annotate demos/rpg/scripts/scene.py @ 540:2e739ae9a8bc

Some misc code cleanup. Added the EnterPortalAction action. You can now move between town and level1.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Tue, 01 Jun 2010 19:17:30 +0000
parents 764510a6d2f9
children 67f6f3538e88
rev   line source
512
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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1 #!/usr/bin/env python
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2
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
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3 # -*- coding: utf-8 -*-
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4
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
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5 # ####################################################################
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6 # Copyright (C) 2005-2010 by the FIFE team
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7 # http://www.fifengine.net
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8 # This file is part of FIFE.
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
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9 #
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
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10 # FIFE is free software; you can redistribute it and/or
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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11 # modify it under the terms of the GNU Lesser General Public
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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12 # License as published by the Free Software Foundation; either
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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13 # version 2.1 of the License, or (at your option) any later version.
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
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14 #
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
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15 # This library is distributed in the hope that it will be useful,
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
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16 # but WITHOUT ANY WARRANTY; without even the implied warranty of
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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17 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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18 # Lesser General Public License for more details.
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
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19 #
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
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20 # You should have received a copy of the GNU Lesser General Public
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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21 # License along with this library; if not, write to the
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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22 # Free Software Foundation, Inc.,
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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23 # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
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24 # ####################################################################
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
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25 # This is the rio de hola client for FIFE.
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
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26
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
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27 import sys, os, re, math, random, shutil
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28
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
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29 from fife import fife
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
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30 from fife.extensions.loaders import loadMapFile
528
796d49ab9380 Cleaned up the createScene function.
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31 from fife.extensions.loaders import loadImportFile
520
b6bd314df28a Added a quest dialog.
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32 from fife.extensions.fife_settings import Setting
512
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
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33
518
e4cd18a179af Added the PlayerActionListener.
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34 from scripts.actors.baseactor import Actor
534
65a92a2449d5 Doing some re-factoring.
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35 from scripts.actors.questgiver import QuestGiver
65a92a2449d5 Doing some re-factoring.
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36 from scripts.quests.basequest import Quest
513
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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37 from scripts.actors.player import Player
520
b6bd314df28a Added a quest dialog.
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38 from scripts.objects.baseobject import GameObjectTypes
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2e739ae9a8bc Some misc code cleanup.
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39 from scripts.objects.items import BaseItem, GoldStack, Portal
536
1afe46247ab1 Some misc code cleanup.
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40 from scripts.misc.exceptions import ObjectNotFoundError, ObjectAlreadyInSceneError
513
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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41
512
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
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42 class Scene(object):
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
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43 def __init__(self, gamecontroller):
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44 self._gamecontroller = gamecontroller
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45
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
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46 self._map = None
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ea26e7b6f56c Added the loadActor and loadItem functions so you can load single items at any time.
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47 self._mapname = None
516
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
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48 self._maincameraname = self._gamecontroller.settings.get("RPG", "DefaultCameraName", "camera1")
512
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
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49 self._cameras = {}
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50
513
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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51 self._actorlayer = None
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52
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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53 self._player = None
520
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54 self._objectlist = {}
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ea26e7b6f56c Added the loadActor and loadItem functions so you can load single items at any time.
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55
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56 self._objectsettings = None
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57 self._modelsettings = None
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58
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59 def loadItem(self, itemid):
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60 try:
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61 itemdict = self._objectsettings.get("items", itemid, {})
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62 modeldict = self._modelsettings.get("models", itemdict["typename"], {})
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63
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64 loadImportFile(modeldict["file"], self._gamecontroller.engine)
530
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65
540
2e739ae9a8bc Some misc code cleanup.
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66 if modeldict["type"] == "GOLD":
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67 newitem = GoldStack(self._gamecontroller, modeldict["model"], itemid)
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68 newitem.value = itemdict["value"]
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69 elif modeldict["type"] == "PORTAL":
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70 print "portal"
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71 newitem = Portal(self._gamecontroller, modeldict["model"], itemid)
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72 newitem.dest = itemdict["dest"]
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73 else:
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74 newitem = BaseItem(self._gamecontroller, modeldict["model"], itemid)
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75
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76 newitem.setMapPosition(float(itemdict["posx"]), float(itemdict["posy"]))
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77
535
9fbe3dce925a Added custom exceptions.
