Mercurial > fife-parpg
changeset 348:48c38e92e2bd
Added Instance::setActionRuntime() as requested in Ticket #373
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Thu, 03 Sep 2009 23:09:57 +0000 |
parents | 7fa5451d685d |
children | 493f7492f0ba |
files | engine/core/model/structures/instance.cpp engine/core/model/structures/instance.h engine/core/model/structures/instance.i |
diffstat | 3 files changed, 19 insertions(+), 2 deletions(-) [+] |
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--- a/engine/core/model/structures/instance.cpp Wed Sep 02 16:06:27 2009 +0000 +++ b/engine/core/model/structures/instance.cpp Thu Sep 03 23:09:57 2009 +0000 @@ -54,6 +54,7 @@ m_speed(0), m_repeating(false), m_action_start_time(0), + m_action_offset_time(0), m_prev_call_time(0), m_pather_session_id(-1), m_pather(pather), @@ -77,6 +78,8 @@ bool m_repeating; // action start time (ticks) unsigned int m_action_start_time; + // action offset time (ticks) for resuming an action + unsigned int m_action_offset_time; // ticks since last call unsigned int m_prev_call_time; // session id for pather @@ -383,9 +386,11 @@ } } else { FL_DBG(_log, "action does not contain target for movement"); - if (m_activity->m_timeprovider->getGameTime() - info->m_action_start_time >= info->m_action->getDuration()) { + if (m_activity->m_timeprovider->getGameTime() - info->m_action_start_time + info->m_action_offset_time >= info->m_action->getDuration()) { if (info->m_repeating) { info->m_action_start_time = m_activity->m_timeprovider->getGameTime(); + // prock: offset no longer needed + info->m_action_offset_time = 0; } else { finalizeAction(); } @@ -471,11 +476,15 @@ if (m_activity && m_activity->m_actioninfo) { if(!m_activity->m_timeprovider) bindTimeProvider(); - return m_activity->m_timeprovider->getGameTime() - m_activity->m_actioninfo->m_action_start_time; + return m_activity->m_timeprovider->getGameTime() - m_activity->m_actioninfo->m_action_start_time + m_activity->m_actioninfo->m_action_offset_time; } return getRuntime(); } + void Instance::setActionRuntime(unsigned int time_offset) { + m_activity->m_actioninfo->m_action_offset_time = time_offset; + } + void Instance::bindTimeProvider() { float multiplier = 1.0; if (m_activity->m_timeprovider) {
--- a/engine/core/model/structures/instance.h Wed Sep 02 16:06:27 2009 +0000 +++ b/engine/core/model/structures/instance.h Thu Sep 03 23:09:57 2009 +0000 @@ -204,6 +204,13 @@ */ unsigned int getActionRuntime(); + /** Sets the time in milliseconds how long an action has been active + * This was requested in Ticket #373. This way the state + * of the action can be saved and restored at a later time + * @parm The action time offset that should be applied + */ + void setActionRuntime(unsigned int time_offset); + /** Performs given named action to the instance. While performing the action * moves instance to given target with given speed * @param action_name name of the action
--- a/engine/core/model/structures/instance.i Wed Sep 02 16:06:27 2009 +0000 +++ b/engine/core/model/structures/instance.i Thu Sep 03 23:09:57 2009 +0000 @@ -85,6 +85,7 @@ Location getFacingLocation(); Location& getFacingLocationRef(); unsigned int getActionRuntime(); + void setActionRuntime(unsigned int time_offset); void move(const std::string& action_name, const Location& target, const double speed); void act(const std::string& action_name, const Location& direction, bool repeating=false); void follow(const std::string& action_name, Instance* leader, const double speed);