driver now chooses "libGL.so.1" as a default when a NULL is passed to
Ryan C. Gordon <icculus@icculus.org>
parents: 1168
diff changeset
366 if ( gl_active ) {
e8e8dcb68e7a X11 driver now chooses "libGL.so.1" as a default when a NULL is passed to
Ryan C. Gordon <icculus@icculus.org>
parents: 1168
diff changeset
367 SDL_SetError("OpenGL context already created");
e8e8dcb68e7a X11 driver now chooses "libGL.so.1" as a default when a NULL is passed to
Ryan C. Gordon <icculus@icculus.org>
parents: 1168
diff changeset
368 return -1;
e8e8dcb68e7a X11 driver now chooses "libGL.so.1" as a default when a NULL is passed to
Ryan C. Gordon <icculus@icculus.org>
parents: 1168
diff changeset
369 }
e8e8dcb68e7a X11 driver now chooses "libGL.so.1" as a default when a NULL is passed to
Ryan C. Gordon <icculus@icculus.org>
parents: 1168
diff changeset
370
e8e8dcb68e7a X11 driver now chooses "libGL.so.1" as a default when a NULL is passed to
Ryan C. Gordon <icculus@icculus.org>
parents: 1168
diff changeset
371 if ( path == NULL ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1315
diff changeset
372 path = SDL_getenv("SDL_VIDEO_GL_DRIVER");
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 if ( path == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374 path = DEFAULT_OPENGL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 }
1191
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
376 }
2bd4cec0de63 Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents: 1182
diff changeset
377
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
378 handle = SDL_LoadObject(path);
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
379 if ( handle == NULL ) {
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
380 /* SDL_LoadObject() will call SDL_SetError() for us. */
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
381 return -1;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 /* Unload the old driver and reset the pointers */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 X11_GL_UnloadLibrary(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 /* Load new function pointers */
180
578815880307 Do proper typecasting so this compiles on IRIX
Sam Lantinga <slouken@libsdl.org>
parents: 127
diff changeset
388 this->gl_data->glXGetProcAddress =
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
389 (void *(*)(const GLubyte *)) SDL_LoadFunction(handle, "glXGetProcAddressARB");
180
578815880307 Do proper typecasting so this compiles on IRIX
Sam Lantinga <slouken@libsdl.org>
parents: 127
diff changeset
390 this->gl_data->glXChooseVisual =
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
391 (XVisualInfo *(*)(Display *, int, int *)) SDL_LoadFunction(handle, "glXChooseVisual");
180
578815880307 Do proper typecasting so this compiles on IRIX
Sam Lantinga <slouken@libsdl.org>
parents: 127
diff changeset
392 this->gl_data->glXCreateContext =
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
393 (GLXContext (*)(Display *, XVisualInfo *, GLXContext, int)) SDL_LoadFunction(handle, "glXCreateContext");
180
578815880307 Do proper typecasting so this compiles on IRIX
Sam Lantinga <slouken@libsdl.org>
parents: 127
diff changeset
394 this->gl_data->glXDestroyContext =
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
395 (void (*)(Display *, GLXContext)) SDL_LoadFunction(handle, "glXDestroyContext");
180
578815880307 Do proper typecasting so this compiles on IRIX
Sam Lantinga <slouken@libsdl.org>
parents: 127
diff changeset
396 this->gl_data->glXMakeCurrent =
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
397 (int (*)(Display *, GLXDrawable, GLXContext)) SDL_LoadFunction(handle, "glXMakeCurrent");
180
578815880307 Do proper typecasting so this compiles on IRIX
Sam Lantinga <slouken@libsdl.org>
parents: 127
diff changeset
398 this->gl_data->glXSwapBuffers =
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
399 (void (*)(Display *, GLXDrawable)) SDL_LoadFunction(handle, "glXSwapBuffers");
180
578815880307 Do proper typecasting so this compiles on IRIX
Sam Lantinga <slouken@libsdl.org>
parents: 127
diff changeset
400 this->gl_data->glXGetConfig =
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
401 (int (*)(Display *, XVisualInfo *, int, int *)) SDL_LoadFunction(handle, "glXGetConfig");
638
b0108e9dea53 Date: Sun, 11 May 2003 19:59:06 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 566
diff changeset
402 this->gl_data->glXQueryExtensionsString =
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
403 (const char *(*)(Display *, int)) SDL_LoadFunction(handle, "glXQueryExtensionsString");
638
b0108e9dea53 Date: Sun, 11 May 2003 19:59:06 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 566
diff changeset
404
1315
e94b0d7c33bc Merged useful fixes from 1.3 branch
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
405
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 if ( (this->gl_data->glXChooseVisual == NULL) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 (this->gl_data->glXCreateContext == NULL) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 (this->gl_data->glXDestroyContext == NULL) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 (this->gl_data->glXMakeCurrent == NULL) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 (this->gl_data->glXSwapBuffers == NULL) ||
638
b0108e9dea53 Date: Sun, 11 May 2003 19:59:06 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 566
diff changeset
411 (this->gl_data->glXGetConfig == NULL) ||
b0108e9dea53 Date: Sun, 11 May 2003 19:59:06 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 566
diff changeset
412 (this->gl_data->glXQueryExtensionsString == NULL)) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 SDL_SetError("Could not retrieve OpenGL functions");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 this->gl_config.dll_handle = handle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 this->gl_config.driver_loaded = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 if ( path ) {
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
420 SDL_strlcpy(this->gl_config.driver_path, path,
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
421 SDL_arraysize(this->gl_config.driver_path));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 } else {
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
423 *this->gl_config.driver_path = '\0';
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 return 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 void *X11_GL_GetProcAddress(_THIS, const char* proc)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 void* handle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 handle = this->gl_config.dll_handle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 if ( this->gl_data->glXGetProcAddress ) {
1196
b81f54c3963f Fixed compile warnings with gcc 4
Sam Lantinga <slouken@libsdl.org>
parents: 1191
diff changeset
434 return this->gl_data->glXGetProcAddress((const GLubyte *)proc);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 }
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
436 return SDL_LoadFunction(handle, proc);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
439 #endif /* SDL_VIDEO_OPENGL_GLX */