Sun, 17 Aug 2014 15:13:18 +0100 |
zipi |
cleaning project part 1
|
Sun, 20 Jul 2014 22:38:31 +0600 |
Ritor1 |
LOD.cpp cleaned and search memory corrupt
|
Thu, 03 Jul 2014 23:27:27 +0100 |
zipi |
area_of_effect_damage_evaluate - fixed spells radius problem
|
Wed, 09 Apr 2014 21:22:06 +0200 |
Grumpy7 |
Created header files for UI cpp files
|
Sat, 05 Apr 2014 20:27:09 +0200 |
Grumpy7 |
Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
|
Wed, 02 Apr 2014 23:21:34 +0200 |
Grumpy7 |
header file include cleanup
|
Wed, 02 Apr 2014 21:05:19 +0600 |
Ritor1 |
unused local variables I commented
|
Mon, 17 Mar 2014 22:52:52 +0100 |
Grumpy7 |
ActorDamageFromMonster moved into Actor class
|
Mon, 17 Mar 2014 22:49:54 +0100 |
Grumpy7 |
ActorDamageFromMonster minor cleanups
|
Sun, 16 Mar 2014 19:42:29 +0100 |
Grumpy7 |
stru319::CalcMagicalDamageToActor moved to Actor class
|
Sun, 16 Mar 2014 19:37:28 +0100 |
Grumpy7 |
stru319::CalcMagicalDamageToActor small cleanups
|
Tue, 04 Mar 2014 00:02:21 +0100 |
Grumpy7 |
Adding MapInfo.cpp, moving a few functions there
|
Mon, 03 Mar 2014 23:49:23 +0100 |
Grumpy7 |
sub_410D99_get_map_index cleaned up
|
Wed, 26 Feb 2014 23:35:46 +0100 |
Grumpy7 |
Merge
|
Wed, 26 Feb 2014 23:35:23 +0100 |
Grumpy7 |
adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
|
Wed, 26 Feb 2014 20:10:43 +0600 |
Ritor1 |
for StackLight_TerrainFace
|
Tue, 25 Feb 2014 20:02:06 +0600 |
Ritor1 |
for RasterLine2D
|
Sun, 23 Feb 2014 03:07:46 +0100 |
Grumpy7 |
adding int_get_vector_length calls where the calls were inlined
|
Sat, 15 Feb 2014 16:00:19 +0600 |
Ritor1 |
window->GetWidth() continue
|
Fri, 14 Feb 2014 18:08:30 +0600 |
Ritor1 |
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
|
Thu, 06 Feb 2014 17:20:12 +0600 |
Ritor1 |
fixpoint_mul
|
Wed, 05 Feb 2014 17:24:38 +0600 |
Ritor1 |
_44100D_should_alter_right_panel()
|
Fri, 17 Jan 2014 17:58:48 +0600 |
Ritor1 |
fixpoint_mul in different functions and others
|
Thu, 09 Jan 2014 02:34:20 +0200 |
Nomad |
Some Render decoupling.
|
Thu, 09 Jan 2014 01:37:34 +0200 |
Nomad |
Removed DirectDraw2 compatibility.
