annotate demos/shooter/scripts/world.py @ 462:c4f745a566d6

Added player ship animations including flash and explode. Removed the old flashing routine. The player now gets moved to the left side of the screen after dying and is invulnerable for a short period of time.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 12 Apr 2010 19:01:41 +0000
parents 5e1d6e40d19d
children be035dff788a
rev   line source
446
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1 # -*- coding: utf-8 -*-
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2
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3 # ####################################################################
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4 # Copyright (C) 2005-2009 by the FIFE team
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5 # http://www.fifengine.de
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6 # This file is part of FIFE.
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7 #
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8 # FIFE is free software; you can redistribute it and/or
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9 # modify it under the terms of the GNU Lesser General Public
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10 # License as published by the Free Software Foundation; either
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11 # version 2.1 of the License, or (at your option) any later version.
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12 #
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13 # This library is distributed in the hope that it will be useful,
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14 # but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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16 # Lesser General Public License for more details.
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17 #
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18 # You should have received a copy of the GNU Lesser General Public
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19 # License along with this library; if not, write to the
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20 # Free Software Foundation, Inc.,
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21 # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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22 # ####################################################################
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23
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24 from fife import fife
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25 import copy
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26 import math, random
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27 from fife.extensions import pychan
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28 from fife.extensions.pychan import widgets
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29
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30 from scripts.common.eventlistenerbase import EventListenerBase
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31 from scripts.common.helpers import normalize
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32 from fife.extensions.loaders import loadMapFile
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33
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34 from scripts.gui.guis import *
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35
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36 from scripts.ships.shipbase import Ship
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37 from scripts.ships.player import Player
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38 from scripts.scene import Scene
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39
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40 class World(EventListenerBase):
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41 """
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42 The world!
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43
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44 This class handles:
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45 setup of map view (cameras ...)
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46 loading the map
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47 handles mouse/key events which aren't handled by the GUI.
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48 ( by inheriting from EventlistenerBase )
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49
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50 """
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51 def __init__(self, app, engine):
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52 super(World, self).__init__(engine, regMouse=True, regKeys=True)
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53 self._applictaion = app
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54 self.engine = engine
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55 self.timemanager = engine.getTimeManager()
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56 self.eventmanager = engine.getEventManager()
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57 self.model = engine.getModel()
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58 self.filename = ''
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59 self.keystate = { 'UP': False, 'DOWN': False, 'LEFT': False, 'RIGHT': False, 'CTRL': False, 'SPACE': False, }
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60 self.dynamic_widgets = {}
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61 self.pump_ctr = 0
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62 self.map = None
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63 self.scene = None
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64 self._paused = True
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65 self._pausedtime = 0
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66 self._starttime = 0
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67
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68 self._mainmenu = MainMenu(self)
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69 self.showMainMenu()
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70
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71 self._hudwindow = HeadsUpDisplay(self)
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72 self._hudwindow.hide()
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73
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74 self._gameover = GameOverDisplay()
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75 self._gameover.hide()
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76
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77 self._genericrenderer = None
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78
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79 def showMainMenu(self):
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80 if self.scene:
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81 self._paused = True
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82 cont = True
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83 else:
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84 cont = False
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85
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86 self._mainmenu.show(cont)
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87
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88 def showCredits(self):
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89 pass
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90
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91 def showHighScores(self):
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92 pass
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93
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94 def quit(self):
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95 self.reset()
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96 self._applictaion.requestQuit()
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97
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98 def reset(self):
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99 #TODO: ensure these get destroyed correctly
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100 if self.map:
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101 self.model.deleteMap(self.map)
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102 self.map = None
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103
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104 self.cameras = {}
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105 self.scene = None
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106
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107 def loadLevel(self, filename):
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108 """
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109 Load a xml map and setup cameras.
