log mm7_5.cpp @ 2463:0f17a30149ec

age author description
Sun, 17 Aug 2014 15:13:18 +0100 zipi cleaning project part 1
Sun, 20 Jul 2014 22:38:31 +0600 Ritor1 LOD.cpp cleaned and search memory corrupt
Thu, 03 Jul 2014 23:27:27 +0100 zipi area_of_effect_damage_evaluate - fixed spells radius problem
Wed, 09 Apr 2014 21:22:06 +0200 Grumpy7 Created header files for UI cpp files
Sat, 05 Apr 2014 20:27:09 +0200 Grumpy7 Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Wed, 02 Apr 2014 23:21:34 +0200 Grumpy7 header file include cleanup
Wed, 02 Apr 2014 21:05:19 +0600 Ritor1 unused local variables I commented
Mon, 17 Mar 2014 22:52:52 +0100 Grumpy7 ActorDamageFromMonster moved into Actor class
Mon, 17 Mar 2014 22:49:54 +0100 Grumpy7 ActorDamageFromMonster minor cleanups
Sun, 16 Mar 2014 19:42:29 +0100 Grumpy7 stru319::CalcMagicalDamageToActor moved to Actor class
Sun, 16 Mar 2014 19:37:28 +0100 Grumpy7 stru319::CalcMagicalDamageToActor small cleanups
Tue, 04 Mar 2014 00:02:21 +0100 Grumpy7 Adding MapInfo.cpp, moving a few functions there
Mon, 03 Mar 2014 23:49:23 +0100 Grumpy7 sub_410D99_get_map_index cleaned up
Wed, 26 Feb 2014 23:35:46 +0100 Grumpy7 Merge
Wed, 26 Feb 2014 23:35:23 +0100 Grumpy7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
Wed, 26 Feb 2014 20:10:43 +0600 Ritor1 for StackLight_TerrainFace
Tue, 25 Feb 2014 20:02:06 +0600 Ritor1 for RasterLine2D
Sun, 23 Feb 2014 03:07:46 +0100 Grumpy7 adding int_get_vector_length calls where the calls were inlined
Sat, 15 Feb 2014 16:00:19 +0600 Ritor1 window->GetWidth() continue
Fri, 14 Feb 2014 18:08:30 +0600 Ritor1 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Thu, 06 Feb 2014 17:20:12 +0600 Ritor1 fixpoint_mul
Wed, 05 Feb 2014 17:24:38 +0600 Ritor1 _44100D_should_alter_right_panel()
Fri, 17 Jan 2014 17:58:48 +0600 Ritor1 fixpoint_mul in different functions and others
Thu, 09 Jan 2014 02:34:20 +0200 Nomad Some Render decoupling.
Thu, 09 Jan 2014 01:37:34 +0200 Nomad Removed DirectDraw2 compatibility.
Sun, 29 Dec 2013 01:26:15 +0600 Ritor1 SavePCXScreenshot() continue
Tue, 24 Dec 2013 22:41:25 +0600 Ritor1 DrawOutdoorSkyD3D fix and cleaned
Mon, 23 Dec 2013 23:38:51 +0600 Ritor1 mm7_4-6 cleaned
Mon, 23 Dec 2013 17:30:22 +0600 Ritor1 _42FB5C_check_spell cleaned
Tue, 03 Dec 2013 20:18:17 +0200 Nomad 32bits almost there
Sun, 01 Dec 2013 23:43:03 +0600 Ritor1 AttackerInfo, MerchandiseTest
Sun, 01 Dec 2013 20:13:48 +0600 Ritor1 AgressorAtackInfo
Thu, 28 Nov 2013 17:12:50 +0600 Ritor1 Time.h rename
Fri, 22 Nov 2013 10:34:22 +0200 Nomad Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
Wed, 06 Nov 2013 13:06:02 +0000 zipi signed fixes
Tue, 05 Nov 2013 21:55:52 +0000 zipi constructor functions
Wed, 30 Oct 2013 00:47:37 -0700 Grumpy7 changing most of auto types to their actual types
Mon, 28 Oct 2013 22:16:42 -0700 Grumpy7 Fixing players not getting damaged by projectiles
