Mercurial > SDL_sound_CoreAudio
annotate SDL_sound.c @ 449:daeb71a3f1ed
Extremely minor cleanup.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 13 Sep 2003 20:27:33 +0000 |
parents | d0393837bfac |
children | 6d328f00c20d |
rev | line source |
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4 | 1 /* |
2 * SDL_sound -- An abstract sound format decoding API. | |
3 * Copyright (C) 2001 Ryan C. Gordon. | |
4 * | |
5 * This library is free software; you can redistribute it and/or | |
6 * modify it under the terms of the GNU Lesser General Public | |
7 * License as published by the Free Software Foundation; either | |
8 * version 2.1 of the License, or (at your option) any later version. | |
9 * | |
10 * This library is distributed in the hope that it will be useful, | |
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 * Lesser General Public License for more details. | |
14 * | |
15 * You should have received a copy of the GNU Lesser General Public | |
16 * License along with this library; if not, write to the Free Software | |
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 */ | |
19 | |
20 /** | |
21 * This file implements the core API, which is relatively simple. | |
22 * The real meat of SDL_sound is in the decoders directory. | |
23 * | |
24 * Documentation is in SDL_sound.h ... It's verbose, honest. :) | |
25 * | |
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26 * Please see the file COPYING in the source's root directory. |
4 | 27 * |
28 * This file written by Ryan C. Gordon. (icculus@clutteredmind.org) | |
29 */ | |
30 | |
107
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31 #if HAVE_CONFIG_H |
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32 # include <config.h> |
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33 #endif |
4 | 34 |
35 #include <stdio.h> | |
36 #include <stdlib.h> | |
37 #include <string.h> | |
38 #include <ctype.h> | |
39 | |
40 #include "SDL.h" | |
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41 #include "SDL_thread.h" |
4 | 42 #include "SDL_sound.h" |
43 | |
44 #define __SDL_SOUND_INTERNAL__ | |
45 #include "SDL_sound_internal.h" | |
46 | |
47 | |
48 /* The various decoder drivers... */ | |
49 | |
262 | 50 #if (defined SOUND_SUPPORTS_SMPEG) |
51 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_SMPEG; | |
52 #endif | |
53 | |
54 #if (defined SOUND_SUPPORTS_MPGLIB) | |
55 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_MPGLIB; | |
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56 #endif |
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57 |
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58 #if (defined SOUND_SUPPORTS_MIKMOD) |
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59 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_MIKMOD; |
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60 #endif |
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61 |
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62 #if (defined SOUND_SUPPORTS_MODPLUG) |
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63 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_MODPLUG; |
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64 #endif |
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65 |
20 | 66 #if (defined SOUND_SUPPORTS_WAV) |
67 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_WAV; | |
68 #endif | |
69 | |
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70 #if (defined SOUND_SUPPORTS_AIFF) |
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71 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_AIFF; |
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72 #endif |
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73 |
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74 #if (defined SOUND_SUPPORTS_AU) |
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75 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_AU; |
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76 #endif |
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77 |
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78 #if (defined SOUND_SUPPORTS_OGG) |
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79 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_OGG; |
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80 #endif |
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81 |
4 | 82 #if (defined SOUND_SUPPORTS_VOC) |
83 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_VOC; | |
84 #endif | |
85 | |
86 #if (defined SOUND_SUPPORTS_RAW) | |
87 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_RAW; | |
88 #endif | |
89 | |
102 | 90 #if (defined SOUND_SUPPORTS_SHN) |
91 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_SHN; | |
92 #endif | |
93 | |
110 | 94 #if (defined SOUND_SUPPORTS_MIDI) |
95 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_MIDI; | |
96 #endif | |
97 | |
157 | 98 #if (defined SOUND_SUPPORTS_FLAC) |
99 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_FLAC; | |
100 #endif | |
101 | |
322 | 102 #if (defined SOUND_SUPPORTS_QUICKTIME) |
103 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_QuickTime; | |
104 #endif | |
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105 |
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106 typedef struct |
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107 { |
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108 int available; |
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109 const Sound_DecoderFunctions *funcs; |
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110 } decoder_element; |
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111 |
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112 static decoder_element decoders[] = |
4 | 113 { |
262 | 114 #if (defined SOUND_SUPPORTS_SMPEG) |
115 { 0, &__Sound_DecoderFunctions_SMPEG }, | |
116 #endif | |
117 | |
118 #if (defined SOUND_SUPPORTS_MPGLIB) | |
119 { 0, &__Sound_DecoderFunctions_MPGLIB }, | |
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120 #endif |
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121 |