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110 """
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111 self.filename = filename
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112 self.reset()
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113 self.map = loadMapFile(self.filename, self.engine)
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114
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115 self.scene = Scene(self, self.engine, self.map.getLayer('objects'))
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116 self.scene.initScene(self.map)
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117
454
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 453
diff changeset
118 self.initCameras()
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
119
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
120 self._hudwindow.show()
457
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
121 self._gameover.hide()
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
122
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
123 self._starttime = self.timemanager.getTime()
460
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
124
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
125 self._genericrenderer = fife.GenericRenderer.getInstance(self.cameras['main'])
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
126 self._genericrenderer.clearActiveLayers()
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
127 self._genericrenderer.addActiveLayer(self.map.getLayer('objects'))
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
128 self._genericrenderer.setEnabled(True)
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
129
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
130
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
131 def renderBoundingBox(self, obj):
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
132 bbox = copy.copy(obj.boundingbox)
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
133
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
134 #apply the object layer scale
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
135 bbox.x /= 0.25
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
136 bbox.y /= 0.25
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
137 bbox.w /= 0.25
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
138 bbox.h /= 0.25
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
139
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
140 obj_topleft = fife.ExactModelCoordinate(bbox.x, bbox.y)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
141 obj_topright = fife.ExactModelCoordinate(bbox.x + bbox.w, bbox.y)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
142 obj_bottomright = fife.ExactModelCoordinate(bbox.x + bbox.w, bbox.y + bbox.h)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
143 obj_bottomleft = fife.ExactModelCoordinate(bbox.x, bbox.y + bbox.h)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
144
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
145 loc_topleft = fife.Location()
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
146 loc_topleft.setLayer(self.map.getLayer('boundingbox'))
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
147 loc_topleft.setExactLayerCoordinates(obj_topleft)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
148
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
149 loc_topright = fife.Location()
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
150 loc_topright.setLayer(self.map.getLayer('boundingbox'))
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
151 loc_topright.setExactLayerCoordinates(obj_topright)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
152
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
153 loc_bottomright = fife.Location()
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
154 loc_bottomright.setLayer(self.map.getLayer('boundingbox'))
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
155 loc_bottomright.setExactLayerCoordinates(obj_bottomright)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
156
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
157 loc_bottomleft = fife.Location()
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
158 loc_bottomleft.setLayer(self.map.getLayer('boundingbox'))
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
159 loc_bottomleft.setExactLayerCoordinates(obj_bottomleft)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
160
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
161 node_topleft = fife.GenericRendererNode(loc_topleft)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
162 node_topright = fife.GenericRendererNode(loc_topright)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
163 node_bottomright = fife.GenericRendererNode(loc_bottomright)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
164 node_bottomleft = fife.GenericRendererNode(loc_bottomleft)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
165
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
166
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
167 self._genericrenderer.addLine("quads", node_topleft, node_topright, 255, 255, 255)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
168 self._genericrenderer.addLine("quads", node_topright, node_bottomright, 255, 255, 255)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
169 self._genericrenderer.addLine("quads", node_bottomright, node_bottomleft, 255, 255, 255)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
170 self._genericrenderer.addLine("quads", node_bottomleft, node_topleft, 255, 255, 255)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
171
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
172 #had to do this or it would segfault
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
173 obj_topleft.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
174 obj_topright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
175 obj_bottomright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
176 obj_bottomleft.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
177 loc_topleft.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
178 loc_topright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
179 loc_bottomright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
180 loc_bottomleft.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
181 node_topleft.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
182 node_topright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
183 node_bottomright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
184 node_bottomleft.thisown = 0
457
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
185
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
186 def gameOver(self):
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
187 self._gameover.show()
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
188
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
189 def newGame(self):
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
190 self.loadLevel("maps/shooter_map1.xml")
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
191 self._mainmenu.hide()
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
192 self._paused = False
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
193
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
194 def continueGame(self):
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
195 self._mainmenu.hide()
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
196 self._paused = False
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
197
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
198 def initCameras(self):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
199 """
