Mercurial > sdl-ios-xcode
annotate src/video/dga/SDL_dgavideo.c @ 4170:092c0bc69155 SDL-1.2
Fixed bug #618
Description From Tim Angus 2008-08-30 12:23:56 (-) [reply]
As we all know SDL 1.2 doesn't handle dead keys well since one key press
potentially equals two (or more) characters. For example, on many layouts,
keying <backquote>,<space> results in <no character>,<backquote><space>. Since
the unicode member of the SDL_keysym struct only has room for one character,
only one can be returned.
On Linux, the first character is returned. On Windows however, unless the exact
number of characters generated by the keypress is 1, nothing is returned. The
following patch addresses this inconsistency.
Updated patch which includes a further fix to the handling of the numpad when
numlock is on. This further fix is courtesy Amanieu d'Antras.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 13 Apr 2009 08:42:09 +0000 |
parents | a1b03ba2fcd0 |
children |
rev | line source |
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0 | 1 /* |
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2 SDL - Simple DirectMedia Layer |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* DGA 2.0 based SDL video driver implementation. | |
25 */ | |
26 | |
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27 #include <stdio.h> |
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28 |
0 | 29 #include <X11/Xlib.h> |
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30 #include "../Xext/extensions/xf86dga.h" |
0 | 31 |
32 #include "SDL_video.h" | |
33 #include "SDL_mouse.h" | |
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34 #include "../SDL_sysvideo.h" |
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35 #include "../SDL_pixels_c.h" |
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36 #include "../../events/SDL_events_c.h" |
0 | 37 #include "SDL_dgavideo.h" |
38 #include "SDL_dgamouse_c.h" | |
39 #include "SDL_dgaevents_c.h" | |
40 | |
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41 /* get function pointers... */ |
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42 #include "../x11/SDL_x11dyn.h" |
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43 |
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44 /*#define DGA_DEBUG*/ |
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45 |
0 | 46 /* Initialization/Query functions */ |
47 static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
48 static SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
49 static SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
50 static int DGA_SetColors(_THIS, int firstcolor, int ncolors, | |
51 SDL_Color *colors); | |
52 static int DGA_SetGammaRamp(_THIS, Uint16 *ramp); | |
53 static void DGA_VideoQuit(_THIS); | |
54 | |
55 /* Hardware surface functions */ | |
101
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56 static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size); |
0 | 57 static void DGA_FreeHWSurfaces(_THIS); |
58 static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface); | |
59 static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color); | |
60 static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst); | |
61 static int DGA_LockHWSurface(_THIS, SDL_Surface *surface); | |
62 static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
63 static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface); | |
64 static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface); | |
65 | |
66 /* DGA driver bootstrap functions */ | |
67 | |
68 static int DGA_Available(void) | |
69 { | |
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70 const char *display = NULL; |
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71 Display *dpy = NULL; |
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72 int available = 0; |
0 | 73 |
74 /* The driver is available is available if the display is local | |
75 and the DGA 2.0+ extension is available, and we can map mem. | |
76 */ | |
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77 if ( SDL_X11_LoadSymbols() ) { |
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78 if ( (SDL_strncmp(XDisplayName(display), ":", 1) == 0) || |
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79 (SDL_strncmp(XDisplayName(display), "unix:", 5) == 0) ) { |
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80 dpy = XOpenDisplay(display); |
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81 if ( dpy ) { |
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82 int events, errors, major, minor; |
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83 |
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84 if ( SDL_NAME(XDGAQueryExtension)(dpy, &events, &errors) && |
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85 SDL_NAME(XDGAQueryVersion)(dpy, &major, &minor) ) { |
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86 int screen; |
0 | 87 |
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88 screen = DefaultScreen(dpy); |
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89 if ( (major >= 2) && |
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90 SDL_NAME(XDGAOpenFramebuffer)(dpy, screen) ) { |
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91 available = 1; |
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92 SDL_NAME(XDGACloseFramebuffer)(dpy, screen); |
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93 } |
0 | 94 } |
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95 XCloseDisplay(dpy); |
0 | 96 } |
97 } | |
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98 SDL_X11_UnloadSymbols(); |
0 | 99 } |
100 return(available); | |
101 } | |
102 | |
103 static void DGA_DeleteDevice(SDL_VideoDevice *device) | |
104 { | |
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105 if (device != NULL) { |
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106 SDL_free(device->hidden); |
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107 SDL_free(device); |
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108 SDL_X11_UnloadSymbols(); |
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109 } |
0 | 110 } |
111 | |
112 static SDL_VideoDevice *DGA_CreateDevice(int devindex) | |
113 { | |
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114 SDL_VideoDevice *device = NULL; |
0 | 115 |
116 /* Initialize all variables that we clean on shutdown */ | |
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117 if (SDL_X11_LoadSymbols()) { |
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118 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
0 | 119 if ( device ) { |
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120 SDL_memset(device, 0, (sizeof *device)); |
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121 device->hidden = (struct SDL_PrivateVideoData *) |