Sat, 26 Oct 2013 00:41:13 -0700 Grumpy7 stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Fri, 25 Oct 2013 11:19:41 -0700 Grumpy7 pActorBuffs[15] to pActorBuffs[ACTOR_BUFF_SHIELD]
Fri, 25 Oct 2013 11:11:31 -0700 Grumpy7 pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
Fri, 25 Oct 2013 11:08:34 -0700 Grumpy7 pActorBuffs[6] to pActorBuffs[ACTOR_BUFF_PARALYZED]
Fri, 25 Oct 2013 11:07:52 -0700 Grumpy7 pActorBuffs[5] to pActorBuffs[ACTOR_BUFF_STONED]
Wed, 23 Oct 2013 15:37:17 +0200 Nomad MSVS 2012 project file & some compilation warning fixes
Tue, 22 Oct 2013 23:42:46 +0600 Ritor1 LoadGame slots error fix
Tue, 22 Oct 2013 22:04:25 +0600 Ritor1 GameUI_MsgProc() movement
Tue, 22 Oct 2013 15:52:01 +0600 Ritor1 which_player_to_attack rename and cleaning
Thu, 17 Oct 2013 09:00:11 +0200 Grumpy7 Actor::_43B3E0_CalcDamage changed to non-static
Mon, 14 Oct 2013 06:32:30 +0200 Grumpy7 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Fri, 11 Oct 2013 07:04:19 +0200 Grumpy7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Sun, 06 Oct 2013 09:19:12 +0200 Grumpy7 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Mon, 30 Sep 2013 17:29:27 +0600 Ritor1 UITransition.cpp cleaning(continue)
Wed, 25 Sep 2013 17:29:14 +0600 Ritor1 pop-up window in character(paperdill) window, alchemy
Wed, 25 Sep 2013 12:54:27 +0600 Ritor1 m
Wed, 25 Sep 2013 12:22:32 +0600 Ritor1 m
Tue, 24 Sep 2013 07:29:55 +0200 Grumpy7 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Sun, 22 Sep 2013 10:51:08 +0200 Grumpy7 Merge
Sun, 22 Sep 2013 03:12:11 +0200 Grumpy7 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Sat, 21 Sep 2013 12:38:43 +0200 Grumpy7 Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Fri, 20 Sep 2013 10:34:07 +0200 Grumpy7 moving OnInventoryLeftClick to Player::
Fri, 20 Sep 2013 10:23:54 +0200 Grumpy7 OnInventoryLeftClick cleanup
Fri, 20 Sep 2013 14:31:42 +0600 Ritor1 PlayerCreationUI_Draw()
Thu, 19 Sep 2013 17:58:56 +0600 Ritor1 GameMenuUI_DrawKeyBindings() and GameMenuUI_DrawVideoOptions() cleared
Tue, 17 Sep 2013 19:24:23 +0100 zipi fixpoint functions renaming
Tue, 17 Sep 2013 14:10:41 +0200 Nomad class OutdoorCamera -> ODMRenderParams
Sat, 14 Sep 2013 22:43:45 +0100 zipi mul <> sub0 difference
Sat, 14 Sep 2013 22:02:56 +0100 zipi AI visibility issue temporarily fixed
Sun, 15 Sep 2013 00:46:00 +0600 Ritor1 m
Tue, 10 Sep 2013 18:43:52 +0200 Nomad OnInventoryItemRightClick logic restored
Tue, 10 Sep 2013 12:54:07 +0200 Nomad More OnInventoryItemRightClick (not finished)
Mon, 09 Sep 2013 20:09:01 +0200 Nomad OnInventoryItemRightClick
Sat, 07 Sep 2013 21:55:02 +0200 Nomad stru141 & misc cleaning
Sat, 07 Sep 2013 20:05:20 +0200 Nomad assert, Abortf, AbortWithError -> Assert, Error
Wed, 04 Sep 2013 20:24:16 +0200 yoctozepto Fixed #62
Wed, 04 Sep 2013 16:00:15 +0200 yoctozepto Clean CastSpellInfo. (2)
Wed, 04 Sep 2013 14:34:59 +0200 yoctozepto Clean CastSpellInfo. (1)
Tue, 03 Sep 2013 15:09:07 +0200 yoctozepto Rename LevelDecoration::field_16_event_id to LevelDecoration::uEventID.