|
Sun, 29 Dec 2013 01:26:15 +0600 |
Ritor1 |
SavePCXScreenshot() continue
|
Tue, 24 Dec 2013 22:41:25 +0600 |
Ritor1 |
DrawOutdoorSkyD3D fix and cleaned
|
Mon, 23 Dec 2013 23:38:51 +0600 |
Ritor1 |
mm7_4-6 cleaned
|
Mon, 23 Dec 2013 17:30:22 +0600 |
Ritor1 |
_42FB5C_check_spell cleaned
|
Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
|
Sun, 01 Dec 2013 23:43:03 +0600 |
Ritor1 |
AttackerInfo, MerchandiseTest
|
Sun, 01 Dec 2013 20:13:48 +0600 |
Ritor1 |
AgressorAtackInfo
|
Thu, 28 Nov 2013 17:12:50 +0600 |
Ritor1 |
Time.h rename
|
Fri, 22 Nov 2013 10:34:22 +0200 |
Nomad |
Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
|
Wed, 06 Nov 2013 13:06:02 +0000 |
zipi |
signed fixes
|
Tue, 05 Nov 2013 21:55:52 +0000 |
zipi |
constructor functions
|
Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
|
Mon, 28 Oct 2013 22:16:42 -0700 |
Grumpy7 |
Fixing players not getting damaged by projectiles
|
Sat, 26 Oct 2013 00:41:13 -0700 |
Grumpy7 |
stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
|
Fri, 25 Oct 2013 11:19:41 -0700 |
Grumpy7 |
pActorBuffs[15] to pActorBuffs[ACTOR_BUFF_SHIELD]
|
Fri, 25 Oct 2013 11:11:31 -0700 |
Grumpy7 |
pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
|
Fri, 25 Oct 2013 11:08:34 -0700 |
Grumpy7 |
pActorBuffs[6] to pActorBuffs[ACTOR_BUFF_PARALYZED]
|
Fri, 25 Oct 2013 11:07:52 -0700 |
Grumpy7 |
pActorBuffs[5] to pActorBuffs[ACTOR_BUFF_STONED]
|
Wed, 23 Oct 2013 15:37:17 +0200 |
Nomad |
MSVS 2012 project file & some compilation warning fixes
|
Tue, 22 Oct 2013 23:42:46 +0600 |
Ritor1 |
LoadGame slots error fix
|
Tue, 22 Oct 2013 22:04:25 +0600 |
Ritor1 |
GameUI_MsgProc() movement
|
Tue, 22 Oct 2013 15:52:01 +0600 |
Ritor1 |
which_player_to_attack rename and cleaning
|
Thu, 17 Oct 2013 09:00:11 +0200 |
Grumpy7 |
Actor::_43B3E0_CalcDamage changed to non-static
|
Mon, 14 Oct 2013 06:32:30 +0200 |
Grumpy7 |
changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
|
Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
|
Sun, 06 Oct 2013 09:19:12 +0200 |
Grumpy7 |
dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
|
Mon, 30 Sep 2013 17:29:27 +0600 |
Ritor1 |
UITransition.cpp cleaning(continue)
|
Wed, 25 Sep 2013 17:29:14 +0600 |
Ritor1 |
pop-up window in character(paperdill) window, alchemy
|
Wed, 25 Sep 2013 12:54:27 +0600 |
Ritor1 |
m
|
Wed, 25 Sep 2013 12:22:32 +0600 |
Ritor1 |
m
|
Tue, 24 Sep 2013 07:29:55 +0200 |
Grumpy7 |
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
|
Sun, 22 Sep 2013 10:51:08 +0200 |
Grumpy7 |
Merge
|
Sun, 22 Sep 2013 03:12:11 +0200 |
Grumpy7 |
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
|
Sat, 21 Sep 2013 12:38:43 +0200 |
Grumpy7 |
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
|
Fri, 20 Sep 2013 10:34:07 +0200 |
Grumpy7 |
moving OnInventoryLeftClick to Player::
|
Fri, 20 Sep 2013 10:23:54 +0200 |
Grumpy7 |
OnInventoryLeftClick cleanup
|
Fri, 20 Sep 2013 14:31:42 +0600 |
Ritor1 |
