annotate engine/core/video/video.i @ 654:5d6b1820b953

* Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes. * Added IEngineChangeListener so the client can update the cameras viewport if the screen mode has been changed. I chose to do it this way because the engine has no way to know which camera it should update. It will be up to the client to do it. * The cursor surface is now correctly freed when exiting. * Added DeviceCaps::getNearestScreenMode() for the client to request a supported screen mode. closes[t:315]
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 21 Oct 2010 18:50:50 +0000
parents 01acc9fc35ea
children e3140f01749d
rev   line source
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1 /***************************************************************************
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2 * Copyright (C) 2005-2010 by the FIFE team *
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3 * http://www.fifengine.net *
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4 * This file is part of FIFE. *
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5 * *
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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21 %module fife
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22
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23 %{
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24 #include "video/image.h"
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25 #include "video/cursor.h"
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26 #include "video/animation.h"
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27 #include "video/imagepool.h"
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28 #include "video/animationpool.h"
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29 #include "video/renderbackend.h"
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30 #include "video/image_location.h"
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31 #include "video/devicecaps.h"
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32 #include "util/base/exception.h"
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33 %}
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34
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35 %include "util/structures/utilstructures.i"
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36 %include "util/resource/resource.i"
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37
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38 namespace FIFE {
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39 class ScreenMode;
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40 }
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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41
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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42 namespace std {
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43 %template(ScreenModeVector) std::vector<FIFE::ScreenMode>;
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44 }
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45
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46 namespace FIFE {
0
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47 class Pool;
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48 class Point;
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49 class ResourceLocation;
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50
394
5bb52a43f48b Fixed a small issue when building with scons on windows. If you have another version of mingw in PATH it would use that one instead.
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51 %apply uint8_t *OUTPUT { uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a };
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52
0
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53 class AbstractImage {
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54 public:
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55 virtual ~AbstractImage() {}
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56 virtual SDL_Surface* getSurface() = 0;
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57 virtual unsigned int getWidth() const = 0;
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58 virtual unsigned int getHeight() const = 0;
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59 virtual const Rect& getArea() = 0;
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60 virtual void getPixelRGBA(int x, int y, uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) = 0;
583
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61 virtual bool putPixel(int x, int y, int r, int g, int b, int a = 255) = 0;
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62 virtual void drawLine(const Point& p1, const Point& p2, int r, int g, int b, int a = 255) = 0;
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63 virtual void drawTriangle(const Point& p1, const Point& p2, const Point& p3, int r, int g, int b, int a = 255) = 0;
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64 virtual void drawRectangle(const Point& p, uint16_t w, uint16_t h, uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255) = 0;
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65 virtual void fillRectangle(const Point& p, uint16_t w, uint16_t h, uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255) = 0;
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66 virtual void drawQuad(const Point& p1, const Point& p2, const Point& p3, const Point& p4, int r, int g, int b, int a = 255) = 0;
0
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67 virtual void pushClipArea(const Rect& cliparea, bool clear=true) = 0;
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68 virtual void popClipArea() = 0;
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69 virtual const Rect& getClipArea() const = 0;
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70 virtual void saveImage(const std::string& filename) = 0;
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71 virtual void setAlphaOptimizerEnabled(bool enabled) = 0;
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72 virtual bool isAlphaOptimizerEnabled() = 0;
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73 };
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74
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75 class Image : public AbstractImage, public ResourceClass {
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76 public:
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77 void render(const Rect& rect, unsigned char alpha = 255);
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78 virtual ~Image();
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79 SDL_Surface* getSurface() { return m_surface; }
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80 unsigned int getWidth() const;
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81 unsigned int getHeight() const;
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82 const Rect& getArea();
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83 void setXShift(int xshift);
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84 inline int getXShift() const;
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85 void setYShift(int yshift);
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86 inline int getYShift() const;
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87 void getPixelRGBA(int x, int y, uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a);
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88 void pushClipArea(const Rect& cliparea, bool clear=true);
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89 void popClipArea();
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90 const Rect& getClipArea() const;
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91 void setAlphaOptimizerEnabled(bool enabled);
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92 bool isAlphaOptimizerEnabled();
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93 void addRef();
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94 void decRef();
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95 unsigned int getRefCount();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
96
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
97 private:
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
98 Image(SDL_Surface* surface);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
99 Image(const uint8_t* data, unsigned int width, unsigned int height);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
100 };
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
101
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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102 class Animation: public ResourceClass {
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
103 public:
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
104 explicit Animation();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
105 ~Animation();
150
6e7d228def30 Lazy loading for animations.