Mon, 02 Sep 2013 12:46:32 +0200 yoctozepto Cleanup of VectorTypes.
Fri, 30 Aug 2013 22:23:54 +0100 zipi player detection partly working
Wed, 28 Aug 2013 18:43:07 +0200 Nomad * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Mon, 26 Aug 2013 21:41:27 +0100 zipi typo
Mon, 26 Aug 2013 21:40:29 +0100 zipi sub_4077F1 cleaned, and fixed previous mistake in cleaning
Mon, 26 Aug 2013 20:59:51 +0100 zipi sub_4075DB cleaned
Mon, 26 Aug 2013 18:49:17 +0100 zipi minor fix
Wed, 21 Aug 2013 16:06:50 +0200 Nomad Function names
Wed, 21 Aug 2013 14:26:36 +0200 Nomad ModalWindow
Fri, 09 Aug 2013 17:30:33 +0600 Ritor1 DrawPaperdoll cleaning
Wed, 07 Aug 2013 08:55:34 +0400 Gloval more renaming TE
Tue, 06 Aug 2013 00:56:33 +0400 Gloval Merge
Tue, 06 Aug 2013 00:52:46 +0400 Gloval some turn engine renaming
Mon, 05 Aug 2013 22:31:12 +0600 Ritor1 Questbook_Draw
Fri, 02 Aug 2013 13:48:57 +0600 Ritor1 LloydBeacons
Sun, 28 Jul 2013 18:54:40 +0100 zipi more label cleaning 2
Sat, 27 Jul 2013 22:21:09 +0200 Nomad LevelDecoration::GetGlobalEvent
Sat, 27 Jul 2013 14:28:14 +0200 Nomad Harmondale falling under terrain fixed
Fri, 26 Jul 2013 21:16:51 +0200 Nomad Highlighted locations with "using uninitialized variable" warning.
Tue, 23 Jul 2013 16:34:00 +0600 Ritor1 PlayerSpeechID and uSpeakingCharacter
Mon, 22 Jul 2013 15:23:43 +0600 Ritor1 RemoveTexturesPackFromTextureList and RemoveTexturesFromTextureList
Mon, 22 Jul 2013 14:49:12 +0600 Ritor1 ClearTextureList
Fri, 19 Jul 2013 17:21:40 +0600 Ritor1 CloseSpellBook and close SpellBookPage
Fri, 19 Jul 2013 09:42:03 +0200 Nomad Quick Spell fixed.
Thu, 18 Jul 2013 17:29:20 +0200 Nomad Research on #62
Thu, 18 Jul 2013 16:11:57 +0200 Nomad More hardcoded UI colors moved to varibables.
Thu, 18 Jul 2013 14:42:54 +0200 Nomad Moved stru11, stru12 and some SW Rendering stuff to the archives.
