annotate orpg/networking/mplay_server_gui.py @ 15:b6c6ec28ba8a grumpy-goblin

Traipse 'OpenRPG' {090807-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Grumpy-Goblin' was created as a stablizing branch in an effort to remove bugs from core code. Update Summary: Major improvements in the Server GUI. Server now looks through XML file for password (thanks, david), lobby name, and port. Callbacks and other previous partial implements work.
author sirebral
date Fri, 07 Aug 2009 22:06:09 -0500
parents 211ac836b6a0
children 281ca8daa911
rev   line source
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1 #!/usr/bin/env python
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2 #
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3 # OpenRPG Server Graphical Interface
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4 # GNU General Public License
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5 #
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6
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7 __appname__=' OpenRPG GUI Server v0.7 '
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8 __version__='$Revision: 1.26 $'[11:-2]
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9 __cvsinfo__='$Id: mplay_server_gui.py,v 1.26 2007/11/06 00:32:39 digitalxero Exp $'[5:-2]
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10 __doc__="""OpenRPG Server Graphical Interface"""
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11
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12 import os
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13 import sys
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14 import time
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15 import types
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16 import orpg.dirpath
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17 import orpg.systempath
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18 from orpg.orpg_wx import *
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19 import webbrowser
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20 from threading import Thread
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21 from meta_server_lib import post_server_data, remove_server
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22 from mplay_server import mplay_server
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23 from xml.dom import minidom
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24
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25 # Constants ######################################
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26 SERVER_RUNNING = 1
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27 SERVER_STOPPED = 0
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28 MENU_START_SERVER = wx.NewId()
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29 MENU_STOP_SERVER = wx.NewId()
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30 MENU_EXIT = wx.NewId()
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31 MENU_REGISTER_SERVER = wx.NewId()
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32 MENU_UNREGISTER_SERVER = wx.NewId()
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33 MENU_START_PING_PLAYERS = wx.NewId()
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34 MENU_STOP_PING_PLAYERS = wx.NewId()
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35 MENU_PING_INTERVAL = wx.NewId()
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36
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37 # Add our menu id's for our right click popup
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38 MENU_PLAYER_BOOT = wx.NewId()
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39 MENU_PLAYER_CREATE_ROOM = wx.NewId()
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40 MENU_PLAYER_SEND_MESSAGE = wx.NewId()
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41 MENU_PLAYER_SEND_ROOM_MESSAGE = wx.NewId()
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42 MENU_PLAYER_SEND_SERVER_MESSAGE = wx.NewId()
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43
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44 # Our new event type that gets posted from one
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45 # thread to another
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46 wxEVT_LOG_MESSAGE = wx.NewEventType()
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47 wxEVT_FUNCTION_MESSAGE = wx.NewEventType()
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48
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49 # Our event connector -- wxEVT_LOG_MESSAGE
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50 EVT_LOG_MESSAGE = wx.PyEventBinder(wxEVT_LOG_MESSAGE, 1)
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51
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52 # Our event connector -- wxEVT_FUNCTION_MESSAGE
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53 EVT_FUNCTION_MESSAGE = wx.PyEventBinder(wxEVT_FUNCTION_MESSAGE, 1)
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54
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55 # Utils ##########################################
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56 def format_bytes(b):
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57 f = ['b', 'Kb', 'Mb', 'Gb']
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58 i = 0
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59 while i < 3:
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60 if b < 1024:
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61 return str(b) + f[i]
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62 else:
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63 b = b/1024
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64 i += 1
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65 return str(b) + f[3]
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66
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67 # wxEVT_LOG_MESSAGE
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68 # MessageLogEvent ###############################
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69 class MessageLogEvent(wx.PyEvent):
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70 def __init__( self, message ):
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71 wx.PyEvent.__init__( self )
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72 self.SetEventType(wxEVT_LOG_MESSAGE)
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73 self.message = message
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74
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75 # wxEVT_TUPLE_MESSAGE
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76 # MessageLogEvent ###############################
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77 class MessageFunctionEvent(wx.PyEvent):
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78 def __init__( self, func, message ):
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79 wx.PyEvent.__init__( self )
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80 self.SetEventType(wxEVT_FUNCTION_MESSAGE)
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81 self.func = func
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82 self.message = message
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83
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84 # ServerConfig Object ############################
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85 class ServerConfig:
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86 """ This class contains configuration
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87 setting used to control the server.