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78 except KeyError, e:
536
1afe46247ab1 Some misc code cleanup.
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79 raise ObjectNotFoundError
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80
530
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81 return newitem
ea26e7b6f56c Added the loadActor and loadItem functions so you can load single items at any time.
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82
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83 def loadActor(self, actorid):
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84 try:
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85 objdict = self._objectsettings.get("npcs", actorid, {})
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86 modeldict = self._modelsettings.get("models", objdict["typename"], {})
530
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87
531
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88 loadImportFile(modeldict["file"], self._gamecontroller.engine)
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89
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90 if modeldict["type"] == "QUESTGIVER":
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91 actor = QuestGiver(self._gamecontroller, modeldict["model"], actorid, True)
801746c5bb9a Added the spawn console command.
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92 questcount = self._modelsettings.get(actorid, "questcount", 0)
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93 for x in range(1,questcount+1):
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94 quest = "quest" + str(x)
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95 questdict = self._modelsettings.get(actorid, quest, {})
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96 quest = Quest(actor, questdict['name'], questdict['desc'])
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97
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98 for ritem in questdict['items'].split(" , "):
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99 if ritem == "GoldStack":
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100 quest.addRequiredGold(int(questdict['value']))
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101 else:
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102 quest.addRequiredItem(ritem)
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103
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104 actor.addQuest(quest)
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105
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106 elif modeldict["type"] == "NPC":
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107 actor = Actor(self._gamecontroller, modeldict["model"], npc, True)
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108
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109 actor.setMapPosition(float(objdict["posx"]), float(objdict["posy"]))
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110
535
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111 except KeyError, e:
9fbe3dce925a Added custom exceptions.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 534
diff changeset
112 raise ObjectNotFoundError
530
ea26e7b6f56c Added the loadActor and loadItem functions so you can load single items at any time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 529
diff changeset
113
ea26e7b6f56c Added the loadActor and loadItem functions so you can load single items at any time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 529
diff changeset
114 return actor
524
6037f79b0dcf Multiple quests now work.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 523
diff changeset
115
528
796d49ab9380 Cleaned up the createScene function.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 525
diff changeset
116 def loadItems(self, mapfilename):
530
ea26e7b6f56c Added the loadActor and loadItem functions so you can load single items at any time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 529
diff changeset
117 for item in self._objectsettings.get("items", "itemlist", []):
535
9fbe3dce925a Added custom exceptions.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 534
diff changeset
118 try:
9fbe3dce925a Added custom exceptions.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 534
diff changeset
119 newitem = self.loadItem(item)
540
2e739ae9a8bc Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 537
diff changeset
120 self._gamecontroller.logger.log_debug("Loaded item: " + item)
535
9fbe3dce925a Added custom exceptions.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 534
diff changeset
121 except ObjectNotFoundError, e:
536
1afe46247ab1 Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 535
diff changeset
122 self._gamecontroller.logger.log_error("Error while loading item: " + item)
535
9fbe3dce925a Added custom exceptions.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 534
diff changeset
123 continue
536
1afe46247ab1 Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 535
diff changeset
124
1afe46247ab1 Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 535
diff changeset
125 try:
1afe46247ab1 Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 535
diff changeset
126 self.addObjectToScene(newitem)
1afe46247ab1 Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 535
diff changeset
127 except ObjectAlreadyInSceneError, e:
1afe46247ab1 Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 535
diff changeset
128 self._gamecontroller.logger.log_error("Item already part of scene: " + newitem)
531
801746c5bb9a Added the spawn console command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 530
diff changeset
129
528
796d49ab9380 Cleaned up the createScene function.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 525
diff changeset
130 def loadActors(self, mapfilename):
530
ea26e7b6f56c Added the loadActor and loadItem functions so you can load single items at any time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 529