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122 #if (defined SOUND_SUPPORTS_MODPLUG) |
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123 { 0, &__Sound_DecoderFunctions_MODPLUG }, |
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124 #endif |
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125 |
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126 #if (defined SOUND_SUPPORTS_MIKMOD) |
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127 { 0, &__Sound_DecoderFunctions_MIKMOD }, |
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128 #endif |
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129 |
20 | 130 #if (defined SOUND_SUPPORTS_WAV) |
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131 { 0, &__Sound_DecoderFunctions_WAV }, |
20 | 132 #endif |
133 | |
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134 #if (defined SOUND_SUPPORTS_AIFF) |
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135 { 0, &__Sound_DecoderFunctions_AIFF }, |
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136 #endif |
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137 |
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138 #if (defined SOUND_SUPPORTS_AU) |
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139 { 0, &__Sound_DecoderFunctions_AU }, |
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140 #endif |
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141 |
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142 #if (defined SOUND_SUPPORTS_OGG) |
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143 { 0, &__Sound_DecoderFunctions_OGG }, |
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144 #endif |
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145 |
4 | 146 #if (defined SOUND_SUPPORTS_VOC) |
48
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147 { 0, &__Sound_DecoderFunctions_VOC }, |
4 | 148 #endif |
149 | |
150 #if (defined SOUND_SUPPORTS_RAW) | |
48
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151 { 0, &__Sound_DecoderFunctions_RAW }, |
4 | 152 #endif |
102 | 153 |
154 #if (defined SOUND_SUPPORTS_SHN) | |
155 { 0, &__Sound_DecoderFunctions_SHN }, | |
156 #endif | |
110 | 157 |
163
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158 #if (defined SOUND_SUPPORTS_FLAC) |
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159 { 0, &__Sound_DecoderFunctions_FLAC }, |
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160 #endif |
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161 |
110 | 162 #if (defined SOUND_SUPPORTS_MIDI) |
163 { 0, &__Sound_DecoderFunctions_MIDI }, | |
164 #endif | |
118
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165 |
322 | 166 #if (defined SOUND_SUPPORTS_QUICKTIME) |
167 { 0, &__Sound_DecoderFunctions_QuickTime }, | |
168 #endif | |
169 | |
118
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170 { 0, NULL } |
4 | 171 }; |
172 | |
173 | |
174 | |
175 /* General SDL_sound state ... */ | |
176 | |
219
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177 typedef struct __SOUND_ERRMSGTYPE__ |
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178 { |
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179 Uint32 tid; |
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180 int error_available; |
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181 char error_string[128]; |
219
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182 struct __SOUND_ERRMSGTYPE__ *next; |
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183 } ErrMsg; |
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184 |
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185 static ErrMsg *error_msgs = NULL; |
219
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186 static SDL_mutex *errorlist_mutex = NULL; |
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187 |
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188 static Sound_Sample *sample_list = NULL; /* this is a linked list. */ |
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189 static SDL_mutex *samplelist_mutex = NULL; |
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190 |
4 | 191 static const Sound_DecoderInfo **available_decoders = NULL; |
219
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192 static int initialized = 0; |
4 | 193 |
194 | |
195 /* functions ... */ | |
196 | |
197 void Sound_GetLinkedVersion(Sound_Version *ver) | |
198 { | |
199 if (ver != NULL) | |
200 { | |
201 ver->major = SOUND_VER_MAJOR; | |
202 ver->minor = SOUND_VER_MINOR; | |
203 ver->patch = SOUND_VER_PATCH; | |
204 } /* if */ | |
205 } /* Sound_GetLinkedVersion */ | |
206 | |
207 | |
208 int Sound_Init(void) | |
209 { | |
210 size_t i; | |
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211 size_t pos = 0; |
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212 size_t total = sizeof (decoders) / sizeof (decoders[0]); |
4 | 213 BAIL_IF_MACRO(initialized, ERR_IS_INITIALIZED, 0); |
219
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214 |
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215 sample_list = NULL; |
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216 error_msgs = NULL; |
4 | 217 |
218 available_decoders = (const Sound_DecoderInfo **) | |
118
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219 malloc((total) * sizeof (Sound_DecoderInfo *)); |
4 | 220 BAIL_IF_MACRO(available_decoders == NULL, ERR_OUT_OF_MEMORY, 0); |
221 | |
432
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222 SDL_InitSubSystem(SDL_INIT_AUDIO); |
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223 |
226
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224 errorlist_mutex = SDL_CreateMutex(); |
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225 samplelist_mutex = SDL_CreateMutex(); |
226
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226 |
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227 for (i = 0; decoders[i].funcs != NULL; i++) |
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228 { |
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229 decoders[i].available = decoders[i].funcs->init(); |
