annotate test/testsprite2.c @ 1914:051df511279c

Added a test program framework for easy initialization. Started work on multi-window OpenGL demo
author Sam Lantinga <slouken@libsdl.org>
date Tue, 18 Jul 2006 07:49:51 +0000
parents 06c27a737b7a
children a228436a2404
rev   line source
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1 /* Simple program: Move N sprites around on the screen as fast as possible */
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2
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3 #include <stdlib.h>
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06c27a737b7a Streamlined the API a bit and optimized the software renderer.
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4 #include <stdio.h>
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5 #include <time.h>
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6
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051df511279c Added a test program framework for easy initialization.
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7 #include "common.h"
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8
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9 #define NUM_SPRITES 100
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10 #define MAX_SPEED 1
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11 #define BACKGROUND 0x00FFFFFF
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12
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051df511279c Added a test program framework for easy initialization.
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13 static CommonState *state;
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14 static int num_sprites;
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15 static SDL_TextureID *sprites;
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16 static SDL_Rect *positions;
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17 static SDL_Rect *velocities;
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18 static int sprite_w, sprite_h;
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19
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20 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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21 static void
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22 quit(int rc)
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23 {
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24 if (sprites) {
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25 SDL_free(sprites);
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26 }
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27 if (positions) {
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28 SDL_free(positions);
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29 }
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30 if (velocities) {
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31 SDL_free(velocities);
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32 }
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33 CommonQuit(state);
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34 exit(rc);
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35 }
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36
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37 int
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38 LoadSprite(char *file)
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39 {
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40 int i;
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41 SDL_Surface *temp;
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42
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43 /* Load the sprite image */
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44 temp = SDL_LoadBMP(file);
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45 if (temp == NULL) {
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46 fprintf(stderr, "Couldn't load %s: %s", file, SDL_GetError());
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47 return (-1);
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48 }
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49 sprite_w = temp->w;
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50 sprite_h = temp->h;
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51
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52 /* Set transparent pixel as the pixel at (0,0) */
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53 if (temp->format->palette) {
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54 SDL_SetColorKey(temp, SDL_SRCCOLORKEY, *(Uint8 *) temp->pixels);
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55 }
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56
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57 /* Create textures from the image */
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58 for (i = 0; i < state->num_windows; ++i) {
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59 SDL_SelectRenderer(state->windows[i]);
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60 sprites[i] =
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61 SDL_CreateTextureFromSurface(0, SDL_TextureAccess_Remote, temp);
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62 if (!sprites[i]) {
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63 fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError());
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64 SDL_FreeSurface(temp);
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65 return (-1);
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66 }
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67 }
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68 SDL_FreeSurface(temp);
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69
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70 /* We're ready to roll. :) */
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71 return (0);
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72 }
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73
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74 void
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75 MoveSprites(SDL_WindowID window, SDL_TextureID sprite)
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76 {
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77 int i, n;
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78 int window_w, window_h;
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79 SDL_Rect area, *position, *velocity;
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80
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81 SDL_SelectRenderer(window);
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82
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83 /* Query the sizes */
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84 SDL_GetWindowSize(window, &window_w, &window_h);
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85
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86 /* Move the sprite, bounce at the wall, and draw */
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87 n = 0;
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88 SDL_RenderFill(NULL, BACKGROUND);
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89 /*
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90 for (i = 0; i < num_sprites; ++i) {
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91 position = &positions[i];
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92 SDL_RenderFill(position, BACKGROUND);
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93 }
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94 */
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95 for (i = 0; i < num_sprites; ++i) {
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96 position = &positions[i];
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97 velocity = &velocities[i];
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98 position->x += velocity->x;
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99 if ((position->x < 0) || (position->x >= (window_w - sprite_w))) {
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100 velocity->x = -velocity->x;
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101 position->x += velocity->x;
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102 }
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103 position->y += velocity->y;
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104 if ((position->y < 0) || (position->y >= (window_h - sprite_w))) {
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105 velocity->y = -velocity->y;
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106 position->y += velocity->y;
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107 }
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108
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109 /* Blit the sprite onto the screen */
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110 SDL_RenderCopy(sprite, NULL, position, SDL_TextureBlendMode_Mask,
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111 SDL_TextureScaleMode_None);
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112 }
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113
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114 /* Update the screen! */
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115 SDL_RenderPresent();
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116 }
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117
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118 int
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119 main(int argc, char *argv[])
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120 {
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121 int i, done;
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122 SDL_Event event;
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123 Uint32 then, now, frames;
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124
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125 /* Initialize parameters */
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126 num_sprites = NUM_SPRITES;
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127
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128 /* Initialize test framework */
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129 state = CommonCreateState(argv, SDL_INIT_VIDEO);
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diff changeset
130 if (!state) {
051df511279c Added a test program framework for easy initialization.