Tue, 16 Jul 2013 20:51:29 +0200 Grumpy7 changed a few member variables in Player to slightly less confusing names
Sun, 14 Jul 2013 23:22:43 +0200 Grumpy7 Moved condition checking to a separate class, extracted it from player::SetCondition
Sat, 13 Jul 2013 16:52:00 +0200 Grumpy7 a few itemID changed to their enum values + added a few new ones
Sat, 06 Jul 2013 00:29:29 +0400 Gloval turnengine refactoring continue
Fri, 05 Jul 2013 17:37:30 +0600 Ritor1 Слияние
Thu, 04 Jul 2013 09:21:57 +0600 Ritor1 Слияние
Thu, 04 Jul 2013 09:21:40 +0600 Ritor1 m
Fri, 05 Jul 2013 01:46:44 +0400 Gloval turn engine file added
Wed, 03 Jul 2013 23:21:29 +0400 Gloval turn_based start fixed
Mon, 01 Jul 2013 09:26:30 +0600 Ritor1 UIMSG_CastSpell_Telekinesis
Thu, 20 Jun 2013 12:16:47 +0600 Ritor1 folder UI
Wed, 19 Jun 2013 17:06:58 +0600 Ritor1 moving files mm7_x ending
Tue, 18 Jun 2013 17:28:11 +0600 Ritor1 moving files continue
Sat, 15 Jun 2013 03:00:36 +0200 Grumpy7 PlayerCreation_ComputeAttributeBonus cleanup
Sat, 15 Jun 2013 01:22:17 +0400 Gloval guiwindow funcs cleanup
Thu, 13 Jun 2013 00:56:22 +0400 Gloval Merge
Thu, 13 Jun 2013 00:53:51 +0400 Gloval arcomage renaming&cleaning
Wed, 12 Jun 2013 21:07:34 +0200 Grumpy7 included header cleanup
Tue, 11 Jun 2013 22:18:20 +0200 Grumpy7 more included header cleanup
Sun, 09 Jun 2013 16:06:12 +0200 Grumpy7 simplified stru193_math constructor and class definition
Sun, 09 Jun 2013 01:30:36 +0200 Grumpy7 arrays to std::arrays phase 3 - finishing global arrays
Sun, 09 Jun 2013 01:10:49 +0200 Grumpy7 arrays to std::arrays phase 2 - some more arrays converted
Sun, 09 Jun 2013 00:30:48 +0200 Grumpy7 arrays to std::arrays phase 2 - mm7_data.h converted
Sat, 08 Jun 2013 21:33:22 +0200 Grumpy7 arrays to std::arrays phase 1
Thu, 06 Jun 2013 08:33:43 +0400 Gloval arcomage refactoring continued
Thu, 06 Jun 2013 00:58:07 +0400 Gloval arcomage refactoring started
Tue, 04 Jun 2013 03:21:21 +0200 Grumpy7 temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Tue, 04 Jun 2013 01:37:23 +0400 Gloval font cleaning
Wed, 29 May 2013 20:12:22 +0100 zipi UIMSG_SpellBook_PressTab
Mon, 27 May 2013 23:05:32 +0200 Grumpy7 bitwise operator ambiguity reduced
Mon, 27 May 2013 22:25:27 +0200 Grumpy7 probably erroneous semicolons removed, mace and staff stun chance work as they should
Mon, 27 May 2013 21:37:14 +0200 Grumpy7 strcmpi to stricmp conversion
Mon, 27 May 2013 12:45:17 +0200 Grumpy7 Award order fix, changed UIMSG_C0 to UIMSG_ClickAwardScrollBar
Sun, 26 May 2013 14:13:22 +0400 Gloval data moving
Thu, 23 May 2013 20:51:27 +0100 zipi some AI cleaning
Thu, 23 May 2013 21:37:22 +0600 Ritor1 Слияние
Wed, 22 May 2013 22:23:04 +0600 Ritor1 Слияние
Wed, 22 May 2013 22:22:36 +0600 Ritor1 m
Thu, 23 May 2013 18:26:05 +0200 Nomad -nomarg
Thu, 23 May 2013 14:08:26 +0200 Nomad 004C1D2B cleaned
Thu, 23 May 2013 11:17:01 +0600 Ritor1 Слияние
Tue, 21 May 2013 16:13:43 +0600 Ritor1 Intersect_Ray_Face clean
Thu, 23 May 2013 03:32:36 +0200 Nomad Merge
Thu, 23 May 2013 03:29:29 +0200 Nomad Cleanings
Wed, 22 May 2013 22:26:31 +0400 Gloval Merge
Wed, 22 May 2013 22:25:44 +0400 Gloval player recieve damage
Wed, 22 May 2013 14:12:51 +0200 Nomad 004C1EE5 & other stuff
Tue, 21 May 2013 23:44:51 +0200 Nomad * UI cleans and moves
Tue, 21 May 2013 14:34:14 +0200 Nomad UI stuff.