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88 """
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89
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90 def __init__(self, owner ):
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91 """ Loads default configuration settings."""
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92 userPath = orpg.dirpath.dir_struct["user"]
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93 validate = orpg.tools.validate.Validate(userPath)
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94 validate.config_file( "server_ini.xml", "default_server_ini.xml" )
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95 configDom = minidom.parse(userPath + 'server_ini.xml')
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96 port = configDom.childNodes[0].childNodes[1].getAttribute('port')
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97 OPENRPG_PORT = 6774 if port == '' else int(port) #Pretty ugly, but I couldn't find the tag any other way.
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98 self.owner = owner
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99
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100 def load_xml(self, xml):
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101 """ Load configuration from XML data.
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102 xml (xml) -- xml string to parse
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103 """
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104 pass
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105
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106 def save_xml(self):
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107 """ Returns XML file representing
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108 the active configuration.
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109 """
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110 pass
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111
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112 # Server Monitor #################################
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113
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114 class ServerMonitor(Thread):
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115 """ Monitor thread for GameServer. """
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116 def __init__(self, cb, conf, name, pwd):
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117 """ Setup the server. """
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118 Thread.__init__(self)
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119 self.cb = cb
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120 self.conf = conf
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121 self.serverName = name
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122 self.bootPwd = pwd
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123
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124 def log(self, mesg):
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125 if type(mesg) == types.TupleType:
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126 func, msg = mesg
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127 event = MessageFunctionEvent( func, msg )
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128 else: event = MessageLogEvent( mesg )
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129 wx.PostEvent( self.conf.owner, event )
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130 del event
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131
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132 def run(self):
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133 """ Start the server. """
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134 self.server = mplay_server(self.log, self.serverName )
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135 self.server.initServer(bootPassword=self.bootPwd, reg="No")
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136 self.alive = 1
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137 while self.alive: time.sleep(3)
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138
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139 def stop(self):
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140 """ Stop the server. """
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141 self.server.kill_server()
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142 self.alive = 0
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143
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144 # GUI Server #####################################
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145 # Parent = notebook
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146 # Main = GUI
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147 class Connections(wx.ListCtrl):
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148 def __init__( self, parent, main ):
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149 wx.ListCtrl.__init__( self, parent, -1, wx.DefaultPosition, wx.DefaultSize, wx.LC_REPORT|wx.SUNKEN_BORDER|wx.EXPAND|wx.LC_HRULES )
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150 self.main = main
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151 self.roomList = { 0 : "Lobby" }
0
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152 self._imageList = wx.ImageList( 16, 16, False )
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153 img = wx.Image(orpg.dirpath.dir_struct["icon"]+"player.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
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154 self._imageList.Add( img )
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155 img = wx.Image(orpg.dirpath.dir_struct["icon"]+"player-whisper.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
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156 self._imageList.Add( img )
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157 self.SetImageList( self._imageList, wx.IMAGE_LIST_SMALL )
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158
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159 # Set The columns
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160 self.InsertColumn(0, "ID")
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161 self.InsertColumn(1, "Player")
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162 self.InsertColumn(2, "Status")
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163 self.InsertColumn(3, "Room")
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164 self.InsertColumn(4, "Version")
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165 self.InsertColumn(5, "Role")
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166 self.InsertColumn(6, "IP")
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167 self.InsertColumn(7, "Ping")
0
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168
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169 # Set the column widths
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170 self.AutoAjust()
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171
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172 # Build our pop up menu to do cool things with the players in the list
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173 self.menu = wx.Menu()
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174 self.menu.SetTitle( "Player Menu" )
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175 self.menu.Append( MENU_PLAYER_BOOT, "Boot Player" )
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176 self.menu.AppendSeparator()
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177 self.menu.Append( MENU_PLAYER_SEND_MESSAGE, "Send Player Message" )
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178 self.menu.Append( MENU_PLAYER_SEND_ROOM_MESSAGE, "Send Room Message" )
0
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179 self.menu.Append( MENU_PLAYER_SEND_SERVER_MESSAGE, "Broadcast Server Message" )
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180
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181 # Associate our events
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182 self.Bind(wx.EVT_RIGHT_DOWN, self.OnPopupMenu)
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183 self.Bind(wx.EVT_MENU, self.OnPopupMenuItem, id=MENU_PLAYER_BOOT)
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184 self.Bind(wx.EVT_MENU, self.OnPopupMenuItem, id=MENU_PLAYER_SEND_MESSAGE)
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185 self.Bind(wx.EVT_MENU, self.OnPopupMenuItem, id=MENU_PLAYER_SEND_ROOM_MESSAGE)
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186 self.Bind(wx.EVT_MENU, self.OnPopupMenuItem, id=MENU_PLAYER_SEND_SERVER_MESSAGE)
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187
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188 def add(self, player):
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189 i = self.InsertImageStringItem( 0, player["id"], 0 )
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190 self.SetStringItem( i, 1, self.stripHtml( player["name"] ) )
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191 self.SetStringItem( i, 2, "new" )
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192 self.SetStringItem( i, 3, self.roomList[0] )
0
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193 self.SetStringItem( i, 4, self.stripHtml( player["version"] ) )
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194 self.SetStringItem( i, 5, self.stripHtml( player["role"] ) )
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195 self.SetStringItem( i, 6, self.stripHtml( player["ip"] ) )
211ac836b6a0 {090731-00} Fixes problem with Name & Settings window, cleans code.