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230 if (decoders[i].available) |
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231 { |
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232 available_decoders[pos] = &(decoders[i].funcs->info); |
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233 pos++; |
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234 } /* if */ |
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235 } /* for */ |
4 | 236 |
48
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237 available_decoders[pos] = NULL; |
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238 |
4 | 239 initialized = 1; |
240 return(1); | |
241 } /* Sound_Init */ | |
242 | |
243 | |
244 int Sound_Quit(void) | |
245 { | |
219
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246 ErrMsg *err; |
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247 ErrMsg *nexterr = NULL; |
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248 size_t i; |
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249 |
4 | 250 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0); |
251 | |
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252 while (((volatile Sound_Sample *) sample_list) != NULL) |
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253 Sound_FreeSample(sample_list); |
4 | 254 |
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255 initialized = 0; |
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256 |
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257 SDL_DestroyMutex(samplelist_mutex); |
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258 samplelist_mutex = NULL; |
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259 sample_list = NULL; |
219
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260 |
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261 for (i = 0; decoders[i].funcs != NULL; i++) |
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262 { |
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263 if (decoders[i].available) |
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264 { |
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265 decoders[i].funcs->quit(); |
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266 decoders[i].available = 0; |
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267 } /* if */ |
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268 } /* for */ |
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269 |
4 | 270 if (available_decoders != NULL) |
80
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271 free((void *) available_decoders); |
4 | 272 available_decoders = NULL; |
273 | |
219
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274 /* clean up error state for each thread... */ |
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275 SDL_LockMutex(errorlist_mutex); |
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276 for (err = error_msgs; err != NULL; err = nexterr) |
219
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277 { |
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278 nexterr = err->next; |
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279 free(err); |
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280 } /* for */ |
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281 error_msgs = NULL; |
219
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282 SDL_UnlockMutex(errorlist_mutex); |
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283 SDL_DestroyMutex(errorlist_mutex); |
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284 errorlist_mutex = NULL; |
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285 |
4 | 286 return(1); |
287 } /* Sound_Quit */ | |
288 | |
289 | |
290 const Sound_DecoderInfo **Sound_AvailableDecoders(void) | |
291 { | |
292 return(available_decoders); /* READ. ONLY. */ | |
293 } /* Sound_AvailableDecoders */ | |
294 | |
295 | |
219
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296 static ErrMsg *findErrorForCurrentThread(void) |
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297 { |
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298 ErrMsg *i; |
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299 Uint32 tid; |
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300 |
237
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301 if (error_msgs != NULL) |
219
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302 { |
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303 tid = SDL_ThreadID(); |
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304 |
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305 SDL_LockMutex(errorlist_mutex); |
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306 for (i = error_msgs; i != NULL; i = i->next) |
219
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307 { |
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308 if (i->tid == tid) |
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309 { |
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310 SDL_UnlockMutex(errorlist_mutex); |
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311 return(i); |
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312 } /* if */ |
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313 } /* for */ |
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314 SDL_UnlockMutex(errorlist_mutex); |
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315 } /* if */ |
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316 |
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317 return(NULL); /* no error available. */ |
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318 } /* findErrorForCurrentThread */ |
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319 |
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320 |
4 | 321 const char *Sound_GetError(void) |
322 { | |
219
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323 const char *retval = NULL; |
226
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324 ErrMsg *err; |
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325 |
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326 if (!initialized) |