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122 SDL_malloc((sizeof *device->hidden)); |
0 | 123 } |
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124 if ( (device == NULL) || (device->hidden == NULL) ) { |
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125 SDL_OutOfMemory(); |
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126 if ( device ) { |
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127 SDL_free(device); |
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128 } |
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129 SDL_X11_UnloadSymbols(); |
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130 return(0); |
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131 } |
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132 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
0 | 133 |
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134 /* Set the function pointers */ |
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135 device->VideoInit = DGA_VideoInit; |
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136 device->ListModes = DGA_ListModes; |
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137 device->SetVideoMode = DGA_SetVideoMode; |
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138 device->SetColors = DGA_SetColors; |
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139 device->UpdateRects = NULL; |
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140 device->VideoQuit = DGA_VideoQuit; |
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141 device->AllocHWSurface = DGA_AllocHWSurface; |
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142 device->CheckHWBlit = DGA_CheckHWBlit; |
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143 device->FillHWRect = DGA_FillHWRect; |
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144 device->SetHWColorKey = NULL; |
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145 device->SetHWAlpha = NULL; |
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146 device->LockHWSurface = DGA_LockHWSurface; |
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147 device->UnlockHWSurface = DGA_UnlockHWSurface; |
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148 device->FlipHWSurface = DGA_FlipHWSurface; |
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149 device->FreeHWSurface = DGA_FreeHWSurface; |
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150 device->SetGammaRamp = DGA_SetGammaRamp; |
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151 device->GetGammaRamp = NULL; |
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152 device->SetCaption = NULL; |
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153 device->SetIcon = NULL; |
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154 device->IconifyWindow = NULL; |
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155 device->GrabInput = NULL; |
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156 device->GetWMInfo = NULL; |
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157 device->InitOSKeymap = DGA_InitOSKeymap; |
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158 device->PumpEvents = DGA_PumpEvents; |
0 | 159 |
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160 device->free = DGA_DeleteDevice; |
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161 } |
0 | 162 |
163 return device; | |
164 } | |
165 | |
166 VideoBootStrap DGA_bootstrap = { | |
167 "dga", "XFree86 DGA 2.0", | |
168 DGA_Available, DGA_CreateDevice | |
169 }; | |
170 | |
171 static int DGA_AddMode(_THIS, int bpp, int w, int h) | |
172 { | |
173 SDL_Rect *mode; | |
1800 | 174 int index; |
0 | 175 int next_mode; |
176 | |
177 /* Check to see if we already have this mode */ | |
178 if ( bpp < 8 ) { /* Not supported */ | |
179 return(0); | |
180 } | |
181 index = ((bpp+7)/8)-1; | |
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182 if ( SDL_nummodes[index] > 0 ) { |
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183 mode = SDL_modelist[index][SDL_nummodes[index]-1]; |
0 | 184 if ( (mode->w == w) && (mode->h == h) ) { |
185 return(0); | |
186 } | |
187 } | |
188 | |
189 /* Set up the new video mode rectangle */ | |
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190 mode = (SDL_Rect *)SDL_malloc(sizeof *mode); |
0 | 191 if ( mode == NULL ) { |
192 SDL_OutOfMemory(); | |
193 return(-1); | |
194 } | |
195 mode->x = 0; | |
196 mode->y = 0; | |
197 mode->w = w; | |
198 mode->h = h; | |
199 | |
200 /* Allocate the new list of modes, and fill in the new mode */ | |
201 next_mode = SDL_nummodes[index]; | |
202 SDL_modelist[index] = (SDL_Rect **) | |
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203 SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); |
0 | 204 if ( SDL_modelist[index] == NULL ) { |
205 SDL_OutOfMemory(); | |
206 SDL_nummodes[index] = 0; | |
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207 SDL_free(mode); |
0 | 208 return(-1); |
209 } | |
210 SDL_modelist[index][next_mode] = mode; | |
211 SDL_modelist[index][next_mode+1] = NULL; | |
212 SDL_nummodes[index]++; | |
213 | |
214 return(0); | |
215 } | |
216 | |
217 /* This whole function is a hack. :) */ | |
218 static Uint32 get_video_size(_THIS) | |
219 { | |
220 /* This is a non-exported function from libXxf86dga.a */ | |
292
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221 extern unsigned char *SDL_NAME(XDGAGetMappedMemory)(int screen); |
0 | 222 FILE *proc; |
223 unsigned long mem; | |
224 unsigned start, stop; | |
225 char line[BUFSIZ]; | |
226 Uint32 size; | |
227 | |
292
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228 mem = (unsigned long)SDL_NAME(XDGAGetMappedMemory)(DGA_Screen); |
0 | 229 size = 0; |
230 proc = fopen("/proc/self/maps", "r"); | |
231 if ( proc ) { | |
232 while ( fgets(line, sizeof(line)-1, proc) ) { | |
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233 SDL_sscanf(line, "%x-%x", &start, &stop); |
0 | 234 if ( start == mem ) { |
235 size = (Uint32)((stop-start)/1024); | |
236 break; | |
237 } | |
238 } | |
239 fclose(proc); | |
240 } | |
241 return(size); | |
242 } | |
243 | |
244 #ifdef DGA_DEBUG | |
292
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245 static void PrintMode(SDL_NAME(XDGAMode) *mode) |
0 | 246 { |
247 printf("Mode: %s (%dx%d) at %d bpp (%f refresh, %d pitch) num: %d\n", | |
248 mode->name, | |
249 mode->viewportWidth, mode->viewportHeight, | |
250 mode->depth == 24 ? mode->bitsPerPixel : mode->depth, | |
251 mode->verticalRefresh, mode->bytesPerScanline, mode->num); | |
252 printf("\tRGB: 0x%8.8x 0x%8.8x 0x%8.8x (%d - %s)\n", | |
253 mode->redMask, mode->greenMask, mode->blueMask, | |
254 mode->visualClass, | |
255 mode->visualClass == TrueColor ? "truecolor" : | |
256 mode->visualClass == DirectColor ? "directcolor" : | |
257 mode->visualClass == PseudoColor ? "pseudocolor" : "unknown"); | |