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196 self.SetStringItem (i, 7, "PING" )
0
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197 self.SetItemData( i, int(player["id"]) )
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198 self.AutoAjust()
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199
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200 def remove(self, id):
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201 i = self.FindItemData( -1, int(id) )
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202 self.DeleteItem( i )
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203 self.AutoAjust()
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204
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205 def AutoAjust(self):
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206 self.SetColumnWidth(0, -1)
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207 self.SetColumnWidth(1, -1)
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208 self.SetColumnWidth(2, -1)
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209 self.SetColumnWidth(3, -1)
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210 self.SetColumnWidth(4, -1)
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211 self.SetColumnWidth(5, -1)
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212 self.SetColumnWidth(6, -1)
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213 self.SetColumnWidth(7, -1)
0
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214 self.Refresh()
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215
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216 def update(self, player):
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217 i = self.FindItemData( -1, int(player["id"]) )
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218 if i > -1:
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219 self.SetStringItem(i, 1, self.stripHtml(player["name"]))
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220 self.SetStringItem(i, 2, self.stripHtml(player["status"]))
0
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221 self.AutoAjust()
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222 else: self.add(player)
0
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223
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224 def updateRoom( self, data ):
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225 (room, room_id, player) = data
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226 i = self.FindItemData( -1, int(player) )
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227 self.SetStringItem( i, 3, room )
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228 self.AutoAjust()
0
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229
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230 def setPlayerRole( self, id, role ):
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231 i = self.FindItemData( -1, int(id) )
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232 self.SetStringItem( i, 5, role )
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233
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234 def stripHtml( self, name ):
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235 ret_string = ""
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236 x = 0
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237 in_tag = 0
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238 for x in range( len(name) ):
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239 if name[x] == "<" or name[x] == ">" or in_tag == 1 :
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240 if name[x] == "<": in_tag = 1
211ac836b6a0 {090731-00} Fixes problem with Name & Settings window, cleans code.
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diff changeset
241 elif name[x] == ">": in_tag = 0
211ac836b6a0 {090731-00} Fixes problem with Name & Settings window, cleans code.
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242 else: pass
211ac836b6a0 {090731-00} Fixes problem with Name & Settings window, cleans code.
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243 else: ret_string = ret_string + name[x]
0
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244 return ret_string
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245
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246 # When we right click, cause our popup menu to appear
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247 def OnPopupMenu( self, event ):
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248 pos = wx.Point( event.GetX(), event.GetY() )
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249 (item, flag) = self.HitTest( pos )
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250 if item > -1:
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251 self.selectedItem = item
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252 self.PopupMenu( self.menu, pos )
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253
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254 # Process the events associated with our popup menu
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255 def OnPopupMenuItem( self, event ):
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256 # if we are not running, the player list is empty anyways
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257 if self.main.STATUS == SERVER_RUNNING:
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258 menuItem = event.GetId()
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259 playerID = str( self.GetItemData( self.selectedItem ) )
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diff changeset
260 room = str(self.GetItem((int(playerID)-1), 3).GetText())
0
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261 idList = self.main.server.server.groups
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262 for r in self.roomList:
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263 if room == self.roomList[r]: groupID = r
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264 else: groupID = 0
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265 print self.roomList[groupID]
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266 #groupID = self.roomList.get("'"+room+"'"); print groupID
0
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diff changeset
267 if menuItem == MENU_PLAYER_BOOT:
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268 print "booting player: ", playerID
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269 self.main.server.server.del_player( playerID, groupID )
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270 self.main.server.server.check_group( playerID, groupID )
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271 self.remove( playerID )
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272 elif menuItem == MENU_PLAYER_SEND_MESSAGE:
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273 print "send a message..."