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
200 Before we can actually see something on screen we have to specify the render setup.
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
201 This is done through Camera objects which offer a viewport on the map.
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
202 """
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
203
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
204 for cam in self.map.getCameras():
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
205 if cam.getId() == 'main':
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
206 self.cameras['main'] = cam
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
207
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
208 self.scene.attachCamera(self.cameras['main'])
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
209
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
210
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
211 def keyPressed(self, evt):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
212 keyval = evt.getKey().getValue()
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
213 keystr = evt.getKey().getAsString().lower()
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
214 if keyval == fife.Key.UP:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
215 self.keystate['UP'] = True
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
216 elif keyval == fife.Key.DOWN:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
217 self.keystate['DOWN'] = True
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
218 elif keyval == fife.Key.LEFT:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
219 self.keystate['LEFT'] = True
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
220 elif keyval == fife.Key.RIGHT:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
221 self.keystate['RIGHT'] = True
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
222 elif keyval == fife.Key.SPACE:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
223 self.keystate['SPACE'] = True
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
224 elif keyval == fife.Key.P:
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
225 self._paused = not self._paused
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
226 self._pausedtime += self.timemanager.getTime()
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
227 elif keyval in (fife.Key.LEFT_CONTROL, fife.Key.RIGHT_CONTROL):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
228 self.keystate['CTRL'] = True
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
229
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
230 def keyReleased(self, evt):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
231 keyval = evt.getKey().getValue()
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
232 if keyval == fife.Key.UP:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
233 self.keystate['UP'] = False
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
234 elif keyval == fife.Key.DOWN:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
235 self.keystate['DOWN'] = False
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
236 elif keyval == fife.Key.LEFT:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
237 self.keystate['LEFT'] = False
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
238 elif keyval == fife.Key.RIGHT:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
239 self.keystate['RIGHT'] = False
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
240 elif keyval == fife.Key.SPACE:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
241 self.keystate['SPACE'] = False
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
242 elif keyval in (fife.Key.LEFT_CONTROL, fife.Key.RIGHT_CONTROL):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
243 self.keystate['CTRL'] = False
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
244
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
245 def mouseWheelMovedUp(self, evt):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
246 if self.keystate['CTRL']:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
247 self.cameras['main'].setZoom(self.cameras['main'].getZoom() * 1.05)
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
248
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
249 def mouseWheelMovedDown(self, evt):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
250 if self.keystate['CTRL']:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
251 self.cameras['main'].setZoom(self.cameras['main'].getZoom() / 1.05)
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
252
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
253 def mousePressed(self, evt):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
254 if evt.isConsumedByWidgets():
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
255 return
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
256
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
257 clickpoint = fife.ScreenPoint(evt.getX(), evt.getY())
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
258
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
259 def mouseMoved(self, evt):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
260 pt = fife.ScreenPoint(evt.getX(), evt.getY())
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
261
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
262 def pump(self):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
263 """
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
264 Called every frame.
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
265 """
460
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
266
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
267 if self._genericrenderer:
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
268 self._genericrenderer.removeAll("quads")
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
269
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
270
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
271 if not self.scene:
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
272 return
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
273
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
274 #update the scene
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
275 if not self._paused:
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
276 if self.scene.paused:
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
277 self.scene.unpause(self.timemanager.getTime() - self._starttime)
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
278
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
279 self.scene.update(self.timemanager.getTime() - self._starttime, self.keystate)
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
280
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
281
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
282 #update the HUD
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
283 avgframe = self.timemanager.getAverageFrameTime()
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
284 if avgframe > 0:
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
285 fps = 1 / (avgframe / 1000)
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
286 else:
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
287 fps = 0
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
288 fpstxt = "%3.2f" % fps
456
41fd97da94d1 Moved guis to their own file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 455
diff changeset
289 self._hudwindow.setFPSText(unicode(fpstxt))
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
290
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
291 player = self.scene.player
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
292 exactcoords = player.location.getExactLayerCoordinates()
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
293 pos = "%1.2f" % exactcoords.x + ", %1.2f" % exactcoords.y
456
41fd97da94d1 Moved guis to their own file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 455
diff changeset
294 self._hudwindow.setPositionText(unicode(pos))
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
295
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
296 vel = "%1.2f" % player.velocity.x + ", %1.2f" % player.velocity.y
456
41fd97da94d1 Moved guis to their own file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 455
diff changeset
297 self._hudwindow.setVelocityText(unicode(vel))
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
298
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
299 score = unicode(str(player.score))
456
41fd97da94d1 Moved guis to their own file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 455
diff changeset
300 self._hudwindow.setScoreText(score)
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
301
462
c4f745a566d6 Added player ship animations including flash and explode.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 460
diff changeset
302 ilives = player.lives
c4f745a566d6 Added player ship animations including flash and explode.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 460
diff changeset
303 if ilives < 0:
c4f745a566d6 Added player ship animations including flash and explode.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 460
diff changeset
304 ilives = 0
c4f745a566d6 Added player ship animations including flash and explode.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 460
diff changeset
305 lives = unicode(str(ilives))
457
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
306 self._hudwindow.setLivesText(lives)
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
307
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
308 else:
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
309 if not self.scene.paused:
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
310 self.scene.pause(self.timemanager.getTime() - self._starttime)
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
311
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
312 self.pump_ctr += 1