diff changeset
131 for npc in self._objectsettings.get("npcs", "npclist", []):
535
9fbe3dce925a Added custom exceptions.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 534
diff changeset
132 try:
9fbe3dce925a Added custom exceptions.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 534
diff changeset
133 actor = self.loadActor(npc)
540
2e739ae9a8bc Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 537
diff changeset
134 self._gamecontroller.logger.log_debug("Loaded actor: " + npc)
535
9fbe3dce925a Added custom exceptions.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 534
diff changeset
135 except ObjectNotFoundError, e:
540
2e739ae9a8bc Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 537
diff changeset
136 self._gamecontroller.logger.log_error("Error while loading actor:" + npc)
535
9fbe3dce925a Added custom exceptions.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 534
diff changeset
137 continue
536
1afe46247ab1 Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 535
diff changeset
138
1afe46247ab1 Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 535
diff changeset
139 try:
1afe46247ab1 Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 535
diff changeset
140 self.addObjectToScene(actor)
1afe46247ab1 Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 535
diff changeset
141 except ObjectAlreadyInSceneError, e:
1afe46247ab1 Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 535
diff changeset
142 self._gamecontroller.logger.log_error("Actor already part of scene:" + actor)
531
801746c5bb9a Added the spawn console command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 530
diff changeset
143
528
796d49ab9380 Cleaned up the createScene function.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 525
diff changeset
144 def loadPlayer(self):
796d49ab9380 Cleaned up the createScene function.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 525
diff changeset
145 """
796d49ab9380 Cleaned up the createScene function.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 525
diff changeset
146 @todo: once we have all art assets this should be able to load one of 3 player models
796d49ab9380 Cleaned up the createScene function.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 525
diff changeset
147 """
540
2e739ae9a8bc Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 537
diff changeset
148 modeldict = self._modelsettings.get("models", "Player", {})
528
796d49ab9380 Cleaned up the createScene function.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 525
diff changeset
149
796d49ab9380 Cleaned up the createScene function.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 525
diff changeset
150 loadImportFile(modeldict["file"], self._gamecontroller.engine)
796d49ab9380 Cleaned up the createScene function.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 525
diff changeset
151 self._player = Player(self._gamecontroller, "warrior")
796d49ab9380 Cleaned up the createScene function.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 525
diff changeset
152
512
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
153 def createScene(self, mapfilename):
540
2e739ae9a8bc Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 537
diff changeset
154 if self._map:
512
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
155 self.destroyScene()
530
ea26e7b6f56c Added the loadActor and loadItem functions so you can load single items at any time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 529
diff changeset
156
540
2e739ae9a8bc Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 537
diff changeset
157 self._map = loadMapFile(mapfilename, self._gamecontroller.engine)
2e739ae9a8bc Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 537
diff changeset
158
530
ea26e7b6f56c Added the loadActor and loadItem functions so you can load single items at any time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 529
diff changeset
159 self._mapname = os.path.splitext(os.path.basename(mapfilename))[0]
ea26e7b6f56c Added the loadActor and loadItem functions so you can load single items at any time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 529
diff changeset
160 objectfile = "maps/" + self._mapname + "_objects.xml"
ea26e7b6f56c Added the loadActor and loadItem functions so you can load single items at any time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 529
diff changeset
161 modelfile = self._gamecontroller.settings.get("RPG", "AllObjectFile", "maps/allobjects.xml")
ea26e7b6f56c Added the loadActor and loadItem functions so you can load single items at any time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 529
diff changeset
162
ea26e7b6f56c Added the loadActor and loadItem functions so you can load single items at any time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 529
diff changeset
163 self._objectsettings = Setting(app_name="",settings_file=objectfile)
ea26e7b6f56c Added the loadActor and loadItem functions so you can load single items at any time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 529
diff changeset
164 self._modelsettings = Setting(app_name="", settings_file=modelfile)
512
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
165
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
166 for cam in self._map.getCameras():
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
167 self._cameras[cam.getId()] = cam
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
168
540
2e739ae9a8bc Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 537
diff changeset
169 self._cameras[self._maincameraname].setZoom(self._gamecontroller.settings.get("RPG", "DefaultZoom", 1.0))
2e739ae9a8bc Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 537
diff changeset
170
513
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 512
diff changeset
171 self._actorlayer = self._map.getLayer(self._gamecontroller.settings.get("RPG", "ActorLayer", "actor_layer"))
524
6037f79b0dcf Multiple quests now work.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 523
diff changeset