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diff changeset
131 return 1;
051df511279c Added a test program framework for easy initialization.
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diff changeset
132 }
051df511279c Added a test program framework for easy initialization.
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diff changeset
133 for (i = 1; i < argc;) {
051df511279c Added a test program framework for easy initialization.
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diff changeset
134 int consumed;
051df511279c Added a test program framework for easy initialization.
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diff changeset
135
051df511279c Added a test program framework for easy initialization.
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diff changeset
136 consumed = CommonArg(state, i);
051df511279c Added a test program framework for easy initialization.
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diff changeset
137 if (consumed < 0) {
051df511279c Added a test program framework for easy initialization.
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parents: 1907
diff changeset
138 fprintf(stderr, "Usage: %s %s", argv[0], CommonUsage(state));
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
139 quit(1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
140 }
1914
051df511279c Added a test program framework for easy initialization.
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diff changeset
141 if (consumed == 0) {
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
142 num_sprites = SDL_atoi(argv[i]);
051df511279c Added a test program framework for easy initialization.
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diff changeset
143 consumed = 1;
051df511279c Added a test program framework for easy initialization.
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diff changeset
144 }
051df511279c Added a test program framework for easy initialization.
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diff changeset
145 i += consumed;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
146 }
1914
051df511279c Added a test program framework for easy initialization.
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diff changeset
147 if (!CommonInit(state)) {
051df511279c Added a test program framework for easy initialization.
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diff changeset
148 quit(2);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
149 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
150
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
151 /* Create the windows, initialize the renderers, and load the textures */
1914
051df511279c Added a test program framework for easy initialization.
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diff changeset
152 sprites =
051df511279c Added a test program framework for easy initialization.
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diff changeset
153 (SDL_TextureID *) SDL_malloc(state->num_windows * sizeof(*sprites));
051df511279c Added a test program framework for easy initialization.
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diff changeset
154 if (!sprites) {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
155 fprintf(stderr, "Out of memory!\n");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
156 quit(2);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
157 }
1914
051df511279c Added a test program framework for easy initialization.
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diff changeset
158 for (i = 0; i < state->num_windows; ++i) {
051df511279c Added a test program framework for easy initialization.
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diff changeset
159 SDL_SelectRenderer(state->windows[i]);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
160 SDL_RenderFill(NULL, BACKGROUND);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
161 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
162 if (LoadSprite("icon.bmp") < 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
163 quit(2);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
164 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
165
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
166 /* Allocate memory for the sprite info */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
167 positions = (SDL_Rect *) SDL_malloc(num_sprites * sizeof(SDL_Rect));
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
168 velocities = (SDL_Rect *) SDL_malloc(num_sprites * sizeof(SDL_Rect));
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
169 if (!positions || !velocities) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
170 fprintf(stderr, "Out of memory!\n");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
171 quit(2);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
172 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
173 srand(time(NULL));
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
174 for (i = 0; i < num_sprites; ++i) {
1914
051df511279c Added a test program framework for easy initialization.
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parents: 1907
diff changeset
175 positions[i].x = rand() % (state->window_w - sprite_w);
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
176 positions[i].y = rand() % (state->window_h - sprite_h);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
177 positions[i].w = sprite_w;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
178 positions[i].h = sprite_h;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
179 velocities[i].x = 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
180 velocities[i].y = 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
181 while (!velocities[i].x && !velocities[i].y) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
182 velocities[i].x = (rand() % (MAX_SPEED * 2 + 1)) - MAX_SPEED;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
183 velocities[i].y = (rand() % (MAX_SPEED * 2 + 1)) - MAX_SPEED;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
184 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
185 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
186
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
187 /* Loop, blitting sprites and waiting for a keystroke */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
188 frames = 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
189 then = SDL_GetTicks();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
190 done = 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
191 while (!done) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
192 /* Check for events */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
193 ++frames;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
194 while (SDL_PollEvent(&event)) {
1914
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
195 CommonEvent(state, &event, &done);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
196 switch (event.type) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
197 case SDL_WINDOWEVENT:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
198 switch (event.window.event) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
199 case SDL_WINDOWEVENT_EXPOSED:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
200 SDL_SelectRenderer(event.window.windowID);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
201 SDL_RenderFill(NULL, BACKGROUND);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
202 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
203 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
204 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
205 default:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
206 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
207 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
208 }
1914
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
209 for (i = 0; i < state->num_windows; ++i) {
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
210 MoveSprites(state->windows[i], sprites[i]);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
211 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
212 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
213
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
214 /* Print out some timing information */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
215 now = SDL_GetTicks();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
216 if (now > then) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
217 printf("%2.2f frames per second\n",
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
218 ((double) frames * 1000) / (now - then));
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
219 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
220 quit(0);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
221 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
222
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
223 /* vi: set ts=4 sw=4 expandtab: */