Mon, 17 Feb 2014 19:41:49 +0600 |
Ritor1 |
for mouse continue
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Mon, 17 Feb 2014 17:28:06 +0600 |
Ritor1 |
for mouse
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Sun, 16 Feb 2014 21:49:39 +0600 |
Ritor1 |
for video
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Sat, 15 Feb 2014 22:00:13 +0600 |
Ritor1 |
expand button
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Sat, 15 Feb 2014 16:00:19 +0600 |
Ritor1 |
window->GetWidth() continue
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Fri, 14 Feb 2014 18:08:30 +0600 |
Ritor1 |
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
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Thu, 13 Feb 2014 23:02:32 +0600 |
Ritor1 |
GameResultsApply() full refactored
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Thu, 13 Feb 2014 17:34:47 +0600 |
Ritor1 |
Draw arcomage
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Thu, 13 Feb 2014 01:02:04 +0600 |
Ritor1 |
LoadTextureFromLOD
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Wed, 12 Feb 2014 20:51:37 +0600 |
Ritor1 |
Слияние
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Wed, 12 Feb 2014 20:51:31 +0600 |
Ritor1 |
m
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Wed, 12 Feb 2014 17:32:47 +0600 |
Ritor1 |
DrawCardsRectangles continue
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Wed, 12 Feb 2014 16:33:12 +0600 |
Ritor1 |
for video in homes
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Thu, 06 Feb 2014 17:20:12 +0600 |
Ritor1 |
fixpoint_mul
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Thu, 06 Feb 2014 00:38:03 +0600 |
Ritor1 |
DrawSpriteObjects_ODM() cleaned
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Wed, 05 Feb 2014 17:24:38 +0600 |
Ritor1 |
_44100D_should_alter_right_panel()
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Wed, 05 Feb 2014 00:59:33 +0600 |
Ritor1 |
sub_407A1C cleaning continue
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Tue, 04 Feb 2014 17:29:04 +0600 |
Ritor1 |
DoInteractionWithTopmostZObject cleaned
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Mon, 03 Feb 2014 23:07:15 +0100 |
Grumpy7 |
Merge
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Mon, 03 Feb 2014 23:06:14 +0100 |
Grumpy7 |
Finishing keyboard.cpp stuff
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Mon, 03 Feb 2014 00:58:12 +0100 |
Grumpy7 |
Keyboard.cpp removing the huge cases and separating data and code
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Sun, 02 Feb 2014 21:53:29 +0600 |
Ritor1 |
RasterLine2D()
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Sun, 02 Feb 2014 00:10:40 +0600 |
Ritor1 |
draw FlyAction and WaterWalk icons
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Fri, 31 Jan 2014 17:30:36 +0600 |
Ritor1 |
UIMSG_SpellBook_PressTab continue
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Fri, 31 Jan 2014 00:37:26 +0100 |
Grumpy7 |
Some more PVS error fixing
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Thu, 30 Jan 2014 23:03:04 +0100 |
Grumpy7 |
fixing a few bugs reported by PVS
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Thu, 30 Jan 2014 22:11:28 +0100 |
Grumpy7 |
Merge
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Thu, 30 Jan 2014 22:09:10 +0100 |
Grumpy7 |
sub_47C3D7_get_fog_related_stuff to sub_47C3D7_get_fog_specular cleanup, IsTerrainSlopeTooHigh restoring commented out min,min/max,max implementation, some small changes in OnMapLoad, sub_4465DF_check_season attempted to pick the best readabilty/maintainability tradeoff
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