Tue, 21 May 2013 12:10:08 +0200 Nomad Pointing a face with mouse fixed.
Tue, 21 May 2013 12:43:08 +0600 Ritor1 Слияние
Tue, 21 May 2013 12:42:57 +0600 Ritor1 Intersection
Wed, 15 May 2013 09:32:33 +0600 Ritor1 m
Tue, 21 May 2013 07:24:49 +0400 Gloval Merge
Tue, 21 May 2013 01:21:10 +0400 Gloval player use item part cleanup
Tue, 21 May 2013 02:24:31 +0200 Grumpy7 Merge
Sun, 19 May 2013 17:55:19 +0200 Grumpy7 Included header files cleanup
Sun, 19 May 2013 20:38:49 +0400 Gloval comtinue player cleaning
Sun, 19 May 2013 12:13:42 +0400 Gloval second msg_queue returned
Sat, 18 May 2013 22:01:26 +0400 Gloval ui cleanup
Thu, 16 May 2013 15:14:58 +0200 Nomad UI cleans
Tue, 14 May 2013 17:59:31 +0600 Ritor1 m
Tue, 14 May 2013 17:38:14 +0600 Ritor1 Слияние
Tue, 14 May 2013 17:37:24 +0600 Ritor1 ProcessInput
Tue, 14 May 2013 10:07:33 +0600 Ritor1 Слияние
Tue, 14 May 2013 10:07:21 +0600 Ritor1 UIMSG_ClickBooksBtn
Tue, 14 May 2013 14:03:07 +0200 Nomad Various UIs, autonotes title fixed
Tue, 14 May 2013 12:35:06 +0200 Nomad GameUI clean
Mon, 13 May 2013 17:07:52 +0200 Nomad Merge
Mon, 13 May 2013 17:01:20 +0200 Nomad CharacterUI cleanings.
Mon, 13 May 2013 18:03:55 +0600 Ritor1 MessageParam
Sun, 12 May 2013 18:11:21 +0600 Ritor1 UIMSG_CHEST_ClickItem
Sat, 11 May 2013 17:56:12 +0200 Nomad CharacterUI_InventoryTab_Draw cleaned.
Sat, 11 May 2013 17:00:43 +0200 Nomad Character Skills tab drawing fixed.
Sat, 11 May 2013 13:19:55 +0200 Nomad enums & lod
Thu, 09 May 2013 21:19:59 +0600 Ritor1 Speed Turn
Thu, 09 May 2013 02:26:04 +0600 Ritor1 uGameState
Thu, 09 May 2013 01:33:54 +0600 Ritor1 Слияние
Wed, 08 May 2013 17:36:45 +0600 Ritor1 Слияние
Wed, 08 May 2013 17:36:19 +0600 Ritor1 m
Wed, 08 May 2013 21:37:12 +0200 Nomad Minor code cleaning.
Wed, 08 May 2013 19:54:19 +0200 Nomad Some inqury on selecting Knight bug.
Wed, 08 May 2013 17:02:37 +0600 Ritor1 m
Wed, 08 May 2013 16:30:37 +0600 Ritor1 PlayerCreationUI_Draw little clean
Wed, 08 May 2013 09:45:57 +0600 Ritor1 Слияние
Wed, 08 May 2013 09:45:49 +0600 Ritor1 m
Tue, 07 May 2013 22:02:45 +0600 Ritor1 GUI_MainMenuMessageProc()
Tue, 07 May 2013 17:32:23 +0600 Ritor1 UpdateWindows and pWindow->Release
Mon, 06 May 2013 17:33:40 +0600 Ritor1 UIMSG and WINDOW_Type(continue)
Sat, 04 May 2013 17:45:17 +0600 Ritor1 UIMSG and WINDOW_Type
Fri, 03 May 2013 17:38:30 +0600 Ritor1 ExitCharacterWindow and other
Thu, 02 May 2013 11:03:26 +0600 Ritor1 Слияние
Thu, 02 May 2013 11:02:48 +0600 Ritor1 m
Wed, 01 May 2013 20:04:24 +0200 Nomad Awards
Wed, 01 May 2013 17:31:10 +0200 Nomad Code cleaning.