258 printf("\tFlags: "); | |
259 if ( mode->flags & XDGAConcurrentAccess ) | |
260 printf(" XDGAConcurrentAccess"); | |
261 if ( mode->flags & XDGASolidFillRect ) | |
262 printf(" XDGASolidFillRect"); | |
263 if ( mode->flags & XDGABlitRect ) | |
264 printf(" XDGABlitRect"); | |
265 if ( mode->flags & XDGABlitTransRect ) | |
266 printf(" XDGABlitTransRect"); | |
267 if ( mode->flags & XDGAPixmap ) | |
268 printf(" XDGAPixmap"); | |
269 if ( mode->flags & XDGAInterlaced ) | |
270 printf(" XDGAInterlaced"); | |
271 if ( mode->flags & XDGADoublescan ) | |
272 printf(" XDGADoublescan"); | |
273 if ( mode->viewportFlags & XDGAFlipRetrace ) | |
274 printf(" XDGAFlipRetrace"); | |
275 if ( mode->viewportFlags & XDGAFlipImmediate ) | |
276 printf(" XDGAFlipImmediate"); | |
277 printf("\n"); | |
278 } | |
279 #endif /* DGA_DEBUG */ | |
280 | |
281 static int cmpmodes(const void *va, const void *vb) | |
282 { | |
292
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283 const SDL_NAME(XDGAMode) *a = (const SDL_NAME(XDGAMode) *)va; |
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284 const SDL_NAME(XDGAMode) *b = (const SDL_NAME(XDGAMode) *)vb; |
0 | 285 |
286 if ( (a->viewportWidth == b->viewportWidth) && | |
287 (b->viewportHeight == a->viewportHeight) ) { | |
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288 /* Prefer 32 bpp over 24 bpp, 16 bpp over 15 bpp */ |
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289 int a_bpp = a->depth == 24 ? a->bitsPerPixel : a->depth; |
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290 int b_bpp = b->depth == 24 ? b->bitsPerPixel : b->depth; |
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291 if ( a_bpp != b_bpp ) { |
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292 return b_bpp - a_bpp; |
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293 } |
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294 /* Prefer DirectColor visuals, for gamma support */ |
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295 if ( a->visualClass == DirectColor && b->visualClass != DirectColor ) |
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296 return -1; |
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297 if ( b->visualClass == DirectColor && a->visualClass != DirectColor ) |
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298 return 1; |
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299 /* Maintain server refresh rate sorting */ |
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300 return a->num - b->num; |
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301 } else if ( a->viewportWidth == b->viewportWidth ) { |
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302 return b->viewportHeight - a->viewportHeight; |
0 | 303 } else { |
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304 return b->viewportWidth - a->viewportWidth; |
0 | 305 } |
306 } | |
292
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307 static void UpdateHWInfo(_THIS, SDL_NAME(XDGAMode) *mode) |
0 | 308 { |
309 this->info.wm_available = 0; | |
310 this->info.hw_available = 1; | |
311 if ( mode->flags & XDGABlitRect ) { | |
312 this->info.blit_hw = 1; | |
313 } else { | |
314 this->info.blit_hw = 0; | |
315 } | |
316 if ( mode->flags & XDGABlitTransRect ) { | |
317 this->info.blit_hw_CC = 1; | |
318 } else { | |
319 this->info.blit_hw_CC = 0; | |
320 } | |
321 if ( mode->flags & XDGASolidFillRect ) { | |
322 this->info.blit_fill = 1; | |
323 } else { | |
324 this->info.blit_fill = 0; | |
325 } | |
326 this->info.video_mem = get_video_size(this); | |
327 } | |
328 | |
329 static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
330 { | |
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331 const char *env; |
0 | 332 const char *display; |
333 int event_base, error_base; | |
334 int major_version, minor_version; | |
335 Visual *visual; | |
292
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336 SDL_NAME(XDGAMode) *modes; |
0 | 337 int i, num_modes; |
338 | |
339 /* Open the X11 display */ | |
340 display = NULL; /* Get it from DISPLAY environment variable */ | |
341 | |
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342 DGA_Display = XOpenDisplay(display); |
0 | 343 if ( DGA_Display == NULL ) { |
344 SDL_SetError("Couldn't open X11 display"); | |
345 return(-1); | |
346 } | |
347 | |
348 /* Check for the DGA extension */ | |
292
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349 if ( ! SDL_NAME(XDGAQueryExtension)(DGA_Display, &event_base, &error_base) || |
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350 ! SDL_NAME(XDGAQueryVersion)(DGA_Display, &major_version, &minor_version) ) { |
0 | 351 SDL_SetError("DGA extension not available"); |
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352 XCloseDisplay(DGA_Display); |
0 | 353 return(-1); |
354 } | |
355 if ( major_version < 2 ) { | |
356 SDL_SetError("DGA driver requires DGA 2.0 or newer"); | |
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357 XCloseDisplay(DGA_Display); |
0 | 358 return(-1); |
359 } | |
360 DGA_event_base = event_base; | |
361 | |
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362 /* Determine the current screen size */ |
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363 this->info.current_w = DisplayWidth(DGA_Display, DGA_Screen); |
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364 this->info.current_h = DisplayHeight(DGA_Display, DGA_Screen); |
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365 |
0 | 366 /* Determine the current screen depth */ |
367 visual = DefaultVisual(DGA_Display, DGA_Screen); | |
368 { | |
369 XPixmapFormatValues *pix_format; | |
370 int i, num_formats; | |
371 | |
372 vformat->BitsPerPixel = DefaultDepth(DGA_Display, DGA_Screen); | |
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373 pix_format = XListPixmapFormats(DGA_Display, &num_formats); |
0 | 374 if ( pix_format == NULL ) { |
375 SDL_SetError("Couldn't determine screen formats"); | |
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376 XCloseDisplay(DGA_Display); |
0 | 377 return(-1); |
378 } | |
379 for ( i=0; i<num_formats; ++i ) { | |
380 if ( vformat->BitsPerPixel == pix_format[i].depth ) | |
381 break; | |
382 } | |
383 if ( i != num_formats ) | |
384 vformat->BitsPerPixel = pix_format[i].bits_per_pixel; | |
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385 XFree((char *)pix_format); |
0 | 386 } |
387 if ( vformat->BitsPerPixel > 8 ) { | |
388 vformat->Rmask = visual->red_mask; | |
389 vformat->Gmask = visual->green_mask; | |
390 vformat->Bmask = visual->blue_mask; | |
391 } | |
392 | |
393 /* Open access to the framebuffer */ | |
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394 if ( ! SDL_NAME(XDGAOpenFramebuffer)(DGA_Display, DGA_Screen) ) { |
0 | 395 SDL_SetError("Unable to map the video memory"); |