PlayerCreationUI_Draw()
|
Thu, 19 Sep 2013 17:58:56 +0600 |
Ritor1 |
GameMenuUI_DrawKeyBindings() and GameMenuUI_DrawVideoOptions() cleared
|
Tue, 17 Sep 2013 19:24:23 +0100 |
zipi |
fixpoint functions renaming
|
Tue, 17 Sep 2013 14:10:41 +0200 |
Nomad |
class OutdoorCamera -> ODMRenderParams
|
Sat, 14 Sep 2013 22:43:45 +0100 |
zipi |
mul <> sub0 difference
|
Sat, 14 Sep 2013 22:02:56 +0100 |
zipi |
AI visibility issue temporarily fixed
|
Sun, 15 Sep 2013 00:46:00 +0600 |
Ritor1 |
m
|
Tue, 10 Sep 2013 18:43:52 +0200 |
Nomad |
OnInventoryItemRightClick logic restored
|
Tue, 10 Sep 2013 12:54:07 +0200 |
Nomad |
More OnInventoryItemRightClick (not finished)
|
Mon, 09 Sep 2013 20:09:01 +0200 |
Nomad |
OnInventoryItemRightClick
|
Sat, 07 Sep 2013 21:55:02 +0200 |
Nomad |
stru141 & misc cleaning
|
Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
|
Wed, 04 Sep 2013 20:24:16 +0200 |
yoctozepto |
Fixed #62
|
Wed, 04 Sep 2013 16:00:15 +0200 |
yoctozepto |
Clean CastSpellInfo. (2)
|
Wed, 04 Sep 2013 14:34:59 +0200 |
yoctozepto |
Clean CastSpellInfo. (1)
|
Tue, 03 Sep 2013 15:09:07 +0200 |
yoctozepto |
Rename LevelDecoration::field_16_event_id to LevelDecoration::uEventID.
|
Mon, 02 Sep 2013 12:46:32 +0200 |
yoctozepto |
Cleanup of VectorTypes.
|
Fri, 30 Aug 2013 22:23:54 +0100 |
zipi |
player detection partly working
|
Wed, 28 Aug 2013 18:43:07 +0200 |
Nomad |
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
|
Mon, 26 Aug 2013 21:41:27 +0100 |
zipi |
typo
|
Mon, 26 Aug 2013 21:40:29 +0100 |
zipi |
sub_4077F1 cleaned, and fixed previous mistake in cleaning
|
Mon, 26 Aug 2013 20:59:51 +0100 |
zipi |
sub_4075DB cleaned
|
Mon, 26 Aug 2013 18:49:17 +0100 |
zipi |
minor fix
|
Wed, 21 Aug 2013 16:06:50 +0200 |
Nomad |
Function names
|
Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
|
Fri, 09 Aug 2013 17:30:33 +0600 |
Ritor1 |
DrawPaperdoll cleaning
|
Wed, 07 Aug 2013 08:55:34 +0400 |
Gloval |
more renaming TE
|
Tue, 06 Aug 2013 00:56:33 +0400 |
Gloval |
Merge
|
Tue, 06 Aug 2013 00:52:46 +0400 |
Gloval |
some turn engine renaming
|
Mon, 05 Aug 2013 22:31:12 +0600 |
Ritor1 |
Questbook_Draw
|
Fri, 02 Aug 2013 13:48:57 +0600 |
Ritor1 |
LloydBeacons
|
Sun, 28 Jul 2013 18:54:40 +0100 |
zipi |
more label cleaning 2
|
Sat, 27 Jul 2013 22:21:09 +0200 |
Nomad |
LevelDecoration::GetGlobalEvent
|
Sat, 27 Jul 2013 14:28:14 +0200 |
Nomad |
Harmondale falling under terrain fixed
|
Fri, 26 Jul 2013 21:16:51 +0200 |
Nomad |
Highlighted locations with "using uninitialized variable" warning.
|
Tue, 23 Jul 2013 16:34:00 +0600 |
Ritor1 |
PlayerSpeechID and uSpeakingCharacter
|
Mon, 22 Jul 2013 15:23:43 +0600 |
Ritor1 |
RemoveTexturesPackFromTextureList and RemoveTexturesFromTextureList
|
Mon, 22 Jul 2013 14:49:12 +0600 |
Ritor1 |
ClearTextureList
|
Fri, 19 Jul 2013 17:21:40 +0600 |
Ritor1 |
CloseSpellBook and close SpellBookPage
|
Fri, 19 Jul 2013 09:42:03 +0200 |
Nomad |
Quick Spell fixed.