172 self._itemlayer = self._map.getLayer(self._gamecontroller.settings.get("RPG", "ItemLayer", "item_layer"))
513
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 512
diff changeset
173
528
796d49ab9380 Cleaned up the createScene function.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 525
diff changeset
174 self.loadItems(mapfilename)
796d49ab9380 Cleaned up the createScene function.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 525
diff changeset
175 self.loadActors(mapfilename)
520
b6bd314df28a Added a quest dialog.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 519
diff changeset
176
528
796d49ab9380 Cleaned up the createScene function.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 525
diff changeset
177 #finally load the player
796d49ab9380 Cleaned up the createScene function.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 525
diff changeset
178 self.loadPlayer()
518
e4cd18a179af Added the PlayerActionListener.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 516
diff changeset
179
512
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
180 def destroyScene(self):
520
b6bd314df28a Added a quest dialog.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 519
diff changeset
181 for obj in self._objectlist.values():
b6bd314df28a Added a quest dialog.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 519
diff changeset
182 obj.destroy()
518
e4cd18a179af Added the PlayerActionListener.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 516
diff changeset
183
540
2e739ae9a8bc Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 537
diff changeset
184 self._objectlist.clear()
2e739ae9a8bc Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 537
diff changeset
185 self._objectlist = {}
2e739ae9a8bc Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 537
diff changeset
186 self._cameras.clear()
2e739ae9a8bc Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 537
diff changeset
187 self._cameras = {}
2e739ae9a8bc Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 537
diff changeset
188
2e739ae9a8bc Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 537
diff changeset
189 self._player.destroy()
2e739ae9a8bc Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 537
diff changeset
190 self._player = None
2e739ae9a8bc Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 537
diff changeset
191
2e739ae9a8bc Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 537
diff changeset
192 for cam in self._map.getCameras():
2e739ae9a8bc Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 537
diff changeset
193 cam.resetRenderers()
2e739ae9a8bc Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 537
diff changeset
194
512
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
195 if self._map:
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
196 self._gamecontroller.engine.getModel().deleteMap(self._map)
540
2e739ae9a8bc Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 537
diff changeset
197
2e739ae9a8bc Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 537
diff changeset
198 retval = self._gamecontroller.engine.getModel().deleteObjects()
530
ea26e7b6f56c Added the loadActor and loadItem functions so you can load single items at any time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 529
diff changeset
199
512
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
200 self._map = None
530
ea26e7b6f56c Added the loadActor and loadItem functions so you can load single items at any time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 529
diff changeset
201 self._mapname = None
ea26e7b6f56c Added the loadActor and loadItem functions so you can load single items at any time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 529
diff changeset
202
513
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 512
diff changeset
203 self._actorlayer = None
530
ea26e7b6f56c Added the loadActor and loadItem functions so you can load single items at any time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 529
diff changeset
204 self._itemlayer = None
516
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 513
diff changeset
205
530
ea26e7b6f56c Added the loadActor and loadItem functions so you can load single items at any time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 529
diff changeset
206 self._objectsettings = None
ea26e7b6f56c Added the loadActor and loadItem functions so you can load single items at any time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 529
diff changeset
207 self._modelsettings = None
ea26e7b6f56c Added the loadActor and loadItem functions so you can load single items at any time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 529
diff changeset
208
528
796d49ab9380 Cleaned up the createScene function.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 525
diff changeset
209 def getInstancesAt(self, clickpoint, layer):
516
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 513
diff changeset
210 """
528
796d49ab9380 Cleaned up the createScene function.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 525
diff changeset
211 Query the main camera for instances on the specified layer.
516
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 513
diff changeset
212 """
528
796d49ab9380 Cleaned up the createScene function.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 525
diff changeset
213 return self.cameras[self._maincameraname].getMatchingInstances(clickpoint, layer)
516
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 513
diff changeset
214
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 513
diff changeset
215 def getLocationAt(self, clickpoint):
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 513
diff changeset
216 """
519
14f777be6b94 Added a rudimentary Action class.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 518
diff changeset
217 Query the main camera for the Map location (on the actor layer)
516
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 513
diff changeset
218 that a screen point refers to.