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396 XCloseDisplay(DGA_Display); |
0 | 397 return(-1); |
398 } | |
399 | |
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400 /* Allow environment override of screensaver disable. */ |
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401 env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER"); |
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402 if ( env ) { |
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403 allow_screensaver = SDL_atoi(env); |
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404 } else { |
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405 #ifdef SDL_VIDEO_DISABLE_SCREENSAVER |
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406 allow_screensaver = 0; |
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407 #else |
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408 allow_screensaver = 1; |
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409 #endif |
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410 } |
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411 |
0 | 412 /* Query for the list of available video modes */ |
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413 modes = SDL_NAME(XDGAQueryModes)(DGA_Display, DGA_Screen, &num_modes); |
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414 SDL_qsort(modes, num_modes, sizeof *modes, cmpmodes); |
0 | 415 for ( i=0; i<num_modes; ++i ) { |
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416 if ( ((modes[i].visualClass == PseudoColor) || |
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417 (modes[i].visualClass == DirectColor) || |
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418 (modes[i].visualClass == TrueColor)) && |
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419 !(modes[i].flags & (XDGAInterlaced|XDGADoublescan)) ) { |
0 | 420 #ifdef DGA_DEBUG |
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421 PrintMode(&modes[i]); |
0 | 422 #endif |
423 DGA_AddMode(this, modes[i].bitsPerPixel, | |
424 modes[i].viewportWidth, | |
425 modes[i].viewportHeight); | |
426 } | |
427 } | |
428 UpdateHWInfo(this, modes); | |
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429 XFree(modes); |
0 | 430 |
431 /* Create the hardware surface lock mutex */ | |
432 hw_lock = SDL_CreateMutex(); | |
433 if ( hw_lock == NULL ) { | |
434 SDL_SetError("Unable to create lock mutex"); | |
435 DGA_VideoQuit(this); | |
436 return(-1); | |
437 } | |
438 | |
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439 #ifdef LOCK_DGA_DISPLAY |
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440 /* Create the event lock so we're thread-safe.. :-/ */ |
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441 event_lock = SDL_CreateMutex(); |
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442 #endif /* LOCK_DGA_DISPLAY */ |
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443 |
0 | 444 /* We're done! */ |
445 return(0); | |
446 } | |
447 | |
448 SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
449 { | |
450 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]); | |
451 } | |
452 | |
453 /* Various screen update functions available */ | |
454 static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); | |
455 | |
456 SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current, | |
457 int width, int height, int bpp, Uint32 flags) | |
458 { | |
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459 SDL_NAME(XDGAMode) *modes; |
0 | 460 int i, num_modes; |
292
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461 SDL_NAME(XDGADevice) *mode; |
0 | 462 int screen_len; |
463 Uint8 *surfaces_mem; | |
464 int surfaces_len; | |
465 | |
466 /* Free any previous colormap */ | |
467 if ( DGA_colormap ) { | |
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468 XFreeColormap(DGA_Display, DGA_colormap); |
0 | 469 DGA_colormap = 0; |
470 } | |
471 | |
472 /* Search for a matching video mode */ | |
292
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473 modes = SDL_NAME(XDGAQueryModes)(DGA_Display, DGA_Screen, &num_modes); |
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474 SDL_qsort(modes, num_modes, sizeof *modes, cmpmodes); |
0 | 475 for ( i=0; i<num_modes; ++i ) { |
476 int depth; | |
477 | |
478 depth = modes[i].depth; | |
479 if ( depth == 24 ) { /* Distinguish between 24 and 32 bpp */ | |
480 depth = modes[i].bitsPerPixel; | |
481 } | |
482 if ( (depth == bpp) && | |
483 (modes[i].viewportWidth == width) && | |
484 (modes[i].viewportHeight == height) && | |
485 ((modes[i].visualClass == PseudoColor) || | |
486 (modes[i].visualClass == DirectColor) || | |
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487 (modes[i].visualClass == TrueColor)) && |
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488 !(modes[i].flags & (XDGAInterlaced|XDGADoublescan)) ) { |
0 | 489 break; |
490 } | |
491 } | |
492 if ( i == num_modes ) { | |
493 SDL_SetError("No matching video mode found"); | |
494 return(NULL); | |
495 } | |
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496 #ifdef DGA_DEBUG |
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497 PrintMode(&modes[i]); |
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498 #endif |
0 | 499 |
500 /* Set the video mode */ | |
292
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501 mode = SDL_NAME(XDGASetMode)(DGA_Display, DGA_Screen, modes[i].num); |
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502 XFree(modes); |
0 | 503 if ( mode == NULL ) { |
504 SDL_SetError("Unable to switch to requested mode"); | |
505 return(NULL); | |
506 } | |
559
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507 DGA_visualClass = mode->mode.visualClass; |
0 | 508 memory_base = (Uint8 *)mode->data; |
509 memory_pitch = mode->mode.bytesPerScanline; | |
510 | |
511 /* Set up the new mode framebuffer */ | |
512 current->flags = (SDL_FULLSCREEN|SDL_HWSURFACE); | |
513 current->w = mode->mode.viewportWidth; | |
514 current->h = mode->mode.viewportHeight; | |
515 current->pitch = memory_pitch; | |
516 current->pixels = memory_base; | |
517 if ( ! SDL_ReallocFormat(current, mode->mode.bitsPerPixel, | |
518 mode->mode.redMask, | |
519 mode->mode.greenMask, | |
520 mode->mode.blueMask, 0) ) { | |
521 return(NULL); | |
522 } | |
523 screen_len = current->h*current->pitch; | |
524 | |
525 /* Create a colormap if necessary */ | |
526 if ( (DGA_visualClass == PseudoColor) || | |
527 (DGA_visualClass == DirectColor) ) { | |
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528 DGA_colormap = SDL_NAME(XDGACreateColormap)(DGA_Display, DGA_Screen, |
0 | 529 mode, AllocAll); |
530 if ( DGA_visualClass == PseudoColor ) { | |
531 current->flags |= SDL_HWPALETTE; | |
532 } else { | |
533 /* Initialize the colormap to the identity mapping */ | |
534 SDL_GetGammaRamp(0, 0, 0); | |
