annotate engine/core/video/devicecaps.cpp @ 646:07b1cf8e92b5

* Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow. * Adopted the new math functions for all subsystems * Improvements to DeviceCaps. It now detects all possible screen modes. * User can now select 0 for their bpp and it will attempt to initialize SDL with the current screen bpp.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Wed, 13 Oct 2010 20:24:48 +0000
parents edf6dcfe8cd4
children b9c132cb6ea4
rev   line source
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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1 /***************************************************************************
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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2 * Copyright (C) 2005-2010 by the FIFE team *
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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3 * http://www.fifengine.net *
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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4 * This file is part of FIFE. *
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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5 * *
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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6 * FIFE is free software; you can redistribute it and/or *
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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7 * modify it under the terms of the GNU Lesser General Public *
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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8 * License as published by the Free Software Foundation; either *
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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9 * version 2.1 of the License, or (at your option) any later version. *
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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10 * *
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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11 * This library is distributed in the hope that it will be useful, *
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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14 * Lesser General Public License for more details. *
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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15 * *
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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16 * You should have received a copy of the GNU Lesser General Public *
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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17 * License along with this library; if not, write to the *
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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18 * Free Software Foundation, Inc., *
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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20 ***************************************************************************/
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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21
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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22 // Standard C++ library includes
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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23 #include <iostream>
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07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
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24 #include <algorithm>
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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25
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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26 // 3rd party library includes
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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27 #include <SDL.h>
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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28 #include <SDL_video.h>
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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29
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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30 // FIFE includes
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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31 // These includes are split up in two parts, separated by one empty line
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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32 // First block: files included from the FIFE root src directory
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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33 // Second block: files included from the same folder
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34 #include "util/base/exception.h"
6e2151325017 * Added the ability to query the current running screen mode
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35
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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36 #include "devicecaps.h"
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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37
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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38 namespace FIFE {
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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39
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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40 ScreenMode::ScreenMode() :
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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41 m_width(0), m_height(0), m_bpp(0), m_SDLFlags(0){
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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42 }
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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43
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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44 ScreenMode::ScreenMode(uint16_t width, uint16_t height, uint16_t bpp, uint32_t SDLFlags) :
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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45 m_width(width), m_height(height), m_bpp(bpp), m_SDLFlags(SDLFlags){
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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46 }
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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47
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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48 ScreenMode::ScreenMode(const ScreenMode& rhs){
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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49 m_width = rhs.getWidth();
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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50 m_height = rhs.getHeight();
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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51 m_bpp = rhs.getBPP();
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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52 m_SDLFlags = rhs.getSDLFlags();
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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53 }
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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54
646
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
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55 bool ScreenMode::operator <(const ScreenMode& rhs) const {
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
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56 if (m_bpp < rhs.getBPP() ) {
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
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57 return true;
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
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58 }
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
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59 else if (m_bpp == rhs.getBPP()) {
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
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60 if (m_width < rhs.getWidth() || m_height < rhs.getHeight()) {
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
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61 return true;
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
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62 }
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
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63 }
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
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64 return false;
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
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65 }
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
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66
637
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
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67 DeviceCaps::DeviceCaps() :
639
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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68 m_driverName("Invalid"),
637
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
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69 m_hwAvailable(false),
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70 m_wmAvailable(false),
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71 m_hwBlitAccel(false),
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
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72 m_hwCCBlitAccel(false),
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
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73 m_hwToHwAlphaBlitAccel(false),
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74 m_swToHwBlitAccel(false),
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75 m_swToHwCCBlistAccel(false),
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
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76 m_swToHwAlphaBlitAccel(false),
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77 m_BlitFillAccel(false),
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
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78 m_videoMem(0) {
639
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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79
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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80 fillAvailableDrivers();
635
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81 }
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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82
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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83
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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84 DeviceCaps::~DeviceCaps() {
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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85 }
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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86
639
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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87 void DeviceCaps::reset() {
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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88 m_screenModes.clear();
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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89 m_driverName = "Invalid";
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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90 m_hwAvailable = false;
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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91 m_wmAvailable = false;
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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92 m_hwBlitAccel = false;
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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93 m_hwCCBlitAccel = false;
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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94 m_hwToHwAlphaBlitAccel = false;
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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95 m_swToHwBlitAccel = false;
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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96 m_swToHwCCBlistAccel = false;
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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97 m_swToHwAlphaBlitAccel = false;
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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98 m_BlitFillAccel = false;