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
106 void addFrame(ResourcePtr image, unsigned int duration);
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
107 int getFrameIndex(unsigned int timestamp);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
108 Image* getFrame(int index);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
109 Image* getFrameByTimestamp(unsigned int timestamp);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
110 int getFrameDuration(int index);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
111 unsigned int getNumFrames() const;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
112 void setActionFrame(int num);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
113 int getActionFrame();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
114 void setDirection(unsigned int direction);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
115 unsigned int getDirection();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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116 int getDuration();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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117 void addRef();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
118 void decRef();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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119 unsigned int getRefCount();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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120 };
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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121
19
485f4c6dd9fc added possibility to load subimages:
spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 0
diff changeset
122 class ImageLocation: public ResourceLocation {
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spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 0
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123 public:
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spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 0
diff changeset
124 ImageLocation(const std::string& filename);
156
376b8afc9a18 Fixed a horrendous misconeception in the pool.
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 150
diff changeset
125 virtual ~ImageLocation() {};
19
485f4c6dd9fc added possibility to load subimages:
spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 0
diff changeset
126 virtual void setXShift(int xshift) { m_xshift = xshift; }
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spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 0
diff changeset
127 virtual int getXShift() const { return m_xshift; }
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spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 0
diff changeset
128 virtual void setYShift(int yshift) { m_yshift = yshift; }
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spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 0
diff changeset
129 virtual int getYShift() const { return m_yshift; }
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spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 0
diff changeset
130 virtual void setWidth(unsigned int width) { m_width = width; }
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spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 0
diff changeset
131 virtual unsigned int getWidth() const { return m_width; }
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spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 0
diff changeset
132 virtual void setHeight(unsigned int height) { m_height = height; }
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spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 0
diff changeset
133 virtual unsigned int getHeight() const { return m_height; }
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spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 0
diff changeset
134 virtual void setParentSource(Image* image) { m_parent_image = image; }
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spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 0
diff changeset
135 virtual Image* getParentSource() const { return m_parent_image; }
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parents: 0
diff changeset
136 };
485f4c6dd9fc added possibility to load subimages:
spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 0
diff changeset
137
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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138 class ImagePool: public Pool {
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139 public:
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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140 virtual ~ImagePool();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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141 inline Image& getImage(unsigned int index);
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142 private:
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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143 ImagePool();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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144 };
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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145
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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146 class AnimationPool: public Pool {
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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147 public:
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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148 virtual ~AnimationPool();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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149 inline Animation& getAnimation(unsigned int index);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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150 private:
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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151 AnimationPool();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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152 };
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153
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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154 class RenderBackend: public AbstractImage {
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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155 public:
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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156 virtual ~RenderBackend();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
157 virtual const std::string& getName() const = 0;
654
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
158
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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159 Image* getScreenImage() const { return m_screen; };