535 this->screen = current; | |
536 DGA_SetGammaRamp(this, this->gamma); | |
537 this->screen = NULL; | |
538 } | |
539 } else { | |
292
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540 DGA_colormap = SDL_NAME(XDGACreateColormap)(DGA_Display, DGA_Screen, |
0 | 541 mode, AllocNone); |
542 } | |
292
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543 SDL_NAME(XDGAInstallColormap)(DGA_Display, DGA_Screen, DGA_colormap); |
0 | 544 |
545 /* Update the hardware capabilities */ | |
546 UpdateHWInfo(this, &mode->mode); | |
547 | |
548 /* Set up the information for hardware surfaces */ | |
549 surfaces_mem = (Uint8 *)current->pixels + screen_len; | |
550 surfaces_len = (mode->mode.imageHeight*current->pitch - screen_len); | |
551 | |
552 /* Update for double-buffering, if we can */ | |
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553 SDL_NAME(XDGASetViewport)(DGA_Display, DGA_Screen, 0, 0, XDGAFlipRetrace); |
0 | 554 if ( flags & SDL_DOUBLEBUF ) { |
555 if ( mode->mode.imageHeight >= (current->h*2) ) { | |
556 current->flags |= SDL_DOUBLEBUF; | |
557 flip_page = 0; | |
558 flip_yoffset[0] = 0; | |
559 flip_yoffset[1] = current->h; | |
560 flip_address[0] = memory_base; | |
561 flip_address[1] = memory_base+screen_len; | |
562 surfaces_mem += screen_len; | |
563 surfaces_len -= screen_len; | |
564 } | |
565 } | |
566 | |
567 /* Allocate memory tracking for hardware surfaces */ | |
568 DGA_FreeHWSurfaces(this); | |
569 if ( surfaces_len < 0 ) { | |
570 surfaces_len = 0; | |
571 } | |
101
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572 DGA_InitHWSurfaces(this, current, surfaces_mem, surfaces_len); |
0 | 573 |
202
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574 /* Expose the back buffer as surface memory */ |
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575 if ( current->flags & SDL_DOUBLEBUF ) { |
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576 this->screen = current; |
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577 DGA_FlipHWSurface(this, current); |
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578 this->screen = NULL; |
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579 } |
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580 |
0 | 581 /* Set the update rectangle function */ |
582 this->UpdateRects = DGA_DirectUpdate; | |
583 | |
584 /* Enable mouse and keyboard support */ | |
585 { long input_mask; | |
586 input_mask = (KeyPressMask | KeyReleaseMask); | |
587 input_mask |= (ButtonPressMask | ButtonReleaseMask); | |
588 input_mask |= PointerMotionMask; | |
292
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589 SDL_NAME(XDGASelectInput)(DGA_Display, DGA_Screen, input_mask); |
0 | 590 } |
591 | |
592 /* We're done */ | |
593 return(current); | |
594 } | |
595 | |
596 #ifdef DGA_DEBUG | |
597 static void DGA_DumpHWSurfaces(_THIS) | |
598 { | |
599 vidmem_bucket *bucket; | |
600 | |
601 printf("Memory left: %d (%d total)\n", surfaces_memleft, surfaces_memtotal); | |
602 printf("\n"); | |
603 printf(" Base Size\n"); | |
604 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { | |
605 printf("Bucket: %p, %d (%s)\n", bucket->base, bucket->size, bucket->used ? "used" : "free"); | |
606 if ( bucket->prev ) { | |
607 if ( bucket->base != bucket->prev->base+bucket->prev->size ) { | |
608 printf("Warning, corrupt bucket list! (prev)\n"); | |
609 } | |
610 } else { | |
611 if ( bucket != &surfaces ) { | |
612 printf("Warning, corrupt bucket list! (!prev)\n"); | |
613 } | |
614 } | |
615 if ( bucket->next ) { | |
616 if ( bucket->next->base != bucket->base+bucket->size ) { | |
617 printf("Warning, corrupt bucket list! (next)\n"); | |
618 } | |
619 } | |
620 } | |
621 printf("\n"); | |
622 } | |
623 #endif | |
624 | |
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625 static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size) |
0 | 626 { |
101
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627 vidmem_bucket *bucket; |
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628 |
0 | 629 surfaces_memtotal = size; |
630 surfaces_memleft = size; | |
101
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631 |
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632 if ( surfaces_memleft > 0 ) { |
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633 bucket = (vidmem_bucket *)SDL_malloc(sizeof(*bucket)); |
101
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634 if ( bucket == NULL ) { |
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635 SDL_OutOfMemory(); |
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636 return(-1); |
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637 } |
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638 bucket->prev = &surfaces; |
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639 bucket->used = 0; |
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640 bucket->dirty = 0; |
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641 bucket->base = base; |
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642 bucket->size = size; |
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643 bucket->next = NULL; |
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644 } else { |
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645 bucket = NULL; |
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646 } |
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647 |
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648 surfaces.prev = NULL; |
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649 surfaces.used = 1; |
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650 surfaces.dirty = 0; |
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651 surfaces.base = screen->pixels; |
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652 surfaces.size = (unsigned int)((long)base - (long)surfaces.base); |
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653 surfaces.next = bucket; |
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654 screen->hwdata = (struct private_hwdata *)&surfaces; |
0 | 655 return(0); |
656 } | |
657 static void DGA_FreeHWSurfaces(_THIS) | |
658 { | |
659 vidmem_bucket *bucket, *freeable; | |
660 | |
661 bucket = surfaces.next; | |
662 while ( bucket ) { | |
663 freeable = bucket; | |
664 bucket = bucket->next; | |
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665 SDL_free(freeable); |
0 | 666 } |
667 surfaces.next = NULL; | |
668 } | |
669 | |
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670 static __inline__ void DGA_AddBusySurface(SDL_Surface *surface) |
101
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671 { |
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672 ((vidmem_bucket *)surface->hwdata)->dirty = 1; |
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673 } |
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674 |