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274 msg = self.GetMessageInput( "Send a message to player" )
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275 if len(msg): self.main.server.server.send( msg, playerID, str(groupID) )
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276 #Leave this in for now.
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277 elif menuItem == MENU_PLAYER_SEND_ROOM_MESSAGE:
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278 print "Send message to room..."
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279 msg = self.GetMessageInput( "Send message to room of this player")
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280 if len(msg):
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281 self.main.server.server.send_to_group("0", str(groupID), msg )
0
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282
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283 elif menuItem == MENU_PLAYER_SEND_SERVER_MESSAGE:
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284 print "broadcast a message..."
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285 msg = self.GetMessageInput( "Broadcast Server Message" )
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286 # If we got a message back, send it
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287 if len(msg):
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288 self.main.server.server.broadcast( msg )
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289
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290 def GetMessageInput( self, title ):
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291 prompt = "Please enter the message you wish to send:"
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292 msg = wx.TextEntryDialog(self, prompt, title)
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293 msg.ShowModal()
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294 msg.Destroy()
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295 return msg.GetValue()
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296
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297 class ServerGUI(wx.Frame):
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298 STATUS = SERVER_STOPPED
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299
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300 def __init__(self, parent, id, title):
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301 wx.Frame.__init__(self, parent, id, title, size = (760, 560) )
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302 if wx.Platform == '__WXMSW__': icon = wx.Icon( orpg.dirpath.dir_struct["icon"]+'WAmisc9.ico', wx.BITMAP_TYPE_ICO )
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303 else: icon = wx.Icon( orpg.dirpath.dir_struct["icon"]+'connect.gif', wx.BITMAP_TYPE_GIF )
0
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304 self.SetIcon(icon)
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305 self.serverName = "Server Name"
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306 self.bootPwd = ""
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307
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308 # Register our events to process -- notice the custom event handler
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309 self.Bind(wx.EVT_CLOSE, self.OnExit)
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310 self.Bind(EVT_LOG_MESSAGE, self.OnLogMessage)
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311 self.Bind(EVT_FUNCTION_MESSAGE, self.OnFunctionMessage)
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312
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313 # Creat GUI
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314 self.build_menu()
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315 self.build_body()
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316 self.build_status()
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317
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318 # Server Callbacks
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319 cb = {}
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320 cb["log"] = self.Log
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321 cb["connect"] = self.OnConnect ##Fixed!!
0
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322 cb["disconnect"] = self.OnDisconnect
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323 cb["update"] = self.OnUpdatePlayer
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324 cb["data_recv"] = self.OnDataRecv
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325 cb["data_sent"] = self.OnDataSent
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326 cb["create_group"] = self.OnCreateGroup
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327 cb["delete_group"] = self.OnDeleteGroup
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328 cb["join_group"] = self.OnJoinGroup
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329 cb["role"] = self.OnSetRole
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330 self.callbacks = cb
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331
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332 # Misc.
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333 self.conf = ServerConfig(self)
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334 self.total_messages_received = 0
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335 self.total_data_received = 0
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336 self.total_messages_sent = 0
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337 self.total_data_sent = 0
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338
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339 ### Build GUI ############################################
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340
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341 def build_menu(self):
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342 """ Build the GUI menu. """
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343 self.mainMenu = wx.MenuBar()
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344 # File Menu
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345 menu = wx.Menu()
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346 # Start
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347 menu.Append( MENU_START_SERVER, 'Start', 'Start server.')
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348 self.Bind(wx.EVT_MENU, self.OnStart, id=MENU_START_SERVER)
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349 # Stop
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350 menu.Append( MENU_STOP_SERVER, 'Stop', 'Shutdown server.')
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351 self.Bind(wx.EVT_MENU, self.OnStop, id=MENU_STOP_SERVER)
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352 # Exit
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353 menu.AppendSeparator()
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354 menu.Append( MENU_EXIT, 'E&xit', 'Exit application.')
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355 self.Bind(wx.EVT_MENU, self.OnExit, id=MENU_EXIT)
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356 self.mainMenu.Append(menu, '&Server')
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357 # Registration Menu
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358 menu = wx.Menu()
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359 # Register
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360 menu.Append( MENU_REGISTER_SERVER, 'Register', 'Register with OpenRPG server directory.')