|
Thu, 18 Jul 2013 17:29:20 +0200 |
Nomad |
Research on #62
|
Thu, 18 Jul 2013 16:11:57 +0200 |
Nomad |
More hardcoded UI colors moved to varibables.
|
Thu, 18 Jul 2013 14:42:54 +0200 |
Nomad |
Moved stru11, stru12 and some SW Rendering stuff to the archives.
|
Tue, 16 Jul 2013 20:51:29 +0200 |
Grumpy7 |
changed a few member variables in Player to slightly less confusing names
|
Sun, 14 Jul 2013 23:22:43 +0200 |
Grumpy7 |
Moved condition checking to a separate class, extracted it from player::SetCondition
|
Sat, 13 Jul 2013 16:52:00 +0200 |
Grumpy7 |
a few itemID changed to their enum values + added a few new ones
|
Sat, 06 Jul 2013 00:29:29 +0400 |
Gloval |
turnengine refactoring continue
|
Fri, 05 Jul 2013 17:37:30 +0600 |
Ritor1 |
Слияние
|
Thu, 04 Jul 2013 09:21:57 +0600 |
Ritor1 |
Слияние
|
Thu, 04 Jul 2013 09:21:40 +0600 |
Ritor1 |
m
|
Fri, 05 Jul 2013 01:46:44 +0400 |
Gloval |
turn engine file added
|
Wed, 03 Jul 2013 23:21:29 +0400 |
Gloval |
turn_based start fixed
|
Mon, 01 Jul 2013 09:26:30 +0600 |
Ritor1 |
UIMSG_CastSpell_Telekinesis
|
Thu, 20 Jun 2013 12:16:47 +0600 |
Ritor1 |
folder UI
|
Wed, 19 Jun 2013 17:06:58 +0600 |
Ritor1 |
moving files mm7_x ending
|
Tue, 18 Jun 2013 17:28:11 +0600 |
Ritor1 |
moving files continue
|
Sat, 15 Jun 2013 03:00:36 +0200 |
Grumpy7 |
PlayerCreation_ComputeAttributeBonus cleanup
|
Sat, 15 Jun 2013 01:22:17 +0400 |
Gloval |
guiwindow funcs cleanup
|
Thu, 13 Jun 2013 00:56:22 +0400 |
Gloval |
Merge
|
Thu, 13 Jun 2013 00:53:51 +0400 |
Gloval |
arcomage renaming&cleaning
|
Wed, 12 Jun 2013 21:07:34 +0200 |
Grumpy7 |
included header cleanup
|
Tue, 11 Jun 2013 22:18:20 +0200 |
Grumpy7 |
more included header cleanup
|
Sun, 09 Jun 2013 16:06:12 +0200 |
Grumpy7 |
simplified stru193_math constructor and class definition
|
Sun, 09 Jun 2013 01:30:36 +0200 |
Grumpy7 |
arrays to std::arrays phase 3 - finishing global arrays
|
Sun, 09 Jun 2013 01:10:49 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - some more arrays converted
|
Sun, 09 Jun 2013 00:30:48 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - mm7_data.h converted
|
Sat, 08 Jun 2013 21:33:22 +0200 |
Grumpy7 |
arrays to std::arrays phase 1
|
Thu, 06 Jun 2013 08:33:43 +0400 |
Gloval |
arcomage refactoring continued
|
Thu, 06 Jun 2013 00:58:07 +0400 |
Gloval |
arcomage refactoring started
|
Tue, 04 Jun 2013 03:21:21 +0200 |
Grumpy7 |
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
|
Tue, 04 Jun 2013 01:37:23 +0400 |
Gloval |
font cleaning
|
Wed, 29 May 2013 20:12:22 +0100 |
zipi |
UIMSG_SpellBook_PressTab
|