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675 static __inline__ int DGA_IsSurfaceBusy(SDL_Surface *surface) |
101
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676 { |
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677 return ((vidmem_bucket *)surface->hwdata)->dirty; |
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678 } |
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679 |
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680 static __inline__ void DGA_WaitBusySurfaces(_THIS) |
101
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681 { |
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682 vidmem_bucket *bucket; |
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683 |
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684 /* Wait for graphic operations to complete */ |
292
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685 SDL_NAME(XDGASync)(DGA_Display, DGA_Screen); |
101
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686 |
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687 /* Clear all surface dirty bits */ |
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688 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { |
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689 bucket->dirty = 0; |
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690 } |
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691 } |
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|
692 |
0 | 693 static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface) |
694 { | |
695 vidmem_bucket *bucket; | |
696 int size; | |
697 int extra; | |
101
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698 int retval = 0; |
0 | 699 |
700 /* Temporarily, we only allow surfaces the same width as display. | |
701 Some blitters require the pitch between two hardware surfaces | |
702 to be the same. Others have interesting alignment restrictions. | |
703 */ | |
704 if ( surface->pitch > SDL_VideoSurface->pitch ) { | |
705 SDL_SetError("Surface requested wider than screen"); | |
706 return(-1); | |
707 } | |
708 surface->pitch = SDL_VideoSurface->pitch; | |
709 size = surface->h * surface->pitch; | |
710 #ifdef DGA_DEBUG | |
711 fprintf(stderr, "Allocating bucket of %d bytes\n", size); | |
712 #endif | |
101
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713 LOCK_DISPLAY(); |
0 | 714 |
715 /* Quick check for available mem */ | |
716 if ( size > surfaces_memleft ) { | |
717 SDL_SetError("Not enough video memory"); | |
101
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718 retval = -1; |
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719 goto done; |
0 | 720 } |
721 | |
722 /* Search for an empty bucket big enough */ | |
723 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { | |
724 if ( ! bucket->used && (size <= bucket->size) ) { | |
725 break; | |
726 } | |
727 } | |
728 if ( bucket == NULL ) { | |
729 SDL_SetError("Video memory too fragmented"); | |
101
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730 retval = -1; |
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731 goto done; |
0 | 732 } |
733 | |
734 /* Create a new bucket for left-over memory */ | |
735 extra = (bucket->size - size); | |
736 if ( extra ) { | |
737 vidmem_bucket *newbucket; | |
738 | |
739 #ifdef DGA_DEBUG | |
740 fprintf(stderr, "Adding new free bucket of %d bytes\n", extra); | |
741 #endif | |
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742 newbucket = (vidmem_bucket *)SDL_malloc(sizeof(*newbucket)); |
0 | 743 if ( newbucket == NULL ) { |
744 SDL_OutOfMemory(); | |
101
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745 retval = -1; |
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746 goto done; |
0 | 747 } |
748 newbucket->prev = bucket; | |
749 newbucket->used = 0; | |
750 newbucket->base = bucket->base+size; | |
751 newbucket->size = extra; | |
752 newbucket->next = bucket->next; | |
753 if ( bucket->next ) { | |
754 bucket->next->prev = newbucket; | |
755 } | |
756 bucket->next = newbucket; | |
757 } | |
758 | |
759 /* Set the current bucket values and return it! */ | |
760 bucket->used = 1; | |
761 bucket->size = size; | |
101
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762 bucket->dirty = 0; |
0 | 763 #ifdef DGA_DEBUG |
764 fprintf(stderr, "Allocated %d bytes at %p\n", bucket->size, bucket->base); | |
765 #endif | |
766 surfaces_memleft -= size; | |
767 surface->flags |= SDL_HWSURFACE; | |
768 surface->pixels = bucket->base; | |
101
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769 surface->hwdata = (struct private_hwdata *)bucket; |
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770 done: |
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771 UNLOCK_DISPLAY(); |
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772 return(retval); |
0 | 773 } |
774 static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface) | |
775 { | |
776 vidmem_bucket *bucket, *freeable; | |
777 | |
1786 | 778 /* Wait for any pending operations involving this surface */ |
779 if ( DGA_IsSurfaceBusy(surface) ) { | |
780 LOCK_DISPLAY(); | |
781 DGA_WaitBusySurfaces(this); | |
782 UNLOCK_DISPLAY(); | |
783 } | |
784 | |
0 | 785 /* Look for the bucket in the current list */ |
102
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786 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { |
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787 if ( bucket == (vidmem_bucket *)surface->hwdata ) { |
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788 break; |
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789 } |
0 | 790 } |
102
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791 if ( bucket && bucket->used ) { |
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792 /* Add the memory back to the total */ |
0 | 793 #ifdef DGA_DEBUG |
794 printf("Freeing bucket of %d bytes\n", bucket->size); | |
795 #endif | |
102
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796 surfaces_memleft += bucket->size; |
0 | 797 |
102
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798 /* Can we merge the space with surrounding buckets? */ |
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799 bucket->used = 0; |
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800 if ( bucket->next && ! bucket->next->used ) { |
0 | 801 #ifdef DGA_DEBUG |
802 printf("Merging with next bucket, for %d total bytes\n", bucket->size+bucket->next->size); | |
803 #endif | |
102
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804 freeable = bucket->next; |
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805 bucket->size += bucket->next->size; |
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806 bucket->next = bucket->next->next; |
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807 if ( bucket->next ) { |