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
160 void captureScreen(const std::string& filename);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
161 SDL_Surface* getSurface();
653
01acc9fc35ea * Moved getCurrentScreenMode() to the renderbackend as renderbackend is what initializes the screen.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
162 const ScreenMode& getCurrentScreenMode() const;
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
163 unsigned int getWidth() const;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
164 unsigned int getHeight() const;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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165 unsigned int getScreenWidth() const { return getWidth(); }
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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166 unsigned int getScreenHeight() const { return getHeight(); }
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
167 const Rect& getArea();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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168 void getPixelRGBA(int x, int y, uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a);
583
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
169 bool putPixel(int x, int y, int r, int g, int b, int a = 255);
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
170 void drawLine(const Point& p1, const Point& p2, int r, int g, int b, int a = 255);
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
171 void drawTriangle(const Point& p1, const Point& p2, const Point& p3, int r, int g, int b, int a = 255);
631
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 583
diff changeset
172 void drawRectangle(const Point& p, uint16_t w, uint16_t h, uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255);
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 583
diff changeset
173 void fillRectangle(const Point& p, uint16_t w, uint16_t h, uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255);
583
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
174 void drawQuad(const Point& p1, const Point& p2, const Point& p3, const Point& p4, int r, int g, int b, int a = 255);
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 579
diff changeset
175 void drawVertex(const Point& p, int size, int r, int g, int b, int a = 255);
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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176 void pushClipArea(const Rect& cliparea, bool clear=true);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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177 void popClipArea();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
178 const Rect& getClipArea() const;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
179 void setAlphaOptimizerEnabled(bool enabled);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
180 bool isAlphaOptimizerEnabled();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
181 void saveImage(const std::string& filename);
425
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 416
diff changeset
182 void setColorKeyEnabled(bool colorkeyenable);
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 416
diff changeset
183 bool isColorKeyEnabled() const;
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 416
diff changeset
184 void setColorKey(const SDL_Color& colorkey);
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 416
diff changeset
185 const SDL_Color& getColorKey() const;
634
5f381fa34769 * Added the clearBackBuffer() function to the renderbackends.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 633
diff changeset
186 void setClearBackBuffer(bool clear);
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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187 };
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
188
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
189 enum MouseCursorType {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
190 CURSOR_NONE,
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
191 CURSOR_NATIVE,
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
192 CURSOR_IMAGE,
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
193 CURSOR_ANIMATION
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
194 };
255
51cc05d862f2 Merged editor_rewrite branch to trunk.
cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 156
diff changeset
195
51cc05d862f2 Merged editor_rewrite branch to trunk.
cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 156
diff changeset
196 enum NativeCursor {
51cc05d862f2 Merged editor_rewrite branch to trunk.
cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 156
diff changeset
197 NC_ARROW = 1000000,
51cc05d862f2 Merged editor_rewrite branch to trunk.
cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 156
diff changeset
198 NC_IBEAM,
51cc05d862f2 Merged editor_rewrite branch to trunk.
cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 156
diff changeset
199 NC_WAIT,
51cc05d862f2 Merged editor_rewrite branch to trunk.
cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 156
diff changeset
200 NC_CROSS,
51cc05d862f2 Merged editor_rewrite branch to trunk.
cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 156
diff changeset
201 NC_UPARROW,
51cc05d862f2 Merged editor_rewrite branch to trunk.
cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 156
diff changeset
202 NC_RESIZENW,
51cc05d862f2 Merged editor_rewrite branch to trunk.
cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 156
diff changeset
203 NC_RESIZESE,
51cc05d862f2 Merged editor_rewrite branch to trunk.
cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 156
diff changeset
204 NC_RESIZESW,
51cc05d862f2 Merged editor_rewrite branch to trunk.
cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 156
diff changeset
205 NC_RESIZENE,
51cc05d862f2 Merged editor_rewrite branch to trunk.
cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 156
diff changeset
206 NC_RESIZEE,
51cc05d862f2 Merged editor_rewrite branch to trunk.
cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 156
diff changeset
207 NC_RESIZEW,
51cc05d862f2 Merged editor_rewrite branch to trunk.
cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 156
diff changeset
208 NC_RESIZEN,
51cc05d862f2 Merged editor_rewrite branch to trunk.
cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 156
diff changeset
209 NC_RESIZES,
51cc05d862f2 Merged editor_rewrite branch to trunk.
cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 156
diff changeset
210 NC_RESIZEALL,
51cc05d862f2 Merged editor_rewrite branch to trunk.
cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 156
diff changeset
211 NC_NO,
51cc05d862f2 Merged editor_rewrite branch to trunk.
cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 156
diff changeset
212 NC_HAND,
51cc05d862f2 Merged editor_rewrite branch to trunk.
cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 156
diff changeset
213 NC_APPSTARTING,
51cc05d862f2 Merged editor_rewrite branch to trunk.
cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 156
diff changeset
214 NC_HELP
51cc05d862f2 Merged editor_rewrite branch to trunk.
cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 156
diff changeset
215 };
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
216
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
217 class Cursor {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
218 public:
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
219 virtual ~Cursor() {}
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
220 virtual void draw();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
221 void set(MouseCursorType ctype, unsigned int cursor_id=0);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
222 void setDrag(MouseCursorType ctype, unsigned int drag_id=0, int drag_offset_x=0, int drag_offset_y=0);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
223 MouseCursorType getType() const;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
224 unsigned int getId() const;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
225 MouseCursorType getDragType() const;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
226 unsigned int getDragId() const;
416
a8bb57884723 * Added a getX/getY command to the cursor
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 394
diff changeset
227 unsigned int getX() const;
a8bb57884723 * Added a getX/getY command to the cursor
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 394
diff changeset
228 unsigned int getY() const;
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
229
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
230 private:
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
231 Cursor(ImagePool* imgpool, AnimationPool* animpool);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
232 };
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
233
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 634
diff changeset
234 class ScreenMode {
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 634
diff changeset
235 public:
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 634
diff changeset
236 ~ScreenMode();
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 634
diff changeset
237
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 634
diff changeset
238 uint16_t getWidth() const;
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 634
diff changeset
239 uint16_t getHeight() const;
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 634
diff changeset
240 uint16_t getBPP() const;
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 634
diff changeset
241 uint32_t getSDLFlags() const;
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 634
diff changeset
242 bool isFullScreen();
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 634
diff changeset
243 bool isOpenGL();
653
01acc9fc35ea * Moved getCurrentScreenMode() to the renderbackend as renderbackend is what initializes the screen.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
244 bool isSDL() const;
01acc9fc35ea * Moved getCurrentScreenMode() to the renderbackend as renderbackend is what initializes the screen.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
245 bool isSDLHardwareSurface() const;
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
246
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
247 static const uint32_t HW_WINDOWED_OPENGL;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
248 static const uint32_t HW_FULLSCREEN_OPENGL;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
249 static const uint32_t WINDOWED_SDL;
653
01acc9fc35ea * Moved getCurrentScreenMode() to the renderbackend as renderbackend is what initializes the screen.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
250 static const uint32_t WINDOWED_SDL_DB_HW;
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
251 static const uint32_t FULLSCREEN_SDL;
653
01acc9fc35ea * Moved getCurrentScreenMode() to the renderbackend as renderbackend is what initializes the screen.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
252 static const uint32_t FULLSCREEN_SDL_DB_HW;
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 634
diff changeset
253 };
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 634
diff changeset
254
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 634
diff changeset
255 class DeviceCaps {
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 634
diff changeset
256 public:
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 634
diff changeset
257 DeviceCaps();
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 634
diff changeset
258 ~DeviceCaps();
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 634
diff changeset
259
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 634
diff changeset
260 void fillDeviceCaps();
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 634
diff changeset
261 std::vector<ScreenMode> getSupportedScreenModes() const;
654
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
262 ScreenMode getNearestScreenMode(uint16_t width, uint16_t height, uint16_t bpp, const std::string& renderer, bool fs) const;
636
f7863bfa92cd * Changed the way screen resolutions are detected
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 635
diff changeset
263 std::string getDriverName() const;
639
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 637
diff changeset
264 std::vector<string> getAvailableDrivers() const;
637
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
265 bool isHwSurfaceAvail() const;
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
266 bool isWindowManagerAvail() const;
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
267 bool isHwBlitAccel() const;
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
268 bool isHwColorkeyBlitAccel() const;
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
269 bool isHwAlphaBlitAccel() const;
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
270 bool isSwToHwBlitAccel() const;
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
271 bool isSwToHwColorkeyBlitAccel() const;
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
272 bool isSwToHwAlphaBlitAccel() const;
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
273 bool isBlitFillAccel() const;
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
274
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
275 uint32_t getVideoMemory() const;
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 634
diff changeset
276 };
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
277 }