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327 return(ERR_NOT_INITIALIZED); |
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328 |
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329 err = findErrorForCurrentThread(); |
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330 if ((err != NULL) && (err->error_available)) |
219
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331 { |
237
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332 retval = err->error_string; |
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333 err->error_available = 0; |
219
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334 } /* if */ |
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335 |
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336 return(retval); |
4 | 337 } /* Sound_GetError */ |
338 | |
339 | |
340 void Sound_ClearError(void) | |
341 { | |
226
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342 ErrMsg *err; |
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343 |
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344 if (!initialized) |
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345 return; |
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346 |
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347 err = findErrorForCurrentThread(); |
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348 if (err != NULL) |
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349 err->error_available = 0; |
4 | 350 } /* Sound_ClearError */ |
351 | |
352 | |
353 /* | |
354 * This is declared in the internal header. | |
355 */ | |
306
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356 void __Sound_SetError(const char *str) |
4 | 357 { |
219
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358 ErrMsg *err; |
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359 |
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360 if (str == NULL) |
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361 return; |
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362 |
387
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363 SNDDBG(("__Sound_SetError(\"%s\");%s\n", str, |
226
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364 (initialized) ? "" : " [NOT INITIALIZED!]")); |
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365 |
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366 if (!initialized) |
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367 return; |
219
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368 |
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369 err = findErrorForCurrentThread(); |
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370 if (err == NULL) |
165
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371 { |
219
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372 err = (ErrMsg *) malloc(sizeof (ErrMsg)); |
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373 if (err == NULL) |
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374 return; /* uhh...? */ |
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375 |
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376 memset((void *) err, '\0', sizeof (ErrMsg)); |
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377 err->tid = SDL_ThreadID(); |
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378 |
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379 SDL_LockMutex(errorlist_mutex); |
237
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380 err->next = error_msgs; |
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381 error_msgs = err; |
219
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382 SDL_UnlockMutex(errorlist_mutex); |
165
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383 } /* if */ |
219
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384 |
237
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385 err->error_available = 1; |
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386 strncpy(err->error_string, str, sizeof (err->error_string)); |
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387 err->error_string[sizeof (err->error_string) - 1] = '\0'; |
306
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388 } /* __Sound_SetError */ |
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389 |
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390 |
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391 Uint32 __Sound_convertMsToBytePos(Sound_AudioInfo *info, Uint32 ms) |
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392 { |
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393 /* "frames" == "sample frames" */ |
441
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394 float frames_per_ms = ((float) info->rate) / 1000.0f; |
306
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395 Uint32 frame_offset = (Uint32) (frames_per_ms * ((float) ms)); |
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396 Uint32 frame_size = (Uint32) ((info->format & 0xFF) / 8) * info->channels; |
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397 return(frame_offset * frame_size); |
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398 } /* __Sound_convertMsToBytePos */ |
4 | 399 |
400 | |
401 /* | |
402 * -ansi and -pedantic flags prevent use of strcasecmp() on Linux, and | |
403 * I honestly don't want to mess around with figuring out if a given | |
404 * platform has "strcasecmp", "stricmp", or | |
405 * "compare_two_damned_strings_case_insensitive", which I hear is in the | |
406 * next release of Carbon. :) This is exported so decoders may use it if | |
407 * they like. | |
408 */ | |
409 int __Sound_strcasecmp(const char *x, const char *y) | |
410 { | |
411 int ux, uy; | |
412 | |
98
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413 if (x == y) /* same pointer? Both NULL? */ |
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414 return(0); |
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415 |
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416 if (x == NULL) |
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417 return(-1); |
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418 |