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361 self.Bind(wx.EVT_MENU, self.OnRegister, id=MENU_REGISTER_SERVER)
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362 # Unregister
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363 menu.Append( MENU_UNREGISTER_SERVER, 'Unregister', 'Unregister from OpenRPG server directory.')
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364 self.Bind(wx.EVT_MENU, self.OnUnregister, id=MENU_UNREGISTER_SERVER)
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365 # Add the registration menu
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366 self.mainMenu.Append( menu, '&Registration' )
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367 # Server Configuration Menu
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368 menu = wx.Menu()
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369 # Ping Connected Players
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370 menu.Append( MENU_START_PING_PLAYERS, 'Start Ping', 'Ping players to validate remote connection.' )
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371 self.Bind(wx.EVT_MENU, self.PingPlayers, id=MENU_START_PING_PLAYERS)
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372 # Stop Pinging Connected Players
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373 menu.Append( MENU_STOP_PING_PLAYERS, 'Stop Ping', 'Stop validating player connections.' )
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374 self.Bind(wx.EVT_MENU, self.StopPingPlayers, id=MENU_STOP_PING_PLAYERS)
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375 # Set Ping Interval
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376 menu.Append( MENU_PING_INTERVAL, 'Ping Interval', 'Change the ping interval.' )
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377 self.Bind(wx.EVT_MENU, self.ConfigPingInterval, id=MENU_PING_INTERVAL)
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378 self.mainMenu.Append( menu, '&Configuration' )
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379 # Add the menus to the main menu bar
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380 self.SetMenuBar( self.mainMenu )
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381 # Disable register, unregister & stop server by default
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382 self.mainMenu.Enable( MENU_STOP_SERVER, False )
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383 self.mainMenu.Enable( MENU_REGISTER_SERVER, False )
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384 self.mainMenu.Enable( MENU_UNREGISTER_SERVER, False )
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385 # Disable the ping menu items
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386 self.mainMenu.Enable( MENU_START_PING_PLAYERS, False )
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387 self.mainMenu.Enable( MENU_STOP_PING_PLAYERS, False )
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388 self.mainMenu.Enable( MENU_PING_INTERVAL, False )
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389
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390 def build_body(self):
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391 """ Create the ViewNotebook and logger. """
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392 splitter = wx.SplitterWindow(self, -1, style=wx.NO_3D | wx.SP_3D)
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393 nb = wx.Notebook( splitter, -1 )
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394 self.conns = Connections( nb, self )
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395 nb.AddPage( self.conns, "Players" )
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396
211ac836b6a0 {090731-00} Fixes problem with Name & Settings window, cleans code.
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397 #Not sure why this is Remarked TaS - Sirebral
0
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398 #nb.AddPage( self.conns, "Rooms" )
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399 #self.msgWindow = HTMLMessageWindow( nb )
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400 #nb.AddPage( self.msgWindow, "Messages" )
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401
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402 log = wx.TextCtrl(splitter, -1, style=wx.TE_MULTILINE | wx.TE_READONLY | wx.HSCROLL)
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diff changeset
403 wx.Log.SetActiveTarget( wx.LogTextCtrl(log) )
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sirebral
parents:
diff changeset
404 splitter.SplitHorizontally(nb, log, 400)
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sirebral
parents:
diff changeset
405 splitter.SetMinimumPaneSize(40)
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sirebral
parents:
diff changeset
406 self.nb = nb
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sirebral
parents:
diff changeset
407 self.log = log
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sirebral
parents:
diff changeset
408
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sirebral
parents:
diff changeset
409 def build_status(self):
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sirebral
parents:
diff changeset
410 """ Create status bar and set defaults. """
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sirebral
parents:
diff changeset
411 sb = wx.StatusBar(self, -1)
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sirebral
parents:
diff changeset
412 sb.SetFieldsCount(5)
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parents:
diff changeset
413 sb.SetStatusWidths([-1, 115, 115, 65, 200])
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sirebral
parents:
diff changeset
414 sb.SetStatusText("Sent: 0", 1)
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parents:
diff changeset
415 sb.SetStatusText("Recv: 0", 2)
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sirebral
parents:
diff changeset
416 sb.SetStatusText("Stopped", 3)
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parents:
diff changeset
417 sb.SetStatusText("Unregistered", 4)
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sirebral
parents:
diff changeset
418 self.SetStatusBar(sb)
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parents:
diff changeset
419 self.sb = sb
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sirebral
parents:
diff changeset
420
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parents:
diff changeset
421 def show_error(self, mesg, title = "Error"):
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sirebral
parents:
diff changeset
422 """ Display an error.