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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99 m_videoMem = 0;
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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100 }
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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101
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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102
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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103 void DeviceCaps::fillAvailableDrivers() {
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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104 m_availableDrivers.clear();
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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105 #if defined( __unix__ )
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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106 m_availableDrivers.push_back("x11");
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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107 m_availableDrivers.push_back("nanox");
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108 m_availableDrivers.push_back("qtopia");
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109 m_availableDrivers.push_back("fbcon");
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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110 m_availableDrivers.push_back("directfb");
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111 m_availableDrivers.push_back("svgalib");
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112 #endif
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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113
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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114 // Win32
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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115 #if defined( WIN32 )
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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116 m_availableDrivers.push_back("directx");
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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117 m_availableDrivers.push_back("windib");
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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118 #endif
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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119
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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120 // Macintosh
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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121 #if defined( __APPLE_CC__ )
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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122 m_availableDrivers.push_back("Quartz");
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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123 m_availableDrivers.push_back("x11");
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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124 #endif
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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125 }
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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126
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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127 void DeviceCaps::fillDeviceCaps() {
636
f7863bfa92cd * Changed the way screen resolutions are detected
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128 int bufferSize = 256;
f7863bfa92cd * Changed the way screen resolutions are detected
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129 char buffer[bufferSize];
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130
646
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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131 int numBPP = 3;
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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132 int bpps[numBPP];
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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133
639
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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134 //clear in case this is called twice
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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135 reset();
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
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136
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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137 //FLAGS
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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138 #ifdef HAVE_OPENGL
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139 int numFlags = 4;
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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diff changeset
140 Uint32 flags[numFlags];
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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141
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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142 //OpenGL, windowed, hw accel
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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143 flags[0] = ScreenMode::HW_WINDOWED_OPENGL;
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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144 //OpenGL, fullscree, hw accel
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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145 flags[1] = ScreenMode::HW_FULLSCREEN_OPENGL;
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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146 //SDL, windowed
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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147 flags[2] = ScreenMode::WINDOWED_SDL;
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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148 //SDL, fullscreen
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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149 flags[3] = ScreenMode::FULLSCREEN_SDL;
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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150 #else
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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151 int numFlags = 2;
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
152 Uint32 flags[numFlags];
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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153
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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154 //SDL, windowed
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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155 flags[0] = ScreenMode::WINDOWED_SDL;
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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156 //SDL, fullscreen
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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157 flags[1] = ScreenMode::FULLSCREEN_SDL;
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
158 #endif
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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159 //BITS PER PIXEL
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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160
646
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
161 bpps[0] = 16;
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
162 bpps[1] = 24;
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
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163 bpps[2] = 32;
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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164
643
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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165 //COMMON FS RESOLUTIONS
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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166 int resolutions[15][2] = {
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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167 {640, 480},
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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168 {800, 600},
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
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169 {1024, 768},
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
170 {1152, 864},
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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171 {1280, 768},
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
172 {1280, 800},
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
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173 {1280, 960},
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
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174 {1280, 1024},
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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175 {1366, 768},
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
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176 {1440, 900},
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
177 {1600, 900},
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
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178 {1600, 1200},
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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179 {1680, 1050},
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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180 {1920, 1080},
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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181 {1920, 1200}
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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182 };
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
183 int numRes = 15;
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
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184
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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185
636
f7863bfa92cd * Changed the way screen resolutions are detected
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
186 for (int i = 0; i < numBPP; ++i){
f7863bfa92cd * Changed the way screen resolutions are detected
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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187 for (int j = 0; j < numFlags; ++j) {
643
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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188 for ( int k = 0; k < numRes; ++k) {
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
189 int bpp;
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
190 if (flags[j] & SDL_FULLSCREEN) {
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
191 bpp = SDL_VideoModeOK(resolutions[k][0],resolutions[k][1], bpps[i], flags[j]);
646
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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192
643
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
193 if (bpp > 0) {
646
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
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194 m_screenModes.push_back(ScreenMode(resolutions[k][0],resolutions[k][1], bpps[i], flags[j]));
643
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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195 }
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
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196 }
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
197 else { //windowed mode
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
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198 //check an arbitrary value as we know all resolutions are supported in windowed mode.
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
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199 //we are checking to make sure the bpp is supported here.
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
200 bpp = SDL_VideoModeOK(resolutions[k][0],resolutions[k][1], bpps[i], flags[j]);
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
201 if (bpp > 0) {
646
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
202 m_screenModes.push_back(ScreenMode(0,0, bpps[i], flags[j]));
643
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
203 break; //insert windowed mode once as all resolutions are supported.
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
204 }
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
205 }
639
685d250f2c2d * Improvements for DeviceCaps. It now stores a list of valid SDL drivers. Currently in windows we are limited to the windows GDI (which is slow). This could mean that SDL users could benifit from hardware acceleration with directx (a valid SDL driver).