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419 if (y == NULL) |
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420 return(1); |
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421 |
4 | 422 do |
423 { | |
424 ux = toupper((int) *x); | |
425 uy = toupper((int) *y); | |
426 if (ux > uy) | |
427 return(1); | |
428 else if (ux < uy) | |
429 return(-1); | |
430 x++; | |
431 y++; | |
432 } while ((ux) && (uy)); | |
433 | |
434 return(0); | |
435 } /* __Sound_strcasecmp */ | |
436 | |
437 | |
438 /* | |
439 * Allocate a Sound_Sample, and fill in most of its fields. Those that need | |
440 * to be filled in later, by a decoder, will be initialized to zero. | |
441 */ | |
442 static Sound_Sample *alloc_sample(SDL_RWops *rw, Sound_AudioInfo *desired, | |
443 Uint32 bufferSize) | |
444 { | |
445 Sound_Sample *retval = malloc(sizeof (Sound_Sample)); | |
446 Sound_SampleInternal *internal = malloc(sizeof (Sound_SampleInternal)); | |
447 if ((retval == NULL) || (internal == NULL)) | |
448 { | |
387
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449 __Sound_SetError(ERR_OUT_OF_MEMORY); |
4 | 450 if (retval) |
451 free(retval); | |
452 if (internal) | |
453 free(internal); | |
454 | |
455 return(NULL); | |
456 } /* if */ | |
457 | |
458 memset(retval, '\0', sizeof (Sound_Sample)); | |
459 memset(internal, '\0', sizeof (Sound_SampleInternal)); | |
460 | |
461 assert(bufferSize > 0); | |
462 retval->buffer = malloc(bufferSize); /* pure ugly. */ | |
463 if (!retval->buffer) | |
464 { | |
387
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465 __Sound_SetError(ERR_OUT_OF_MEMORY); |
4 | 466 free(internal); |
467 free(retval); | |
468 return(NULL); | |
469 } /* if */ | |
470 memset(retval->buffer, '\0', bufferSize); | |
471 retval->buffer_size = bufferSize; | |
472 | |
473 if (desired != NULL) | |
474 memcpy(&retval->desired, desired, sizeof (Sound_AudioInfo)); | |
475 | |
476 internal->rw = rw; | |
477 retval->opaque = internal; | |
478 return(retval); | |
479 } /* alloc_sample */ | |
480 | |
481 | |
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482 #if (defined DEBUG_CHATTER) |
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483 static __inline__ const char *fmt_to_str(Uint16 fmt) |
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484 { |
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485 switch(fmt) |
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486 { |
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487 case AUDIO_U8: |
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488 return("U8"); |
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489 case AUDIO_S8: |
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490 return("S8"); |
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491 case AUDIO_U16LSB: |
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492 return("U16LSB"); |
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493 case AUDIO_S16LSB: |
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494 return("S16LSB"); |
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495 case AUDIO_U16MSB: |
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496 return("U16MSB"); |
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497 case AUDIO_S16MSB: |
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498 return("S16MSB"); |
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499 } /* switch */ |
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500 |
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501 return("Unknown"); |
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502 } /* fmt_to_str */ |
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503 #endif |
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504 |
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505 |
4 | 506 /* |
507 * The bulk of the Sound_NewSample() work is done here... | |
508 * Ask the specified decoder to handle the data in (rw), and if | |
509 * so, construct the Sound_Sample. Otherwise, try to wind (rw)'s stream | |
510 * back to where it was, and return false. | |
511 */ | |
512 static int init_sample(const Sound_DecoderFunctions *funcs, | |
513 Sound_Sample *sample, const char *ext, | |
514 Sound_AudioInfo *_desired) | |
515 { | |
516 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; | |
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517 Sound_AudioInfo desired; |
400 | 518 int pos = SDL_RWtell(internal->rw); |
4 | 519 |
520 /* fill in the funcs for this decoder... */ | |
521 sample->decoder = &funcs->info; | |
522 internal->funcs = funcs; | |
523 if (!funcs->open(sample, ext)) | |
524 { | |
525 SDL_RWseek(internal->rw, pos, SEEK_SET); /* set for next try... */ | |
526 return(0); | |
527 } /* if */ | |
528 | |
529 /* success; we've got a decoder! */ | |
530 | |
531 /* Now we need to set up the conversion buffer... */ | |
532 | |
533 memcpy(&desired, (_desired != NULL) ? _desired : &sample->actual, | |
534 sizeof (Sound_AudioInfo)); | |
535 | |
340
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536 if (desired.format == 0) |
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537 desired.format = sample->actual.format; |
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538 if (desired.channels == 0) |
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539 desired.channels = sample->actual.channels; |
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540 if (desired.rate == 0) |
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541 desired.rate = sample->actual.rate; |
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542 |
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543 if (Sound_BuildAudioCVT(&internal->sdlcvt, |
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544 sample->actual.format, |
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545 sample->actual.channels, |
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546 sample->actual.rate, |
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547 desired.format, |
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548 desired.channels, |