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sirebral
parents:
diff changeset
423 mesg (str) -- error message to display
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sirebral
parents:
diff changeset
424 title (str) -- title of window
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sirebral
parents:
diff changeset
425 """
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sirebral
parents:
diff changeset
426 dlg = wx.MessageDialog(self, mesg, title, wx.OK | wx.ICON_EXCLAMATION)
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sirebral
parents:
diff changeset
427 dlg.ShowModal()
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sirebral
parents:
diff changeset
428 dlg.Destroy()
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sirebral
parents:
diff changeset
429
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sirebral
parents:
diff changeset
430
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sirebral
parents:
diff changeset
431 # Event handler for out logging event
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sirebral
parents:
diff changeset
432 def OnLogMessage( self, event ):
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parents:
diff changeset
433 self.Log( event.message )
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sirebral
parents:
diff changeset
434
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sirebral
parents:
diff changeset
435 # Event handler for out logging event
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sirebral
parents:
diff changeset
436 def OnFunctionMessage( self, event ):
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sirebral
parents:
diff changeset
437 self.callbacks[event.func]( event.message )
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parents:
diff changeset
438
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sirebral
parents:
diff changeset
439 ### Server Callbacks #####################################
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sirebral
parents:
diff changeset
440 def Log(self, log):
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sirebral
parents:
diff changeset
441 wx.LogMessage(str(log))
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parents:
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442
15
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
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parents: 13
diff changeset
443 def OnConnect(self, player):
0
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parents:
diff changeset
444 self.conns.add(player)
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sirebral
parents:
diff changeset
445
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sirebral
parents:
diff changeset
446 def OnDisconnect(self, id):
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sirebral
parents:
diff changeset
447 self.conns.remove(id)
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sirebral
parents:
diff changeset
448
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sirebral
parents:
diff changeset
449 def OnUpdatePlayer(self, data):
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sirebral
parents:
diff changeset
450 self.conns.update(data)
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sirebral
parents:
diff changeset
451
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sirebral
parents:
diff changeset
452 def OnDataSent(self, bytes):
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sirebral
parents:
diff changeset
453 self.total_messages_sent += 1
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sirebral
parents:
diff changeset
454 self.total_data_sent += bytes
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sirebral
parents:
diff changeset
455 self.sb.SetStatusText("Sent: %s (%d)" % (format_bytes(self.total_data_sent), self.total_messages_sent), 1)
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sirebral
parents:
diff changeset
456
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sirebral
parents:
diff changeset
457 def OnDataRecv(self, bytes):
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sirebral
parents:
diff changeset
458 self.total_messages_received += 1
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sirebral
parents:
diff changeset
459 self.total_data_received += bytes
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sirebral
parents:
diff changeset
460 self.sb.SetStatusText("Recv: %s (%d)" % (format_bytes(self.total_data_received), self.total_messages_received), 2)
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sirebral
parents:
diff changeset
461
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sirebral
parents:
diff changeset
462 def OnCreateGroup( self, data ):
15
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
463 room_id = data[1]
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
464 name = data[0]
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
465 self.conns.roomList[room_id] = name
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
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parents: 13
diff changeset
466 (room, room_id, player) = data
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
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parents: 13
diff changeset
467 self.conns.updateRoom(data)
0
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sirebral
parents:
diff changeset
468
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sirebral
parents:
diff changeset
469 def OnDeleteGroup( self, data ):
15
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
470 (room_id, player) = data
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
471 del self.conns.roomList[room_id]
0
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sirebral
parents:
diff changeset
472
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sirebral
parents:
diff changeset
