annotate engine/core/controller/engine.h @ 642:6e2151325017

* Added the ability to query the current running screen mode * Added a method to detect the closest supported screen mode (not complete yet). If no matching screen modes are detected an exception is thrown. * Small change to the way the screen is initialized. The screen mode now MUST be in the supported screen mode list before the screen will initialize.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 08 Oct 2010 21:22:02 +0000
parents 3094988564d5
children 01acc9fc35ea
rev   line source
0
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
46
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
0
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
0
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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21
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22 #ifndef FIFE_ENGINE_H
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23 #define FIFE_ENGINE_H
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24
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25 // Standard C++ library includes
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26 #include <map>
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27 #include <string>
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28 #include <vector>
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29
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30 // Platform specific includes
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31 #ifdef USE_COCOA
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32 #include <objc/runtime.h>
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33 #endif
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34
0
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35 // 3rd party library includes
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36 #include <SDL.h>
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37
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38 // FIFE includes
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39 // These includes are split up in two parts, separated by one empty line
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40 // First block: files included from the FIFE root src directory
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41 // Second block: files included from the same folder
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42 #include "enginesettings.h"
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43 #include "video/devicecaps.h"
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44
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45 namespace gcn {
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46 class Graphics;
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47 }
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48
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49 namespace FIFE {
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50
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51 class SoundManager;
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52 class RenderBackend;
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53 class GUIManager;
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54 class VFS;
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55 class VFSSourceFactory;
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56 class EventManager;
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57 class TimeManager;
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58 class ImagePool;
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59 class AnimationPool;
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60 class Model;
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61 class LogManager;
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62 class GuiFont;
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63 class Cursor;
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64 class SoundClipPool;
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9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
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65 class RendererBase;
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66
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67 /** Engine acts as a controller to the whole system
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68 * Responsibilities of the engine are:
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69 * - Construct and initialize engine internals
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70 * - Clean-up when the program ends
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71 * - Act as an entry point to the engine subsystems
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72 */
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73 class Engine {
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74 public:
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75 /** Constructor
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76 */
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77 Engine();
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78
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79 /** Destructor
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80 */
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81 virtual ~Engine();
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82
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83 /** Gets settings class for engine
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84 */
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85 EngineSettings& getSettings();
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86
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87 /** Gets device capabilities
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88 */
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89 const DeviceCaps& getDeviceCaps() const;
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90
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91 /** Get current video mode
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92 */
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93 const ScreenMode& getCurrentScreenMode() const;
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94
0
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95 /** Initializes the engine
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96 */
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97 void init();
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98
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99 /** Explicit destruction of engine
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100 */
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101 void destroy();
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102
0
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103 /** Initializes the continuous processing of the engine
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104 * Call this only once in your program
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105 */
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106 void initializePumping();
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3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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diff changeset
107
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
108 /** Finalizes the continuous processing of the engine
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
109 * Call this only once in your program, after you have called
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
110 * initializePumping + (pump() * N times)
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
111 */
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
112 void finalizePumping();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
113
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
114 /** Runs one cycle for the engine
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
115 */
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
116 void pump();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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117
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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118 /** Provides access point to the SoundManager
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
119 */
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
120 SoundManager* getSoundManager() const { return m_soundmanager; }
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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121
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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122 /** Provides access point to the EventManager
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
123 */
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
124 EventManager* getEventManager() const { return m_eventmanager; }
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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125
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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126 /** Provides access point to the TimeManager
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
127 */
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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128 TimeManager* getTimeManager() const { return m_timemanager; }
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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129
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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130 /** Provides access point to the GuiManager
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
131 */
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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132 GUIManager* getGuiManager() const { return m_guimanager; }
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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133
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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134 /** Provides access point to the ImagePool
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
135 */
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 287
diff changeset
136 ImagePool* getImagePool() const { return m_imagepool; }
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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137
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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138 /** Provides access point to the AnimationPool
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
139 */
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
140 AnimationPool* getAnimationPool() const { return m_animpool; }
0
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141
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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142 /** Provides access point to the SoundClipPool
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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143 */
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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144 SoundClipPool* getSoundClipPool() const { return m_soundclippool; }
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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145
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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146 /** Provides access point to the RenderBackend
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147 */
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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148 RenderBackend* getRenderBackend() const { return m_renderbackend; }
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3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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149
0
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150 /** Provides access point to the Model
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151 */
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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152 Model* getModel() const { return m_model; }
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3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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153
0
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154 /** Provides access point to the LogManager
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155 */
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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156 LogManager* getLogManager() const { return m_logmanager; }
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3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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157
0
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158 /** Returns default font used in the engine
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159 */
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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160 GuiFont* getDefaultFont() const { return m_defaultfont; }
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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161
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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162 /** Provides access point to the VFS
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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163 */
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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164 VFS* getVFS() const { return m_vfs; }
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3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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165
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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166 /** Returns cursor used in the engine
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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167 */
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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168 Cursor* getCursor() const { return m_cursor; }
0
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169
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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170 private:
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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171 void preInit();
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172
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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173 RenderBackend* m_renderbackend;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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174 GUIManager* m_guimanager;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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175 EventManager* m_eventmanager;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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176 SoundManager* m_soundmanager;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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177 TimeManager* m_timemanager;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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178 ImagePool* m_imagepool;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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179 AnimationPool* m_animpool;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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180 SoundClipPool* m_soundclippool;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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181 VFS* m_vfs;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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182 Model* m_model;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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183 gcn::Graphics* m_gui_graphics;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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184 LogManager* m_logmanager;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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185 GuiFont* m_defaultfont;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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186 Cursor* m_cursor;
144
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
187 bool m_destroyed;
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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188
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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189 EngineSettings m_settings;
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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190 DeviceCaps m_devcaps;
287
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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191
642
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 635
diff changeset
192 ScreenMode m_screenMode;
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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193
422
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 378
diff changeset
194 std::vector<RendererBase*> m_renderers;
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vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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195
287
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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196 #ifdef USE_COCOA
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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197 objc_object *m_autoreleasePool;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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198 #endif
fdb1e98fd8b6 * Create an autorelease pool, so autoreleased SDL objects don't leak (Mac OS X specific issue)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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199
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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200 };
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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201
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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202 }//FIFE
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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203
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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204 #endif