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549 desired.rate, |
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550 sample->buffer_size) == -1) |
4 | 551 { |
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552 __Sound_SetError(SDL_GetError()); |
4 | 553 funcs->close(sample); |
554 SDL_RWseek(internal->rw, pos, SEEK_SET); /* set for next try... */ | |
555 return(0); | |
556 } /* if */ | |
557 | |
558 if (internal->sdlcvt.len_mult > 1) | |
559 { | |
560 void *rc = realloc(sample->buffer, | |
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561 sample->buffer_size * internal->sdlcvt.len_mult); |
4 | 562 if (rc == NULL) |
563 { | |
564 funcs->close(sample); | |
565 SDL_RWseek(internal->rw, pos, SEEK_SET); /* set for next try... */ | |
566 return(0); | |
567 } /* if */ | |
568 | |
569 sample->buffer = rc; | |
570 } /* if */ | |
571 | |
572 /* these pointers are all one and the same. */ | |
573 memcpy(&sample->desired, &desired, sizeof (Sound_AudioInfo)); | |
574 internal->sdlcvt.buf = internal->buffer = sample->buffer; | |
575 internal->buffer_size = sample->buffer_size / internal->sdlcvt.len_mult; | |
576 internal->sdlcvt.len = internal->buffer_size; | |
577 | |
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578 /* Prepend our new Sound_Sample to the sample_list... */ |
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579 SDL_LockMutex(samplelist_mutex); |
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580 internal->next = sample_list; |
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581 if (sample_list != NULL) |
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582 ((Sound_SampleInternal *) sample_list->opaque)->prev = sample; |
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583 sample_list = sample; |
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584 SDL_UnlockMutex(samplelist_mutex); |
4 | 585 |
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586 SNDDBG(("New sample DESIRED format: %s format, %d rate, %d channels.\n", |
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587 fmt_to_str(sample->desired.format), |
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588 sample->desired.rate, |
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589 sample->desired.channels)); |
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590 |
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591 SNDDBG(("New sample ACTUAL format: %s format, %d rate, %d channels.\n", |
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592 fmt_to_str(sample->actual.format), |
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593 sample->actual.rate, |
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594 sample->actual.channels)); |
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595 |
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596 SNDDBG(("On-the-fly conversion: %s.\n", |
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597 internal->sdlcvt.needed ? "ENABLED" : "DISABLED")); |
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598 |
4 | 599 return(1); |
600 } /* init_sample */ | |
601 | |
602 | |
603 Sound_Sample *Sound_NewSample(SDL_RWops *rw, const char *ext, | |
604 Sound_AudioInfo *desired, Uint32 bSize) | |
605 { | |
606 Sound_Sample *retval; | |
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607 decoder_element *decoder; |
4 | 608 |
609 /* sanity checks. */ | |
610 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, NULL); | |
611 BAIL_IF_MACRO(rw == NULL, ERR_INVALID_ARGUMENT, NULL); | |
612 | |
613 retval = alloc_sample(rw, desired, bSize); | |
614 if (!retval) | |
615 return(NULL); /* alloc_sample() sets error message... */ | |
616 | |
617 if (ext != NULL) | |
618 { | |
149
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619 for (decoder = &decoders[0]; decoder->funcs != NULL; decoder++) |
4 | 620 { |
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621 if (decoder->available) |
4 | 622 { |
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623 const char **decoderExt = decoder->funcs->info.extensions; |
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624 while (*decoderExt) |
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625 { |
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626 if (__Sound_strcasecmp(*decoderExt, ext) == 0) |
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627 { |
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628 if (init_sample(decoder->funcs, retval, ext, desired)) |
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629 return(retval); |
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630 break; /* done with this decoder either way. */ |
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631 } /* if */ |
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632 decoderExt++; |
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633 } /* while */ |
4 | 634 } /* if */ |
635 } /* for */ | |
636 } /* if */ | |
637 | |
638 /* no direct extension match? Try everything we've got... */ | |
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639 for (decoder = &decoders[0]; decoder->funcs != NULL; decoder++) |
4 | 640 { |
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641 if (decoder->available) |
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642 { |
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643 int should_try = 1; |
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644 const char **decoderExt = decoder->funcs->info.extensions; |
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645 |
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646 /* skip if we would have tried decoder above... */ |
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647 while (*decoderExt) |
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648 { |
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649 if (__Sound_strcasecmp(*decoderExt, ext) == 0) |
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650 { |
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651 should_try = 0; |
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652 break; |