473 def OnJoinGroup( self, data ):
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sirebral
parents:
diff changeset
474 self.conns.updateRoom( data )
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sirebral
parents:
diff changeset
475
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sirebral
parents:
diff changeset
476 def OnSetRole( self, data ):
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sirebral
parents:
diff changeset
477 (id, role) = data
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sirebral
parents:
diff changeset
478 self.conns.setPlayerRole( id, role )
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sirebral
parents:
diff changeset
479
4385a7d0efd1 Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff changeset
480 ### Misc. ################################################
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sirebral
parents:
diff changeset
481 def OnStart(self, event = None):
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sirebral
parents:
diff changeset
482 """ Start server. """
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sirebral
parents:
diff changeset
483 if self.STATUS == SERVER_STOPPED:
15
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
484 # see if we already have name specified
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
485 try:
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
486 userPath = orpg.dirpath.dir_struct["user"]
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
487 validate = orpg.tools.validate.Validate(userPath)
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
488 validate.config_file( "server_ini.xml", "default_server_ini.xml" )
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
489 configDom = minidom.parse(userPath + 'server_ini.xml')
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
490 configDom.normalize()
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
491 configDoc = configDom.documentElement
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
492 if configDoc.hasAttribute("name"): self.serverName = configDoc.getAttribute("name")
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
493 except: pass
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
494 if self.serverName == '':
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
495 serverNameEntry = wx.TextEntryDialog( self, "Please Enter The Server Name You Wish To Use:",
0
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sirebral
parents:
diff changeset
496 "Server's Name", self.serverName, wx.OK|wx.CANCEL|wx.CENTRE )
15
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
497 if serverNameEntry.ShowModal() == wx.ID_OK: self.serverName = serverNameEntry.GetValue()
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
498 # see if we already have password specified
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
499 try:
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
500 userPath = orpg.dirpath.dir_struct["user"]
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
501 validate = orpg.tools.validate.Validate(userPath)
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
502 validate.config_file( "server_ini.xml", "default_server_ini.xml" )
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
503 configDom = minidom.parse(userPath + 'server_ini.xml')
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
504 configDom.normalize()
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
505 configDoc = configDom.documentElement
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
506 if configDoc.hasAttribute("admin"): self.bootPwd = configDoc.getAttribute("admin")
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
507 elif configDoc.hasAttribute("boot"): self.bootPwd = configDoc.getAttribute("boot")
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
508 except: pass
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
509 if self.bootPwd == '':
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
510 serverPasswordEntry = wx.TextEntryDialog(self, "Please Enter The Server Admin Password:", "Server's Password", self.bootPwd, wx.OK|wx.CANCEL|wx.CENTRE)
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
511 if serverPasswordEntry.ShowModal() == wx.ID_OK: self.bootPwd = serverPasswordEntry.GetValue()
b6c6ec28ba8a Traipse 'OpenRPG' {090807-00}
sirebral
parents: 13
diff changeset
512
0
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sirebral
parents:
diff changeset
513 if len(self.serverName):
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sirebral
parents:
diff changeset
514 wx.BeginBusyCursor()
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sirebral
parents:
diff changeset
515 self.server = ServerMonitor(self.callbacks, self.conf, self.serverName, self.bootPwd)
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sirebral
parents:
diff changeset
516 self.server.start()
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sirebral
parents:
diff changeset
517 self.STATUS = SERVER_RUNNING
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sirebral
parents:
diff changeset
518 self.sb.SetStatusText("Running", 3)
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sirebral
parents:
diff changeset
519 self.SetTitle(__appname__ + "- (running) - (unregistered)")
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sirebral
parents:
diff changeset
520 self.mainMenu.Enable( MENU_START_SERVER, False )
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sirebral
parents:
diff changeset
521 self.mainMenu.Enable( MENU_STOP_SERVER, True )
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sirebral
parents:
diff changeset
522 self.mainMenu.Enable( MENU_REGISTER_SERVER, True )
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sirebral
parents:
diff changeset
523 wx.EndBusyCursor()
13
211ac836b6a0 {090731-00} Fixes problem with Name & Settings window, cleans code.
