log Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters @ 2575:a76d408c5132 tip

age author description
Sun, 24 May 2015 20:49:22 +0600 Ritor1 debug_terrain_polygin
Thu, 21 May 2015 18:32:45 +0600 Ritor1 rename Decals[], DecalCount
Thu, 14 May 2015 19:16:08 +0600 Ritor1 .
Wed, 13 May 2015 20:09:00 +0600 Ritor1 .
Fri, 10 Oct 2014 17:42:05 +0300 a.parshin Main menu rendered using d3d11
Fri, 19 Sep 2014 05:13:32 +0600 Ritor1 Media folder
Fri, 19 Sep 2014 04:21:12 +0600 Ritor1 GUI folger
Fri, 19 Sep 2014 03:00:21 +0600 Ritor1 stru6.h
Fri, 19 Sep 2014 02:57:42 +0600 Ritor1 engine folder
Thu, 18 Sep 2014 23:59:29 +0600 Ritor1 for MVS2012
Sun, 24 Aug 2014 22:27:51 +0600 Ritor1 remove DirectX11.cpp/.h for MVS 2012
Mon, 18 Aug 2014 22:24:00 +0600 Ritor1 VS 2010 filters
Sun, 17 Aug 2014 20:34:56 +0100 zipi project and filter
Tue, 12 Aug 2014 21:34:18 +0300 a.parshin Render split into interface and realization, added Direct3D 11
Sat, 26 Jul 2014 13:03:43 +0600 Ritor1 include legacy_dx libs
Sat, 26 Jul 2014 08:39:35 +0600 Ritor1 removed VideoPlayer.cpp/h and CShow.cpp/.h for MVS 2012
Tue, 15 Jul 2014 20:21:08 +0600 Ritor1 added RenderStruct.h for VS 2012
Mon, 14 Jul 2014 19:48:47 +0600 Ritor1 function prototypes
Mon, 23 Jun 2014 23:45:14 +0600 Ritor1 MapsLongTimer.h
Sun, 01 Jun 2014 18:37:09 +0600 Ritor1 add UIArena.cpp and UIArena.h and other
Wed, 09 Apr 2014 21:51:06 +0200 Grumpy7 Moving zlib wrappers to separate headers
Wed, 09 Apr 2014 21:30:45 +0200 Grumpy7 Adding GUIButton.h
Wed, 09 Apr 2014 21:22:06 +0200 Grumpy7 Created header files for UI cpp files
Sun, 06 Apr 2014 12:56:49 +0200 Grumpy7 Moving registry access stuff to Registry.h/cpp
Wed, 02 Apr 2014 01:21:05 +0200 Grumpy7 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Thu, 20 Mar 2014 18:44:27 +0600 Ritor1 stuff.h
Mon, 17 Mar 2014 01:20:15 +0600 Ritor1 LoadTexture cleaned and add ConvertPNG function
Sun, 16 Mar 2014 19:34:51 +0600 Ritor1 add MMT.cpp and MMT.h
Tue, 04 Mar 2014 00:02:21 +0100 Grumpy7 Adding MapInfo.cpp, moving a few functions there
Thu, 09 Jan 2014 01:37:34 +0200 Nomad Removed DirectDraw2 compatibility.
Mon, 06 Jan 2014 20:01:21 +0600 Ritor1 restore broken filters
Tue, 31 Dec 2013 14:52:14 +0000 zipi preparation for libavcodec
Sun, 01 Dec 2013 20:14:32 +0600 Ritor1 Merge
Sun, 01 Dec 2013 20:13:48 +0600 Ritor1 AgressorAtackInfo
Sat, 30 Nov 2013 20:09:04 +0600 Ritor1 Merge
Sat, 30 Nov 2013 20:08:51 +0600 Ritor1 PlayerModule.swig
Sat, 30 Nov 2013 21:00:37 +0200 Nomad Player.swig
Fri, 29 Nov 2013 12:20:07 +0200 Nomad Moved implementation to cpp
Fri, 29 Nov 2013 01:16:48 +0600 Ritor1 LuaClass.h
Thu, 28 Nov 2013 21:48:40 +0600 Ritor1 for MVS 2012
Fri, 22 Nov 2013 23:28:02 +0600 Ritor1 Log::Warning
Fri, 22 Nov 2013 10:34:22 +0200 Nomad Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
Thu, 21 Nov 2013 14:08:35 +0200 Nomad Post-build Event to copy scripts from project dir to game dir.
Tue, 19 Nov 2013 20:23:42 +0600 Ritor1 UIControl module
Sat, 09 Nov 2013 00:15:18 +0600 Ritor1 Footer text for items fix
Wed, 23 Oct 2013 15:37:17 +0200 Nomad MSVS 2012 project file & some compilation warning fixes