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 513
diff changeset
219 """
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 513
diff changeset
220 target_mapcoord = self._cameras[self._maincameraname].toMapCoordinates(clickpoint, False)
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 513
diff changeset
221 target_mapcoord.z = 0
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 513
diff changeset
222 location = fife.Location(self._actorlayer)
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 513
diff changeset
223 location.setMapCoordinates(target_mapcoord)
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 513
diff changeset
224 return location
529
d0bce896a526 Changed the quest format in the object xml file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 528
diff changeset
225
d0bce896a526 Changed the quest format in the object xml file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 528
diff changeset
226 def addObjectToScene(self, obj):
531
801746c5bb9a Added the spawn console command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 530
diff changeset
227 if not self._objectlist.has_key(obj.id):
801746c5bb9a Added the spawn console command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 530
diff changeset
228 self._objectlist[obj.id] = obj
536
1afe46247ab1 Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 535
diff changeset
229 else:
1afe46247ab1 Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 535
diff changeset
230 obj.destroy()
1afe46247ab1 Some misc code cleanup.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 535
diff changeset
231 raise ObjectAlreadyInSceneError
537
764510a6d2f9 Added the move command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 536
diff changeset
232
764510a6d2f9 Added the move command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 536
diff changeset
233 def getObject(self, objid):
764510a6d2f9 Added the move command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 536
diff changeset
234 if self._objectlist.has_key(objid):
764510a6d2f9 Added the move command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 536
diff changeset
235 return self._objectlist[objid]
764510a6d2f9 Added the move command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 536
diff changeset
236 else:
764510a6d2f9 Added the move command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 536
diff changeset
237 return None
529
d0bce896a526 Changed the quest format in the object xml file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 528
diff changeset
238
d0bce896a526 Changed the quest format in the object xml file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 528
diff changeset
239 def removeObjectFromScene(self, obj):
d0bce896a526 Changed the quest format in the object xml file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 528
diff changeset
240 obj.destroy()
d0bce896a526 Changed the quest format in the object xml file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 528
diff changeset
241 del self._objectlist[obj.id]
d0bce896a526 Changed the quest format in the object xml file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 528
diff changeset
242
512
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
243 def updateScene(self):
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
244 pass
6ddb1eb9dfa6 Added the Scene which loads the town map. It is no longer a black screen demo.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
245
513
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 512
diff changeset
246 def _getActorLayer(self):
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 512
diff changeset
247 return self._actorlayer
524
6037f79b0dcf Multiple quests now work.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 523
diff changeset
248
6037f79b0dcf Multiple quests now work.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 523
diff changeset
249 def _getItemLayer(self):
6037f79b0dcf Multiple quests now work.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 523
diff changeset
250 return self._itemlayer
516
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 513
diff changeset
251
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 513
diff changeset
252 def _getCameras(self):
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 513
diff changeset
253 return self._cameras
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 513
diff changeset
254
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 513
diff changeset
255 def _getPlayer(self):
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 513
diff changeset
256 return self._player
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 513
diff changeset
257
520
b6bd314df28a Added a quest dialog.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 519
diff changeset
258 def _getObjectList(self):
b6bd314df28a Added a quest dialog.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 519
diff changeset
259 return self._objectlist
b6bd314df28a Added a quest dialog.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 519
diff changeset
260
523
d01eb65b2726 Enabling the FloatingTextRenderer for the RPG demo. The NPC now complains at you if he doesn't have a quest to give you.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 521
diff changeset
261 def _getMap(self):
d01eb65b2726 Enabling the FloatingTextRenderer for the RPG demo. The NPC now complains at you if he doesn't have a quest to give you.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 521
diff changeset
262 return self._map
d01eb65b2726 Enabling the FloatingTextRenderer for the RPG demo. The NPC now complains at you if he doesn't have a quest to give you.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 521
diff changeset
263
513
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 512
diff changeset
264 actorlayer = property(_getActorLayer)
524
6037f79b0dcf Multiple quests now work.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 523
diff changeset
265 itemlayer = property(_getItemLayer)
516
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 513
diff changeset
266 cameras = property(_getCameras)
d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 513
diff changeset
267 player = property(_getPlayer)
520
b6bd314df28a Added a quest dialog.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 519
diff changeset
268 objectlist = property(_getObjectList)
523
d01eb65b2726 Enabling the FloatingTextRenderer for the RPG demo. The NPC now complains at you if he doesn't have a quest to give you.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 521
diff changeset
269 map = property(_getMap)
513
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 512
diff changeset
270