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808 bucket->next->prev = bucket; |
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809 } |
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810 SDL_free(freeable); |
0 | 811 } |
102
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812 if ( bucket->prev && ! bucket->prev->used ) { |
0 | 813 #ifdef DGA_DEBUG |
814 printf("Merging with previous bucket, for %d total bytes\n", bucket->prev->size+bucket->size); | |
815 #endif | |
102
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816 freeable = bucket; |
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817 bucket->prev->size += bucket->size; |
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818 bucket->prev->next = bucket->next; |
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819 if ( bucket->next ) { |
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820 bucket->next->prev = bucket->prev; |
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821 } |
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822 SDL_free(freeable); |
0 | 823 } |
824 } | |
825 surface->pixels = NULL; | |
101
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826 surface->hwdata = NULL; |
0 | 827 } |
828 | |
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829 static __inline__ void DGA_dst_to_xy(_THIS, SDL_Surface *dst, int *x, int *y) |
0 | 830 { |
831 *x = (long)((Uint8 *)dst->pixels - memory_base)%memory_pitch; | |
832 *y = (long)((Uint8 *)dst->pixels - memory_base)/memory_pitch; | |
833 } | |
834 | |
835 static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) | |
836 { | |
837 int x, y; | |
838 unsigned int w, h; | |
839 | |
840 /* Don't fill the visible part of the screen, wait until flipped */ | |
101
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841 LOCK_DISPLAY(); |
0 | 842 if ( was_flipped && (dst == this->screen) ) { |
292
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843 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) ) |
0 | 844 /* Keep waiting for the hardware ... */ ; |
845 was_flipped = 0; | |
846 } | |
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847 DGA_dst_to_xy(this, dst, &x, &y); |
0 | 848 x += rect->x; |
849 y += rect->y; | |
850 w = rect->w; | |
851 h = rect->h; | |
852 #if 0 | |
853 printf("Hardware accelerated rectangle fill: %dx%d at %d,%d\n", w, h, x, y); | |
854 #endif | |
292
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855 SDL_NAME(XDGAFillRectangle)(DGA_Display, DGA_Screen, x, y, w, h, color); |
540
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856 if ( !(this->screen->flags & SDL_DOUBLEBUF) ) { |
1575
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857 XFlush(DGA_Display); |
540
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858 } |
105
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859 DGA_AddBusySurface(dst); |
101
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860 UNLOCK_DISPLAY(); |
0 | 861 return(0); |
862 } | |
863 | |
864 static int HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, | |
865 SDL_Surface *dst, SDL_Rect *dstrect) | |
866 { | |
867 SDL_VideoDevice *this; | |
868 int srcx, srcy; | |
869 int dstx, dsty; | |
870 unsigned int w, h; | |
871 | |
872 this = current_video; | |
873 /* Don't blit to the visible part of the screen, wait until flipped */ | |
101
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874 LOCK_DISPLAY(); |
0 | 875 if ( was_flipped && (dst == this->screen) ) { |
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876 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) ) |
0 | 877 /* Keep waiting for the hardware ... */ ; |
878 was_flipped = 0; | |
879 } | |
105
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880 DGA_dst_to_xy(this, src, &srcx, &srcy); |
0 | 881 srcx += srcrect->x; |
882 srcy += srcrect->y; | |
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883 DGA_dst_to_xy(this, dst, &dstx, &dsty); |
0 | 884 dstx += dstrect->x; |
885 dsty += dstrect->y; | |
886 w = srcrect->w; | |
887 h = srcrect->h; | |
888 #if 0 | |
889 printf("Blitting %dx%d from %d,%d to %d,%d\n", w, h, srcx, srcy, dstx, dsty); | |
890 #endif | |
891 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | |
292
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892 SDL_NAME(XDGACopyTransparentArea)(DGA_Display, DGA_Screen, |
0 | 893 srcx, srcy, w, h, dstx, dsty, src->format->colorkey); |
894 } else { | |
292
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895 SDL_NAME(XDGACopyArea)(DGA_Display, DGA_Screen, |
0 | 896 srcx, srcy, w, h, dstx, dsty); |
897 } | |
540
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898 if ( !(this->screen->flags & SDL_DOUBLEBUF) ) { |
1575
3ba88cb7eb1b
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Ryan C. Gordon <icculus@icculus.org>
parents:
1545
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899 XFlush(DGA_Display); |
540
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900 } |
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901 DGA_AddBusySurface(src); |
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902 DGA_AddBusySurface(dst); |
101
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903 UNLOCK_DISPLAY(); |
0 | 904 return(0); |
905 } | |
906 | |
907 static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst) | |
908 { | |
909 int accelerated; | |
910 | |
911 /* Set initial acceleration on */ | |
912 src->flags |= SDL_HWACCEL; | |
913 | |
914 /* Set the surface attributes */ | |
915 if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { | |
916 if ( ! this->info.blit_hw_A ) { | |
917 src->flags &= ~SDL_HWACCEL; | |
918 } | |
919 } | |
920 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | |
921 if ( ! this->info.blit_hw_CC ) { | |
922 src->flags &= ~SDL_HWACCEL; | |
923 } | |
924 } | |
925 | |
926 /* Check to see if final surface blit is accelerated */ | |
927 accelerated = !!(src->flags & SDL_HWACCEL); | |
928 if ( accelerated ) { | |
929 src->map->hw_blit = HWAccelBlit; | |
930 } | |
931 return(accelerated); | |
932 } | |
933 | |
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934 static __inline__ void DGA_WaitFlip(_THIS) |
0 | 935 { |
936 if ( was_flipped ) { | |
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937 while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) ) |
0 | 938 /* Keep waiting for the hardware ... */ ; |
939 was_flipped = 0; | |
940 } | |
941 } | |
942 | |
943 static int DGA_LockHWSurface(_THIS, SDL_Surface *surface) | |
944 { | |
101
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945 if ( surface == this->screen ) { |
0 | 946 SDL_mutexP(hw_lock); |
101
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947 LOCK_DISPLAY(); |
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948 if ( DGA_IsSurfaceBusy(surface) ) { |
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949 DGA_WaitBusySurfaces(this); |