Mon, 27 May 2013 23:05:32 +0200 |
Grumpy7 |
bitwise operator ambiguity reduced
|
Mon, 27 May 2013 22:25:27 +0200 |
Grumpy7 |
probably erroneous semicolons removed, mace and staff stun chance work as they should
|
Mon, 27 May 2013 21:37:14 +0200 |
Grumpy7 |
strcmpi to stricmp conversion
|
Mon, 27 May 2013 12:45:17 +0200 |
Grumpy7 |
Award order fix, changed UIMSG_C0 to UIMSG_ClickAwardScrollBar
|
Sun, 26 May 2013 14:13:22 +0400 |
Gloval |
data moving
|
Thu, 23 May 2013 20:51:27 +0100 |
zipi |
some AI cleaning
|
Thu, 23 May 2013 21:37:22 +0600 |
Ritor1 |
Слияние
|
Wed, 22 May 2013 22:23:04 +0600 |
Ritor1 |
Слияние
|
Wed, 22 May 2013 22:22:36 +0600 |
Ritor1 |
m
|
Thu, 23 May 2013 18:26:05 +0200 |
Nomad |
-nomarg
|
Thu, 23 May 2013 14:08:26 +0200 |
Nomad |
004C1D2B cleaned
|
Thu, 23 May 2013 11:17:01 +0600 |
Ritor1 |
Слияние
|
Tue, 21 May 2013 16:13:43 +0600 |
Ritor1 |
Intersect_Ray_Face clean
|
Thu, 23 May 2013 03:32:36 +0200 |
Nomad |
Merge
|
Thu, 23 May 2013 03:29:29 +0200 |
Nomad |
Cleanings
|
Wed, 22 May 2013 22:26:31 +0400 |
Gloval |
Merge
|
Wed, 22 May 2013 22:25:44 +0400 |
Gloval |
player recieve damage
|
Wed, 22 May 2013 14:12:51 +0200 |
Nomad |
004C1EE5 & other stuff
|
Tue, 21 May 2013 23:44:51 +0200 |
Nomad |
* UI cleans and moves
|
Tue, 21 May 2013 14:34:14 +0200 |
Nomad |
UI stuff.
|
Tue, 21 May 2013 12:10:08 +0200 |
Nomad |
Pointing a face with mouse fixed.
|
Tue, 21 May 2013 12:43:08 +0600 |
Ritor1 |
Слияние
|
Tue, 21 May 2013 12:42:57 +0600 |
Ritor1 |
Intersection
|
Wed, 15 May 2013 09:32:33 +0600 |
Ritor1 |
m
|
Tue, 21 May 2013 07:24:49 +0400 |
Gloval |
Merge
|
Tue, 21 May 2013 01:21:10 +0400 |
Gloval |
player use item part cleanup
|
Tue, 21 May 2013 02:24:31 +0200 |
Grumpy7 |
Merge
|
Sun, 19 May 2013 17:55:19 +0200 |
Grumpy7 |
Included header files cleanup
|
Sun, 19 May 2013 20:38:49 +0400 |
Gloval |
comtinue player cleaning
|
Sun, 19 May 2013 12:13:42 +0400 |
Gloval |
second msg_queue returned
|
Sat, 18 May 2013 22:01:26 +0400 |
Gloval |
ui cleanup
|
Thu, 16 May 2013 15:14:58 +0200 |
Nomad |
UI cleans
|
Tue, 14 May 2013 17:59:31 +0600 |
Ritor1 |
m
|
Tue, 14 May 2013 17:38:14 +0600 |
Ritor1 |
Слияние
|
Tue, 14 May 2013 17:37:24 +0600 |
Ritor1 |
ProcessInput
|
Tue, 14 May 2013 10:07:33 +0600 |
Ritor1 |
Слияние
|
Tue, 14 May 2013 10:07:21 +0600 |
Ritor1 |
UIMSG_ClickBooksBtn
|
Tue, 14 May 2013 14:03:07 +0200 |
Nomad |
Various UIs, autonotes title fixed
|
Tue, 14 May 2013 12:35:06 +0200 |
Nomad |
GameUI clean
|
Mon, 13 May 2013 17:07:52 +0200 |
Nomad |
Merge
|
Mon, 13 May 2013 17:01:20 +0200 |
Nomad |
CharacterUI cleanings.