sirebral
parents: 5
diff changeset
524 else: self.show_error("Server is already running.", "Error Starting Server")
0
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sirebral
parents:
diff changeset
525
4385a7d0efd1 Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff changeset
526 def OnStop(self, event = None):
4385a7d0efd1 Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff changeset
527 """ Stop server. """
4385a7d0efd1 Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff changeset
528 if self.STATUS == SERVER_RUNNING:
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sirebral
parents:
diff changeset
529 self.OnUnregister()
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sirebral
parents:
diff changeset
530 self.server.stop()
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sirebral
parents:
diff changeset
531 self.STATUS = SERVER_STOPPED
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sirebral
parents:
diff changeset
532 self.sb.SetStatusText("Stopped", 3)
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sirebral
parents:
diff changeset
533 self.SetTitle(__appname__ + "- (stopped) - (unregistered)")
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sirebral
parents:
diff changeset
534 self.mainMenu.Enable( MENU_STOP_SERVER, False )
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sirebral
parents:
diff changeset
535 self.mainMenu.Enable( MENU_START_SERVER, True )
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sirebral
parents:
diff changeset
536 self.mainMenu.Enable( MENU_REGISTER_SERVER, False )
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sirebral
parents:
diff changeset
537 self.mainMenu.Enable( MENU_UNREGISTER_SERVER, False )
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sirebral
parents:
diff changeset
538 # Delete any items that are still in the player list
4385a7d0efd1 Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff changeset
539 self.conns.DeleteAllItems()
4385a7d0efd1 Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff changeset
540
4385a7d0efd1 Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff changeset
541 def OnRegister(self, event = None):
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542 """ Call into mplay_server's register() function.
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543 This will begin registerThread(s) to keep server
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544 registered with configured metas
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545 """
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546 if len( self.serverName ):
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547 wx.BeginBusyCursor()
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548 self.server.server.register(self.serverName)
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549 self.sb.SetStatusText( ("%s" % (self.serverName)), 4 )
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550 self.mainMenu.Enable( MENU_REGISTER_SERVER, False )
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551 self.mainMenu.Enable( MENU_UNREGISTER_SERVER, True )
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552 self.mainMenu.Enable( MENU_STOP_SERVER, False )
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553 self.SetTitle(__appname__ + "- (running) - (registered)")
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554 wx.EndBusyCursor()
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555
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556 def OnUnregister(self, event = None):
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557 """ Call into mplay_server's unregister() function.
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558 This will kill any registerThreads currently running
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559 and result in the server being de-listed
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560 from all metas
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561 """
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562 wx.BeginBusyCursor()
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563 self.server.server.unregister()
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564 self.sb.SetStatusText( "Unregistered", 4 )
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565 self.mainMenu.Enable( MENU_UNREGISTER_SERVER, False )
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566 self.mainMenu.Enable( MENU_REGISTER_SERVER, True )
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567 self.mainMenu.Enable( MENU_STOP_SERVER, True )
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568 self.SetTitle(__appname__ + "- (running) - (unregistered)")
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569 wx.EndBusyCursor()
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570
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571 def PingPlayers( self, event = None ):
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572 "Ping all players that are connected at a periodic interval, detecting dropped connections."
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573 wx.BeginBusyCursor()
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574 wx.Yield()
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575 wx.EndBusyCursor()
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576
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577 def StopPingPlayers( self, event = None ):
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578 "Stop pinging connected players."
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579
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580 def ConfigPingInterval( self, event = None ):
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581 "Configure the player ping interval. Note that all players are pinged on a single timer."
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582
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583 def OnExit(self, event = None):
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584 """ Quit the program. """
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585 self.OnStop()
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586 wx.CallAfter(self.Destroy)
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587
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588 class ServerGUIApp(wx.App):
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589 def OnInit(self):
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590 # Make sure our image handlers are loaded before we try to display anything
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591 wx.InitAllImageHandlers()
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592 self.splash = wx.SplashScreen(wx.Bitmap(orpg.dirpath.dir_struct["icon"]+'splash.gif'),
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593 wx.SPLASH_CENTRE_ON_SCREEN|wx.SPLASH_TIMEOUT,
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594 2000,
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595 None)
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596 self.splash.Show(True)
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597 wx.Yield()
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598 wx.CallAfter(self.AfterSplash)
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599 return True
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600
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601 def AfterSplash(self):
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602 self.splash.Close(True)
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603 frame = ServerGUI(None, -1, __appname__ + "- (stopped) - (unregistered)")
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604 frame.Show(True)
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605 frame.Raise()
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606 self.SetTopWindow(frame)
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607
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608 class HTMLMessageWindow(wx.html.HtmlWindow):
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609 "Widget used to present user to admin messages, in HTML format, to the server administrator"
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610
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611 # Init using the derived from class
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612 def __init__( self, parent ):
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613 wx.html.HtmlWindow.__init__( self, parent )
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614 def OnLinkClicked( self, ref ):
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615 "Open an external browser to resolve our About box links!!!"
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616 href = ref.GetHref()
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617 webbrowser.open( href )
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618
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619 if __name__ == '__main__':
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620 app = ServerGUIApp(0)
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621 app.MainLoop()