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653 } /* if */ |
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654 decoderExt++; |
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655 } /* while */ |
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656 |
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657 if (should_try) |
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658 { |
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659 if (init_sample(decoder->funcs, retval, ext, desired)) |
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660 return(retval); |
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661 } /* if */ |
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662 } /* if */ |
4 | 663 } /* for */ |
664 | |
665 /* nothing could handle the sound data... */ | |
666 free(retval->opaque); | |
667 if (retval->buffer != NULL) | |
668 free(retval->buffer); | |
669 free(retval); | |
670 SDL_RWclose(rw); | |
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671 __Sound_SetError(ERR_UNSUPPORTED_FORMAT); |
4 | 672 return(NULL); |
673 } /* Sound_NewSample */ | |
674 | |
675 | |
676 Sound_Sample *Sound_NewSampleFromFile(const char *filename, | |
677 Sound_AudioInfo *desired, | |
678 Uint32 bufferSize) | |
679 { | |
680 const char *ext; | |
681 SDL_RWops *rw; | |
682 | |
683 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, NULL); | |
684 BAIL_IF_MACRO(filename == NULL, ERR_INVALID_ARGUMENT, NULL); | |
685 | |
686 ext = strrchr(filename, '.'); | |
687 rw = SDL_RWFromFile(filename, "rb"); | |
688 BAIL_IF_MACRO(rw == NULL, SDL_GetError(), NULL); | |
689 | |
690 if (ext != NULL) | |
691 ext++; | |
692 | |
693 return(Sound_NewSample(rw, ext, desired, bufferSize)); | |
694 } /* Sound_NewSampleFromFile */ | |
695 | |
696 | |
697 void Sound_FreeSample(Sound_Sample *sample) | |
698 { | |
699 Sound_SampleInternal *internal; | |
700 | |
701 if (!initialized) | |
702 { | |
387
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703 __Sound_SetError(ERR_NOT_INITIALIZED); |
4 | 704 return; |
705 } /* if */ | |
706 | |
707 if (sample == NULL) | |
708 { | |
387
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709 __Sound_SetError(ERR_INVALID_ARGUMENT); |
4 | 710 return; |
711 } /* if */ | |
712 | |
713 internal = (Sound_SampleInternal *) sample->opaque; | |
714 | |
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715 SDL_LockMutex(samplelist_mutex); |
4 | 716 |
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717 /* update the sample_list... */ |
4 | 718 if (internal->prev != NULL) |
719 { | |
720 Sound_SampleInternal *prevInternal; | |
721 prevInternal = (Sound_SampleInternal *) internal->prev->opaque; | |
722 prevInternal->next = internal->next; | |
723 } /* if */ | |
724 else | |
725 { | |
237
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726 assert(sample_list == sample); |
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727 sample_list = internal->next; |
4 | 728 } /* else */ |
729 | |
730 if (internal->next != NULL) | |
731 { | |
732 Sound_SampleInternal *nextInternal; | |
733 nextInternal = (Sound_SampleInternal *) internal->next->opaque; | |
734 nextInternal->prev = internal->prev; | |
735 } /* if */ | |
736 | |
237
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737 SDL_UnlockMutex(samplelist_mutex); |
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738 |
4 | 739 /* nuke it... */ |
237
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740 internal->funcs->close(sample); |
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741 |
4 | 742 if (internal->rw != NULL) /* this condition is a "just in case" thing. */ |
743 SDL_RWclose(internal->rw); | |
167
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744 |
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745 if ((internal->buffer != NULL) && (internal->buffer != sample->buffer)) |
4 | 746 free(internal->buffer); |
167
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747 |
4 | 748 free(internal); |
167
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749 |
4 | 750 if (sample->buffer != NULL) |
751 free(sample->buffer); | |
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752 |
4 | 753 free(sample); |
754 } /* Sound_FreeSample */ | |
755 | |
756 | |
757 int Sound_SetBufferSize(Sound_Sample *sample, Uint32 newSize) | |
758 { | |
759 void *newBuf = NULL; | |
760 Sound_SampleInternal *internal = NULL; | |
761 | |
762 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0); | |
763 BAIL_IF_MACRO(sample == NULL, ERR_INVALID_ARGUMENT, 0); | |
764 internal = ((Sound_SampleInternal *) sample->opaque); | |
765 newBuf = realloc(sample->buffer, newSize * internal->sdlcvt.len_mult); | |
766 BAIL_IF_MACRO(newBuf == NULL, ERR_OUT_OF_MEMORY, 0); | |
767 | |
768 internal->sdlcvt.buf = internal->buffer = sample->buffer = newBuf; | |
769 sample->buffer_size = newSize; | |
770 internal->buffer_size = newSize / internal->sdlcvt.len_mult; | |
771 internal->sdlcvt.len = internal->buffer_size; | |
772 | |
773 return(1); | |
774 } /* Sound_SetBufferSize */ | |
775 | |
776 | |
777 Uint32 Sound_Decode(Sound_Sample *sample) | |
778 { | |
779 Sound_SampleInternal *internal = NULL; | |
780 Uint32 retval = 0; | |
781 | |
782 /* a boatload of sanity checks... */ | |
783 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0); | |
784 BAIL_IF_MACRO(sample == NULL, ERR_INVALID_ARGUMENT, 0); | |
785 BAIL_IF_MACRO(sample->flags & SOUND_SAMPLEFLAG_ERROR, ERR_PREV_ERROR, 0); | |
786 BAIL_IF_MACRO(sample->flags & SOUND_SAMPLEFLAG_EOF, ERR_PREV_EOF, 0); | |
787 | |
788 internal = (Sound_SampleInternal *) sample->opaque; | |
789 | |
790 assert(sample->buffer != NULL); | |
791 assert(sample->buffer_size > 0); | |
792 assert(internal->buffer != NULL); | |
793 assert(internal->buffer_size > 0); | |
794 | |
795 /* reset EAGAIN. Decoder can flip it back on if it needs to. */ | |
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796 sample->flags &= ~SOUND_SAMPLEFLAG_EAGAIN; |
4 | 797 retval = internal->funcs->read(sample); |
37
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798 |
163
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799 if (retval > 0 && internal->sdlcvt.needed) |