|
Mon, 13 May 2013 18:03:55 +0600 |
Ritor1 |
MessageParam
|
Sun, 12 May 2013 18:11:21 +0600 |
Ritor1 |
UIMSG_CHEST_ClickItem
|
Sat, 11 May 2013 17:56:12 +0200 |
Nomad |
CharacterUI_InventoryTab_Draw cleaned.
|
Sat, 11 May 2013 17:00:43 +0200 |
Nomad |
Character Skills tab drawing fixed.
|
Sat, 11 May 2013 13:19:55 +0200 |
Nomad |
enums & lod
|
Thu, 09 May 2013 21:19:59 +0600 |
Ritor1 |
Speed Turn
|
Thu, 09 May 2013 02:26:04 +0600 |
Ritor1 |
uGameState
|
Thu, 09 May 2013 01:33:54 +0600 |
Ritor1 |
Слияние
|
Wed, 08 May 2013 17:36:45 +0600 |
Ritor1 |
Слияние
|
Wed, 08 May 2013 17:36:19 +0600 |
Ritor1 |
m
|
Wed, 08 May 2013 21:37:12 +0200 |
Nomad |
Minor code cleaning.
|
Wed, 08 May 2013 19:54:19 +0200 |
Nomad |
Some inqury on selecting Knight bug.
|
Wed, 08 May 2013 17:02:37 +0600 |
Ritor1 |
m
|
Wed, 08 May 2013 16:30:37 +0600 |
Ritor1 |
PlayerCreationUI_Draw little clean
|
Wed, 08 May 2013 09:45:57 +0600 |
Ritor1 |
Слияние
|
Wed, 08 May 2013 09:45:49 +0600 |
Ritor1 |
m
|
Tue, 07 May 2013 22:02:45 +0600 |
Ritor1 |
GUI_MainMenuMessageProc()
|
Tue, 07 May 2013 17:32:23 +0600 |
Ritor1 |
UpdateWindows and pWindow->Release
|
Mon, 06 May 2013 17:33:40 +0600 |
Ritor1 |
UIMSG and WINDOW_Type(continue)
|
Sat, 04 May 2013 17:45:17 +0600 |
Ritor1 |
UIMSG and WINDOW_Type
|
Fri, 03 May 2013 17:38:30 +0600 |
Ritor1 |
ExitCharacterWindow and other
|
Thu, 02 May 2013 11:03:26 +0600 |
Ritor1 |
Слияние
|
Thu, 02 May 2013 11:02:48 +0600 |
Ritor1 |
m
|
Wed, 01 May 2013 20:04:24 +0200 |
Nomad |
Awards
|
Wed, 01 May 2013 17:31:10 +0200 |
Nomad |
Code cleaning.
|
Wed, 01 May 2013 13:45:31 +0200 |
Nomad |
stru289 removed, some data movements
|
Wed, 01 May 2013 12:45:02 +0200 |
Nomad |
stru279 removed.