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 637
diff changeset
206
636
f7863bfa92cd * Changed the way screen resolutions are detected
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 635
diff changeset
207 }
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
208 }
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
209 }
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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210
646
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
211 //sort the list to keep the most preferred modes at the top of the selection process
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
212 //in getNearestScreenMode()
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
213 std::sort(m_screenModes.begin(), m_screenModes.end());
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
214 std::reverse(m_screenModes.begin(), m_screenModes.end());
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
215
636
f7863bfa92cd * Changed the way screen resolutions are detected
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 635
diff changeset
216 if(SDL_VideoDriverName(buffer, bufferSize) != NULL) {
f7863bfa92cd * Changed the way screen resolutions are detected
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 635
diff changeset
217 m_driverName = std::string(buffer);
f7863bfa92cd * Changed the way screen resolutions are detected
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 635
diff changeset
218 }
f7863bfa92cd * Changed the way screen resolutions are detected
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 635
diff changeset
219 else {
f7863bfa92cd * Changed the way screen resolutions are detected
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 635
diff changeset
220 m_driverName = "Unknown";
f7863bfa92cd * Changed the way screen resolutions are detected
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 635
diff changeset
221 }
f7863bfa92cd * Changed the way screen resolutions are detected
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 635
diff changeset
222
637
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
223 const SDL_VideoInfo* vInfo = SDL_GetVideoInfo();
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
224
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
225 m_hwAvailable = vInfo->hw_available;
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
226 m_wmAvailable = vInfo->wm_available;
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
227 m_hwBlitAccel = vInfo->blit_hw;
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
228 m_hwCCBlitAccel = vInfo->blit_hw_CC;
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
229 m_hwToHwAlphaBlitAccel = vInfo->blit_hw_A;
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
230 m_swToHwBlitAccel = vInfo->blit_sw;
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
231 m_swToHwCCBlistAccel = vInfo->blit_sw_CC;
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
232 m_swToHwAlphaBlitAccel = vInfo->blit_sw_A;
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
233 m_BlitFillAccel = vInfo->blit_fill;
3822b30fd98c * Added the ability to query some more details from the video device including the total video memory available.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 636
diff changeset
234 m_videoMem = vInfo->video_mem;
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
235 }
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
236
643
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
237 ScreenMode DeviceCaps::getNearestScreenMode(uint16_t width, uint16_t height, uint16_t bpp, const std::string& renderer, bool fs) const {
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
238 ScreenMode mode;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
239 bool foundMode = false;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
240
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
241 bool widthCheck = false;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
242 bool heightCheck = false;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
243 bool bppCheck = false;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
244 bool rendCheck = false;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
245 bool fsCheck = false;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
246
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
247
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
248 for (uint32_t i = 0; i < m_screenModes.size(); i++) {
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
249 if (m_screenModes[i].getWidth() == width) {
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
250 widthCheck = true;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
251 }
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
252 if (m_screenModes[i].getHeight() == height) {
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
253 heightCheck = true;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
254 }
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
255 if (m_screenModes[i].getBPP() == bpp) {
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
256 bppCheck = true;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
257 }
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
258 if (m_screenModes[i].isFullScreen() == fs) {
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
259 fsCheck = true;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
260 }
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
261
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
262 if ((m_screenModes[i].isOpenGL() && renderer == "OpenGL") || (!m_screenModes[i].isOpenGL() && renderer == "SDL")){
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
263 rendCheck = true;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
264 }
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
265
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
266 //check for exact match
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
267 if (widthCheck && heightCheck && bppCheck && fsCheck && rendCheck) {
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
268 mode = m_screenModes[i];
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
269 foundMode = true;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
270 break;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
271 }
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
272
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
273 //@note When the width and height to 0 that means that all
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
274 //resolutions are supported
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
275 if (m_screenModes[i].getWidth() == 0 && m_screenModes[i].getHeight() == 0 && bppCheck && fsCheck && rendCheck) {
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
276 mode = ScreenMode(width, height, bpp, m_screenModes[i].getSDLFlags());
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
277 foundMode = true;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
278 break;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
279 }
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
280
646
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
281 //current screen bpp selected
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
282 if (widthCheck && heightCheck && bpp == 0 && fsCheck && rendCheck) {
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
283 mode = ScreenMode(width, height, bpp, m_screenModes[i].getSDLFlags());
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
284 foundMode = true;
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
285 break;
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
286 }
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
287
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
288 if (m_screenModes[i].getWidth() == 0 && m_screenModes[i].getHeight() == 0 && bpp == 0 && fsCheck && rendCheck) {
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
289 mode = ScreenMode(width, height, bpp, m_screenModes[i].getSDLFlags());
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
290 foundMode = true;
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
291 break;
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
292 }
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
293
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
294
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
295 widthCheck = false;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
296 heightCheck = false;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
297 bppCheck = false;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
298 rendCheck = false;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
299 fsCheck = false;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
300 }
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
301
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
302 if (!foundMode) {
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
303 throw NotSupported("Could not find a maching screen mode for the values given!");
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
304 }
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
305
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
306 return mode;
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
307 }
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 639
diff changeset
308
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
309 } //FIFE