Wed, 01 May 2013 13:45:31 +0200 Nomad stru289 removed, some data movements
Wed, 01 May 2013 12:45:02 +0200 Nomad stru279 removed.
Wed, 01 May 2013 12:38:19 +0200 Nomad stru272.h removed, stuff moved to arcomage
Wed, 01 May 2013 15:17:43 +0600 Ritor1 Слияние
Wed, 01 May 2013 14:50:52 +0600 Ritor1 CastSpellInfo
Wed, 01 May 2013 12:04:02 +0200 Nomad Ticket #65
Tue, 30 Apr 2013 20:08:42 +0600 Ritor1 meteorite rain and other spells fix
Sun, 28 Apr 2013 19:11:36 +0600 Ritor1 MagicShopDialog clean and other
Thu, 25 Apr 2013 17:37:00 +0600 Ritor1 UIShop_Buy_Identify_Repair little clean and rename
Mon, 22 Apr 2013 17:34:36 +0600 Ritor1 Rings
Sun, 21 Apr 2013 19:22:42 +0600 Ritor1 RentRoom
Thu, 18 Apr 2013 11:15:54 +0600 Ritor1 Paperdoll equipment error fixed
Mon, 15 Apr 2013 16:36:56 +0600 Ritor1 DrawPaperdoll clean
Tue, 02 Apr 2013 22:01:18 +0100 zipi small fixes
Tue, 02 Apr 2013 10:29:15 +0600 Ritor1 m
Mon, 01 Apr 2013 13:39:39 +0200 Nomad Merge
Mon, 01 Apr 2013 13:39:19 +0200 Nomad Particle engine made working.
Sun, 31 Mar 2013 13:20:58 +0100 zipi * PID mistake fixed
Sun, 31 Mar 2013 12:49:45 +0100 zipi more AI function renames
Sun, 31 Mar 2013 12:39:29 +0100 zipi * AI function renames
Sun, 31 Mar 2013 11:46:28 +0100 zipi * PID replaces
Sun, 31 Mar 2013 10:44:43 +0100 zipi * AI fixed (temporary)
Thu, 28 Mar 2013 20:14:14 +0200 x1diablo coordinates for the town portal
Thu, 28 Mar 2013 00:37:58 +0400 Gloval Merge
Thu, 28 Mar 2013 00:37:27 +0400 Gloval Save/load work with some problems
Wed, 27 Mar 2013 19:50:37 +0200 Nomad Hotkeys fixed
Wed, 27 Mar 2013 00:27:38 +0200 Nomad Massive refactors of spells + PID (packed id) macros introduced.
Tue, 26 Mar 2013 20:06:51 +0200 Nomad Merge
Tue, 26 Mar 2013 17:56:24 +0200 Nomad Named SpriteObject spell-related fields.
Tue, 26 Mar 2013 15:21:03 +0000 zipi * UpdateActorAI clean
Tue, 26 Mar 2013 14:14:39 +0200 Nomad More on screenshot
Tue, 26 Mar 2013 12:40:27 +0200 Nomad * Player Recovery Times
Tue, 26 Mar 2013 00:09:21 +0600 Ritor1 Pv[] in sprintfex
Mon, 25 Mar 2013 07:32:38 +0200 Nomad Walking in BLV iproved drastically.
Sun, 24 Mar 2013 21:15:01 +0200 Nomad Merge
Sun, 24 Mar 2013 21:14:28 +0200 Nomad Taveling by foot fixed.
Sun, 24 Mar 2013 01:45:09 +0000 zipi more tidy
Sat, 23 Mar 2013 20:22:51 +0200 Nomad days_played_without_rest
Sat, 23 Mar 2013 19:47:01 +0200 Nomad Misc cleaning
Sat, 23 Mar 2013 13:38:24 +0200 Nomad Training Hall & levelling up fixed
Fri, 22 Mar 2013 20:01:46 +0200 Nomad Fixed some house sounds & shop-related stuff