|
Wed, 01 May 2013 12:38:19 +0200 |
Nomad |
stru272.h removed, stuff moved to arcomage
|
Wed, 01 May 2013 15:17:43 +0600 |
Ritor1 |
Слияние
|
Wed, 01 May 2013 14:50:52 +0600 |
Ritor1 |
CastSpellInfo
|
Wed, 01 May 2013 12:04:02 +0200 |
Nomad |
Ticket #65
|
Tue, 30 Apr 2013 20:08:42 +0600 |
Ritor1 |
meteorite rain and other spells fix
|
Sun, 28 Apr 2013 19:11:36 +0600 |
Ritor1 |
MagicShopDialog clean and other
|
Thu, 25 Apr 2013 17:37:00 +0600 |
Ritor1 |
UIShop_Buy_Identify_Repair little clean and rename
|
Mon, 22 Apr 2013 17:34:36 +0600 |
Ritor1 |
Rings
|
Sun, 21 Apr 2013 19:22:42 +0600 |
Ritor1 |
RentRoom
|
Thu, 18 Apr 2013 11:15:54 +0600 |
Ritor1 |
Paperdoll equipment error fixed
|
Mon, 15 Apr 2013 16:36:56 +0600 |
Ritor1 |
DrawPaperdoll clean
|
Tue, 02 Apr 2013 22:01:18 +0100 |
zipi |
small fixes
|
Tue, 02 Apr 2013 10:29:15 +0600 |
Ritor1 |
m
|
Mon, 01 Apr 2013 13:39:39 +0200 |
Nomad |
Merge
|
Mon, 01 Apr 2013 13:39:19 +0200 |
Nomad |
Particle engine made working.
|
Sun, 31 Mar 2013 13:20:58 +0100 |
zipi |
* PID mistake fixed
|
Sun, 31 Mar 2013 12:49:45 +0100 |
zipi |
more AI function renames
|
Sun, 31 Mar 2013 12:39:29 +0100 |
zipi |
* AI function renames
|
Sun, 31 Mar 2013 11:46:28 +0100 |
zipi |
* PID replaces
|
Sun, 31 Mar 2013 10:44:43 +0100 |
zipi |
* AI fixed (temporary)
|
Thu, 28 Mar 2013 20:14:14 +0200 |
x1diablo |
coordinates for the town portal
|
Thu, 28 Mar 2013 00:37:58 +0400 |
Gloval |
Merge
|
Thu, 28 Mar 2013 00:37:27 +0400 |
Gloval |
Save/load work with some problems
|
Wed, 27 Mar 2013 19:50:37 +0200 |
Nomad |
Hotkeys fixed
|
Wed, 27 Mar 2013 00:27:38 +0200 |
Nomad |
Massive refactors of spells + PID (packed id) macros introduced.
|
Tue, 26 Mar 2013 20:06:51 +0200 |
Nomad |
Merge
|
Tue, 26 Mar 2013 17:56:24 +0200 |
Nomad |
Named SpriteObject spell-related fields.
|
Tue, 26 Mar 2013 15:21:03 +0000 |
zipi |
* UpdateActorAI clean
|
Tue, 26 Mar 2013 14:14:39 +0200 |
Nomad |
More on screenshot
|
Tue, 26 Mar 2013 12:40:27 +0200 |
Nomad |
* Player Recovery Times
|
Tue, 26 Mar 2013 00:09:21 +0600 |
Ritor1 |
Pv[] in sprintfex
|
Mon, 25 Mar 2013 07:32:38 +0200 |
Nomad |
Walking in BLV iproved drastically.
|
Sun, 24 Mar 2013 21:15:01 +0200 |
Nomad |
Merge
|
Sun, 24 Mar 2013 21:14:28 +0200 |
Nomad |
Taveling by foot fixed.
|
Sun, 24 Mar 2013 01:45:09 +0000 |
zipi |
more tidy
|
Sat, 23 Mar 2013 20:22:51 +0200 |
Nomad |
days_played_without_rest
|
Sat, 23 Mar 2013 19:47:01 +0200 |
Nomad |
Misc cleaning
|
Sat, 23 Mar 2013 13:38:24 +0200 |
Nomad |
Training Hall & levelling up fixed
|
Fri, 22 Mar 2013 20:01:46 +0200 |
Nomad |
Fixed some house sounds & shop-related stuff
|