Mercurial > fife-parpg
graph
- Reverting my last change to camera.cpp. It caused unexpected results with rotated tiles.2010-01-29, by prock
- *Editor plugin removed from trunk because it belongs to the light branch2010-01-29, by helios2000
- Use list() instead of slice. Python did not like to use the slice on an empty C++ vector.2010-01-29, by cheesesucker
- * Fixed a bug where the editor would not activate the new mapview after closing a map2010-01-29, by cheesesucker
- * Fixed a crash when opening two maps and closing them2010-01-28, by cheesesucker
- Fixed wrong import lines for pychan in two editor files.2010-01-28, by cheesesucker
- This change ensures that the instances rotation is always in sync with its facing location.2010-01-28, by prock
- - added getActionImageAngles() to fetch animation angles2010-01-27, by chewie
- Added the ActionVisual::getActionImageAngles() function.2010-01-27, by prock
- Adding the correct header in a lot of files. Also made a small change to the CHANGES file by adding the 0.3.1 section.2010-01-27, by prock
- Adding the correct FIFE header to rio_de_hola and pychan_demo files.2010-01-27, by prock
- Fixed a small issue when building with scons on windows. If you have another version of mingw in PATH it would use that one instead.2010-01-26, by prock
- Replaced FIFE license header with Django license in files copied directly from django2010-01-24, by cheesesucker
- More complete changelog for 0.3.0 release2010-01-24, by cheesesucker
- Changelog for 2009.0 release2010-01-24, by cheesesucker
- One last change to remove the lower case transofmrations of filenames. close[t:418]2010-01-23, by prock
- Removed the filename lower case transformations. OSX 10.6 is not case sensitive so I was unable to test fully.2010-01-23, by prock
- More fixes for the win32 batch files to remove the need to overwrite the users path and define variables. [t:429]2010-01-23, by vtchill
- Fixed the scons batch files (win32).2010-01-22, by prock
- Put the correct header back in2010-01-21, by prock
- Added the correct header to a few of the editor files.2010-01-21, by prock
- Modified the code blocks project files to fit with the new build system. Code blocks now uses scons to build each of the configurations. The python configurations build properly but fail during link with a bunch of undefined references insides of the swig generated dll, not sure why. Also updated the win32-config.py so that it no longer relies on variables defined outside of itself, this was causing code blocks to not be able to build. Updated a couple of the batch scripts so they run properly.2010-01-20, by vtchill
- Updated the FIFE installer script.2010-01-19, by prock
- Adding the distutils setup.py file.2010-01-18, by prock
- Removed the --release command line option and replaced it with --enable-debug. Release binaries are now built by default.2010-01-12, by prock
- Moved the check for the SWIG environment variable from darwin-config.py to Sconstruct so all platforms can use it. You should now be able to specify CXXFLAGS either by command line or by setting your CXXFLAGS environment variable.2010-01-12, by prock
- Updated the devkit installer to the one I used for the Jan2010 Dev Kit.2010-01-12, by prock
- bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.2010-01-11, by vtchill
- Adding freebsd8 build support. Thanks to varnie.2009-12-09, by prock
- Editor:2009-11-23, by cheesesucker
- The serializers will now use the LogManager instead of printing directly to console2009-11-21, by cheesesucker
- Editor:2009-11-21, by cheesesucker
- Editor:2009-11-20, by cheesesucker
- Changed some of the adaptLayout calls in object selector.2009-11-20, by cheesesucker
- Editor:2009-11-20, by cheesesucker
- * Updated win32 build files for the new November 2009 Win32 DevKit2009-11-16, by mvbarracuda
- Added devkit installer script for win32 devkit2009-11-14, by cheesesucker
- Fixed the doc string for the CameraEdit plugin.2009-11-02, by prock
- * Initial support for closing maps:2009-10-29, by cheesesucker
- Filebrowser:2009-10-29, by cheesesucker
- Updated to have the correct header.2009-10-21, by prock
- Forgot to comment a few lines which caused the Camera Editor to not be shown.2009-10-21, by prock
- Adding the CameraEdit plugin to the editor. You must enable it in your settings.xml file. Still not fully tested.2009-10-21, by prock
- Patch by amo-ej1 (Elie de Brauwer):2009-10-18, by mvbarracuda
- * Editor command line map arg support patch by or1andov / superfluid2009-10-07, by mvbarracuda
- Added SoundEmitter::setCallback(). The callback will be2009-10-02, by prock
- * Some cleanups for Editor class to match new coding standards2009-09-26, by cheesesucker
- * Cleaned up LayerTool so it follows the new python coding standards2009-09-26, by cheesesucker
- Fixes the scroll areas in the pychan demo. fixes[t:363]2009-09-25, by prock
- Added or1andov's code with a few adjustments to fix instance transparencies fixed[t:378]2009-09-24, by prock
- Started cleaning up the editor source code:2009-09-22, by cheesesucker
- * Removed shebang and svn:executable for python files which are not meant to be executed directly2009-09-21, by cheesesucker
- Win32 installer:2009-09-20, by cheesesucker
- Added a basic win32 installer script (Inno Setup Script)2009-09-20, by cheesesucker
- * Replaced old with new FIFE SVN URL2009-09-08, by mvbarracuda
- Allow objects with an __call__ attribute used as event callbacks.2009-09-04, by phoku
- Fixed a problem with Camera::render() involving the way it calculates the animation frame number.2009-09-03, by prock
- Added Instance::setActionRuntime() as requested in Ticket #3732009-09-03, by prock
- Test commit from Prock2009-09-02, by prock
- Removed some leftover print statement.2009-08-25, by phoku