101
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950 } |
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951 DGA_WaitFlip(this); |
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952 UNLOCK_DISPLAY(); |
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953 } else { |
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954 if ( DGA_IsSurfaceBusy(surface) ) { |
101
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955 LOCK_DISPLAY(); |
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956 DGA_WaitBusySurfaces(this); |
101
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957 UNLOCK_DISPLAY(); |
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958 } |
0 | 959 } |
960 return(0); | |
961 } | |
962 static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
963 { | |
101
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964 if ( surface == this->screen ) { |
0 | 965 SDL_mutexV(hw_lock); |
966 } | |
967 } | |
968 | |
969 static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface) | |
970 { | |
971 /* Wait for vertical retrace and then flip display */ | |
101
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972 LOCK_DISPLAY(); |
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973 if ( DGA_IsSurfaceBusy(this->screen) ) { |
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974 DGA_WaitBusySurfaces(this); |
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975 } |
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976 DGA_WaitFlip(this); |
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977 SDL_NAME(XDGASetViewport)(DGA_Display, DGA_Screen, |
0 | 978 0, flip_yoffset[flip_page], XDGAFlipRetrace); |
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979 XFlush(DGA_Display); |
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980 UNLOCK_DISPLAY(); |
0 | 981 was_flipped = 1; |
982 flip_page = !flip_page; | |
983 | |
984 surface->pixels = flip_address[flip_page]; | |
985 return(0); | |
986 } | |
987 | |
988 static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) | |
989 { | |
990 /* The application is already updating the visible video memory */ | |
991 return; | |
992 } | |
993 | |
994 static int DGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
995 { | |
996 int i; | |
997 XColor *xcmap; | |
998 | |
999 /* This happens on initialization */ | |
1000 if ( ! DGA_colormap ) { | |
1001 return(0); | |
1002 } | |
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1003 xcmap = SDL_stack_alloc(XColor, ncolors); |
0 | 1004 for ( i=0; i<ncolors; ++i ) { |
1005 xcmap[i].pixel = firstcolor + i; | |
1006 xcmap[i].red = (colors[i].r<<8)|colors[i].r; | |
1007 xcmap[i].green = (colors[i].g<<8)|colors[i].g; | |
1008 xcmap[i].blue = (colors[i].b<<8)|colors[i].b; | |
1009 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1010 } | |
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1011 LOCK_DISPLAY(); |
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1012 XStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors); |
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1013 XSync(DGA_Display, False); |
101
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1014 UNLOCK_DISPLAY(); |
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1015 SDL_stack_free(xcmap); |
0 | 1016 |
1017 /* That was easy. :) */ | |
1018 return(1); | |
1019 } | |
1020 | |
1021 int DGA_SetGammaRamp(_THIS, Uint16 *ramp) | |
1022 { | |
1023 int i, ncolors; | |
1024 XColor xcmap[256]; | |
1025 | |
1026 /* See if actually setting the gamma is supported */ | |
1027 if ( DGA_visualClass != DirectColor ) { | |
1028 SDL_SetError("Gamma correction not supported on this visual"); | |
1029 return(-1); | |
1030 } | |
1031 | |
1032 /* Calculate the appropriate palette for the given gamma ramp */ | |
1033 if ( this->screen->format->BitsPerPixel <= 16 ) { | |
1034 ncolors = 64; /* Is this right? */ | |
1035 } else { | |
1036 ncolors = 256; | |
1037 } | |
1038 for ( i=0; i<ncolors; ++i ) { | |
1039 Uint8 c = (256 * i / ncolors); | |
1040 xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c); | |
1041 xcmap[i].red = ramp[0*256+c]; | |
1042 xcmap[i].green = ramp[1*256+c]; | |
1043 xcmap[i].blue = ramp[2*256+c]; | |
1044 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1045 } | |
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1046 LOCK_DISPLAY(); |
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1047 XStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors); |
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1048 XSync(DGA_Display, False); |
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1049 UNLOCK_DISPLAY(); |
0 | 1050 return(0); |
1051 } | |
1052 | |
1053 void DGA_VideoQuit(_THIS) | |
1054 { | |
1055 int i, j; | |
1056 | |
1057 if ( DGA_Display ) { | |
1058 /* Free colormap, if necessary */ | |
1059 if ( DGA_colormap ) { | |
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1060 XFreeColormap(DGA_Display, DGA_colormap); |
0 | 1061 DGA_colormap = 0; |
1062 } | |
1063 | |
1064 /* Unmap memory and reset video mode */ | |
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1065 SDL_NAME(XDGACloseFramebuffer)(DGA_Display, DGA_Screen); |
0 | 1066 if ( this->screen ) { |
1067 /* Tell SDL not to free the pixels */ | |
1786 | 1068 DGA_FreeHWSurface(this, this->screen); |
0 | 1069 } |
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1070 SDL_NAME(XDGASetMode)(DGA_Display, DGA_Screen, 0); |
0 | 1071 |
1072 /* Clear the lock mutex */ | |
1073 if ( hw_lock != NULL ) { | |
1074 SDL_DestroyMutex(hw_lock); | |
1075 hw_lock = NULL; | |
1076 } | |
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1077 #ifdef LOCK_DGA_DISPLAY |
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1078 if ( event_lock != NULL ) { |
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1079 SDL_DestroyMutex(event_lock); |
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1080 event_lock = NULL; |
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1081 } |
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1082 #endif /* LOCK_DGA_DISPLAY */ |
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1083 |
0 | 1084 /* Clean up defined video modes */ |
1085 for ( i=0; i<NUM_MODELISTS; ++i ) { | |
1086 if ( SDL_modelist[i] != NULL ) { | |
1087 for ( j=0; SDL_modelist[i][j]; ++j ) { | |
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1088 SDL_free(SDL_modelist[i][j]); |
0 | 1089 } |
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1090 SDL_free(SDL_modelist[i]); |
0 | 1091 SDL_modelist[i] = NULL; |
1092 } | |
1093 } | |
1094 | |
1095 /* Clean up the memory bucket list */ | |
1096 DGA_FreeHWSurfaces(this); | |
1097 | |
1098 /* Close up the display */ | |
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1099 XCloseDisplay(DGA_Display); |
0 | 1100 } |
1101 } |