4 | 800 { |
801 internal->sdlcvt.len = retval; | |
143
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802 Sound_ConvertAudio(&internal->sdlcvt); |
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803 retval = internal->sdlcvt.len_cvt; |
4 | 804 } /* if */ |
805 | |
806 return(retval); | |
807 } /* Sound_Decode */ | |
808 | |
809 | |
810 Uint32 Sound_DecodeAll(Sound_Sample *sample) | |
811 { | |
812 Sound_SampleInternal *internal = NULL; | |
813 void *buf = NULL; | |
814 Uint32 newBufSize = 0; | |
815 | |
816 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0); | |
172
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817 BAIL_IF_MACRO(sample->flags & SOUND_SAMPLEFLAG_EOF, ERR_PREV_EOF, 0); |
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818 BAIL_IF_MACRO(sample->flags & SOUND_SAMPLEFLAG_ERROR, ERR_PREV_ERROR, 0); |
4 | 819 |
820 internal = (Sound_SampleInternal *) sample->opaque; | |
821 | |
822 while ( ((sample->flags & SOUND_SAMPLEFLAG_EOF) == 0) && | |
823 ((sample->flags & SOUND_SAMPLEFLAG_ERROR) == 0) ) | |
824 { | |
172
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825 Uint32 br = Sound_Decode(sample); |
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826 void *ptr = realloc(buf, newBufSize + br); |
4 | 827 if (ptr == NULL) |
828 { | |
829 sample->flags |= SOUND_SAMPLEFLAG_ERROR; | |
387
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830 __Sound_SetError(ERR_OUT_OF_MEMORY); |
4 | 831 } /* if */ |
832 else | |
833 { | |
167
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834 buf = ptr; |
4 | 835 memcpy( ((char *) buf) + newBufSize, sample->buffer, br ); |
836 newBufSize += br; | |
837 } /* else */ | |
838 } /* while */ | |
839 | |
172
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840 if (buf == NULL) /* ...in case first call to realloc() fails... */ |
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841 return(sample->buffer_size); |
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842 |
167
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843 if (internal->buffer != sample->buffer) |
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844 free(internal->buffer); |
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845 |
4 | 846 free(sample->buffer); |
167
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847 |
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848 internal->sdlcvt.buf = internal->buffer = sample->buffer = buf; |
4 | 849 sample->buffer_size = newBufSize; |
850 internal->buffer_size = newBufSize / internal->sdlcvt.len_mult; | |
167
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851 internal->sdlcvt.len = internal->buffer_size; |
4 | 852 |
853 return(newBufSize); | |
854 } /* Sound_DecodeAll */ | |
855 | |
223
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856 |
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857 int Sound_Rewind(Sound_Sample *sample) |
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858 { |
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859 Sound_SampleInternal *internal; |
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860 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0); |
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861 |
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862 internal = (Sound_SampleInternal *) sample->opaque; |
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863 if (!internal->funcs->rewind(sample)) |
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864 { |
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865 sample->flags |= SOUND_SAMPLEFLAG_ERROR; |
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866 return(0); |
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867 } /* if */ |
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868 |
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869 sample->flags &= ~SOUND_SAMPLEFLAG_EAGAIN; |
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870 sample->flags &= ~SOUND_SAMPLEFLAG_ERROR; |
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871 sample->flags &= ~SOUND_SAMPLEFLAG_EOF; |
306
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872 |
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873 return(1); |
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874 } /* Sound_Rewind */ |
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875 |
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876 |
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877 int Sound_Seek(Sound_Sample *sample, Uint32 ms) |
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878 { |
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879 Sound_SampleInternal *internal; |
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880 |
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881 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0); |
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882 if (!(sample->flags & SOUND_SAMPLEFLAG_CANSEEK)) |
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883 BAIL_MACRO(ERR_CANNOT_SEEK, 0); |
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884 |
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885 internal = (Sound_SampleInternal *) sample->opaque; |
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886 BAIL_IF_MACRO(!internal->funcs->seek(sample, ms), NULL, 0); |
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887 |
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888 sample->flags &= ~SOUND_SAMPLEFLAG_EAGAIN; |
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889 sample->flags &= ~SOUND_SAMPLEFLAG_ERROR; |
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890 sample->flags &= ~SOUND_SAMPLEFLAG_EOF; |
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891 |
223
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892 return(1); |
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893 } /* Sound_Rewind */ |
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894 |
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895 |
4 | 896 /* end of SDL_sound.c ... */ |
897 |